MYRIA
Myria........in their language it roughly means a land where all is possible, lands of dreams. And, it isn't all that far off.
Myria, a world like no other, our world like no other, is almost unexplainable unless you can see it for yourself. So, now travel with us, to our land of dreams.
When once again united,
We shall again empower.
To be one again,
We shall be.
We shall again empower.
To be one again,
We shall be.
You land beside a large, leafy oak. Not even all twenty of the famous saviors could wrap their arms around it. "Mother oak," you say "which way to the castle?" A soft, warm wind rustles her branches and you look to the way it was heading. You can almost see the path it takes. You blink as sudenly a path is there winding between trees leading you from the dense thick forest. You call back, "Thank you!" Before the great tree dissapears from your sight.
As you walk light slowly pours onto the path through the thinning trees. You run up and stop at the magnificent sight before you. Infront, is a pond with a small waterfall, the waters glistening all the blues you could ever discribe, even some you couldn't! The stream runs away from you trickling down a slight slope.
To the west of the stream up in the clouds bird sing and twitter enjoying the day. You watch as blue birds, red birds, even birds of vibrant purple fly before you in welcome.
Behind you the deep greens of the forest blend smoothly concealing the multitudes of creatures you'd never see back home. The guiding winds that had formed the path for you still blow and take a turn eastward up a steep slope. Something glows over the edge. You run up and at the top when you stop to catch your breath it only catches in your throught for the beauty before you.
In the small valley before you sits a town with a small castle sitting in the middle. The small town looks inviting as you slipp down to it and enter the bustle of its outer castle life. As you walk through the kind little town a small merchnt girl hands you bread while the butcher sends out his assitant to give you some ham. You thank them kindly and sit by the well off on the side of town to eat.
After you are done and are dazing leaning on the well someone runs up to you awakening you from your doze. They tell you you are wanted at the castle. 'The castle?' You wonder as you follow the footman. 'Why the castle?'
You are led up a long stairway that goes to the castle gates. The footman leading you calls up and the gates open. You step in marveling at all that is before you...
Unknown to the guests, Aren stood somewhere (exactly) dead center in the palace. Something like silver winds spun around her, reaching out from her and vanishing as they touched the walls of her room. The light, invisible as normal magic ought to be, flashed to different points, to arrows, their heads buried in the ground. They were all an equal distance from the palace, even the one above the castle's heights.
This was Aren's contribution to the ball, and all she would be able to do for the next week.
Myria, as it had been before the Darkness came.
Myria, as Kikuka dreamed of it.
Myria, as the saviors wished it to be...
With the dawn of the fourth day, the Savior of Dremas released the spell, the arrows that acted as anchors shattering where they stood. The silver flashes, the light of deep magics, vanished instantly. To those who knew of magics, and the strength of spells required to make them seen by mortal eyes, they would know, by that sudden disappearance, that the caster was worn out. That she had no more magic to work with, and no strength left with which to weild it had she had it.
Aren, as she had known she would, collapsed, falling into unconsciousness, Myria snapping back into reality, though the area of heavy, detailed spelling, remained as it had been dreamed for sometime...
The Ballroom
Courtesy of Eviltwinears
The ballroom was the largest room in the entire castle. Since the darkness, it had fallen into disrepair draped in cobwebs and dust it was a sad reminder of the kingdom's fall.
But now, it had returned to its old splendor. The white marble walls gleaming as if they were new, reflecting the shapes of the dancing people. The elaborate sconces around the room burned brightly as did the gigantic chandelier, like the hope that the saviors had restored.
The floor was smooth as an undisturbed pond, rippleless as glass. It could almost have been glass with small faeries trapped inside, for within its depths brightly colored lights shone. The dance floor was a pristine block of obsidian, gleaming as only a shadow can. Above it the chandelier shone, with the strangely complementary addition of a large disco ball hanging from its point.
The dance floor was surrounded by small round tables in a huge ring, their glowing white tops matching perfectly with the chairs around them. And, at the north side of the room, directly facing the huge double doors, was a large table carved from a single block of diamond. At this table there were exactly twenty chairs, With Kiku's throne in the middle. This was the table of honor, saved for the saviors.
Around the walls of the ballroom were twenty unmelting ice sculptures carved hundreds of time the sizes of the saviors they depicted. The statue of Jekk, savior of Past, seemed to be melting slightly. A single large drop lingered on his cheek like a tear, but would not fall and no other part seemed to melt.
