
Model: S.A.25th, 'PuddleJumper'
Class: Heavy assult ground unit
Seats: 1 pilot, 1 mechanic
Height: 30 ft
Wieght: 50 tons (including armor)
Lifting weight: 40 tons
Arament: Mid range support rifel grafted to right arm, lite napalm thrower grafted to left arm, long range pressure-chambered cannon, Anti-air low explosive missile launcher.
Max. Speed: (Sprint speed smile 30 MPH, (leaping speed smile 46 MPH
Optimum speed: 25 MPH
Jump Jet ceiling: (('Puddlejumper' ironicly lacks a jump-jet, this is explained below.)) 10 ft
Other Data: The S.A.25 'puddlejumper' is named due to the fact that it often uses a leaping ability to avoid enemy fire, but it does so without jets. Its stable legs have a charge ring that rotates if energy is passed through it. The motion that the charge ring creates thrusts puddlejumper's legs backward, creating a powerfull leap forward. The cockpit is placed in the lower back parts of the mech, as puddlejumper's armor is thickest there, and most enemy fire is expected to come from the front. The head of the mech is really an oval-shaped orb full of sensors that swivels in the neck socket placed at the front of the mech. More optical sensors are located on the arms, cheast, and heavy weapons on its shoulders to aid in multi-weapon targeting. PuddleJumper's arms fold back along its body if not in use, creating a smaller target for enemy fire, and its versitile hands arecapable of using any spare weaponry that is avalible. The low-explosive missile launcher is puddlejumper's only defence against air-attack (besides jumping out of the way), and cannot fire on targets that are at eye-level or lower.
WARNING: S.A.25th is incredibly vaulnerable to aerial assult.
