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Posted: Sun May 30, 2010 9:17 am
Name: G'eldin Solinyon Age: 136 Race biggrin rider Gender:Male Profession: Currently, survivor of the Underdark. No profession until given one by a house. Live: Outskirts of the Underdark
Appearance Complexion: Typical gray drow in color. Hair: White/Gray Style: Straight, falls to the neck. split in the middle. Eyes: Red, four eyes, spider eyes. Glasses: No Height:5" (Spider Legs keep Driders are typically smaller in height, unless they outstretch their legs) Weight:155 (Ballpark, considering Spider Legs would need some sort of muscle in order to keep a human body up.) Build: Lean Distinguishing Features: Four red slits for spider eyes aligned in two separate columns on his face, the body of a spider (quite distinguishing). Health: Good. Disabilities: None Clothing: An open vest with a golden sash draped from his hip to his shoulder. Light armor to protect any fragile parts of his legs. Prized Possessions: Two daggers blessed by Lloth and a longsword draped over his back made by his brother before his past house was massacred.
Past Relationships: Meaningless, lost them all many years ago. Pets: None Siblings: 1 Brother, dead. Lover: None.
Equipment: Blessed Daggers of Lloth, black. Enchanted Longsword, can do extra damage to drow.
Abilities: Hide in Shadows Climb Spot Listen Hide Move Silently
Personality Greatest Fear: Gaining disfavor to Lloth for his shape. Dislike: Unorganized situations. Greatest Strength: Dexterity in combat with use of his legs. Finds ways to use his legs to provide even more combat superiority. Greatest Weakness: Wide-open areas could prevent some advantages of his legs in combat.
Good Habits: Cautious, understands that trust is something that should only be given to himself. Interpersonal Skills: Would receive mixed responses of his form from different houses. (DnD 4th Edition, for example, has Driders considered blessed by the transformation) Turned into a Drider from his past house in hopes to receive favor of Lloth.
Goals: None set until more role playing takes place.
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Posted: Sun May 30, 2010 9:43 am
Was he born a drider or was this punishment of Lloth for failing a test (that's how one usually becomes a drider)? If it's the latter, how come he has daggers blessed by Lloth? Or were they from before? And you mention that the sword is enchanted, and that it can "harm". Do you mean "harm" the spell?
More elaboration on these things would be nice.
Also, when submiting a new character, you should tag your thread as WFA (waiting for approval).
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Posted: Sun May 30, 2010 10:34 am
DB Imp Was he born a drider or was this punishment of Lloth for failing a test (that's how one usually becomes a drider)? If it's the latter, how come he has daggers blessed by Lloth? Or were they from before? And you mention that the sword is enchanted, and that it can "harm". Do you mean "harm" the spell?
More elaboration on these things would be nice.
Also, when submiting a new character, you should tag your thread as WFA (waiting for approval). I did mention Drowish customs did recieve slight variation in D&D 4th Ed, DB Imp, whereas becoming a drider was considered a blessing instead of a punishment. As for the enchanted longsword, I meant to mention plus damage to drows, I am not sure why I typed may harm enemies. If this forum does not accept such drowish traditions from such, I will do the concept of being born a drider instead.
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Posted: Sun May 30, 2010 11:41 am
Oh, so you go by 4e. I'm used to it being a curse instead of a blessing, but that's not a problem. We don't really have a set preference for editions or anything, so that's fine.
I'd just like a tad more elaboration on the sword. You say his brother made it, was his brother a wizard? Seeing as that's how usually items get enchanted.
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Posted: Sun May 30, 2010 12:13 pm
DB Imp Oh, so you go by 4e. I'm used to it being a curse instead of a blessing, but that's not a problem. We don't really have a set preference for editions or anything, so that's fine.
I'd just like a tad more elaboration on the sword. You say his brother made it, was his brother a wizard? Seeing as that's how usually items get enchanted. I was going along the lines of the brother made the sword as a blacksmith and they got it enchanted from a wizard.
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Posted: Mon May 31, 2010 7:46 am
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Posted: Mon May 31, 2010 11:46 am
You should probably take a look at this helpful little thread.
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Posted: Mon May 31, 2010 12:05 pm
Veldrin the Shadow You should probably take a look at this helpful little thread.
I was about to say that we should probably remove Gale's old profile skeleton thread, but now I see it's long gone. So I can't imagine why some people still use that format (not that any thing's wrong with it, but it lacks things)
Also, Javiolanti, I'm not sure if you knew this or not. But to my knowledge, a wizard has to sacrifice a good part of his exp/soul/lifespan in order to enchant an item. So that must've been a very suicidal wizard there.
Or maybe I'm just being picky.
I don't have much problems with the character, except that I'd like you to add a weakness. Other than that, I'll gladly approve.
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Posted: Mon May 31, 2010 1:50 pm
Weakness is long walks on the beach and commitment to a long lasting relationship? Jk
If we're talking about weaknesses personality wise, it would be simply underestimating opponents or allies for their true worth. If we're talking physically-wise, he might have 4 eyes that would increase perception, but all those eyes are still very sensitive to light and could leave him temporarily blind more than a regular drow.
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Posted: Tue Jun 01, 2010 10:59 am
DB Imp Veldrin the Shadow You should probably take a look at this helpful little thread.
I was about to say that we should probably remove Gale's old profile skeleton thread, but now I see it's long gone. So I can't imagine why some people still use that format (not that any thing's wrong with it, but it lacks things)
Also, Javiolanti, I'm not sure if you knew this or not. But to my knowledge, a wizard has to sacrifice a good part of his exp/soul/lifespan in order to enchant an item. So that must've been a very suicidal wizard there.
Or maybe I'm just being picky.
I don't have much problems with the character, except that I'd like you to add a weakness. Other than that, I'll gladly approve.
Is what I said above suitable? Hypersensitivity to light more so than a regular drow?
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Posted: Tue Jun 01, 2010 1:40 pm
Not really much of a weakness... Considering anyone would be blind anyway. And if it's more or less blind, it's not much of a difference. Could you please come up with something else?
He's part spider, you could use that somehow? Just tossing ideas here.
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Posted: Tue Jun 01, 2010 2:12 pm
Flyswatters might be a good weakness, or venus flytraps?
On a serious note the concept seems good, but a lot seem lacking from the character. I have serious issues with powerful magical items being included with barely any background (inherited being a pet peeve) and while a sword with bonus damage to drow might normally not be considered too powerful, in a drow city it takes on a different light.
A bit more of a background might be useful, you've sketched it out, but there's not all that much. Whether you consider becoming a drider a blessing or a curse could be down to interpretation, but it might be nice to know what exactly he did to receive it either way.
Also you say that his past house turned him into a drider (if I'm reading correctly), is that really an appropriate way to gain a divine blessing? It might give you an opportunity for RP in that his background could then tie in Lloth taking offense at this upstart house deciding to throw her divine gift (gift is a nice neutral term) around purely to curry favour. Or you could take it another. Try to get a bit more detail in.
And finally, remember that Lloth is a goddess of chaos. Disliking unorganized situations would not be something she would look for in a blessed/cursed servant.
However I do see a lot of potential - just want to hear more about the character.
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Posted: Tue Jun 01, 2010 5:22 pm
Mr Lapus Flyswatters might be a good weakness, or venus flytraps? On a serious note the concept seems good, but a lot seem lacking from the character. I have serious issues with powerful magical items being included with barely any background (inherited being a pet peeve) and while a sword with bonus damage to drow might normally not be considered too powerful, in a drow city it takes on a different light. A bit more of a background might be useful, you've sketched it out, but there's not all that much. Whether you consider becoming a drider a blessing or a curse could be down to interpretation, but it might be nice to know what exactly he did to receive it either way. Also you say that his past house turned him into a drider (if I'm reading correctly), is that really an appropriate way to gain a divine blessing? It might give you an opportunity for RP in that his background could then tie in Lloth taking offense at this upstart house deciding to throw her divine gift (gift is a nice neutral term) around purely to curry favour. Or you could take it another. Try to get a bit more detail in. And finally, remember that Lloth is a goddess of chaos. Disliking unorganized situations would not be something she would look for in a blessed/cursed servant. However I do see a lot of potential - just want to hear more about the character. Driders are typically 2-eyed. However, driders can only obtain 4 eyes via birth, due to the... process undergone to have a drider. G'eldin was born from another high-ranked drider who served under a lower, now non-existant house. This birth was in attempts to obtain favor of Lloth in hopes to strengthen the house against some competing houses. While successful to keep their competing houses away for a number of years whilst this newborn drider grew up and underwent training under the house's weapon master, learning new ways to strengthen his offense using both his spider legs and his arms to maximize length and frequency of attacks. The longsword was originally meant for his brother, a twin,, as his brother was meant to be one of the two successfuls attempt towards making a drider to gain the favor of Lloth. They enchanted it using the house's mages to all sacrifice parts of themselves at risk of losing their lives towards the competing houses. While G'eldin was given his own set of daggers instead, instead of being enchanted by arcane magics, were blessed from house priestesses to show that this Drider, G'eldin, was to fight in her name. The brother did not survive the birthing period, but G'eldin did barely. After being raised and taught how to fight, the house G'eldin resided in was attacked by a larger house almost randomly, the numbers against the small house were enough that the house was massacred quickly in one night. G'eldin was barely able to escape using his legs to his advantage to rush away from his enemies, even though it was not his desire, he knew that it was far too late to protect his house any more. After escape, he spent many years in the Underdark, listening for upcoming houses with potential among various mercenary groups that might have use of a drider such as himself. That's where I intend to start my roleplaying, to regain Lloth's favor for his new house if he finds one. His weaknesses due to his drider form is penalties to frost resistance and shock resistance, while resistant to fire or extremely resistant to paralysis. (as most spiders) Is all this ok now? xD
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Posted: Thu Jun 03, 2010 7:20 am
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Posted: Thu Jun 03, 2010 10:16 am
Well....technically driders are aberrations, so I'm guessing they wouldn't have reproductive organs.
Nonetheless. Approved.
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