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Chronicles of Slovak
Harp Sinclair
Physical Statistics



Height: 6.25 Feet (1.905 Meters)
Weight: 287 Pounds (130.45 Kilograms)
Waist: 38 Inches (95 Centimeters)
Body Fat Percentage: 1.8%
Muscular Build: High
Body Type: Medium-Large
Hair Color: Black
Hair Type: Straight
Hair Length: Short
Hair Style: Buzz cut
Species: Unknown Humanoid
Skin Color: Caucasian
Eye Color: Hazel
Cybernetics: Yes
Gene Therapy: Yes
Height Within Battle Suit: 7 foot 3
Weight Within Battle Suit: 638 Pounds


Personal Equipment


Kevlar Vest W/Rifle Plate & Trauma Pad
Photograph
A Soft Body Armor vest, Level IIIA capable of stopping all Pistol-Caliber firearms with the ability to significantly reduce the lethal effect of rifle fire and/or higher caliber rounds. This specific vest covers the entire upper torso including the chest, back, shoulders, and sides. The front of the vest extends down to the groin.

Level IV Rifle Plate
Photograph
A rifle plate is a Kevlar vest insert that protects the wearer from higher caliber rounds that a vest may not stop on its own. This particular plate is a Level IV Ceramic plate which means the plate is tested to stop ONE round of .3006 Armor-Piercing (AP) at 868 Meters per second and lesser threats from a distance of 25 yards.

Reverberation Glove
Photograph
The T-Series Reverberation glove has two very important abilities.
1) Unique to the T-Series is the ability to procure any possible resonance frequency and send those frequencies throughout the glove. The created frequencies can travel through any held object (Such as a pencil). Frequencies traveling through an object in direct contact with the glove are not altered in any way as they travel through the object and may move to a second object upon contact with the first.

2) The standard ability of the T-Series is the shock wave emitter. Upon activation the Glove produces a user-specified intensity shock wave that, depending on the setting, may travel up to 6 1/2 feet in a specific direction with up to 16 metric tons of force, also, on its highest settings.

The T-Series Reverberation Glove is also armored, using a combination of meshed Kevlar for the joints and Tungsten alloys for the rest.

X67 Battle Rifle
Photograph
The hand held X67 Battle Rifle is a versatile assault weapon. Information of the X67 can be found below.

Caliber
.67

Weight
157 Pounds

Overall Length
33.3 inches (carbine stock extended)

Barrel Length
Assault: 14.5 inches
High-spread: 7 inches

Rate of Fire
Cyclic - 750 rpm
Sustained - 225 rpm up to 310 rounds

Rate of Twist
1 in 7 inches.

Barrel Life
20,000 rounds minimum.

Muzzle Velocity
2005 feet/second (M855 Ball) with 14.5 inch barrel.
1637 feet/second with 7" barrel.

Magazine Capacity
20, 30, 71, or 120 rounds (magazines can be nested together); 780 round drum available and often used in combination with the MK-79B MARK VII Battle Suit.

Stock
3 position adjustable for length.

Bayonet Lug
Yes.

Bipod Interface
Yes.

Sighting System
Fully integrated red dot with laser illuminator, pointer and adjustable 2x, 4x, 8x, and 16x zoom scope.

The X67 also has been modified to fit into the leg on the MK-79B MARK III (And later) Battle Suit.

X67-A1
Further modifications have led to the X67-A1. The A1 modified X67 features a built in, side loading 40mm Grenade launcher.


Suit Equipment & Systems


MK-79B MARK VII Battle Suit
Photograph
The MK-79B MARK VII Battle Suit offers top of the line protection. The suit has several upgrades that set it apart from the MARK VI. One of the most dramatic upgrades was molecular aligned metallic alloys. MA alloys are chains of molecules arranged in interlocking geometric patterns which eliminates material flaws and dramatically increased alloy strength. The procedure is similar to how turbine blades for jet fighters were produced in the late 20th and early 21st centuries but was far cheaper and could be manufactured on a much greater scale. MA alloys are used as the basis for the new MARK VII Battle suits that would replace the older MARK VI armors currently in service. MA alloys, combined with specifically tuned Resonance frequency emitters built into the suit, make the Tungsten armor nearly impenetrable by forcing the molecules that make up the alloy to stay in close proximity with one another. It is because of this that any sword or similar object that strikes the outer shell of the MARK VII will be unable to scratch the armor in any way.

Carryover Systems from the older MARK VI Battle suits include:

- Enhanced optics built into the helmet, allowing for perfect vision up to 200 feet away.
- Radiation shielding.
- Electro Magnetic Pulse (EMP) Shielding.
- Stat visor with tracking system allowing for precision tracking of any object within sight range, regardless of speed.
- Full Life Support System.
- Built in material recognition system, allows the user to identify all known alloys, minerals etc, and their molecular structure that are within optic range.
- CP380S Micro Processing unit for high-speed database access and processing of commands.
- Rear mounted venting for emergency heat dump
- Neural Link to CP380S Micro Processing unit.
- Rear mounted venting for heat dispersion.
- Auto Drug Administering Unit(ADMU).
- Medical Gelatin Pressure System (Doubles as shock absorber).
- Advanced Anchoring System MARK II(AAS).
- Nuclear powered Core.
- Battery Backup System.
- Leg Compartment.
- Type 3 & 4 Shielding.


Neural Link
The Neural Link that the user has to the MARK VII allows for instant reaction times due to the ability to execute commands through thought processes. Extensive Gene Therapy and Mental Training further increases the speed at which Sinclair can move. In short, bulky or not, Sinclair possesses the ability to fight hand to hand with an unarmored opponent and move as though he were not wearing over 600 pounds(240 Kilograms) of armor.

ADMU
The Auto Drum Administering Unit can, at any time, inject and administer any of the various onboard drugs to Sinclair. The drugs are administered automatically based on brain activity, blood pressure, heart rate, viscosity of blood and various other vital signs. Sinclair may administer drugs manually through the neural link as he sees fit.

AAS MARK II
The Advanced Anchoring System(MARK II) was created in response to the Algakee wars in which the Algakee ripped the souls from combat units, rendering them useless. The MARK II has a completely redesigned system that addresses several faults of the MARK I. The MARK II(As with the MARK I) keeps the suit's wearer on only one plane of existence. This makes it impossible for a user's Chi, Soul, Spirit, or Body to leave the plane in which it currently inhabits. Coincidently, the Algakee war was ended only two weeks after the system's introduction.

Right Leg Compartment
The right leg of the MK-79B MARK VII Battle Suit has a large hollow space for storage of materials. Usually, the compartment is stacked with the following;

[3] 780 Round Drum Magazine's for use with the X67 Battle Rifle.
[4] 30 Round detachable 'box' magazine.
[1] Medium length Tungsten Sword.
[1] Small First Aid Kit.
[2] Incinerary Grenades.
[1] 40mm Grenade Round for use with the X67.
[1] Colt .45 handgun.
[1] Extra magazine for use with the Colt .45 Handgun.
[1] Small Combat Knife.

Nuclear Core
The 13th generation of Nuclear Cores built specifically for Battle Suits, whether it be for the MK-79B Series or the early JG-09F Half Suit. in the case of the MK-79B MARK VII Battle Suit, the Nuclear Core sits directly behind the user with 3 inch thick plating on all sides with combined Radiation and EMP Shielding. This is the most protected portion of the entire suit. Should the Nuclear somehow be reached and reach critical mass, the resulting explosion could be compared to that of the Creeon Sub particle Cannon. The Creeon Sub particle Cannon is mounted on Starships, capable of wiping out small planets(Less than two Solar Masses), leaving no trace of their existence.

Battery Backup
The backup system aboard the MK-79B MARK VII has the ability to power all systems in case of Power Core failure, or emergency shutdown. With all systems running at optimal settings, the backup may last up to three hours.

Type 3 Shielding
A small, projected field that is invisible to the naked eye surrounds the MARK VII. The Type 3 shield is a physical deterrent, serving only to prevent physical attacks on the Battle Suit. This includes, but is not limited to; Swords, clubs, rockets, missiles, grenades, and bullets. As the shield is struck with greater amounts of firepower, what is commonly referred to as "Phase Interference" takes place. Because the form of the shield is under attack, it places a greater strain on the shield generator, thus weakening the shield. The type 3 shield generator is located on the back of the MARK VII Battle Suit, between the shoulder blades, shifted to the right.

Type 4 Shielding
A small, projected field that is invisible to the naked eye surrounds the MARK VII.
The Type 4 shield is a energy deterrent, serving only to prevent energy attacks on the Battle Suit. This includes, but is not limited to; Plasma Rifles, Plasma Grenades, PPC, Spiritual Energies, Chi, Chakra... As the shield is struck with greater amounts of firepower, what is commonly referred to as "Phase Interference" takes place. Because the form of the shield is under attack, it places a greater strain on the shield generator, thus weakening the shield. The type 4 shield generator is located on the back of the MARK VII Battle Suit, between the shoulder blades, shifted to the left.





Harp Sinclair
Community Member
Harp Sinclair
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  • [02/17/07 03:01am]

  • User Comments: [2] [add]
    count_zantara
    Community Member
    avatar
    commentCommented on: Sat Feb 17, 2007 @ 11:54am
    *Rubs hands together in glee*

    You have no idea how long it's been since I brought my Warhawk out of mothballs. This should be a...very interesting fued if you are willing


    User Comments: [2] [add]
     
     
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