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Posted: Fri Aug 24, 2007 4:01 pm
you might want to skip to the meaningful bit of this post... if you were as intellegent as a C compiler, you'd notice the comments. /**/
/************************************************* oh nooes! i started another thread! there must be a rule against thread starting. i declare one if there isnt already. amendment 16.34 to the constitution of this forum.
never heard of the i never game? well, chances are you've heard of 10 fingers or never have i ever...
well, its a nice little drinking game.
no no no. i am not requesting that you underaged internet worshippers get a life and try to befriend older students into buying you drinks... far from it. i hold the internet geek lifestyle in high esteem. i take much pride in it.
i never is a nice little game, even without the drinking part. of course, one might subsitute alcohol with mountain dew, bawls, or wasabi... if one were into that type of thing, but it is not imperative.
so, the game, revised for internet usage, runs pretty self explanatorily. *********************************************************/
skip
skip skip
skip skip skip
ok. here we go. (steelers, here we go) skip
*each player has 10 strikes to begin with *the game terminates when any player uses all his/her strikes. that unfortunate being is then pronounced loser and gets a picture of a rotten egg posted on their profile, unless s/he does not wish it in which case it is up to an assembly to determine a more just punishment. *one strike is used up if the declared statement is not congruous with your personal experience. (see below) *when your turn, declare a statement beginning with "I never". (if you are smart, sober, and wishes to not lose, you would naturally declare a statement that is true in relation to yourself and false in relation to other players.) *the players are stored in an ordered list, with the order determined not by the pseudo random number generator of the C language as originally intended but by the order in which they respond to this first post *all players who are remiss about replying after joining gets a domokun posted on their profile and if a statement is missed, a strike is automatically deducted.
**************************************** first addition to rules: all declarations must be lewd, vulgar, profane, intimate, indecent, controversial, sexual, obscene, or embarrassing in nature, or at least likewise interesting. ****************************************
I am well aware that the amount of active members in this guild that are able to reply at regular intervals might not be sufficient. let us try nevertheless. i have recently been engaged in a similar thread with 5 people participating. it worked out splendidly. (it also only took 2 days to finish the game as it was a rather large forum.) only the statements became really awkward by the end.
first statement (let us start out with a statement less typical of the previously ascribed values): I never kissed (or been kissed by) anyone on the mouth in my life. redface
lord almighty, typing all that was fatiguing. i must say i have been reading too much literature from the late 1700s and early 1800s lately. om... hosh mai eenglihs? orible?
well, im still debating whether or not i should post this now.
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Posted: Sat Aug 25, 2007 1:28 am
i don't want to read all that (and understand it) so what do i do if i cannot truthfully say what you just did on that first statement there ninja
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Posted: Sun Aug 26, 2007 5:28 pm
Colonel Mcmuffin i don't want to read all that (and understand it) so what do i do if i cannot truthfully say what you just did on that first statement there ninja thou must pretend to be drunk, and when thou art drunk, thou wilst be able to say anything. but come on, that was just one page! i had to read many volumes written in such bombastic pompous language! ninja
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Posted: Sun Aug 26, 2007 10:10 pm
it all just looks too complicated
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Posted: Tue Aug 28, 2007 3:59 pm
Colonel Mcmuffin it all just looks too complicated but you have played i never before so you neednt read it.
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Posted: Tue Oct 16, 2007 5:08 am
I got distracted by the poll question >_>
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Posted: Tue Oct 30, 2007 2:01 pm
and to clarify, setsuntamew = zekkushion.
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Posted: Thu Nov 01, 2007 2:17 am
blacksheepmails and to clarify, setsuntamew = zekkushion. clarify? aren't you only making things more difficult?
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Posted: Thu Nov 01, 2007 7:26 am
Colonel Mcmuffin blacksheepmails and to clarify, setsuntamew = zekkushion. clarify? aren't you only making things more difficult? im just good at that. but setsuntamew (mentioned in the poll) was hacked and that user became the current zekkusion. that made it even more confusing, didnt it? im bad with the whole language thing.
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Posted: Sat Nov 03, 2007 11:13 am
blacksheepmails Colonel Mcmuffin blacksheepmails and to clarify, setsuntamew = zekkushion. clarify? aren't you only making things more difficult? im just good at that. but setsuntamew (mentioned in the poll) was hacked and that user became the current zekkusion. that made it even more confusing, didnt it? im bad with the whole language thing. oh, i get it now... i get things ninja
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