Name: Ahtel Reason Commonly referred to as: Miss. Ahtel Aka: Saint of Killers Height: 5' 6" Weight: 101 lbs Eye color: Blue Race: Human at one time / Vampire (though she is in denial about the subject) Hair color and description: Brunette and it is long and wispy. Age: Ancient, borne in Egyptian times year 285 B.C. In the village of Abedjou, Egypt. Distinguishing marks or scars: A 12 inch scar across her chest and a small branded cross on each of her wrists. Appearance: A natural ageless beauty, though she tries not to acknowledge it unless it is useful. Her eyes are her best attribute, a deep ocean watter blue, out lined with dark brown hair. She normally wears clothing that covers much of her body but usually loose fitting flowing dresses. They are usually darker in color and very thin on the point of being see through. Attitude: Restricted and guarded, she is very slow to trust. But when trust is earned it is never ending. Loyalty is her strongest attribute and will never be swayed no matter the circumstances. She strives to be human like and almost detests any of her vamperic ways.
Attributes: Even though she detests her vampire back ground she posses all of the attributes that one has. She has a keen sense of smell, excellent eyesight and very sensitive hearing. These are all regularly used in and out of battle and are not taken lightly. Also being a vampire she posses an unnatural strength, speed and healing abilities compared to that of a human. Watter, garlic, crosses, wooden stakes and beheading: These things are deadly to younger vampires but are essentially null for Ahtel. Regular watter is used for normal bathing but blessed watter is another story. The watter must be bless by a higher priest of the Catholic Church, Cardinal or higher. The watter scalds her tissue immediately causing it to sluff off and decompose, resulting in the similar reaction to flesh and muriatic acid. Garlic and wooden stakes are a myth Ahtel can consume the seasoning with no adverse affects. As for wooden stakes, almost anything can be driven through her heart and she will survive. Beheading, because of her age and the founder that turned her this action can be undone, she is able to reattach her head and continue. All these things depend on what level she is operating in.
Weapons and Abilities:
Ludis: A glove type weapon / barrier that is worn on the left hand. It is made of pieces of what look to be unpolished bronze but is not. It is constructed of a meterial called Naquada that is extremely rare on earth. It is linked together and covers all of her finger tips then connected to a ring around each of the base of her fingers and are finally connected to a base that wrapped around the mid section of the palm of her hand. In the mid section there is a pale green stone that is its power source that is connected to a bracelet securely fastening it to her hand. It is capable of deflecting any fast moving projectiles / energy attacks or creating a protective beerier around her that eliminates energy attacks or lessens the blow. At short range it is capable of thrusting people away in a defensive measure and sending out a type of energy attack. Also at short range it is capable of emitting a wall of energy that can cause damage, but this clearly depends on how much force is alloted. The attack its self is constructed of free molecules and atoms in the space around then, thus making it a powerful physical attack, if conveyed that way. For the attack to work properly the palm of her hand has to face the opponent. It also what allows her to operate unscathed in the full sunlight, it releases a like coating across her whole being.
Rapture: A sword that is usually sheathed hung across her back. Its purpose is solely for killing. When unsheathed it appears to be a dainty sword that was built for a woman it reaches 3 ft. in length, only 1/2 inch thick and 1 1/2 inches wide. The material that it appears to be constructed of is polished bone, but is indestructible. The handle is constructed of the same material but rounded to fit her hand. When it is in use it emits a white Ora, this phenomenon is unknown it is assumed this happens because of it being a holy relic and constructed by the Christan's god. The sword was obtained from the Arch Angel of Death, and was used from the beginning of time as his personal tool for meaningfully job. Upon her gaining possession of the weapon it was also changed to match her chemistry, making it completely un handleable to anyone else.
Material: At certain and brief moments Ahtel is capable of passing through solid objects. Materials that are impassable are: Silver, Platinum, Lead and Quartz Crystal.
Reason: This is more of a transformation than anything else. It is rarely used, but is her ultimate form. The proses is very painful and bloody but its uses are great. After being completed she appears to be a large Pharaoh Hound with three sets of eyes lined up across the sides of her head. The body appearance that of a dog that has had its skin ripped off turned inside out and thrown back on. As it moves bloody paw prints and bloody sluffing tissue are left where its tracks would be. This un dead creature is insanely quick and very powerful, capable of teleporation, it is also impervious to most earthly magics. Such as: Fire, watter, wind / air and earth attacks. It is able of rapid regeneration, including the regrowth or full limbs. It is only capable of physical attacks, and depends on its shier hunting killing in-stints in battle. Its saliva glands contain a fast acting deadly type of bacteria (similar to that of a Gila Monster) that is spread to any type of broken flesh it meets.
Levels: This is control for Ahtel, it allows her to adjust her powers, strengths and capabilities. There is Level 1 - 5, Level 1 is maintained only allowing little bits of power allowing her to operate as human like as possible. Level 5 is where Reason lurks and is rarely exposed.
Level 1 Stats: This is based on a scale of 1 - 10 Speed: 4 Energy, Endurance: 4 Power: 2 Agility: 3
Level 2 Stats: Speed: 5 Energy, Endurance: 5 Power: 4 Agility: 4
Level 3 Stats: Speed: 6 Energy, Endurance: 6 Power: 7 Agility: 6
Level 4 Stats: Speed: 8 Energy, Endurance: 7 Power: 8 Agility: 7
Level 5 Stats: Speed: 10 Energy, Endurance: 8 Power: 10 Agility: 10
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Ahtel-Reason · Sat Jul 02, 2005 @ 06:25am · 7 Comments |