|
|
|
|
|
|
|
Sypher Dostravius Vice Captain
|
Posted: Tue Dec 26, 2006 10:21 am
Essentially this is where you would post your character, where Sypher knows you from, mannerisms, etc. etc.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 26, 2006 11:46 am
Name: Tsuna the Black Demon Age: 24 Height: Human 7'2, Hybrid 8'4, Complete 9' Weight: Human 240lbs, Hybrid 300lbs, Complete 400lbs Race: Were-Wolf Class: Expert Dual Swordsman Appearance: His human form is very tall, masculine, athletic build, Yellow eyes, jet black hair. In his hybird form he has jet black hair, golden eyes and fur covering his arms, muscular build. In his complete form he is nine feet tall and Jet Black fur completely covers his body. His visible weapons are the swallow and the blade on his left arm. Powers: Elemental abilities granted by swallow, can't be used without the swallow Offensive Powers: Shockwave: By spinning the Swallow it emits a wave of energy that clears a medium radius around him. It also serves as a defense against ranged attacks. Various Wind, Fire, Ice, Earth, Lightning, Holy and Dark abilities that are as follows: Wind- Tornadoes Ranging from F1-5 Twisters Ranging from F1-5 Cyclones Ranging from class 1-3 Fire- Fireball Lavaball- A more advanced version of fireball Hellfire- Creates a wave of fire to blanket an area Eruption- Summons fire up from the ground Armageddon- Lays waste to an entire area surrounding Tsuna Ice- Icicle- Formed from the condensation in the air it is a projectile Ice Tornado- Swirling hailstones around target pummeling them Absolute Zero- Covers an entire area in Ice Earth- Meteor Storm- Self Explanatory Quake- Shakes the ground swallowing up all in the area Rock Slide- Summons massive boulders to move through the area Lightning- Thunderstorm- Electrifies the area Lightning Stab-Concentrated lighting strike on target. Holy- Holy Explosion-Similar to Lightning Stab except Holy energy Purification- Striking undead, spirits with swallow kills instantly except for Zombie Dragons where the heart has to be pierced Heaven's Wrath- Area explodes with Holy energy Dark- Chaos- Calls forth demons to assault the target(s) Dark Messenger- Hurls a large Dark energy ball at target. Defensive Powers: Shockwave, Blade shield: Spinning the swallow it covers an area the length of the swallow. Miscellaneous Powers: Regeneration Weapons: Swallow with rune covered blades that can split in two, long retractable blades attached to left arm Area: The Tundra Nation Bio: Born from a human mother and a were-wolf father he came out covered in fur. Ashamed of what he was, his mother cast him out into the world leaving him to die. Finding him his father took him in and raised him as part of the Wolf Clan of the Night. He began his training early by sending him into places where sinister creatures dwelt and fighting his way out. Although his father was harsh and cruel he loved him all the same and would look forward to seeing his father smiling as he returned from his ordeals. Upon returning one night he found his clan slain by humans from a nearby village because they had been using their livestock as a source of food. Vengeance and anger taking over he transformed and took his fathers weapons into the village slaying every man, woman, and child burning it to the ground. When he awoke in the morning he found himself naked in the mountains of the Nation of the Tundra his weapons beside him. Making his way into a nearby village, he managed to 'aquire' some clothing and offered his skills as a mercenary in hopes that one day he would rebuild the clan. Rising through the ranks he became a very known mercenary that would take any job no matter the risk which earned him the title of the Black Demon. Those who have seen him fight know very well that he fights will little safety for his own life. Attacking furiously slaughtering all who dared to oppose him. Rank: General Other: Calm, cold, deeply focused on surroundings.
|
 |
 |
|
|
|
Sypher Dostravius Vice Captain
|
|
|
|
|
|
|
|
|
|
Sypher Dostravius Vice Captain
|
Posted: Tue Dec 26, 2006 2:25 pm
Sypher Dostravius Description: Race: Solarian/Human Age: 25 Height: 6'5 Weight: 200 Lbs Hair-Purple Eyes- Blue Physical Appearance- Dark and Mysterious, Muscular, Likes to remain in the shadows and keep himself hidden. Clothing- Black Muscle Shirt, Loose Fitting Black Leather Pants, Long Black Leather Trench Coat, Steel Toed Combat Boots. Distinctive mark/tattoo/feature: Dragon Birthmark on Back Powers: Elemental Magic, Sword Arts, Increased Strength, Speed, Jumping ability, Master Swordsman, Master Gymnast, Master Martial Artist Bio: A powerful warrior born only every 10 million years. His might and skill far surpass that of a normal person. The son of a high general named Lazereth Dostravius. Born on Earth Sypher trained in all forms of Earth combat and his father taught him the Solarian martial art. After defeating the Drammel that had invaded the Earth Sypher left for Solaria and discovered Draga Omega was in league with the Drammel and had annihilated his people. Discovering a clone lab Sypher recreated the entire race with their memories intact and destroyed the Drammel once and for all. Sypher himself went after Prime and after a heated battle Sypher defeated him and left him alive with a scar that ran from head to toe. Returning home he discovered that a new threat had entered the fray. Vladimier Checkov, master of technology and telekinetic powers Sypher now battles for control of his home and the lives of the universe. Techniques: Astral Dance- A graceful art that draws in the opponent within range of Astral. Shaolin Fists of Fury- a series of high-speed punches followed by an energy punch. Sypher's Fury- All of Sypher's techniques ending with the Spirit of the Solarians. Bloody Rose- a piercing strike with the hand that causes the blood to leave in the shape of roses. Black Dragon Blast- His ultimate attack. He creates a giant energy ball then summons the Solarian Black Dragon Spirit to increase its power. Used during Judgment. Shadow Cross- Two slashes that fill the body with energy then explodes. Dance of the Bloody Rose- Similar to the Shungokusatsu. (Raging Demon from Street Fighter.) Flights of the Phoenix- a series of high-speed slashes that weaken not kill. Demonic Force- gravity attack the hurls the enemy into the air and pummels them with gravity energy. Spirit of the Solarians- A severe pummeling attack that slams his opponent into the ground then placing all his energy into his fist punches them releasing the energy and destroying his opponent. Revenge- First transformation. Muscle mass and speed increase. Hair turns blue and eyes turn purple. Destruction- Second transformation. Massive Speed and Muscle increase. Hair turns black and eyes turn red. Caused when Sypher loses control of his temper. Judgment- Final transformation. Wings sprout from his back and his body is encompassed in pure energy. Do Ryu Sen- a shockwave attack created by slashing the ground directly. Ryu Sui Sen- a high-speed jumping slash used to confuse opponents and kill with one strike. Amagakeru Ryu No Hirameki- A powerful upward slash created by using the opponents momentum. Bato-Jutsu- By drawing the blade from the sheath the speed is accelerated creating high-speed one shot attacks that rival even the gods. Cherry Blossom- Astral separates into thousands of tiny pieces that when reflected in light takes the shape of cherry blossom petals that slash and slice opponents to pieces. Blossom’s Wrath- Dropping Astral into the ground, multiple blades spring up around Sypher and separate into the blossom petals that viciously slice opponents to ribbons. Astral Release- Calling out Astral’s name Sypher splits it into two blades. Bankai- Astral’s blade changes into it’s final form and surrounds both Sypher and his enemies in a black vertical tunnel with multiple versions of Astral all the way up to the top. Sypher can choose to attack with as many of the blades as he wants. Ice/Water Dragon- Sypher unleashes a massive dragon of ice and water that attacks and freezes it’s opponents on contact. Weapons: Dual 9mm Energy Handguns that feed off Sypher's energy. Astral, 7-Foot Living Ninja-to Blood sword that has two transformations. Dual Armor Piercing Dagger Wrist Launchers. Dual Arm Blades hidden in sleeves of his coat. Chains attached to the arm blades for long distance attacks. Kunai in sheathes down his legs.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 26, 2006 2:40 pm
Name: Tarkasha Mino Age: 24 Sex: Female Race: Solarian Height: 5'7" Weight: 127 Lbs Hair: Jet Black Body Type: Voluptuous, sexy Eyes: Raven Black Clothing: Her powers allow her to form whatever outfit she desires, usually a sexy, revealing dark colored dress Skills: Shadow Arts: Allows her to manipulate shadow any way she chooses Weapons: Herself Bio: Born on Solaria, a warrior planet, she began her training at the same age as everyone else and became a competent warrior. Shortly after her race was annihilated, Sypher appeared and recloned his race, reclaiming Solaria from the Drammel. She fell madly in love with Sypher and became his wife, joining his crew.
|
 |
 |
|
|
|
Sypher Dostravius Vice Captain
|
|
|
|
|
|
|
|
|
|
Sypher Dostravius Vice Captain
|
Posted: Tue Dec 26, 2006 2:42 pm
Name: Jun Pei Region of Origin: Sol Race: Human Age: 22 Class: Monk Description: 5’5, 135Lbs, Brown eyes, Short Red Hair, Very Toned Body, White Monk Pants, Brown Leather Boots and Red Sash tied around his waist, A Long sword on his side, Nunchaku tucked into sash, Three Part Staff wrapped around chest. Distinctive Mark/Tattoo/Feature: Chinese Dragon tattoo covering back Weapons: Three Part Staff, Nunchaku, Long sword, Fists Martial Styles: Legendary Strike, a style that channels chi into each blow increasing the maximum damage dealt by each blow. Chi Powers: ((None yet)) Bio: Jun Pei was a student at the Two Rivers Training Hall. To him his past is a mystery and he only knows what little his master has told him. Apparently he was found in a basket just downriver from the guild city covered in blood. His master had found him and brought him to Two Rivers where he began to receive training as he came of age. Very soon his master discovered that Jun Pei was no ordinary boy and began to focus on training him for a day to come many years later. At the ripe age of 22 Jun Pei became the senior student of Two Rivers and his master told him about how and why he drifted from the guild city. His father was of great royalty and was murdered during that war several years ago. Apparently his father had given birth to a son that had extraordinary abilities and had thrust him into the river moments before his brutal murder. His master decided that Jun Pei should see the guild city for himself and sent him out on an errand. After completing the task and exploring the city he set out for home. As he neared Two Rivers he noticed smoke coming up and immediately ran inside to discover his village burned to the ground and his master taken away. Entering the blacksmith’s burning home he picked up the only remaining weapons and left the burning remains of the Two Rivers school and now seeks out those who wronged him and gain more training of all known martial styles.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 26, 2006 2:47 pm
Name: Sindar Casun Age: 23 Sex: Male Height: 5'9" Weight: 175 Lbs Hair: Purple, Shoulder Length Eyes: Inferno Red Race: Solarian Body Type: Athletic Skills: Proficient in most weapons. Fire-bender: Able to wield flames. Weapons: Himself Bio: After his body had perished in a war between the Solarians and the Drammel. his brain was salvaged and placed into that of an android where he continued on several years until Sypher came along and several scientists recloned his body. His youth and body restored his joined up with Sypher and his crew.
|
 |
 |
|
|
|
Sypher Dostravius Vice Captain
|
|
|
|
|
|
|
|
|
|
Sypher Dostravius Vice Captain
|
Posted: Tue Dec 26, 2006 2:53 pm
Name: Junai Kestra Age: 19 Height: 5'3" Weight: 120 Lbs Hair: Black Eyes: Green Sex: Female Race: Solarian Body Type: Slim/Athletic, Cute Skills: Master of short blades, Solarian Martial Arts Weapons: All forms of short blades Bio: A young girl who having recently passed her training with flying colors, joined up with Sypher and his crew after demonstrating her combat skills.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 26, 2006 3:13 pm
Name: Kinto Valmont Age: 20 Height: 5'7" Weight: 140 Lbs Hair: Black Eyes: Blue Sex: Male Race: Solarian Body Type: Athletic Skills: Demolitions Expert, Pyrotechnics Expert, and Weapons Technician Weapons: Explosives of various amounts, Two Laser Pistols Bio: Junai's partner in crime, he uses high-powered explosives as well as creates new types for the Solarian army. Joining up with Sypher's crew, he became the engineer for the Draconius, tuning and fixing the core when needed.
|
 |
 |
|
|
|
Sypher Dostravius Vice Captain
|
|
|
|
|
|
|
|
|
|
Sypher Dostravius Vice Captain
|
Posted: Tue Dec 26, 2006 3:20 pm
Name: Mia Castellan Age: 24 looks 13 Sex: Female Race: Half-cat, Half Solarian Height: 4'11" Weight: 100 Lbs Body Type: Athletic/Cute Skills: Solarian Martial Arts, enhanced sense of smell and taste, Enhanced speed and reflexes Weapons: Her claws; swords, knives, rifles, guns Bio: Before Sypher came along, Mia was Tarkasha's companion, with her wherever she went. Her training specialized in stealth combat, and weaponry, which earned her a place on Sypher's crew. Although Tarkasha fell for Sypher, they still share little moments with one another, seeing as Sypher likes to 'share'.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Dec 26, 2006 10:47 pm
Name >Gene Silver Planet of origin >Earth Race >Vampire Age >2,500-ish
Description >height-5'6 >weight-129 >body appearance-slim, but with noticable muscle >eyes-deep sea-green >hair-black, tied in lots of small braids all pulled back at base of her neck, ends just brush her waist, one left braid hangs free and is tucked behind her ear and shock white >clothes-Normally a black jersey with something sarcastic across the chest ("Yes, I'm a b***h. Deal with it."), dark jeans, dark denim jacket well covered in patches, black steel toed boots (toes worn out, steel showing), black fingerless gloves that go up under the sleeves of her shirt (mid lower arm) >When she gets angry her eyes turn solid black and if she's drunk her eyes go completely kaliedoscopic. Her double fangs are retractable. Distinctive mark/tattoo/feature >A barbed wire tattoo that starts in the center of her back as a starburst. It goes from there up to her shoulder and around to the side of her arm down to the back of her hand where it stops in a starburst. (both arms) It goes from the source up to the base of her neck where there''s a starburst. It goes from the source down the outside of her hip(s) and down to her knee where it wraps around her calf twice and ends in a starburst on top of her foot. (both legs) One artistic starburst directly over where her heart should be. >Scar running the length of her right collar bone from a fight with a slayer.
Powers >telepathy >mild telekinetics
Bio >She's a relatively young vampyre (young by her line's standards, she found this out a while back) who really just wants to have as much of a good time as possible, while still acting like it's nothing big. She tends to keep everyone at arm's length. She got her tattoos to remind herself never to let anyone get too close. The last time that happened she got the scar on her right collar bone. She lets it show to remind herself again to never fully trust. She also had her heart cut out in a fight with a slayer, but she survived. You'd never guess that history with her attitude. She's sarcastic as much as possible and is only serious when her a**'s on the line. Her sarcasm isn't too hurtful, quite the opposite it's usually funny to all. If she's not feeling so good she's...well...blunt. Of course that's normal, but she's cruelly so. If she likes someone she'll do her best to make sure they aren't hurt. Ever. If someone she likes is hurt...well...I have great pity for whoever did the hurting. If she doesn't like you, just don't make her angry and we'll all be much better off. Also, never let her have coffee. It makes her really hyper. And you can't really tell the difference between when she's stoned out of her head or dead-a** drunk. Needless to say she had way too much fun during the 60's and 70's. Despite what she is she is good in delicate political situations, as she can have everyone leave feeling equally pissed off, and therefor satisfied the other guy didn't get any better than they did.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 01, 2007 7:08 pm
Name: Corone Region of Origin: The Elven capital. Hatred forced her to move to the Kestra Mountains. Race: Elf ((lycanthrope (were-puma))) Age: 58 Class: elementalist/rogue Description: normal / hybrid / animal >height - 5'8" / 5'11" / 4'7" >weight - 142 / 149 / 138 >eyes - gently slanted, blue / " 1blue 1gold / gold (all are cat eyes) >hair - short black / short black with grey streaks / basic puma coloring with black tear marks on the face >body appearance - permanently tanned skin; long and slim with noticable muscle / " / oversized puma >clothing - dusty brown sleeveless tunic; loose, darker brown pants; bandage wrapped forearms; simple bronze band around both biceps; no shoes Distinctive Mark/Tatoo/Feature: Black tear marks on her face. Eight bronze hoops on the left ear. Bottom is the largest. One large bronze hoop on the right ear. Various fight scars, and burn scars cover her forearms when not in hybrid form. Weapons: >claws and teeth Powers: >enhanced strength and speed >greatly enhanced agility, senses (especially night vision), and balance >innate fire elementalist
Bio: When she was born she was Aliana Verdanel of the Second High House. Now she is Corone. On the first full moon after she was born she transformed into a vicious (though cute and fuzzy) puma kitten. Her parents were horrified and realized she would never be accepted as the heir to their title, so she was raised as a servant. She also seemed to have an affinity for fire but was never looked closely at by any magic users because everyone knew what she was and didn't want her to get too powerful. One night she was out to pick night-blooming herbs for the house healer and saw the full moon again. She transformed and was big enough this time to kill five elves, including her own mother and younger brother. Waking up the next day she saw what she had done and knew why the other elves had hated her so much. They had known she was a were-puma but had never told her. This hurt her. The knowledge that she had been lied to and she had killed her own kin, combined with the hatred of the other elves, forced her to leave. She fled to the Kestra Mountain Range on the edge of human territory and has lived there ever since. On her journey she stopped at an inn and spoke with an aging elementalist who saw her nearness to fire and explained what it was possible for her to learn, if she took the time. She was amazed at what he told her and accepted his offer to teach her. Unfortunately she saw the full moon again that night and killed everyone there, including the old elementalist. She got the tattoos in the next town to remind herself to never lose control agian.
In the mountains she hardened herself and grew to be a surrogate member of a clan of bronze dragons. They gave her a new name to replace the one she had to leave behind. They called her Corone, or half-fang. They also helped her learn more about her fire abilities. Though she never learned any formal spells, she was able to gain a bit of respect when she managed to avert several attempts at roasting her to a crisp. She left the Kestra Range to find a way to stop the war that was threatening to spill over into her home.
She can transform partially and completely whenever she feels like it, but she loses control if she looks at the full moon. In her hybrid form she has grey fur on her hands and feet. The fur goes up to her elbows and knees respectfully. Her ears also get larger and become cat ears on the side of her head. One of her eyes turns gold and she grows fangs. She also sprouts a tail and her retractable claws get longer. In her full form she is basically an oversized puma. The only difference is the tear marks on her face are still there. She can use fire in both her elf and hybrid form. She hasn't tried using it in her puma form yet, mostly because she doesn't think it will work. She has to be careful with her temper because things sometimes randomly burst into flame when she gets too upset. She also breathes fire accidentally if she's had too much to drink. She has an extremely hard time using her fire when it's raining or misty outside; basically if she's wet then the fire won't work as easily and takes a lot more energy out of her.
She also has a second personality she calls Snarky that appeared and started giving her headaches during her stay in the mountains, starting about twenty years ago. They argue constantly though Corone sometimes lets Snarky out to fight.
After her part in the war was ended, Corone was picked up by a group of vampyres called the Silvers and found that there were other planets besides her own. She gave up her blade to concentrate on her powers, but if need be she could very easily pick it up again.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Mar 26, 2007 12:21 pm
Name: Enelia ((called En by those close enough))
Region of Origin: Middle level of Menzoberranzan
Race: drow/succubus
Age: 129
Class: dancer
Description: height: 5'11" weight: 159 lbs eyes: dark, almost black green hair: snow white, held back in a single braid that reaches the back of her knees and two shorter small braids on either side of her face body appearance: long and slender, her muscles aren't that noticable unless she's fighting; her wings are smaller than a pure succubus and black, she doesn't use them to try and fly clothing: a simple, dark green tunic cut enticingly low and slit up just past her hip on one side; black, loose pants that ride a bit low and allow for free movement; doesn't bother with shoes, just partially wraps her feet with dark green strips of cloth; also wears dark green tinted sunglasses when outdoors visible weapons: long, strongly made sabre at her right hip
Distinctive Mark/Tatoo/Feature: her back is covered with a silvery tattoo of a winged serpent, its wings spread just above the bases of her own.
Weapons: long sabre at her right hip
Powers: shadow step: allows her to move into a shadow and appear out of another natural attraction: when concentrating (and when not) she can attract males and convince them to do all sorts of things for her high jump: long years of dancing and practice gave her the ability to leap almost twelve feet straight up heightened agility (especially among groups) chameleon: she can change her skin color, 's a species trait wings can be absorbed into her back
Bio: Enelia was cast out by her family when they discovered she was part succubus. She was only one at the time and didn't understand, but she did realize that she had to keep herself safe and grow strong. She found a small dancers' academy and conned the headmistress into allowing her entry. She still didn't know at the time that she wasn't pure Drow, but the headmistress knew and decided she wanted this little one loyal to her.
After over two decades of rigorous study, Enelia decided she'd had enough and simply vanished. (This was also about the time her wings manifested, making her realize she wasn't a pure Drow and showing her why she'd been able to attract men so easily.) She turned up again at a mercenaries' guild looking for work. At first they didn't think she could do much, but she proved through several small jobs that the sword at her side was for more than show. They eventually accepted her, and she's been a mercenary ever since. When not working, she dances at local bars and for private audiences.
Some time after the main surface wars ended, the lower realms started to bore her. She knew the surface wasn't safe, at least not on her planet, so she found a way to get off planet safely and quickly. She ended up on Lady Silver's space station, where she managed to make a minor enemy of an elf.
Favored Weapon: her sabre
Battle expertise: varies on circumstances, favors dodge counter
|
 |
 |
|
|
|
|
|
|
|
|
|
 |
|
|
|
|
|
|