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DragonBall Z: Supersonic Warriors

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sarriss_sarriss
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PostPosted: Fri Dec 01, 2006 5:09 am


One of the most accurate and playable of the DBZ games. It was one of the best ideas that the developers had. I still play it to this day and its still fun. DBZ:SSW also is the reason behind DBZ:BT and its predecessor DBZ:BT2.
PostPosted: Wed Dec 13, 2006 8:26 am


Great gba game. I bought it soon after it was released. I still enjoy it. Linking the game with a buddy is a lot more fun though. I found out there's a different battle music played when it's linked. What i liked too was the if stories and the ability to switch fighters during a battle and even charge up ki blasts.

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sarriss_sarriss
Captain

PostPosted: Wed Dec 13, 2006 8:45 am


Saiyan X
Great gba game. I bought it soon after it was released. I still enjoy it. Linking the game with a buddy is a lot more fun though. I found out there's a different battle music played when it's linked. What i liked too was the if stories and the ability to switch fighters during a battle and even charge up ki blasts.


At school me and a few friends had fun linking up for hours. soooooo much fun.
PostPosted: Wed Dec 13, 2006 9:35 am


I've only linked up with my cousins, tons of fun. I pwn with Piccolo.

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sarriss_sarriss
Captain

PostPosted: Wed Dec 13, 2006 10:43 am


Saiyan X
I've only linked up with my cousins, tons of fun. I pwn with Piccolo.


android 18 for me, and I don't spam ki either just melee.
PostPosted: Wed Dec 13, 2006 10:49 am


I have a hard time using 18. I acutally do better with Andriod 20.

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sarriss_sarriss
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PostPosted: Wed Dec 13, 2006 12:26 pm


Saiyan X
I have a hard time using 18. I acutally do better with Andriod 20.


oh your that kind of b*****d lol j/k
PostPosted: Thu Dec 14, 2006 5:47 am


A ki spammer? Well...I'm a little of both. I like making combos when the enemy's guard has crashed, i've inflicted up to 19-20 hits. And the close range kill attack (A+B) is also one of my fave's to use a lot.

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sarriss_sarriss
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PostPosted: Thu Dec 14, 2006 11:12 am


Saiyan X
A ki spammer? Well...I'm a little of both. I like making combos when the enemy's guard has crashed, i've inflicted up to 19-20 hits. And the close range kill attack (A+B) is also one of my fave's to use a lot.


its really to bad the sequel sucked so bad, otherwise it could have been a good alternative to budokai games, or even a choice for the portable consoles. thre arenas in ssw2 were insane.
PostPosted: Thu Dec 14, 2006 12:05 pm


What was bad about SSW2? I've never played it so I wouldn't know.

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sarriss_sarriss
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PostPosted: Thu Dec 14, 2006 12:21 pm


Saiyan X
What was bad about SSW2? I've never played it so I wouldn't know.


it unbalanced the game a bit and slowed it down with stupid controls like toching to change characters or pull of team attacks. the form changes were less than impressive too.
PostPosted: Fri Dec 15, 2006 9:36 am


I always thought it would be a little complicated to make this game with touch screen controls since you already have to control the commands with your thumbs.

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sarriss_sarriss
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PostPosted: Fri Dec 15, 2006 10:15 pm


Saiyan X
I always thought it would be a little complicated to make this game with touch screen controls since you already have to control the commands with your thumbs.


true, but in ssw2 it isn't all that bad just not as fast or intuitive as ssw1, it is nice however to have nice pics of the fighters below.
PostPosted: Thu Jan 25, 2007 8:15 am


In battle transformations would of been a plus for a SSW sequel. I like also how you can charge your ki blasts, well, it's actually just three types of Ki blasts.

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DB/Z/GT Fighting Games

 
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