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Posted: Tue May 26, 2009 6:21 pm
Hlyn Dy, roll me a single d8 please, or 5 if you wish. Your HP is 3 times what it should feasibly be. lol, is it? I'll look into it, I must have made a miscalculation... Gimme a sec and I'll see where I went wrong.
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Posted: Tue May 26, 2009 6:36 pm
Found it.... God I hate those things lol. I missed one set of parenthases surrounding the last two segments of the equation lol. Thanks for noticing that sweatdrop Anyways, it may not have mattered... I think I might use my new character instead. (I'll get the calculations right this time sweatdrop ) I'm still debating over it...
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Posted: Tue May 26, 2009 11:09 pm
I'm #28 in overall fishers. Was bored and wanted gold. razz
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Posted: Fri May 29, 2009 2:25 pm
One of the badges I'm going to introduce is the Judge badge, still need to think of it's bonuses, but I believe it'll be test based for capability of being a GM. And it'll grant your character's some perks. Right off the bat, I'm thinking mail and armwear if not already possessed.
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Posted: Fri May 29, 2009 9:14 pm
Eh... I don't think I'm even aat the 'player' stage yet... sweatdrop
Although if I learn a lot (and I mean a -lot- more) I could try getting it.
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Posted: Sat May 30, 2009 5:27 am
Basically, way I see it, A Judge's character will still be able to participate with normal characters, but essentially be a plate-armored-whatever-they-are class, so if it is a plate-armored mage, so be it. Also armed with a d12 weapon of their choosing: axe, polearm, greatsword. The weapon may calculate off Strength, Agility or Magic based on the Judge's choice and all issued Judge gear will be custom and appropriate to the Judge's level. For RP of course they can't sell any of the gear or receive new gear for their character until the old gear is recovered. Make note however, the Judge can only use the Judge equipment when it comes to the armor and weapons, so because he or she can wear judge mail, it doesn't mean they can use normal mail. Which means they can never use the artifact and unique gear outside of their class allotments.
I don't expect to see very many Judge's though or an over abundance of members. Nature of the beast, anything even minutely complex and stratified will be off-putting, but we'll be fortunate in that the ones we do catch will likely be either very interested in Final Fantasy or in Tabletop RPGs. The ones with Tabletop RPG experience 'll be the easiest to integrate as they'll see and understand the rules easily. Those are the bunch we should go out of our way to find and recruit.
Much of this can be replicated by use of advantage points, 13 of em to be exact.
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Posted: Mon Jun 01, 2009 6:42 am
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Posted: Mon Jun 01, 2009 9:28 am
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Posted: Mon Jun 01, 2009 5:49 pm
I think my character's made? sweatdrop
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Posted: Mon Jun 01, 2009 5:53 pm
Plop it down in a thread somewhere and we'll go over it.
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Posted: Mon Jun 01, 2009 5:56 pm
Wait, no. I still need equipment. I'm not using advantages.
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Posted: Mon Jun 01, 2009 6:42 pm
Gotcha, well, if you're level 5, you should have 2000g to start with. Bit busy here at work, but if you're not on when I get free or head home, just leave any questions here. I'll definitely get to them by morning time. Let me know what class you went with too.
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Posted: Mon Jun 01, 2009 8:16 pm
Yep, I'll need help. I need to sleep soon too.
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Posted: Tue Jun 02, 2009 12:29 pm
Well, whenever ya need it, I'm here. I'll still need that info to help you though; I'm not psychic, yet. ;b
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Posted: Mon Jun 08, 2009 7:13 pm
Hey guys, i'm sorry i've been gone.... My computer & I were having a minor disagreement, largely verbal in nature.... and, well, I JUST fixed it. So i'll be returning to check in on you daily like before.
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