Battle System
If your fighting with someone
this is how the system will go
-note-
you cannot kill someone
in the dojo && you may fight
anyone from any rank.
This is just a training
system.
In all of your posts you
must keep track of your
lifepoints with your current
points on one side && your
rank starting amount on
the other like so
current points // total points
keep this at the bottom of
every post when battling.
I advise you to open
notepad or another writing
program to copy the attack
numbers in or even open up
a new link and keep the front
page up so you can see the attacks
&& their effects.
Each person starts with a certain
amount of life points depending on
your rank
student// 10
genin // 20
chuunin // 30
Jounin // 40
ANBU // 50
L. Sennin // 60
Kage // 100
For dead on attacks you must
GENERATE A RANDOM NUMBER
from 1- 10
-like the academy test-
if you get a ..
1 - KNOCKOUT (-50)
2 - direct hit (-10)
3 - hit (-5)
4 - they countered (you are hit && you get -5)
5 - Miss (-0)
6 - hit (-5)
7 - miss (-0)
8 - Direct Hit (-10)
9 - sligth hit (-3)
10 - KNOCkOUT (-50)
If you are trying to poison someone
GENERATE A RANDOM NUMBER
from 1-5
-like academy test-
1 - nothing happens (-0)
2 - poisoned (-5 each turn)
3 - slight hit (-2 each turn)
4 - Miss (-0)
5 - Backfires && hit yourself (you -2 each turn)
If your trying to
freeze/stun/capture someone
GENERATE A RANDOM NUMBER
from 1-4
1 - captured (can't attack for 3 turns)
2 - miss (nothing happens
3 - captured (can't attack for 1 turn)
4 - captured ( can't attack for 2 turns)
If your trying to activate
some kind of defense move
GENERATE A RANDOM NUMBER
from 1-4
-you can still attack in
defense mode, you just
can't be attacked-
1 - Invulnerable (can't be hit for 3 turns)
2 - Didn't work
3 - Defense (can't be hit for 2 turns)
4 - Defense (can't be hit for 1 turn)