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Scythe01

PostPosted: Wed Sep 26, 2007 8:14 pm


hey guys, sorry about being inactive, been busy with Medal of Honer Airborn and now Halo 3(beat it in 8 hours) I should be getting on more now that ive ran out of things to do on both, Really need to get Xbox life and find a nice way to hook it up to the net --...

Anyway, Ill be adding again and inviting more people to join fairly soon.



Edit: And yes, my sig is aimed in the direction of AT3
PostPosted: Wed Sep 26, 2007 10:01 pm


Nice to see you're back on one of your purpose/goal lines. As we discussed earlier - the old marketplace is gone and Gaians are just letting the new one take over. I find I'm selling fewer items because of the way it's set up. The idea of paying out 2% makes it almost better to resell what you can back to the stores or hit the towns and set up trades and not even bother with the marketplace.

I found myself getting somewhat bored with Gaia lately and have gone to other games on the net instead of on Gaia. Considering my daughter and I were spending $50 each month for the monthly collectibles, not being on the site could cut out this revenue. I wonder how many others are not as excited with Gaia as they used to be?

This would be an interesting question to pose - don't you think?

CrandiBerry


Scythe01

PostPosted: Thu Sep 27, 2007 9:45 am


Hmm, You and sis should try putting some of that money in to a DF account since you both seem to enjoy it.

As for gaia, I think its in its death spiral.
Every thing is changing and every one is getting upset with it while the staff dont seem to care at all, they just want to move on and make something else. Its like they are bored out of their minds so they just make up things to do.
PostPosted: Thu Sep 27, 2007 4:03 pm


You never know - we may end up doing that. I truly dislike the way the members viewpoints seem to be unimportant to the Gaian gods. When something isn't broken, you don't fix it - is an old and successful management policy. Gaian exec's don't seem to fix what's broken. Instead, they keep trying to build a better "mousetrap."

The one thing about Gaia is the number of people you can meet and become friends with. I know there are other internet sites, but not any that have the "fantasy" attraction this one does.

CrandiBerry


Mythspeak

PostPosted: Thu Sep 27, 2007 9:38 pm


Scythe01
As for gaia, I think its in its death spiral.
Every thing is changing and every one is getting upset with it while the staff dont seem to care at all, they just want to move on and make something else. Its like they are bored out of their minds so they just make up things to do.


I think they're taking the AOL approach to web business. Lanzer claims gaia doesn't make a profit (which i just don't believe unless they're spending all net gains on servers.) Anyone running a business would want that to change. The first step would be to lure new users. Who cares if you alienate older users as long as new ones out pace the rate in which old ones leave. Once you get user rates to increase dramatically (since mid 06 Gaia went from about 3.5 million users to around 9.4 million today.) Since inactive accounts aren't deleted your user number base is inflated dramatically. You take these numbers to an ad agency and sell ad space. New members also mean more new donations each month. But wait, what about people leaving? Even new members won't stay here all the time nor donate regularly. That's where advertising your own website and creating new account incentives comes in. More numbers means more profit...as long as you can deliver the goods.

Here's where Gaia messed up though - Monthly Collectibles. How? It's simple, new members join and realize they can't gt older MCs due to high cost so they either complain or leave. This can't be allowed to happen. So Gaia imposes a 2% fee with promises that it will decrease MCs prices over time. Obviously this won't happen given the amount of gold generated daily but it doesn't need to happen, they just need to make Gaians believe it will happen to placate them into staying. An added benefit is that now a class system is promoted based on date joined coupled with time spent earning gold. Without the marketplace users can't gain gold faster than rare items appreciate. Gaia just created a need for people to donate. The problem with all of this is that the average Gaian isn't going to spend $1000 or more to get a Devil's tail unless they're wealthy or obsessed. This greatly reduces how many people will buy their way out of their caste by using real world money. The next problem is that even if the fee did what they claim it will (which it can't) it would take years to drop the price of MCs. At best it will drop the price of new MCs in a few months. People aren't patient and won't stick around in hopes prices eventually fall. Those that do stick around will soon realize the fee isn't helping them, in fact it's now making it harder to sell common items at a decent price.

In the end this fee will be moot in one way or another. I don't expect them to take it away unless people stop donating though. They just don't have any incentive to do so otherwise.
PostPosted: Fri Sep 28, 2007 8:57 am


You show a lot of insight here. I hadn't looked at it to the depth you have, but I can't say I disagree with any of your opinions. Gaia will probably survive - with or without us. It will take a long time to go through the entire world population. But good business people don't waste existing customers as they are the greatest resource a business can have. Who in the executive strata doesn't get that?

CrandiBerry


Angelic_Diablo_666

PostPosted: Sat Oct 20, 2007 10:06 am


Welcome back Sycthe.
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