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Kujasan
Crew

PostPosted: Fri Oct 22, 2004 8:07 pm


I shall put stuff here...eventually. For now, just the directory/index. xp


Directory/Index

Post One - Something. xp
Post Two - Clan Layout
Post Three - Clan Spells
Post Four - Clan Bios
Post Five - Reserved
Post Six - Reserved
Post Seven - First Roleplaying Post (by me)
Post Eight + on - Teh Posts! 3nodding
PostPosted: Fri Oct 22, 2004 8:11 pm


Clan Layout

In This Post, I Will Explain:

- Location, Size, + Sections of the HQ
- HQ Design (color of the walls, material used to make it, rugs, portraits, ect.)
- What is in the HQ (library, training room, ect.)
- Descriptions of the Special Rooms (library, training room, ect.)
- What ranks get what rooms (Apprentice = 30 by 30 square feet, ect.)

Now, basically, our Clan HQ, Pandemonium, is located underneath the center of Durem, accumulating 50% of its area. It has a North, South, East, and West Wing.

The HQ has been designed to have a sort of Transilvanian Feel. Its basically a dark castle located underground Durem. It's foundation is held up by magical devices stolen from various high-tech companies and Technology Institutions throughout Durem. Whenever funding is needed, or it just proves to difficult to steal the items nessessary, money is...borrowed from the Bank in Gambino to buy the items needed. 3nodding

The walls are made of brickstone, a large stone-cold gray brick type building material. Lining the walls of the halls are huge tapestries of exquisite designs, and portaits of the Leaders of Old and famous Clansmen/women who commited deeds of great bravery or sacrificed themselves for one another. But, they are only there to cover up the blood that stains the walls around the entire castle...it wasn't easy to obtain this land, that was for sure...

Not only are there tapestries and Portraits, but, of course, their are torches to light the way. Death Clan Members naturally loath the sun and its bright light, hense why Pandemonium is underground.

Their are lots of rooms located throughout the lair. There are four levels. The level I refer to as the first is the one closest the to the surface, and the level I refer to as the fourth is the one deepest down in the ground.

All throughout the castle their are cameras for Security. They are the latest in high-tech security, watching for trouble makers. Trouble makers are punished appropriatly...and those who betray the Death Clan always find themselves staring into the face of Death soon after... twisted

First Level

The first level is immensly populated. There are literally hundreds of rooms on this floor. The halls on this floor are not nearly as lavish as further down inside Pandemonium. The Apprentices are housed on this floor.

The Apprentices are basically the servants. They cook the food, have the job of making sure the HQ remains clean, and they even make special deliveries to those of Lutenient Rank or Higher.

DeMarkcus only accepts Apprentices who he can sense have potential for Magic Abilities but have not yet realized it. Once an Apprentice demonstrates to the Leader or Second or Third in Command that they have realized their magic potential and they have the ability to cast magic, they are upgraded to Beginner Clansmen and moved down to the Second Level.

The housing rooms on the First Level are 30 by 30 square feet.


Second Level

The Second Level is where the Beginner, Middle, and UpperClansmen/women recide. When an UpperClansman/woman is upgraded in rank they are moved to a room on the Third Level.

All ranks on this floor get the same sized room. The housing rooms are 50 by 50 square feet.


Third Level

The Third Level is where the Privates and Lutenients recide. If at any time a Lutenient is selected to fill the position of Third In Command, they move down to the Fourth Level.

All ranks on this floor get the same sized room. The housing rooms are 75 by 75 square feet.


Fourth Level

The Fourth Level is where the Leader, Second in Command, and Third in Command reside. Third in Command may be upgraded to Second in Command upgraded to Leader if any of these positions were to become open. They would then more into the according room.

Different ranks on this floor get different sized rooms.

The Leader gets the center room (all room are in the North Wing) which is 150 by 150 square feet.

Second in Command's room is 100 by 100 Square feet, as well as Third in Command's.

Special Rooms

There are many 'special rooms' inside the HQ. They are rooms open to all members of the Death Clan to go into.

Common Room - There are one of these on the First, Second, and Third Levels. These are rooms where any Death Clan Member can go and 'hang out' with other Death Clan Members. In these rooms you will find black leather sofas in which to sit on and relax, black marble tables, many more exquiside tapestries, and over 10,000 books in each. Books ranging from a book of master spells, to biographies of the Leaders of Old and important Clansmen/women, to books with unknown origins and unknown meanings. In each Common Room, is a copy of the Death Clan Rules and Ranks, along with a book holding the names of all who are in the Clan and their ranks. Also, there is one book, which can never be removed from any of the common rooms. This book contains the names of all who have died from the beginning of the Death Clan, to the present. When they died, how they died, their rank, and the reason they were put into the book. (I.E. They sacrificed themself to save another, ect.) The original copy is missing to everyone except DeMarkcus, the one who keeps it safe in his living quarters.

Each room is 200 by 200 square feet. They are located in the West Wing on each Level, one right under the other.

Dining Hall

As with the Common Rooms, there is a Dining Hall located on the First, Second, and Third Levels. Long red tables line each Dining Hall, places for Clansmen/women to sit and enjoy their breakfast, brunch, lunch, or dinner.

The actual area where the food is being cooked is on the Fourth Level. The Apprentices take shifts working to cook all the food being ordered from upstairs. Around the clock most of them work, having multiple cooking areas for different foods. Anything from Chinese Noodles to an American Hotdog, (just references. no actual countries exist on Gaia) they cook just about every dish on the planet. When the food is finished cooking, it is taken up to the Dining Halls, in which it is put into a large pan for everyone to take anything they want.

The Leader, Second in Command, and Third in Command all get their food served to them, cooked exactly to their own tasting, anything they want they get.

These are all located in the East Wing, underneath and on top of one another. Each room is 300 by 300 square feet.

Conferance/War Room

The Conferance/War Room is basically just like it sounds. It is the room where the Leader, Second in Command, and Third in Command meet to discuss battle strategies, who to go to war with, why we are going to fight someone, something, or another Clan.

It is decorated like most other rooms in Pandemonium, only this room is dedicated to the War Heros of the Death Clan. Their portraits decorate the walls, their names incraved into their Golden Frame.

The seating arrangments differ depending on who is using it. Considering their is only a Leader and a Second in Command at the moment, chairs are arranged in rows for people to be seated, with a row down the middle of the room for people to walk.

This room is 450 by 450 square feet and is located in the North Wing on the Third and Fourth Levels. (the height is so high it takes two floors to hold. Think of your high-school gym only a lot bigger. Assuming your high-school has the same type of Gym as a High School in NJ. Not that I'm in High School, I've just been there a few...I've said too much already. xp )

Training Hall/Torcher Chamber

The Training Hall is exactly as its name implies. It is an enormous room. There is an obstacle course to work on fitness, dummies for Assassins to practice assassination techniques, bullseyes for Ninja Throwing Knives and Assassin Arrows Aiming, and, for Dark Knights, rabid animals and creatures of all sorts to do battle with.

This room is very bland. Considering their are many injuries in here, blood stains from humans, demons, monsters, ect., DeMarkcus left it untouched, and it remained the plain cold grey color. Blood stains decorate the floor and the walls, adding in some color.

In the back of the room lies two pairs of black double-doors. The double doors on the left are locked, and only teh Three Leader Trio (Leader, Second in Command, and Third in Command) have a key into this room. The right doors are also locked, but can be opened by using Death Magic on it. Inside is an endless supply of weapons to be used. They, however, all have tags on them and they cannot be taken out of the Training Hall unless the tag is temporarily disabled for the weapon to be borrowed, which, ofcourse, can only be done by a person in high command. A person may only borrow one weapon at once.

The height of this place is the same as the Conferance/War Room. Instead, it is located in the South Wing on the Third and Fourth Level. It is 650 by 650 square feet.

Infirmary

Medicine, among many other things, is also stolen for the Clan. This is the place where medicine is used to heal wounds or help ease pain, because Death Magic is not used to heal.

This is as plain a room as any. Certain Apprentices are trained to distribute and apply herbs and medicine to patients. The place is the normal cold grey color. There are quite a bit of beds, and red and black curtains to seperate the beds and give people privacy.

This is located right next to the Training Hall on the Fourth Level. It is 300 by 300 square feet.



This is a map of Underground Passages, their doors, their elevators, and where they are so you know. 3nodding mY 3D171NG 5K1115 PWN3RZ!!!!!!!!!!!!!!!!!!1111111111ONEONE1111ONE11ELEVEN
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Kujasan
Crew


Kujasan
Crew

PostPosted: Fri Oct 22, 2004 8:12 pm


Clan Spells + Warrior Classes

Death Clan Spells and Warrior Classes

Level one:

Undead:
Undead allows the mage to summon up to one zombie at a time. These zombies are a bit weaker than a normal, level one fighter. However, they work well in combat in numbers and with their summoners. Up to three zombies can be summoned before the caster loses his energy, but only one zombie can be summoned at any particular moment.

Unholy:
Unholy allows the user to create a small globe of dark energy that can be thrown to damage an opponent or heal an undead creature. It creates a small wound on contact, and while it is not as powerful as some other elements of its level, wounds caused by the Unholy element cannot be healed through magic. The mage can use 7-8 of these attacks before they run out of energy.

Shadow:
The Shadow element grants its user stealth, letting them hide themselves in shadow. They can make their selves harder to be seen with low light and almost impossible to see in dark areas, but if they are completely exposed in daylight, then this magic will do almost nothing. The stealth can be maintained for almost 30 minutes before the user runs out of energy.

Cold:
Cold fills a target’s bones with a frigid air, slowing down their movement and reaction speed while simultaneously making them weaker. This spell can greatly inhibit someone during battle, and therefore takes up a lot of energy. When used against someone, it lasts for about two minutes. The user can cast this spell 4-5 times before exhaustion.

Pain:
Pain allows the mage to inflict pain on a given target, immobilizing them and making them unable to make action for several seconds. The pain slowly fades away, leaving the target somewhat inhibited for another minute or two. This causes no real wounds and therefore cannot kill. However, it is good for creating fear and interrogation. It can be used 6-7 times before the caster runs out of energy.

Poison:
Poison temporarily sprays poison out of the mage’s fingertips. If this poison touches an open wound, it will infect a small part of it, causing moderate pain to the target and making the wound much harder to heal. It can be used 6-7 times before the mage depletes their energy.

Level two:

Undead + Unholy= Necromancy:
Necromancy is mainly a more powerful form of Undead. It allows the caster to summon up to three zombies at a time. It also gives them the bonus of automatically turning a dead teammate into a zombie, regardless of the amount of energy the mage has or the amount of zombies they have summoned. A mage can summon up to 6 zombies before becoming exhausted.

Shadow + Cold= Ice:
Ice allows a user to throw shards of ice at their enemies. While these shards are not particularly big, the wounds they make is not what makes them deadly. Rather, it is their effect on the body. They cause a chill to seep through a body that they hit, inhibiting it even more than the Cold element would. Additionally, if an enemy is hit by more than one ice shard, the effects add up. Sometimes, an enemy’s heart will stop after they are hit with three or four ice shards from the cold. A mage can use 4-5 of these before running out of energy.

Pain + Poison= Suffering:
Suffering is a more powerful version of pain. It causes immense stress on the nervous system of a body, creating a large amount of pain to the target. This will cause weaker enemies to writhe on the floor in pain for up to 10 seconds, while stronger ones will simply be unable to do anything for that amount of time. The pain stays fresh in the target’s mind for several minutes, severely harming their ability to think and act. However, like Pain, it does no real harm to the body. A mage can use this ability 4-5 times before exhaustion.

Level three:

Necromancy + Suffering= Lich:
The element Lich allows the user to create an unholy aura that spreads across the length of a large room. This aura significantly boosts the strength of all undead, making normal zombies stronger than level one players. Additionally, it shrouds the area in semi-darkness, boosting the stealth spell. Finally, it continuously damages all enemies in the area with unholy damage. This spell gives a huge advantage in battle to the caster’s party. However, due to its strength, a mage can only use it for a few minutes before they run out of energy.

Ice + Suffering= Torment:
Torment is very similar to Suffering. It makes the exact same effect on its targets. However, while Suffering only affects one target, Torment affects all enemies within a radius of 5-6 meters around the caster. It can only be used 2 or 3 times before the user runs out of energy.

Level four:

Lich + Torment= Death:
Death, aside from granting the mage mastery over all Death elemental spells and a large boost in stamina, gives the mage the ability to murder. Simply by the terrifying force of their will, the mage can kill people from a distance. They can kill three level one players, two level two players, or one level three player before exhaustion. However, this element has no effect on level four players.

Death Clan warrior classes:

Assassin: Assassins rely on hiding in the shadows and attacking an unsuspecting enemy from afar. They usually use crossbows or short bows to ensure efficiency and good aim, but more skilled assassins sometimes use longbows so they can snipe on their enemies. They often poison their arrows before they fire, and therefore usually use the Poison element.

Ninja: Ninjas are masters of stealth and try to jump out from the shadows at enemies, making them good with the Shadow element. They generally fight with katanas and have a swift, flowing combat style. They also keep several spare shuriken and kunai to throw at enemies from afar.

Dark Knight: Dark Knights rely on brute strength. They generally wield greatswords, battle axes, or double-bladed swords, and always wear full-scale body armor. As many enemies are too fast to be hit by their massive, powerful swings, they often use the Pain and Cold elements to debilitate their enemies before close combat.

NOTE FROM ME --- REMEMBER, YOU AREN'T LIMITED TO THESE THREE CLASSES! GET CREATIVE! MAKE UP YOUR OWN! REMEMBER TO GET IT FIRST APPROVED BY GOLEM, THEN BY ME!
PostPosted: Fri Oct 22, 2004 8:13 pm


Clan Bios

Death Clan Bios

Kujasan's Bio
(Leader)


Name: DeMarkus

Gender: Male

Clan: Death

Class: Death Knight - A better version of all three classes, the Death Knight has the combination of the speed of an assassin, the stealth of a ninja, and the power of a dark knight, each downgraded a degree. (This Class is allowed only to DeMarkus. No other Death Clan member may have it.)

Element: Lich

Weapon: DeMarkus's weapon, known as the Apocolypse Blade, is the most versitile weapon in the world. Made entirely of dark matter, at DeMarkus's will, the Apocolypse Blade can be made to turn into any weapon that has been created. It also contains the unique ability of being seperated, and thus it is possible to seperate the Apocolypse Blade into many tiny weapons, such as several throwing knives, or a couple of daggers or short swords.

Appearance: DeMarkus stands at 5'11" tall. The power of his Death magic has greatly changed his original appearance. All of his physical features, the hair on his body, his eyes, all have been turned into a color representing oblivion.

Personality: DeMarkus isn't the happiest of people. He speaks with a monotonous sound to his voice, the voice of a non-caring person who doesn't give a damn about anyone else. He rules the Death Clan with an iron fist, and those who double-cross him always face certain death. He is extremely intolerant of incompetance and insubordination, and his temper easily flares high.

DeMarkus above anything pleasures the demise of living things, and will for no reason go on random masacres of anything from people to animals. This is a favorite past-time of his, and he often does this when he is angered or bored.

History:DeMarkus was born to a family with relations to the Death Clan. His father was an elite warrior in the Death Clan, heir to the previous Leader of the Death Clan. Due to this fact, his father was never around for him. His mother was assassinated by an opposer of the Death Clan, and so he had no real parents.

DeMarkus lived most of his life alone in pain, hating his father and mother for leaving him alone. Utalizing this anger as it slowly turned to rage, DeMarkus trained himself as a ninja, learning their ways and how they killed. Slowly as DeMarkus' training progressed, he began to take after his father. He realized his potention in magic, and so he chose to align himself with the Death Clan.

As DeMarkus continued his training into adulthood, his magic strengthened as well. And with his new Death Clan alliance, his training became more and more advanced, as he also took up the arts of the assassin and the dark knight.

As years passed, a fierce war raged on between the Clans, and DeMarkus had no part in it. In secret he continued his training, until one day he learned a disterbing fact..his father had been killed just several days before by the armies of the Life Clan. DeMarkus's rage exploded, even though he had no care for his father, no love, no feelings at all. He no longer had a soul, he had no remorse for living things, his body was like an empty shell, no morals, no feelings.

A new goal was set by DeMarkus. He would avenge his father's death, by whatever means nessessary..
And he did. Without any means of power at his current rank, DeMarkus needed to do the unthinkable. He needed to assassinate the current Leader of the Death clan and all of his predessessores, and take control. He needed to become the leader.

With this goal in mind, DeMarkus set out on a quest to aquire more power. He heard of the legendary weapon, the Apolcolypse Blade, of which only a few have ever controlled it. After many lives were taken, and many towns were destroyed, the location of the legendary weapon was finally revealed to DeMarkus. DeMarkus demonstrated his power of Death Magic, and a door opened in, of all places, a cave, revealing the hidden chamber of the weapon..it was now his.

With this, DeMarkus went back to the Death Clan. He learned that the Leader had been fataly wounded, and that he was clinged onto life. Now was DeMarkus's chance. And he took it. He broke into the Leader's chamber, killing many members and guards along the way, and murdered him in cold blood. Afterwards killed the Second and Third in command were only slightly harder, because even though their magic towered above DeMarkus's, his skill in combat was greater.

With all three assassinations accomplished, and the Death Clan in termoil, DeMarkus rose up, and took control. This was his clan. His age. And the others will fall.


Minmin's Bio
Name: Leena the Cursed One
Gender: Female
Clan: Death Clan
Class: Assassin
Element: Unholy
Personality:
Leena loves to meet new people, but she never seems to tell anyone about herself. Keeping her profile mysterious is a must, in her..."line of work." Leena is an exciting woman...to some degree. She's the woman whose beauty illuminates the dark corner of the tavern you went to last week. She's the alluring maiden with a hypnotic gait, passing you by in the bustling merchant square...she's the woman who kissed you passionately, only to find out that she had poisoned you with her lips as you slump dead on the floor...she's the last thing you saw as you climaxed in ecstasy, only to gasp in horror as she plunged her dagger and twisted it in your heart. Those who come to "know" Leena, are well on their way to meet their end.

History:
Her father had died at an early age. She never did know him...Her mother made sure of that. Her mother had told her of what a wicked man her father was. Leena's mother, in her youth, was in the Death Clan. Her mother had trained hard and had worked hard, perservered, but she was never able to attain the status that Leena had. The reason: her father. Leena's mother taught her techniques and ways of seducing men, only to bring them down. Why her mother had not used them on her father? Leena once questioned, but never asked again.

After training day after day, with her blade and body, she had now attained the highest status any woman in the Death Clan has ever received. Though Leena, never understood why her mother's hatred pulsed stronger each day for her father, she did not let that sway Leena's undying loyalty to the clan. Her mother had disappeared a few years back, after learning of Leena's promotion. Leena was not disheartened. As mother always said, "Do what you must to get where you want to be, don't think back and regret..."

Appearance:
Leena is young but her body has physically developed to most men's likings. She reveals much of her cream colored skin, and her eyes almond in shape and grey irises, project a cool sense of person. Her hair, midnight blue, is usually fixed by delicate and shapely hands. Her hands are usually hidden by the wrappings of tight leather gloves. Her bodice is like a goddess, well porportioned and muscular thighs, and a rounded bottom.

She wears skin tight leathers, but somehow seems to slip out of them quickly. Her boots, formed around her dainty feet, muffles her footsteps. Her black cloak, does not seemed weathered or worn out. She wears a pendant of onyx to contrast and bring out her breasts. She encourages gawking eyes in that area of her torso.

Weapons:
Leena, having trained hard with different types of melee and ranged weapons, favors throwing daggers. The daggers are in individual holsters on a large leather strap situated conveniently on her upper thigh of her left leg. At one point, she had a special assignment and had to assassinate a rival posing as a clown in a circus troupe. She managed to pass on as a dagger juggler...she finished her job by accidentally throwing the dagger with such speed and strength that it cracked through her target's skull. Sometime during the day, she takes off her leather strap, and begins to polish and sharpen each of her daggers. Upon inspection, pairs of daggers have different blades and lengths...she uses each of them for specific purposes. Her blades range from one-sided to dual, from serrated to fine...and of course, dull ones, when she's in a rather nasty mood on an assignment.

Other: She has experience in exotic dancing.

Kujasan
Crew


Kujasan
Crew

PostPosted: Fri Oct 22, 2004 8:14 pm


Reserved 1...
PostPosted: Fri Oct 22, 2004 8:15 pm


Reserved 2...

Kujasan
Crew


Kujasan
Crew

PostPosted: Fri Oct 22, 2004 8:16 pm


Zee First Roleplaying Post


DeMarkcus walked casually down the hall into the base. The beautiful cold grey brickstone, decorated with the bright blue fire of the torches. Was the torch to fall, however, the area would freeze rather than burn. It was ice-light. A clever invention of DeMarkcus's.

The tapestries added a bit of color to the somewhat dull halls. As did the portaits. Designed personally by himself, of course.

DeMarkcus stopped admiring his work for a brief moment to speak. "Well, it certanly has been a day, hasn't it Selikia?" He waited not for a response. Instead, he spoke again. "Well, I must be going. I need to rest up! I've got to take some new recruits on their first mission...you never know, you may find your name posted on that list..." With that said, DeMarkcus disappeared as if in thin air.

"I love doing that to the new recruits...one day too they'll learn the pleasure of fear...Leena was...gifted. She need not have been taught...good girl." DeMarkcus had really used a simple trap door, but the Shadowing Devices helped make it appear as though he disappeared.

*****

It was now almost 9:00 P.M. They were supposed to be there an hour ago. Oh well. Only commoners. I only accepted this job to get the new recruits some training...oh well. They ought to be at the Tunnel Entrance to Barton Fields by now.

((ooc: To let you know...I did the before post (aftermath of my little massacre..) and then the late tonight post, before the mission. Just to inform you...you may post now!))
PostPosted: Fri Oct 29, 2004 8:28 pm


Ariadne stepped out of the shadows and entered the Pandemonium through an underground passage, proceeding through the first level. The name of the Death Clan Headquarters, it suite the building nicely, as she knew this group would be chaos.

She needed to get to the second level. That's where her room was locating. Reaching the elevator she stepped in and pressed the button for level two. The door closed and the elevator made some creaking noises as it traveled to level two.

The doors swung open and she took a step out and began her walk through the halls, while she kept close to the shadows. The training she had encompassed was always with her, even in her street clothes. She felt like she needed to keep watch on everyone, not to trust anyone. There was a pack slung over her shoulders, which carried all of her ninja equipment and apparel.

The walls made of a large gray stone. She moved her fingers against the stone, getting the feel of the cold wall as she kept forward bound. Her black hair was down and flowing loosely down her back. It bounced with each step she took.

Angelbell


Dragoon Zero

PostPosted: Fri Oct 29, 2004 10:04 pm


Quentyn Varco was slowly walking down a dark side street in Down Town Durem, his shoes making low echo's in the empty alley-way. Other then his shoes, Quentyn was wearing his street clothes, a worn pair of blue jeans that almost had holes in the knees, a simple clean white shirt and denim jacket. Reaching a certain wall, he touched it with a small 'spark' of Death Magic to open the seemingly normal wall. Passing through the now open portal, which closed right behind him, his shoes now made echo's in the long, dark underground tunnel that made it's way toward one of the many elevators into the Death Clan's HeadQuarters.

Thinking back to the opening, he grined at the thought of someone following him. To anyone who might have seen him, which he doubted, it would've looked like he touched the door in a certain spot to open it. They would be frustrated if they tried the same thing, anyone who didn't have a connection to Death Magic would never be able to open it.

Quentyn's thoughts came back to his current situation as he came upon the elevator that his tunnel led to and he quickly pressed the button to open elevator. There was a clang and alot of clanking as the machine went to work to open the partisan and the elevator doors. As soon as the doors were open Quentyn passed through and pressed a lighted button to take the elevator to the first level. He stood quietly in the corner contimplating as the elevator made the short trip down.
PostPosted: Sat Oct 30, 2004 3:34 pm


Well, thought Selikia, at least he has some style. I do not doubt that it was little more than a simple trick, but the knowledge that such ticks existed might be usefull. She took a quick look around, and headed for the Barton feild exit. She was going on the mission, whether he wanted her or not, and after the mission, she was confident that there would be no doubt as to her value. Taking all her equpment with her might slow, but she didn't want to leave any of it behind in a place she had not investigated. Not time to take precautions, and no assurances. It would be only a minor setback...

Lilthisia
Crew


Born Again Illiterate

Original Gaian

PostPosted: Sun Oct 31, 2004 11:18 am


Leena made her way down the corridors. Her gait, ever so graceful and her steps so precise. She threw her cloak behind her as she entered the nearest elevator. As the elevator door closed, she leaned on one leg, her thigh revealing the many daggers she had...it kept wary recruits assuming their fate, if they thought it was in between her legs. She smiled pleasantly at the thought of freshly dead corpses in her chambers. Her arms crossed, she flipped her hair with a slight movement of her delicate face. Her fingers drummed softly against her arm, shifting slightly, her leathers silently constricting to her figure.

She had reached the floor of her room. She looked idly around. This level being mostly empty, as it should, was quiet, but did not betray her. Her footfalls could barely, barely be heard above the movement of the security cameras, constantly whirring in motion. She, walking down to the end of the hall, she began working her leather glove off of one hand, tugging slightly at the tips till it gave. She stopped in step, and turned, looking behind her. A wicked smile formed, the beating of her heart began to quicken, her robust chest, rising and falling with its beat. She eyed the outline of Lord DeMarckus' chambers.

She tilted her oval face, her hair parting and stray strands falling to the side, she began making her way back the opposite direction. Taking long strides, she held one glove in one hand and brought her gloved finger tips to her finely shaped but full lips, she lightly bit at it, pulling it off with her naturally perfect, naturally white teeth.

She stood in front of her Lord's chamber doors. Tucking her gloves into her wide belt, she adjusted her breasts, as if second nature and knocked.

With a lecherous smile she thought,

"Won't Lord DeMarckus be surprised...I'm actually going to enter his chambers through the actual entrance, rather than leaving..."
PostPosted: Mon Nov 01, 2004 3:46 am


((ooc: Just to inform you guys..at the Barton Fields Tunnel Entrance, there is a large door. On it, is pinned a large paper. Large enough to cover the door. It has all of your names on it, and on the top says 'Troops Assigned to the Barton Fields Monster Mission' The door won't open until I get their.))

DeMarkcus jerked his head up from his paperwork (mostly old rejected missions or a papers of information on the new recruits) pile on his desk to the knock on his large black doors. The design carved into them was simply marvolous. Ah, what power can get you..

DeMarkcus checked on his secruity cameras. Well Leena, I see you've finally desided to use the main entrance.. "You may enter, Leena the Cursed One." I really must look her up..that can't be her real name...


Before Leena had even knocked on his door, he had been looking through the history of Selikia. This girl seems to have been troubled...perfect. I love it. She'll be easier to..mold.

DeMarkcus had also been flattering himself about his design in the his room. He had custom made tapestries and portraits of himself on them. The only ones in Pandemonium. He had a gigantic closet filled with hundreds of types of armor, and a seperate one for his cloth, with an even greater quantity. His favorite was the Mythril Chain Mail under some Black Velvet Cloth, but he had hundreds of other combinations that were good too.

On his walls were shelves, mostly empty. He had no real childhood possetions that were dear to him, except for maybe one Grandfather Clock that he kept in the corner of his room, and a large case that safely held China Plates he had collected over the years. A few Black wooden Chairs, a Black Leather Cushion Chair with Wheels behind his desk, and, of course, the desk, accompenied with filing cabinates. There was a spot behind his desk on the wall, simular to the ones used on the overground to get into the underground passages. It creats a doorway to appear that closes behind the person. This doorway leads into a back room that was full held the most powerful weapon on Gaia --- or, atleast he thought it was. The Apocolypse Blade of Dark Matter. The weapon that could become any weapon, the weapon that was indestructible.

DeMarkcus had also recently added another doorway inside the room that held his weapon, which was a passageway into Leena's room..to..keep her in check. Yes. Keep her in check. 3nodding

Kujasan
Crew


Angelbell

PostPosted: Mon Nov 01, 2004 7:15 am


Ariadne made a quick stop to her room to change. She only had on her street clothes, a pair of loose jeans and white long sleeve fitted sweater. It was getting cold outside so she wanted to bundle up.

Arriving to her room, she unlocked the door and stepped in. The rooms were large for only holding one person. She then wondered if maybe they had to bunk with someone. "Nah," she told herself. This structure was huge they'd have enough rooms to accompany everyone.

Walking over to the bed she dropped her pack down on it and unzipped it. She withdrew her ninja outfit and equipment. At the side of the bag she pulled out a hair tie to bring long black hair up, and tying it to the back of her head. Then she quickly undressed so that she could carefully put on her ninja outfit.

It was like a small ritual for her when she put her ninja outfit on. She did it slow and rhythmically to make sure that nothing was loose and just about every inch of her body was covered in black, with the exception of some of her face that showed through the black mask. Then she picked up her weapons and put them in strategic spots, so it'd be easy for her to grab them.

Finally, she finished, pleased with all that she had accomplished with her outfit. She walked over to her bag, looking through it to make sure she didn't forget anything. Then she grabbed her street clothes and laid them inside. Grabbing the bag she shoved it underneath the bed.

Standing up, she turned and headed back out of her room. Her orders were to go to Barton Fields Tunnel Entrance. This is where there first mission was to begin with a small group.

After a sizeable walk she finally reached the door, as was instructed. Now they were to wait for DeMarkcus to arrive to give us instructions for their battle.
PostPosted: Mon Nov 01, 2004 9:21 am


After Rakinu returns to her surface home she quickly dresses in her stalking attire, a tight fitting pair of black pants that wrapped around her legs showing off their beautifully formed musculature. The pants had small slits cut into them around the hips and middle thigh running toward the crotch but stopping short. Around her luscious breasts was a piece of leather with cloth sewn in for comfort. She grabs her equipment, ten bolts into a pouch on her left thigh, a serrated knife placed delicately between her shoulder blades hilt facing down, and a long sword down the right side of her body, reaching her thigh. She then covers up with a cloak to become a bit less suspicious. It was a mere second in the sunlight before she found herself invisible in the shadows once again.

The cloaked woman maunvers the alleyways carefully, knowing by now where the homeless lay and the beggers pester. She avoids any place that may make it difficult to pass through. Upon reaching the tunnels she traversed to the elevator and adjusts her cloak to show her body and weapons a little. It was a simple measure to show a little strength among her "co-workers."

The elevator doors open and the assassin heads to her room. She generally avoided living here. She made enough money to afford a small house to keep suspicion down. Those that walk the town but don't live in one tend to bring unwanted interest. It was Rakinu's personal philosophy. Besides, the room made for a great hideout if things were to ever go wrong. The room was still empty, save a bed and folded blankets. As usual, Rakinu swiftly turns and heads down the hallways.

She knew there was quite a walk before reaching her mission location. Not that it mattered; none of her footfalls would be heard anyway.

Rakinu417


Dragoon Zero

PostPosted: Mon Nov 01, 2004 6:21 pm


When the elveator stopped at the first level, Quentyn didn't waste any time getting off and heading towards his room. This place could do with some cheering up... He thought to himself as he walked down the dark hallways to his quarters. Shame that most of the members have to be as gloomy as this place. He muttered in his thoughts, with a kind of detachment.

The door to his room open with a creek when Quentyn pushed on it gently, letting the door open fully before steping through. This would be the last time he would ever see his quarters, not that he cared, it was just a room. He didn't pause to look around his rather familiar living space before heading towards his chest at the end of his bed. The chamber was nearly empty, as Quentyn had moved most of his stuff into the trunk, he would be moving down to the second level now that he was a Beginner Clansman. He didn't own much that had any value, sentimental or otherwise, so the chest had plenty of space. Besides his ninja outfit and weapons there was only a small box, which held all of his meager belongings.

Quentyn dressed at a semi-quick pace. It was important to get to the meeting place soon, but it was also important to make sure that his clothing and weapons were secured. It wouldn't do at all to have a weapon, or piece of clothing fall off during the mission, now would it? The last piece that he adorned was his mask. It was pure black, like the rest of his outfit, and covered everything above the neck except for a slot made for the eyes. The material that covered his mouth was thinner and of a finer make to make it easier to breath through.

Calmly, Quentyn moved all of the combat equipment that he would be taking on the mission onto his bunk. Then, taking one at a time, he silently used his newly aquired ability of poison to make his weapons even more deadly. After preparing both of his katana's as wells as all of the kunai and shuriken that he was taking he equiped them with practiced motions. His katana's were secured at both the hip and slightly above the knee, so they wouldn't clank and give his position away. His kunai and shuriken were also attached to slots on his leggins as well as inside his vest.

Then, being sufficently prepared, Quentyn left his room and walked down the hallways once again, heading for the meeting place at the Barton Entrance. A short time later, after a quick elevator ride and a mild walk, he came upon another Member of the Death Clan. And a ninja at that. Quentyn thought as he neared, neither tring to hide his approach nor hide the fact that he knew that she was there.
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