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Razz-Berry 9
Captain

PostPosted: Sat Sep 15, 2007 3:11 am


Quote:

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The one in blue is Popo. The one in pink is Nana. And the two of them get along great! ...I think.

These two move as a pair, with Nana automatically following along. There’s safety in numbers—protect and be protected!

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Quote:

Play a little and you’ll soon find this out for yourself, but here’s some advice—when fighting as the Ice Climbers, making sure your partner, Nana, stays alive is key.

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Your attacks suffer when you’re alone...

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But together you’ll hit harder and score multiple hits!

The difference is even more dramatic when performing special moves.

Standard Special Move: Ice Shot

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Popo fires off a lone chunk of ice that sliiides away.

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With Nana by your side, your attack is doubled!

With two shots you can relax, safe in the knowledge that you don’t need to worry about your attack being reflected, since one projectile will cancel out the other upon being repelled.

This will be a constant source of headaches to your opponent.

Side Special Move: Squall Hammer

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Popo spins around and around. It’s not useless or anything...

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But this is much better!

You can also rapidly press the special-move button to rise higher into the air while doing this move, a secondary function whose rate of ascent is also improved when you perform this move with both climbers.

Up Special Move: Belay

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Popo’s just going through the motions here. He probably had to work out a kink in his shoulder.

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When you use Belay with two climbers, they perform a feat that leaves you dazzled at the depths of their friendship!

Belay has virtually no effect when performed alone. This is a real example of how you’ll need both climbers for success.

Down Special Move: Blizzard

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This short-range projectile move freezes the enemy.

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But with the two climbers together, you’re guarded from both sides!

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Use it in the air and both climbers will face the same direction for double the power!

Following up a small jump with a midair blizzard can come in pretty handy.

So playing Ice Climbers boils down to Nana. It’s all about Nana.

Like a team of skilled mountain climbers striving to reach the peak, you must honor and cherish the bond that binds you with your teammate as you fight together.

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Ahem... And let’s overlook our friend’s occasional impulse to wander off, shall we?
PostPosted: Mon Sep 24, 2007 4:02 pm


The Ice Climbers cometh!

The biggest Questions surrounding these two is if Wobbling makes a return and if de-syncing is changed from the last game

IceStormV1
Crew


Rangifer Tarandus

Aged Citizen

PostPosted: Sun Dec 30, 2007 8:28 pm


.'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-..'.~*~.'~*-.
The cutest characters and I rock with 'em. >D

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$ @ # ! * # ! & $ ! -----------------------& :B Cannibal ConWe
PostPosted: Wed Jan 02, 2008 11:23 am


ICE-CLIMBERS R BETTER THEN EVER!!!! ^_^ i just Hope they have Better Colors as Black,Orange,Silver,Platnum^^ Maybe Even Camo Too! rofl rofl rofl  

CHAOS WAJIN


tiko0

PostPosted: Fri Jan 11, 2008 6:23 pm


they are so graT blaugh
Vendesdelca Musto Fende rolled 2 6-sided dice: 4, 2 Total: 6 (2-12)
PostPosted: Tue Jan 15, 2008 4:07 pm


I just LOOVE the Ice Climbers! There fun to annoy my brother with.

Vendesdelca Musto Fende


Leprechaun Taint

PostPosted: Tue Jan 15, 2008 6:18 pm


They are my best characters that I play with and I was worried if they'd return or not! 4laugh
PostPosted: Tue Jan 22, 2008 8:16 am


Ice Climbers are so easy to fight against i hope they can't get desynced as easily.

Altairno


IceStormV1
Crew

PostPosted: Tue Feb 12, 2008 11:18 am


Ice Climber Mains rejoice.

http://www.youtube.com/watch?v=RwwJoMFGlZc&feature=related

I already posted this in the glitches thread, but I wanted to post it here too. The Ice Climbers can still chaingrab via de-synch. It should be to note that someone could probebly escape from the grabs shown in the video, but if we are able to speed up the grabs (like in melee) they may be un-escapable.
PostPosted: Tue Feb 12, 2008 12:23 pm


I remember a fight I was in in Melee where I was playing as the Ice climbers. I manged to separate my self from Nana on the Temple stage, and while I was just hanging out down below, Nana was up above me kicking the crap out of whoever I was fighting. It was an interesting fight (and I know a lot of you have probably done that, too).

NekkyoMaster


IceStormV1
Crew

PostPosted: Fri Feb 15, 2008 3:47 pm


NekkyoMaster
I remember a fight I was in in Melee where I was playing as the Ice climbers. I manged to separate my self from Nana on the Temple stage, and while I was just hanging out down below, Nana was up above me kicking the crap out of whoever I was fighting. It was an interesting fight (and I know a lot of you have probably done that, too).


The power of the de-sync. Learn it. Use it. Love it.
PostPosted: Fri Feb 15, 2008 4:59 pm


IceStormV1
NekkyoMaster
I remember a fight I was in in Melee where I was playing as the Ice climbers. I manged to separate my self from Nana on the Temple stage, and while I was just hanging out down below, Nana was up above me kicking the crap out of whoever I was fighting. It was an interesting fight (and I know a lot of you have probably done that, too).


The power of the de-sync. Learn it. Use it. Love it.

Problem is, I don't remember how I did it xp It was completely on accident.

NekkyoMaster


Altairno

PostPosted: Fri Feb 15, 2008 5:58 pm


It's pretty easy to beat them, just get between them and start beating on Nana then KO her and Popo is easy pickings after that.
PostPosted: Sat Feb 16, 2008 8:56 am


I could do pretty well with just Popo, but its much harder without that second mallet smashing someone's face in. I like it when people focus on Nana first, it means I won't be taking much damage until after she dies, and though I won't be as effective, I usually live much longer to make up for the that fact.

Arteia

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