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Stann
Captain

PostPosted: Mon Aug 13, 2007 11:21 am


The Exile


You are the exile. You are an incredibly powerful creature who is necessary for the survival of this world. I can tell that those three laws are still ringing in your head. No, I didn't put them there, but you should listen. In case you're the type who wants to snuff out all life or direct too much power.

Here's how things work here. You are the sole holder of one force on this earth. There are many such forces to choose from, all of which are necessary for the survival of any place. I am somewhat like you. My dominion is craft and invention. Because I am here the minds of the simple creatures who now dwell here, the humans, are able to evolve and create new tools to meet their needs. I am also somewhat of a craftsman, myself, and I would be happy to get you anything you need. Tools, Weapons, I plan on creating many.

Oh, no. I am not exactly like you. I am far more powerful, don't get any ideas. I could destroy you without a thought. It's best that you think of me as an older brother..or simply a guide.

Back to you. Your power is limited by the amount of life and death on this planet. There are two conduits through which you can draw your power. You can draw from the living force of things around you, and use their existing energy to help you control your own element. You may also draw from the deaths those around you. Be warned that if you do this you will actually draw the souls into your own and dissolve them. The force from that life being snuffed out will allow you to draw more power faster, although it will twist and contort you to madness. Death also tends to be a much more....unpredictable...way to get your power. You may become unstable, and end up dying.

Oh! I forgot. You don't know what death is. Well, actually, this world doesn't actually have it yet. None of you have stepped up to ferry souls into the underworld. Death is what happens when a physical body can no longer sustain its life energy. That energy then moves to another place where it can exist forever. At least, that was how it worked before. I do not have the ability to create abstract concepts like death. I can only hope that one of you...perhaps even you standing here before me with that dazed look on your face...perhaps you are the one who will set this force in motion.

The others? Yes, there are quite a few others like you here. And they cannot kill you...yet. You can severely wound one another, but as of right now there is nothing here that can snuff out your life force. Except for me.


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Exile Profile
Name:
Domain: Be creative. Also let it be known that there can only be ONE exile for each dominion. There will not be three fire-exiles running around. First come, first serve.
Height:
Weight:
Appearance: Your appearance can be whatever you choose. It doesn't necessarily need to be a human appearance. However things like cat ears, tails, etc are forbidden. Just because they are immeasurably stupid. You may include a pic if you wish, but there needs to be some text here.
Personality:
PostPosted: Mon Aug 13, 2007 11:22 am


The Stone Conference


There is one mountain here that is taller than any of the others by far. It lies far North, far removed from anything else. At the top of this enormous, craggy mountain there is a flat courtyard wrought of highly polished white stone. Paths of black stone angle in towards the center of the courtyard, where a tall circular table sits, waiting for its occupants. At the end of each respective path there is a throne wrought of Iron. Each throne has a name engraved into its back. Dead Characters in Red.

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Exile Profile
Name: Craftsman
Domain: Crafts and Innovation
Height: 6'
Weight: 200 ibs
Appearance: The Craftsman appears to be an ancient human being with an immensely long beard braided in a single silver plait. Iron rings are woven into the long tress of facial hair as well as the other long braid that runs down his slightly hunched back. He is dressed simply in a brown coat that hangs over his body. On his back is the insignia of a red hand with its four fingers together and its thumb spread outwards. The craftsman's eyes are like silver ball-bearings that are nestled under his wrinkly brows. He has no pupils or irises to think of. It is like looking into a soul of metal. His mouth is invisible underneath his beard and mustache, giving one the unnerving feeling that his lips do not move when he talks.
Personality: The Craftsman is neutral in all aspects. He is infinitely calm and patient with the exiles because he knows that he is capable of ruining them all. He has a very regal air, and although he is infinitely patient when it comes to the ignorance of his subjects he cannot tolerate disrespect. He expects exiles to be mindful of what he says. He is kind enough to offer a warning, but if one persists he can become exceedingly vengeful. He is not the calm, wizened old sage but rather a fierce power who tolerates others for specific reasons of his own. He is a leader and a guide, but he is a stern master.


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Name: Jikrae'neindir Noel'ti Sundran Veroeski

Domain: Climate

Height: 4 feet, 11 inches tall, or 1.5 meters tall.

Weight: 80 pounds, about 36.5 kilograms.

Appearance: Jikrae is not a particularly unassuming individual. He shrouds himself in an aura of malevolence, choosing his attire to strike fear into those who are less powerful than him.

Four horns, pitch-black and tipped with deep purple, sprout from his head; two from his forehead and two from the back of his skull. He covers his mouth and nose with a deep violet mask, and his crimson lightning erupts from his eyes, a harmless but intimidating feature.

A cape is looped around his neck and engraved with strange, flowing symbols of Jikrae's own design, which appear to mean very little other than the emotions they can invoke in those that look upon them; those Humans loyal to Jikrae are inspired by the curving, interconnected lines, while his enemies in the mortal world are often forced to cower when their eyes gaze upon them. A strong willpower can break either effect, making Exiles immune to the spell, but few Humans have that power.

He wears a cuirass and greaves which appear to be metallic, both colored dark purple and layered in plates across his chest and legs. From his shoulders three spikes sprout like malignant plants, with one rising from the top of each shoulder and reaching as high as Jikrae's curved horns, and the other smaller spikes each growing from behind his shoulder. The center of his cuirass is adorned with a decorative fist-sized emerald embedded into his ribcage.

The cuirass reached from his shoulders to his elbows, where it is met on both arms by leather gauntlets belted down at the top and buckled twice more, in the center and on the back of the hand. From each buckle a curved spike grows, the one at the top being the shortest, and growing larger until the one on the hand is reached, almost four inches long.

He wears a shimmering viridian belt around his waist, tied by an amethyst at the front. His greaves reach down to his knees which, akin to the cuirass and gauntlets, they are met by leather boots, each one rimmed with small spikes which, as with most of his costume, are almost harmless but quite frightening. The color at the top of his boots is the same green as his belt, and it slowly blends into the color of the amethyst on the belt until it reaches the tip, which is the color of a cloudless night sky.

Personality: Jikrae is not a malevolent creature, though he does not appreciate being opposed by either his subjects or other Exiles. He is not above using underhanded tactics to get what he wants, and though he treats his friends and loyal subjects with his utmost respect, crossing him usually bodes badly for the perpetrator. He does not intentionally make enemies, though he can be quite cross at times and his unique form of etiquette is often taken offensively.


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Name: The White Lady
Domain: Death
Height: 5'7
Weight: 125lbs
Appearance: A slim woman with long black hair reaching down to the small of her back, very pale with a face that while kind and beautiful is full of tranquility, understanding and many times sadness. Blue eyes gaze from under loose strands of hair that covers her face, her long delicate fingers only rarely coming up to brush the strands away. She in clothed in a white gown that billows behind her in the yet to exist wind. It is a very soft and smooth fabric that makes her above anything else beautiful if not bitter sweetly so; for darkness emanates from her as well, in the form of two giant black feathered wings that sprout from her shoulder blades and give much strength to her otherwise tame features. She carries no weapons as they do not exist yet and when the world is full and whole she will assume the forms of animals rather than walk as human or her natural form. Cats and crows will become her favourites as will many of the animals that are to become so misunderstood.
Personality: Kind and sympathetic towards the souls she ferry's to the underworld she has a strong sense of a mother, lover and stranger all at the same time. Trust above all else pours from her and while she will in the days to come feel that some souls are horrible and despicable creatures, she feels they all have the right to venture to the underworld and receive whatever judgement that awaits them there. Never will she consume a soul or let it dissolve into her being and those that due perform such acts will be ones to watch out for her wrath. A wrath that is very powerful for there are souls she will come to hunt down and destroy with immense malice before shipping them off to the underworld. They will but be tiny examples of what she will do to fellow Exiles who incur her wrath and test her limits.


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Name: Amelia
Domain: Nature
Height: 5’ 9”
Weight: 110lbs.
Appearance: Amelia appears to be based off of the elves of human fairytales. A being with slightly longer, elegant limbs than that of a humans, as well as slightly pointed ears. Although she is slightly taller than the sixteen-year-old humans she prefers to be in the form of, she has the exact same physical attributes, although she is slightly paler than most as well as having long green hair and deep emerald eyes.

Another way to distinguish herself between the humans would be her attire. Since she knows almost nothing of human culture (if they have any) she dresses in a green silk dress with a slit that goes to her thigh on the right side. The dress has a gold-like trim along with designs in gold over the bottom half of the dress. On her feet she has gold colored ribbons wrapped around them in the form of shoes although she has an opening for her toes to stick out.

Personality: Amelia may seem to have a soft, shy personality at first glance but once you speak to her, it’s easy to see how her personality is completely different. She exuberant and interested in nearly everything that involves humans. She interested in how they react to everyday life and change. Sometimes this can lead her to putting them in impossible situations, which are most likely, dangerous beyond all belief. She can also be a scatterbrain at some times, forgetting things easily as well as becoming confused unless explained simply.

Despite her enthusiastic self, she can be rather contained from time to time, although that is rare. Usually she gives the first expression of a contained, shy, mature exile. When she is contained, it usually means she’s serious about an issue, is trying hard to remember things, not get confused or wants to be alone. Usually the contained self will remain for a few moments before disappearing and she’s back to being energetic.


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Name: Acolyte of Light
Domain: Light
Height: 6'4''
Weight: 205lbs
Appearance: The Acolyte wears a black, hooded cloak at all times and on occasions where he sees it fit, he may lower the hood. Should he do that, it would reveal a face that would resemble any mortal man but his left eye lacks all colour and his right iris in entirely black. His teeth are also sharper than that of a human but only enough as to spark curiosity and not draw attention. His hair is the only thing that suggests his control over light: It just goes past shoulder length and is a blonde/red colour.
His body is of a light frame but it not so skinny that it cannot hold it's ground and is rather strong considering the light weight for his height. This is all, of course, concealed by his cloak.
(( The best way to think of his cloak is a black monk's habit but made out of a much more comfortable material resembling both silk and cloth))
Personality: The Acolyte often comes across as a cold and distant soul, choosing to do as he wishes and one who shall not bow down to another. However, he has always been curious as what it would be like to gain an ally or friend in this world although it is unlikely considering his untrustworthy domain.


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Name: Ave
Domain: Joy and Pleasure
Height: 5’ 2”
Weight: 105 lbs
Appearance: Small and skinny, she resembles a mortal child at first glance; but upon closer inspection, she is obviously not. Her auburn hair is shortly cropped in a bob, with only an inch of hair in the back which then slants to long bangs that end beneath her chin. Her eyes are large and childlike, but never the same color. They change based on her mood and thought, or upon whatever whim she chooses. While not exactly beautiful, her features are pleasant enough to look at comfortably. Her white skin is neither tan nor pale and is covered with freckles. She dresses lightly and comfortably, usually in skin tight shorts and shirts.
Personality: Somewhat energetic, Ave attempts to keep careful reign of her actions. It takes little to get her excited, though she rarely gets to the point of complete lack of control. So, for the most part, she tries to remains quiet and unassuming, but rarely manages to do so. The combined effect, though, is of a slightly odd child. On the most basic level, she seems very naïve, but on a more complex one, she is highly intellectual and clever. On the few occasions she becomes excited enough to lose all control over herself, she seems slightly deranged.

Her most obvious enjoyment in life is smiling, and will do so, even at the most inappropriate moments. Her reign over pleasure makes her feel little else, so her moods are based mostly on what kind of joy she is experiencing at the moment. She will go to great lengths to strengthen or prolong a feeling she gets in the mood for. Thus, her happiness can come from anything as simple as an innocent gesture, to things not so innocent.


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Name: Roet'tain Warvesi Und-em
Domain: Birth
Height: 5'
Weight: 105lbs
Appearance: Roet has what humans would think to be a childish appearance. He has short, blonde hair, a slightly shy smile, and many freckles. He doesn't appear strong, but that doesn't mean he's not.

Roet wears a plate-mail-like armor that, though very protective, is very light. He also wears a cape and, during the Stone Conference, he wears a simple, light black, almost grey, silk robe with a hood. [x]
Personality: Roet keeps his voice down and tries not to be noticed. he isn't very interested in most of the goings on and enjoys being alone. He knows he is by far not the strongest of the Exiles, though he does not worry very much about being hurt, since the stronger Exiles are more likely to try to get power over the actual competition.


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Name: Zephyr
Domain: Wind and motion
Height: 3.5 feet
Weight: 50 lbs
Appearance:Zephyr
Zephyr's colour scheme is green. Her wing like arms and long ears are like grass while the brighter bits of her fur is more like green ivory.
When she has her arms stretched out she can catch breezes of wind and ride them like a kite. Her long ears are sensitive to the changes in the air so she can ride the winds to maximum capacity.
Personality: Zephyr is very forward and likes to get personal with people that she has just met. Most of the things that she sees she finds entertaining in some way or another. She giggles alot and talks even more. But most of it is gibberish she only does it so she does not have to stand still.


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Name: Ember
Domain: Fire and animosity.
Height: 6'0
Weight: 243
Appearance: Ember's appearance is that which he reigns over, fire. He is a large humanoid man, with blackened muscled arms and mighty legs, but that is where the similarities end. The rest, including his face, is merely a wavering black outline in a raging inferno. The only thing clearly visible in the blaze that is his body are two seemingly floating bloodshot red eyes. The flames that obscure the rest of his body do not burn very hotly, however, and so there is no reason to worry about some sort of fire hazard... though if Ember decides to sit next to you on a cold day, expect to be warmed up some.
Personality: Ember, yet again, embodies his domain in everything he does. Fire is fickle, it cares not what fuel sustains it or what it burns. It might cook your food or destroy your home, it matters not to the flame. Ember is the same. Unstable, uncaring of other's plight, he makes no promises which one should expect to be kept and he does nothing with real purpose. The only being he listens to is the Craftsmen, knowing it as his true fuel of which he feeds off of for survival, ever in danger of being snuffed out. Though he rules over animosity, he hates indiscriminately and for reasons that do not altogether make sense. One day he dislikes the sand, the other it is the sky, another day it could be a fellow exile. He is not a fighter, mind you, merely a hateful war monger.


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Exile Profile


Name: Nyx

Domain: Sleep and dreams

Height: 5'2

Weight: 140 lbs

Appearance: All said and done, Nyx would not stand out from a crowd; indeed, she is easily and often overlooked, so seamlessly does she seem to blend into her surroundings. She is slender, almost wraith-like, with a deceptive fragility that leads one to believe a particularly strong gust of wind might sweep her away. This illusion is only enforced by her rainment, which consists of silken grey robes drawn tightly around pinned in front by a small clear crystal brooch of curious shape. The robes are of an unusual material, they shimmer and seem to shift almost like water, and more than one person has imagined patterns and images drifting in them. Staring at them for too long produces a strangely calming, mesmerizing effect that takes a strong mind to dispel.

A pale hood of the same material is drawn over her head, covering half her face. What is visible beneath its hem is a small, but surprisingly determined chin, and a firm mouth. Her eyes are dark, and depthless, and the strands of hair that flutter out from beneath her hood are of the same silken grey hue as her robes.

Personality: Nyx is not outgoing, nor is she forceful. She will listen rather than speak, remain quiet while others are incited, and draw herself away from conflict or dissension. It is all but unheard of for her to raise her voice in anger, for she is by nature gentle and kind

By no means however, does this make her weak or impotent, for under her quiet exterior, her mind is deep, yet quick and agile, and she observes and understands much more than one might think. Her wrath is difficult to incur, but once awoken, is terrible to behold.


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Name: Eora
Domain: Insanity and violent imagination
Height: 5'5''
Weight: 117 lbs.
Appearance: Eora is, to say the least, not someone you'd want to see out in public. She has long, purple hair with big blue eyes; her skin is so pale you can see almost every vein in her body; her hands are long and slender, if not skeletal; her body build is as though she is emaciated; she is missing her right pinky finger and has a long, ugly scar on her left cheek. Her black mini skirt and tight black top are made of a glossy leather, if not a little ragged. Her boots are worn and dusty, but do add a good inch to her height. She wears a sword on her back, a whip with five extensions on her hip, and a dagger in her right boot. If you do see her, Eora is usually skipping like a small school girl, or strutting around like she is all that.
Personality: At her best, Eora is completely and utterly insane. At her worst, violently insane. Some would call her a masaquist. Others, in need of an asylum. But, most might wanna stay away from her. She is very confident in her looks (except for her scar), and very confident in her battle skills. Eora can be nice, but don't count on it. Mostly expect her to be giggly and..... utterly bonkers.


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Exile Profile
Name: Toucan
Domain: Metal and machines-- generally what is considered appropriate material in a mechanical physics course
Weight: 127
Appearance: ("immeasurably stupid" was quite the apt term to describe cat ears etc.) Relatively unimposing in appearance, Toucan often sports short white hair pushed out of the way of her eyes which are frequently masked behind bizarrely clunky goggles. She is thin bordering on awkwardly lanky at times, depending on how she holds herself. Her general body type, down to her fingers and toes, is long and slender, although she is not unusually tall. She enjoys both the mechanical, metallic safety of indoors and the rawness of the outdoors, and so has a regular skin tone.
Personality: Toucan frequently suffers from existential depression and anxiety but has a generally playful demeanor when unafflicted by these ailments. She thusly gives the impression of being alternately sulky and bouncy, which turns some people off to her. The mechanic has somewhat of a self-pitying disposition and will withdraw when not given as much attention as the others around her.

She is fairly reflective and introspective as well, sometimes spending long amounts of time on her own to think. However her thoughts often turn to anxious brooding so at times she will do almost anything to avoid thinking, lending another point to anyone who finds her personality irritatingly inconsistent. Realizing this, Toucan is at times very troubled by not only her own paradoxes but also the paradoxes of the universe she seemed to have been brought into. Therefore she has a thirst for not only understanding but reconciliation, and above all this is her guiding light.


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Name: Shizuka the Crafty
Domain: Wisdom, the Arts, and Languages
Height: 5' 10"
Weight: About 120 pounds.
Appearance: Shizuka has a slim build, with milky skin and delicate features. She is neither well endowed nor flat, but rather, a pleasant place in between. Her short, deep blue hair frames her face with the illusion that the wind had just breezed through it. Her eyes have a sage-like quality in them, yet with all the curiosity and sparkle of one just beginning to blossom. Their hue changes like the mood of the ocean, one day a calm azure, the next a stormy gray. She wears a backless, white, toga-like dress without any designs or motifs, and of the type of fabric that sways in the wind.. The fronts is held up by a gold ring around her neck, and similar rings are on her ankles and wrists. a black tattoo wraps itself around her right forearm, with no apparent function. She also wears a circlet of silver and gold upon her head, full of tiny floral designs.
Personality: Like her name implies, she often knows more than she lets on, and uses this information to turn things in her and her subjects' favor. Unless one invokes her wrath, she never uses this data for selfish reasons. She is generally a mild-mannered and calm person, with hidden passions tucked away. Even with a near dangerous thirst of knowledge, she knows that some things are better left unknown, and has enough discipline to know when to stop. Rarely will one ever find her face void of a content smile. But if one ever crosses her - it is best to remember that Hell hath no Fury like a Woman's Scorn.


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Name: Dessande' Fierra
Domain: Water
Height: 6'2"
Weight: 280 lbs
Appearance: Dessande' wears a long, fluid robe that flows with different colors of the deep sea, always dark in color, but varying based upon his moods. His eyes, isolated inside the dark hood of his robes, glow a bright golden yellow. When he is forced to remove his hood, he has long, flowing seaweed-green hair and a pale-skinned face that is deeply lined with scars. His hands are pale white and smooth, made for fine, detailed work, it appears.
Personality: Dessande' has a personality that reflects many of the "darker" aspects of water. He prefers the darker places rather than the light, and likes to keep his movements hidden. He is steady in his decisions and will not back down once he has decided he will do something. When at peace, his emotionless calm is difficult to disturb. His quiet, foreboding nature makes it difficult to communicate with him, although there are times when it is easier than others.


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Exile Profile
Name: Mythee
Domain: Fear and Courage (Since courage essentially exists only when one controls their fear 8D)
Height: 5”7’
Weight: 153
Appearance: A slender, but slightly muscled woman with a tough build and slim hips. Her hair is long and a radiant gold, tied in a loose ponytail behind her back by a ring that resembles an ouroboros, and her eyes are just as golden. She looks 30-ish and has a soft-featured, motherly face, while her posture is warrior-like. Her skin is of a natural and healthy caucasian color, mostly hidden by her white cloak and dark silver armor, artistically marked with deep blue and silver-gold. (These clothes are of her own design. And her design is very, very good xD) She can be impressive and imposing, but she possesses an unquestionable mature beauty- and is definitely a glorious figure. Along with her greatsword she carries anything that she finds and deems useful.
Personality: A figure of glory and strength in face of adversity, she is a symbol of hope and in a ways, immortality- even if such a power is not in her domain. Earning loyalty and followers easily, she is extremely loving, kind and patient, valuing life and honor above all else. She has a friendly personality, and a sense of humor- making her easily liked. But she can be arrogant as well, and ruthless. However, she is not foolish in any way- intelligent, calm and collected, she never, ever falls prey to her own emotions, and always acts rationally. Thus she makes a fearsome opponent for her cleverness and power. She openly expresses her goals of teaching all sentient beings to value life and themselves, and make them stronger- but behind this helping of mental growth she might have a hidden agenda... for she considers death her greatest, and only enemy, wishing to destroy or change it forever.


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Exile Profile
Name: Dunaldra
Domain: Sand and Illusions
Height: 5'10
Weight: 125 ibs
Appearance: Dunaldra stands tall at 5'10, for a woman exile. Her skin is darkened, a brown tan like one could out in the sun all day. Her eyes are amber, which gleam and sparkle when the sun hits them just right. Duna's hair is what tends to stand out the most, for it is a long wavy silver hair (which she'll keep back with s sort of golden head band) that shines like starlight. She has a beautiful hourglass shaped figure, which she shows off as much as possible with her clothing. Her clothing is quite colorful, consisting of golds, reds, oranges, and yellows. Her top is cut short to show off her chest and sleeveless, while her arms are adorned with golden bracelets and jewels. Her pants are a loose silken fadric with similar designs to her top, while a long royal red sash is tied around her waist (most of it hangs down and covers up her right leg). Finally, she wears golden slip on shoes, though most people never really look down to see them.
Personality: Dunaldra is, unknowningly, very vain when it comes to herself and her appearance. Even though she does look in the interest of others, her number one priorities are what does she get out of it. Duna can be very compassionate and hardworking to those in her care or close to her. She is also very smart, but she does not show it very often. She tends to not think through her decisions well, sometimes they lead to even worse issues. However, she is only truly at peace when she wanders the deserts, being alone and one with the baren yet beautiful sandy lands.


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Exile Profile
Name: Ratzekiel Epoch Draklamos
Domain: Manipulation/Distortion and Time
Height: 6 feet 7 inches
Weight: about 285 lbs
Appearance: Of course being such a large person tends to be intimidating, but his attire is of the general looking human with long red hair and bright eyes whose color changes frequently enough and seemingly matches his mood. He wears a set of plate armor that is blood red in the main chest, legs and arms and emerald green on the trim. The emblems covering the armor, are gold plated and jewel embed with many different precious stones who's value is not measured in monetary value by him. He distorts his appearance regularly so you can never be sure if someone you know or trust isn't really him in disguise, but generally when dealing with people he prefers to be shown as himself to prove that he does not have to alter himself to accomplish his goals.

Personality: His natural tendency to bend things to his want and will is strange compared to the powers of the other Exiles. Rather then the ability to create out right, his power forces him to use what exists or to steal the basic essence of one object and twist it to fit what he needs it to do. Because of all this he might not be the most powerful outright but he could and would just as willingly pit the others against each other while leeching their power away for his own use.

Immensely charismatic and agreeable, to even the most odd person or Exile he twists people around his finger without making much effort and he would rather have a "puppet king" among the Exiles that he can use to the most of its ability. He is possibly the most neutral person during this conflict next to Craftsman and he loves knowledge because the more he knows the more he can twist and use for his own purposes.


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Name:
Modest

Domain: Patience, Change, Acceptance

Height: 180 Cm

Weight:
70 Kg
Appearance: Modest has no desire to stand out. This is reflected in his very being. A mop of short unruly light brown curls adorn his head, deep brown eyes tinted with a great pain evident which becomes evident in his mannerisms. Small lips enclose a mouth of filed white teeth, a nasty scar running along his angular chin is his most defining feature. Having a general distaste for the flamboyant Modest’s clothes are usually dark earth colours, favouring modest unassuming cuts. His few adornments are a platinum band around one finger and an emerald on a chain about his neck. Almost always with him is a large pack filled with books, rope and other necessities.

Personality: Modest’s most defining trait is as his name suggests, his modesty. He considers himself as something of a good Samaritan helping those who’ve been shunned and teaching those who are willing to learn the finer points of becoming a good person. His insistence of aiding those who are in need extends to his friends just as much as to a stranger he considers himself even handed considering the implications of actions and reactions that he and those around him perform. Although he considers it his duty to advise he will very rarely step in and interfere with others choices. A deep sadness is imbued with his very being, which can become quite apparent to those who become close to the gentle, even handed man.


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Name: Arthogate
Domain: Science And Discovery
Height: (appearing in human form) 6'
Weight: 145 lbs
Appearance: Thin and frail to the naked eye, though to make the unwise mistake of assuming appearance as truth, may reveal his absolute grasp over the physical world, and the sciences surrounding it. In control of the natural elements and laws of science he could appear as anything he wanted, but his mind was so constantly on the thoughts of discovery and logic that he rarely gave time to think of things such as personal upkeep and appearance. Wire rimmed glasses, a thin long, pointy nose and white beard that was unkept and scragly in places, he appeared old, with disheveled hair and wild, sleepless eyes.
Personality: Eccentric and aimated as a young human, arms often flailing about in enthusiasm, he never found greater joy then at the cloud of smoke after a chemical, or physical reaction. Constructs of his discoveries and toys, he hoped, would one day be the forefront to all the worlds progress. One element and law at a time he pressed foreword in his work, working tirelessly; driven to see things through for what they truely were in the logical sense and dissreguarding the emotional as a fleeting thing. If there was a cloud of smoke and a quiet explosion Arthogate's people were probably not far away.


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Name: Khoui (Qu-ei)
Domain:Lies, Deceit, and Betrayal
Height: 6'3"
Weight: 168 lbs
Appearance: His eyes are a dull silver, his clothing as blank and deviod as that of his own domain. Lies may be colorful and full of detail, yet at times the most believeable ones are straight foward blank of the color and dull. A betrayal at its best is never seen.(X)
Personality: His clothing may be dull at at times his expressions may follow the same path. Still he is one to at times be misleading as one would assume. A creature of many faces one can not truly be sure which is the true face, or truly trust thy selfs judgement on his actions. He is not one for a place, yet he will go along with all he must to achieve what he wants.


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Exile Profile
Name: Tyh Gaur [Tie Ga-oohr]
Domain: War and Earth
Height: 6’
Weight: 230 lb
Appearance: Upon his creation, Tyh Gaur took on the form of the humans. He is built strong, muscular, tall; the burning mettle of his grey eyes strikes fear and awe into the hearts of those men that serve him. His tanned, rock-like body is covered only by sandals, a loincloth, a belt; his shoulders and back are draped by the massive hide of the king of the hurkhur beasts: large, ravenous and bloodthirsty beasts, similar to wolves, that dwell in the cold, rocky crags of the mountains and the low vales that they surround. Girded on his belt is his sword, crafted from sky-fallen iron and forged in the fire of his blood.
Personality: In Tyh Gaur and his people, one sees the union of battle frenzy and the order of justice. He is both patient and bloodthirsty; he excels in armed combat and leading his people to victory, but he is also a wise chieftain in knowing restraint and the value of thought. Always these two sides of him conflict, leading some to believe him to be incredibly fickle, others, incredibly untrustworthy, in his shifting moods and opinion. Despite his focus on battle, however, he is not an ignoramus; the focus on order and justice leaves him well-versed in philosophy as well as the art of war. He is, though, eventually a man of action; do not make him wait too long.

Stann
Captain


Stann
Captain

PostPosted: Mon Aug 13, 2007 11:24 am


Growth of the Exile


The ladder looks like this:

Fledgling: 0-199 exp

As a fledgling you are capable of what a more developed soul would call minor feats of power and strength.


-You are nearly impervious to harm, except from other exiles.
-You can guide small amounts of force, but only enough to alter your immediate surroundings.
-You have an accelerated healing ability.
-You can alter your form into anything that you want it to be.
-Your strength and speed are far greater than that of a normal human.
-You can vaguely sense other exiles, particularly when they are nearby.


Adolescent: 200-599 exp

Your mastery over your domain is growing and expanding. You are capable of doing more complicated things with your power.

-You can create matter from nothingness.
-Your powers can extend to as far as your eye can see.
-You can identify an exile on sight.
-You can imbue inanimate objects with life and control them.
-You can control living creatures to an extent in small groups.
-You can create small familiars, such as birds, large insects, etc.
-You can alter your physical form larger than your original size and shape.
-You are incredibly resilient to damage of all sorts.


Developed: 500-1299 exp

You have existed for long enough to know a great many truths. You are learned in your craft and nearly an unstoppable walking force capable of controlling others and changing yourself as you see fit.


-You can create a personalized dimension, however you must enter your dimension through mundane gates that you place in the physical world. You may create as many gates as you like, and in your dimension you are invincible and omnipotent.
-You can create sentient beings that think and act on their own, although they lack souls or real individuality.
-You can alter your shape infinitely into any form or substance you can imagine.
-Your powers extend far beyond what you can see. You can affect areas up to 50 miles away.
-You can transport yourself anywhere on the planet.
-You can dominate hundreds of beings at a time.


Mature: 1300-2899 exp

You have mastered your powers. You are the apex of power. You are almost invincible. You are whatever you want to be.

-You can disappear instantly to your dimension.
-You can follow another exile to their dimension without a gate if you see them disappear.
-Your control over your element is total. Although more potent when you are around, you can control your dominion from anywhere.
-You can create anything that you want in great quantities.
-You can create sentient beings.
-You can dominate minds completely.
-You can create complicated structures and objects in great quantities.
-You can create magical objects and weapons that can imbue mundane creatures with a fraction of your power.


These are the 4 levels that the exile can reach on this planet. As you can see the only thing that will prevent you from destroying the earth is the other exiles keeping you in check. I would not like to imagine a world where only one of you reigned. There is also the rumor of the Fifth level of being. Omnipotence.
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