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Shadow Moses Island

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Talwar126
Vice Captain

PostPosted: Tue Oct 02, 2007 7:14 am


Quote:

This stage recreates the structure in front of the helipad on Shadow Moses Island.

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High walls on the left and right?!

Walls tower over the stage on the left and right, giving it a caged death-match feel.

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The searchlight spots someone, and the"!" icon appears!

You can destroy the walls on the left and right with attacks. Those who aren’t skilled at launching foes upward may want to be proactive about attacking them.

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The walls come tumbling down.

Oh, and occasionally a Metal Gear will appear from the background.

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Metal Gear REX!

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Metal Gear RAY!

Apparently one other kind appears, too. It’s supposedly a slightly newer model.

On this stage, Snake communicates with his team to learn the key characteristics of his rivals... Whoa... Seriously?

We’ve intercepted some of these communications and we’re delivering those to you now.

*See Smashbros.com for Videos of "Communications"*
PostPosted: Tue Oct 02, 2007 11:05 am


This stage looks very Impressive. =)

Razz-Berry 9
Captain


IceStormV1
Crew

PostPosted: Tue Oct 02, 2007 11:25 am


This stage is made of good and win.

Also, those communications were better then the actual stage. The ZSS and Yoshi ones were hilarious.
PostPosted: Thu Oct 25, 2007 1:21 pm


Looks like a wicked level, true to MGS style

LeeStar1988


Altairno

PostPosted: Fri Jan 11, 2008 6:46 am


This one seems fun but i wonder if the videos of Snake with Otacon, Mei Ling, etc. will only happen at the start or randomly?
PostPosted: Wed Jan 23, 2008 6:07 pm


heey

i like the exclaim that appears when the light hit you mrgreen

tiko0


Leprechaun Taint

PostPosted: Thu Jan 24, 2008 2:52 pm


Woah... love how you can break the walls... so realistic.
PostPosted: Tue Feb 05, 2008 8:33 am


It's weird how you start with this level but you have to unlock Snake.

Altairno


Vucas

Timid Shapeshifter

PostPosted: Tue Feb 05, 2008 8:19 pm


Super Smash Brothers...


That is kind of weird...


BBBBRRRRAAAWWWWWWWLLLLLL!!!!!!!!!!
PostPosted: Wed Feb 06, 2008 8:56 pm


I found this out.

Spoilers
Quote:
Play on this course 10 times to unlock Snake.

Altairno


Talwar126
Vice Captain

PostPosted: Tue Apr 08, 2008 6:20 am


Yeah, so Shadow Moses Island and walls in general are completely broken in Brawl. There are many infinite combos that can be set up using them, the Falco Stun Laser Trap isn't the only one.

I was messing around yesterday with my roommate and found out that there are at least three other infinite combos and a fourth extremely painful combo:

Fox Shine - Just use it on an opponent standing near a wall. Repeat until they are in death range.
King Dedede Down Throw - This is the easiest. Anyone within one person's length of the wall can be grabbed, Down Thrown, and then repeated until crying.
Bowser Back Throw - This requires proper spacing away from the wall, about three Bowser lengths. Grab then, Back throw them to the wall, and catch them when they bounce back. I'm not sure if this can be controlled out of but I'm sure that a good player can just chase his opponent while they try to move out of it.
Ike Forward Throw - This damages the wall and will break it, but not before you're grab-throw cycle does +100% to your opponent.


I'm sure there are plenty of others, but it's just ridiculous. Enough to ban the level from tourney play...
PostPosted: Tue Apr 08, 2008 8:15 am


i hate those infinite combos.

Altairno

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