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Razz-Berry 9
Captain

PostPosted: Wed Sep 19, 2007 11:04 am


Quote:

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Just like Link, Zelda’s design has also changed.
She has a slightly more subdued color scheme.

Her movement capabilities are not that good, but her magic adds power to her physical attacks. There’s a reason why her hands and feet glow, after all.

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Quote:




Standard Special Move: Nayru’s Love

Some sort of crystal forms on Zelda’s sides and revolves around her, shielding her body. It won’t last as long in the air as it does on the ground, so be careful.

The crystal is like a deflector shield. Projectile weapons will bounce off it.

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Use it quick and watch it work!

Side Special Move: Din’s Fire

A short burst of flame... Uh, but it’s not too powerful...

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Pop!

See, you can’t just use Din’s Fire like that.

First, you have to hold the special-move button and store up flame energy. Next, you have to remember to aim the flame by tilting up and down. Once you’ve stored up enough energy, Din’s Fire is unrivaled!

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If you use it right, you can hit opponents even at this range!

If you’re the target of this special move, you can learn the timing of the explosion pretty easily. Get in the air and perform a midair dodge (use the shield button while in the air) to try to dodge the attack.

Up Special Move: Farore’s Wind

This special move can be used for evasion and to get back to solid ground. You’ll fly in the direction you tilt the Control Stick at the moment Zelda disappears.

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Now tilt the Control Stick in the direction you want to go.

You can go to the side, up or down. It moves you quite a long way, and may be quicker than running. I think you’ll be using this move a lot in The Subspace Emissary.

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Whoa! You might not always make it to a safe landing, so be careful!
PostPosted: Wed Oct 10, 2007 11:14 pm


I hope Zelda's attacks are not like the ones in Melee, because they only do a large smash when it counters a nother attack.

ox_Melisa_xo


BankaiNinja

PostPosted: Tue Nov 13, 2007 9:39 am


-K-Namine-H-
I hope Zelda's attacks are not like the ones in Melee, because they only do a large smash when it counters a nother attack.
i prefer sheik and i hope zelda has a sheik transformation move.
PostPosted: Tue Nov 13, 2007 6:04 pm


Shiek has already been confirmed to being in Brawl and, despite people's continuing self-denial of her presence in the game, she's 99% guaranteed to still be Zelda's Transformation Move. (The counter-idea, even if it's silly, is that Shiek will be an assist trophy.)

Talwar126
Vice Captain


RegalBuster

PostPosted: Thu Nov 29, 2007 9:20 am


Talwar126
Shiek has already been confirmed to being in Brawl and, despite people's continuing self-denial of her presence in the game, she's 99% guaranteed to still be Zelda's Transformation Move. (The counter-idea, even if it's silly, is that Shiek will be an assist trophy.)

You don't know that for sure.
PostPosted: Thu Nov 29, 2007 3:36 pm


Actually, I do.

Quote:
GI: Have you been consulted at all for the usage of Link or Sheik or Ganondorf for Smash Bros. Brawl?

Aonuma: I’ve been working with Sakurai for a very long time with this new Smash Bros., because the Wii came out and when discussion for a new Smash Bros. took place nobody could think of anyone other than Sakurai working on it. He was kind of the default, and I was very happy to hear that he would be working on it. Actually, my designers did work on the designs for Sheik and Link and Ganondorf. So they submitted the initial designs, and so it would fit in the Smash Bros. Brawl environment, they’ve had to tweak some of the designs. But Sakurai has brought those altered designs to NCL. We’re working very closely with the team of Smash Bros. Brawl to make sure the characters look their best.


Source: GameInformer

So yeah...

Talwar126
Vice Captain


RegalBuster

PostPosted: Thu Nov 29, 2007 7:19 pm


Ok, you can't truly say there in until there shown on dojo but it seems like they may return.
PostPosted: Thu Nov 29, 2007 9:07 pm


hmm so she is coming back!!! yay my favorite one!!!

Tokymo


CHAOS WAJIN

PostPosted: Wed Jan 02, 2008 12:11 pm


MAN'O'MAN NEW ZELDA'S IMAGE'S R HOT&SPICEY!!!!!! WOOOOOOO!!!!  
PostPosted: Fri Jan 04, 2008 9:37 pm


...would you mind not spamming?

Altairno


tiko0

PostPosted: Fri Jan 11, 2008 6:28 pm


my love heart

but why isn't any more info about her yet emo
PostPosted: Fri Jan 11, 2008 6:47 pm


She's likely to get her update on moves this week.

Altairno


Leprechaun Taint

PostPosted: Tue Jan 15, 2008 2:26 pm


xXxBusterxXx
She's likely to get her update on moves this week.


I sure hope she does (they're problably leaving of her moves because her special down move is problably sheik and for some reason it seems like they don't like posting new characters! But still it could be her final smash, like Samus. Or it could be her move and her final smash!)
PostPosted: Mon Feb 04, 2008 10:39 pm


Number of jumps: 2
Wall Hop: No
Wall Cling: No
Gliding: No
Crawling: No
Weight: Light
Speed: Normal
Best 3 (Percentage needed to KO with given attack, lower is better.)
Arial Forward or Back A: 67%
Arial Up A: 81%
Side A: 104%


Here are some examples for comparison:
Source: http://brawlcentral.com/

Fox
Up Smash A: 93%
Side Smash A: 123%
Arial Back A: 125%

Bowser
Side Smash A: 80%
Ariel Up A: 87%
Down B: 94%

Diddy Kong
Side Smash A: 127%
Down Smash A: 129%
Arial Forward A: 142%

Sheik
Up Smash A: 89%
Up B: 132%
Side Smash A: 142%

Altairno


Arteia

PostPosted: Wed Feb 13, 2008 8:14 am


I'm hoping she will be able to hold her own, and not get overshadowed by Sheik again.

http://youtube.com/watch?v=ebn3KCNgBvM

Here pretty much the best video I could find featuring Zelda. The players aren't very good but you get to see her actually do stuff. It seems Din's Fire seems a little better, but the player overuses it. Theres no projectiles, which is a bummer because I really wanted to see her reflect something.

Not a whole lot seems to have changed, but three things that really caught my attention were:

At the 00:34 mark: What is that tumble? She didn't take any damage from the hit, but she lands on her butt...

At the 00:48 mark: Is that a meteor smash? Awesome, because her last aerial down move was really weak. Seems much better.

At the 00:56 mark: Awesome, Farore's Wind now does damage when you reappear instead of just when you disappear.
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