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Welcome to Mystic Whispers, home of a rather odd string of Unicorns. Here, they reign over the land as its primary species, and one of the only living creatures (besides the trees and 'spirits') that inhabit it.

Staff
Owner: Mako449
Co-owner/Artist: ropin and riden
Colorist: Xiaflame
Colorist: Shikai-Chan
Colorist:

Contents
Intro. <you are here>
History Lesson
Rules/FAQ
Stages
The Setting
Flatsales/Auctions/Customs
Owners
Breeding
Pickups
Rp Info
Classes
Familars
Updates/Events/The Lists
A little about the staff
Affilates
History Lesson

*Coming Soon*
Rules


  • No stealing of my art... or at least I hope you knew that already.
  • Please, pay for your pet.
  • No taking a pet and running with it... I'd like to see you around the thread once in awhile.
  • No fighting... everything is first come first serve.
  • Do NOT argue with any of the staff members.
  • Please don't pester us, we will get your pet to you as soon as possible.
  • Resizing is allowed, but no removal of the credits.
  • For heaven's sake... have fun!


FAQ


How do I get a pet?
Well the main way is through a flatsale, though I do have some auctions and I do take a few custom orders.

May I have a pet... for free? *puppy dog eyes*
stare uh... no.

Do you take pet trades?
Sure, why not? Just pm me, although I do reserve the right to refuse.

Are they Rp'able?
biggrin Yes, in fact I encourage it!

Do they have caretakers?
At this point we're unsure.

How many pets can one person own?
At this point, it's pretty much limitless. Knock yourself out.

Why is my pet smaller on its cert then *insert name*?
o.O What can I say, some things cert weirder then others.

Er... Ropin... Mako, you know you misspelled some stuff on the front page... right?
sweatdrop Let's get this straight from the get go. I have very bad grammar on the internet, probably because I type too fast or don't look at what I'm typing half the time. If you see a grammatical error, feel free to let me know, and I'll change it.

Can they talk to each other?
Certainly! Though its more of a telepathic thing, so they're mouths aren't moving as they do so.

What about the different classes, are they against each other?
On a wide scale? Nope. But there are probably a few individuals out there that are very unsure, or outright hate, the other class.
Stages

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Whisper
Not much are known about the whispers to date, but they are said to be the surving spirits of those long past. Said to take the most noblest of acts, and the purest of souls, they form tiny currents of wind. It is on this wind, that a certain message is whispered over and over, but only others of their kind can hear it.

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Foal
The wind has shifted and after finding itself on the spot the departed soul had passed away, it is said to take the shape of a young foal. Dainty and thin looking, its a wonder they could run and play at all. Though they aren't necissarily herd animals, the foals do tend to seek comfort and companionship with others.

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Adult
Its much easier to tell now, that the males and females are very different from each other. Males are bulkier, with the body made for war and battle; while the females still retain their dantiness, not exactly built for battling like the males are. But still, that doesn't exactly mean they're pushovers either. Where as the stallions tend to argue amongst themselves and show off a bit more, it is the mares that have explosive tempers most of the time. Usually, adult unicorns are about 15 hands to 17 hands (1 hand is 4 in.)at the shoulder, but few have been known to be smaller, and even a bit bigger.

Summoned
A Summoned is very rare and are the equivalant of legends among the other unicorns. They are said to be truely in tune with the wind, and have brought great honor to the departed soul they were created after. As gifts, these adults are given wings, so they can soar through the skies like the whispers of hope.
The Setting

Remote and far from any sign of civilazation, lies a world only known to its ancient inhabitants. Though in early years, and since the dawn of its creation, elves had ruled over and protected the realm. Since that time, war, famine, and horrible mistrust between the races brought the extintion of most species. Though, the land itself, is still as beautiful as it it has always been, lush and green, with only a few cottages from halfings, the vast tree house system of the elves, and old mines from the dwarves; few and far between. Primitive and scattered with different terrains, mostly valley and forest area, it is believed that the spirits of the forest now rule over and protect the land.

The land itself is known as Torusha, or Silver Wind, to the unicrons; because of the strange 'silver' wind that blows down from the mountains and rests in the valley like mist. Some think its the mountain wanting to communicate with the forest spirits, others say its reminding them of its influence over the forests, while the few believe it to be a very bad omen of whats to come. On three sides Torusha is surrounded by the unmerciful oceans, where one risks his life for a mere dip in the cool water. And on its other side, though connected to the land above it, is a vast range of unclimbable mountains, that are said to become nearly vertical once you reach the halfway point. The unicorns has shunned such a place, though out of fear or respect it is unknown. One thing is for certain though, only a single one has made it up and over, a Summoned by the name of Asmarath; a once greath prophet that was in search of help during the war. After he vanished across the first slope, he was never heard from again. It is said, out of popular belief, that there is a distant cousin of the elves, halflings, and dwarves that thrive and dwell on the other side of the mountains. So ravaged by greed and wars of their own; that Asmarath's sacrafice is believed to be in vain.

Unicorns are now the primary creatures that inhabit the valley and forest land, as old and as wise as time itself; they've started to form they're own society. With vast spaces to roam, and many river systems that vein out across mountain ranges, its only a matter of time until another race rises to the challenge of protecting the land.


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Flatsales/Auctions/Customs


[.Flatsales.]


The main way to get your pet is through Flatsales will be held at random and the price will always be 5k for Whispers (4k for foals). Please fill out the order form and post it in this thread when GO! is posted in big green letters.
[b]Name:[/b]
[b]Flatsale number:[/b]
[b]Gender:[/b]
[b]Personality:[/b]
[b]Owner:[/b]

[b]Message (whispers only):[/b]


Flatsales: OPEN!
1.) SOLD!

2.) SOLD!

3.) SOLD!

4.) SOLD!

5.) SOLD!

6.) SOLD!

[.Auctions.]

If we're trying to auction off a certain cosplay, special, or holiday pet it will be sold off to the highest bidder in another thread that will be posted here in this post.

Auctions: none


[.Customs.]

Please send all orders for customs to the mule via pm and I will look them over to make sure it is valid, if I agree your pet will be posted here in the thread when it is made and certed. *Customs are RP required.*

Rules
1.) Your custom Unicorn will always come in the begining stage and will grow normally (unless stated that you want otherwise).

2.) All custom orders are to be pm'd to me, do not post the form in the thread unless I ask you to.

3.) Do not bug us for a custom or when the slots will be open, believe me if you do this you're sealing away your own fate at not getting a custom... as in the more you bug me, the less chance of getting a custom there will be for you.

4.) Please allow time for you custom to be made, I'll let you know when to pick up it's cert.

Prices (Add 100k for Unique Lineart)
Whisper: 150k
Foal: 100k
Adult: 50k
Summoned: 200k (To make sure there's not a whole bunch running around)

Ropin's Custom Slots
1.) Open
2.) Open


Custom order form
[b]Name:[/b]
[b]Gender:[/b]
[b]Stage:[/b]
[b]Body Color:[/b]
[b]Mane and Tail color[/b]
[b]Patterns:[/b]
[b]Tattoos/markings/scars:[/b]
[b]Eye color:[/b]
[b]Horn color:[/b]
[b]Hoof color:[/b]
[b]Basic personality:[/b]
[b]Unique Lineart?[/b]
[b]Anything Else:[/b]
[b]Owner:[/b]
Owners List


@ - Female
@ - Male
Males - 12
Females - 11

Gender - Name - Owner - Class

[Whispers]

[Foals]
@ Sapphire - Shikai-chan - Flicker
@ Dark Moon - cyhorse - Flicker
@ Kegan - ashes_of_phoenix - Flicker
@ Bubba - Cherry Milkshake - Flicker
@ Candy - ashes_of_phoenix - Void
@ Dilaila - Shii Song - Flicker
@ Soyala - Kesmi - Flicker
@ Ayumi - Seiphira -Void
@ Kioba - C.h.e.s.h.i.r.e - Flicker


[Adults]
@ Buddy - Mako449 - Flicker
@ Lustano - ropin and riden - Void
@ Esperanza - Bloody_Buffy - Flicker
@ Sun - 1Bonjour - Flicker
@ Nightfire - Xiaflame - Void
@ Chishio - MCDRaddicatedrose - Void
@ Lovna - faithgreenleaf - Void
@ Klytie - wolfofdarknes06 - Flicker
@ Zephyr - Seiphira - Flicker
@ Javier - Dark x Deception
@ TK - Mako449 - Flicker
@ Bellawood - caffeinecraving - Void
@ Nightshade - DBZ2004 - Flicker
@ Inanio - Pashfire - Void
@ River Walker - Mekers - Flicker
@ Mythic - darkenangel131326 - Flicker
@ Shina - Shii Song - Void
@Stormy - Cherry Milkshake - Flicker
@ Jewel - wolfofdarknes06 - Flicker

[Summoned]
@ Enki - Kesmi - Flicker

[Cosplays]
@ Sarabi - Seiphira - Flicker
@ Mafussa - 1Bonjour1 - Flicker
@ Nala - Shii Song - Flicker
@ Simba - Cherry Milkshake - Flicker
Breeding


Do you wish your pet would be able to have a few kids of it's own? Or simply all out of birthday gift ideas for a friend and suddenly thought, 'Hey! I can breed one of my pets and give her/him a babeh!' Well okay, maybe not that last one but hey, it's a thought. If I get permission from both owners, and slots are open, your unicorns will be able to breed. Once approved and paid for, your pets will appear in this post and rp with the mating pair will halt for the day, when your pets are out of this post you may rp again. The number of offspring will be determined by rando number, between 2 and 3.

The unicorns are very social creatures in most cases, and though its not uncommom for them to have a mate for life, its not frowned upon to have many partners in one's lifetime. When a male and female actually get together and breed, there is no 'physical' birth that takes place. With the parents being born through the wind, its only assumed the foals will do the same. Though as whispers, they will tend to stick close to the parents, and in most cases drift along the currents to places formally visited by either both parents or one of them. Up until their time of 'birth' or forming the actual body of a colt of filly, the whispers seem to have a very strong telepathic link with each parent, able to communicate strong feelings or emotions, but not particularly words or sentences. However, the telepathic link is severed, or weakened in some cases, when they reach the foal stage.

Rules
1.) Both owners must agree to it and pm me permisson, it's a first come first serve basis when the slots are open.
2.) Both owners pay 5k, or 10k total, when they have been approved for the breeding grounds.
3.) Please do not fight over the slots, like I said before, first come first serve basis.
4.) For your pet must be at the adult or summoned stage!
5.) A couple may only be bred three times in their life time. The number of kids produced each time is 2 to 3, depending on what the roll turns out to be.
6.) You may give away your baby to a friend or keep if for yourself. Both owners must agree on the decision of who gets what.
7.) Sorry guys, but there are no boy x boy or girl x girl babehs... it simply can't happen... physically. ._.;;

Couples
None

Slots
1.) Closed
2.) Closed
Pickups
~Please direct link~
RP Info.

Basic stuff. Keep out of character talk, or OOC, in (( )) or something to that effect.

Rules

1.) No godmoding please, it's really annoying and doesn't show your creativety very well.
2.) I would like everyone to be as active as possible, though that doesn't mean it has to be rp all the time, but just being here in the thread to show me you're here is a good way to get on my good side. ^^ *hinthint*
3.) Cybering is a big no-no people. *waves finger in a tsktsk fashion*
4.) Do not kill off other people's pets!

For the time being, rp will be down here, in the main thread; until a better solution presents itself with an oppurtunity.

The scenery that'll be likely the only ones encountered in rp is a vast valley, stretching towards the unclimbable Silver Mountains. Also, rp can be taken further into praire, which connects to the other side of the valley, and the endless forests of Torusha. Though, be careful in the forests... there's no telling what kind of creature could have survived the war in there. On rarer occasions, there are a few who would venture out towards the oceans and its stretch of black sand. There's a rumor, that somewhere along the beach, some sort of volcano, either engulfed by the cliffs or taken under seas, caused the sand to blacken eras ago.

Unicorn Society: Consider it an odd mix between herd life and politics; with Prophets holding the higher up positions in each 'herd' or grouping of individuals familar with each other. Now even so, obtaining such a position is very difficult, costly, and often times takes a bit of underhanded work. Consider these Unicorns to be more like mob bosses, with Flights and Strikers usually working under them; or possibly their rival.

It is believed, that once a Prophet has gained moderate control over the group, that he/she is to be revelled upon. Despite this, he/she usually has the difficult task of settling arguements, choosing the safest place to drink or sleep, and basically look out for everyone's safety while keeping them away from each others throats; so to speak. While this whole protection thing is going on, there's always the possiblity that the Prophet will be underhanded, stabbed in the back, and thrown away like last night's grazing grounds. Why? Because other Prophets are looking for power, and the only way to get it is to prove that THEY are correct, and their rival is down right WRONG.

Because of this, the leading Prophet will most likely keep a band of Strikers within the group at all times for protection, and praise be to the almighty that all of them are loyal! For with a two-faced Striker in the group, working with a rival Prophet, could quite possibly spell disaster.

Wanders and Flights, depending on the type of work, the distance, and the time needed to get the job done; are mostly used to transport small items or bits of information to an individual or group. Whereas Flights are normally loyal to their group, wanders are more like mercenaries, needing to be bought out or 'hired' somehow by the Prophet or other lower-ranked individuals. This can be done by promising services like protection (striker), quick deliveries (flights), and even some influence in the group (prophets). Also, some conventional promises, like a place to sleep for the night, or an 'open dooor policy' (can come and go as they please) with the group can be accepted.

Differences: Though is no offical war or hatred between the two classes, Flickers and Voids, there is a bit of tension between them. Mostly of an untrusting nature, but not necissarily violent outrage against them. Though, with most of the population being made up of the Flicker varity, its mostly the Voids that are blamed for problems. Perhaps it that omnious black that surrounds every eye, or the tendancy to have menacing slitted pupils... whatever the reason; they're different.

Activity for two classes are very different as well, with most of the Voids active during the night, and Flickers during the day. Most enteractiong between the two will happen around dusk, between night and day; or possibly in the dawn hours right when the sun is coming up. They're are a few exceptions of course, but even that would be frowned upon by others of their kind.
Classes

Unicorns, much like any other majestic speices, often refer to themselves with a tittle. Here, I'll give a detailed explanation of classes, and sub-classes. (EX: Lustano - Striker of the Voids.)

[.Primary Classes.]

Flickers
A flicker is like any other creature of the day. With near to perfect sight during the day, they have the sight of a hawk and can pinpoint the tiniest details up to a half a mile-mile away, on land. Called Dwellers of the Sun, or Light Walkers, they have very poor eyesight at night and in the dark, and often times will have to rely on their other senses to move around safely. These are the most common of the unicorns.

Voids
These unicorns are only distinguished from the others, by the black that surrounds the iris. Their sight is keen in the darkness, shadows, and at the night time hours. Often refered to as the Night Walkers, or Midnight Striders, depending on whatever catches the unicorn's fancy. Though there is an opposite reaction to this ability; for direct sunlight, or very bright light tends to sting and burn their sight. Because of this, the breed is more likely to go blind then the other. Not all Voids have slit eyes, but the gene can very well show up on random Unicorns.

[.Sub-Classes.]

Flights
Flights really have nothing to do with the sky or flying, but rather they're speed on the ground. Agile, and one of the quickest land animals in all the land, they certainly make wonderful messengers, and even racers. Need a task done quickly? This is who you're looking for.

Stats
Strength: 6
Speed: 11
Wisdom: 5 (varies 1 or 2 points)
Stamina: 3

Strikers
Power. Build. Viciously passionate. The true fighters of unicorn society, and not at all gentle on the eyes. Even with the majesty of the unicorn, they are still feared and reveered for their expertise in the art of battle. Often times they are used as escorts to those who do not wish to travel alone, or have some reason to fear for they're lives. Many Strikers have different beliefs, it just depends on how they were raised.

Stats
Strength: 12
Speed: 6
Wisdom: 3-4
Stamina: 5

Prophets
The true thinkers of the unicorns. In tight situations, its always a comfort to have one at your side. For though the Strikers are brutally strong, and the Flights extremely fleet-footed, its the Prophets that are able to get themselve out of almost any situation... without so much as lifting a hoof half the time. Very convincing, and having a vast knowledge of words, its a wonder why one doesn't rise up into supreme power. But then again, Prophets are very compedative with each other, and often times try to drive the other away from solutions, and thus gain more of a reputation.

Stats
Strength: 2
Speed: 5
Wisdom: 12-13
Stamina: 5

Wanders
Just as the name suggests, they have no true home or 'herd' to go back to. Whether thrust out into the world by tragety or choice, it is these unicorns that are capable of going without food or water for many days on end, and yet still have the energy of a foal.

Stats
Strength: 5
Speed: 5
Wisdom: 6 (Varies 1 or 2 points)
Stamina: 10
Updates/Events/Lists

Events
Grand Opening Planned for... soon, xd.

Updates
*April 16th, 2007: Shop and idea was made!

The Lists

Protected List


Hitlist
You are banned from posting in this thread.

~lets hope no one is put here~
All About the Staff

[.A pinch of Ropin.]

Perfered nickname
Ropin
Gender
Female
Age
17
Likes
Horses (obviously), drawing, coloring, and rp'ing. Oh, and I luff my Sid'ness! heart
Dislikes
Confrontations, troublemakers, confusing posts.
Anything Interesting
Nope, I'm boring. Xd, just kidding. Lessee, I can get VERY hyper while online, so don't be freaked out if I happen to post something pretty strange. <.<;; Like mighty-morphin-teenage-mutant-ninja-domo-demons...
Affiliates

If you want to affiliate, please post your banner and request in the thread. ^^

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