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1001328
Captain

PostPosted: Tue Aug 14, 2007 6:32 am


The sole purpose of this thread is for the development of the storyline of the RP.


Any information that is posted here should only pertain to the storyline.
PostPosted: Tue Aug 14, 2007 5:12 pm


Gunnery Sgt. Dimitri
Here it goes.

I.Setting:
Fantasy.

II.Ultimate Goals:
Key parts of the Role play.
1.Royal hero kicked from kingdom.
2.While Countries ally, the heroes receive messages from elements speaking to them.
3.Heroes go and free prophet, who informs them of their destiny.
4.Some Mercenaries have a change of heart, creating a civil war on the empire, aiding the Heroes and their kingdoms' alliance.
5.Emperor neutralized/vanquished/defeated[whatever word you prefer]

III.Bridge Goals
Goals taken in between Ultimate Goals.
A.[Heroes]
1.Royal Hero leaves to other kingdom.
2.Other heroes [after elements speak to them] depart to the kingdom the royal hero relocated to.
3.After freeing the prophet, some heroes have disbelief, and try to go back, and let the Allied kingdoms handle this.
4.After being persuaded to continue, the heroes are captured, having their elemental essences extracted from them.
5.After being rescued, some heroes go on a Spec. Ops. to retrieve their elemental essences. While the others, with their new found rebel allies, and the Allied Kingdoms prepare for a final push to the heart of the empire.
6.After the elemental essences are returned, the final assault takes place.
B.[Imperial]
1.Empirial Elementalists lose control over some of their elemental power. The elements then go and speak to the Heroes.
2.Several Imperial Elementalists go to attempt to retrieve their lost elements.
3.After the prophet is freed, the Imperials use the conflict between the heroes as an opportunity to capture them and take their elemental essences.
4. After successfully taking the essences, the Imperials leave to speak to the emperor to inform him of their success.
5.Several mercenaries go missing, as well as a good number of troops. Heroes are rescued.
6.When the empire realizes of what has happened, every possible soldier and elementalist under the empire's control is sent to protect the emperor in the final battle.
C.[Mercenaries]
1. Same as Imperial goals 1-3.
2. After persuading several imperial troops, the mercenaries form a kind of rebel organization, and help break the heroes from their prison.
3. Prepare for the final siege. Now aided by the Allied Kingdoms.
4. With the elements restored to the heroes, they, along with the rebels, and the Allied kingdoms, storm the stronghold.

IV.Powers/abilities
1. I suggest we have 1 element per character.
2. I suggest 2 summons per elementalist. One for air, one for ground[Example: Fire would have Flaming lion[like that girl suggested] and Phoenix.] Each of which is learned over time. I was thinking the 1st one learned when prophet is rescued, second when the elements return to heroes.
3. I suggest heroes must request aid from their elements when attempting to summon/cast.
5. I suggest the Imperials torment and twist their elements to do their bidding. Mercenaries do the same, even after changing allegiance.

V: Parts I need help with.
1.What should the name of the Allied kingdoms be? I'm aiming for 5 kingdoms, Elven kingdom, Human kingdom, dwarven kingdom, kingdom with all races, and another kingdom with whatever race you guys want[that I have forgotten about]. Having all of them beaten around by the empire, having very little resources, and limited troops.
2.Should the rebel organization have a name?






NOW WE EDIT!



Gunnery Sgt. Dimitri


Reno_Tokino

PostPosted: Tue Aug 14, 2007 10:54 pm


Kingdom names:

Allied Kingdoms: Mari Cysti***
Elven: Maesaeloria *
Human/Volacti: Viridis Terra ****
Dwarven:Barazinbar bizar**
Naga/Centaurs: Oral *****

* = Elvish for Serenity
** = Dwarven for RedHorn Valley
*** = Elven for Safe home
**** = Latin for Green Lands
***** = Elvish for Outlands

Rebel name:

Licentia Proeliator = Latin for Freedom Fighters...Lame I know but I tried to be somewhat into it.
PostPosted: Tue Aug 14, 2007 11:00 pm


Those are good. 3nodding

1001328
Captain


Reno_Tokino

PostPosted: Tue Aug 14, 2007 11:04 pm


Meh brain hurts from all the random translator searches....>.>

Was considering just using the Elves to name everything but figured the Dwarves would get pissy. Anyway this is the link to the Elven Translator.

Elven Translator
PostPosted: Wed Aug 15, 2007 11:01 am


Nice! That's pretty cool, though I'm sure we can tweak "Oral" a bit. lol.

Gunnery Sgt. Dimitri


Reno_Tokino

PostPosted: Wed Aug 15, 2007 2:48 pm


Well if you make it Oralaes = Outlanders

Or Shas Thysaer = Black Forest....Which I think is pretty good.
PostPosted: Wed Aug 15, 2007 5:28 pm


2nd one sounds good, but when I think dwarves, I think rocky terrain, some for centaur. Let's just hope our roleplayers don't know how to speak Elvish.

Gunnery Sgt. Dimitri


Reno_Tokino

PostPosted: Thu Aug 16, 2007 7:41 am


I doubt many gaians know how too...>.>
PostPosted: Fri Aug 17, 2007 3:16 am


Shouldn't that go in the THE WORLD thread? But it helped. I'm making maps as we speak. I do like the storyline, but it needs to be a little more flexible! Add in some room for random events and side-stories!

Firoi


Gunnery Sgt. Dimitri

PostPosted: Fri Aug 17, 2007 2:07 pm


Well edit it as you wish, just copy the code so it still looks organized, and put in whatever you want in the corresponding area. Once we're all happy with it, we'll put it on the place mine is at.
PostPosted: Sun Aug 19, 2007 11:40 pm


I see things are running smoothly. Good good. Who are the new people Kuroi? How many? How far have y'all gotten? And, sorry for my absence.

JasperReed


Rampantly Insane

PostPosted: Mon Aug 20, 2007 10:51 am


Well, this is Dimitri's new account. Kuroi is probably at college, so I'll answer for him:

Most of the new people are friends of his who returned to this guild. We've gotten pretty far, the World is one of the things we've fallen a little behind on though, the girl doing the elements had her computer explode, so we're waiting on her for now. Apart from that, Classes are almost done, we need a tie breaker for the races, so if you get the chance to, could you give us your opinion, Reed? Storyline we're a little stuck on, because that's as far as I could get, and we can't think of anything too creative right now.

That's the overview.
PostPosted: Mon Aug 20, 2007 2:33 pm


How many? Count up the members under the guild members tab minus two ( who I still haven't heard from at all ) with one pending ( still haven't gotten a definite answer from her yet ).


We're all doing our best to turn a dusty old guild into a well oiled machine.

1001328
Captain


Rampantly Insane

PostPosted: Mon Aug 20, 2007 4:59 pm


Yes we is.
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