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PostPosted: Fri Oct 26, 2007 4:35 am


<~[Alta Oron Sondus Kameela]~>


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Welcome one and all to Ability no Jutsu. Please do not ask about the name. I have simply been reading to much Naruto lately. If you have a suggestion for the name of the thread do say so. This thread is to help any Final Fantasy Tactics Advance player with the many abilities out there in the big wide world of Ivalice.

I'm sorry that this list took me so long to create(It's still not finished D;). Hopefully I will be able to get Moogle, Bangaa, Veira and Nu Mou abilities up soon. After that I plan on adding a where/how to get this ability thing. If you see any mistakes do post and tell me much much thanks to anyone who does that. Even if it is a small spelling or grammar mistake.


Table of contents:
1. Introduction
2. Rules
3. Updates
4. Sweet and Sour
5. FAQs
6. Human
- Soldier
- Paladin
- Fighter
- Thief
- Ninja
- White
- Black
- Illusionist
- Blue Mage
- Archer
- Hunter
7. Moogle [Under Construction]
8. Bangaa [Under Construction]
9. Veira [Under Construction]
10. Nu Mou [Under Construction]


<~[Alta Oron Sondus Kameela]~>
 
PostPosted: Fri Oct 26, 2007 4:38 am


<~[Alta Oron Sondus Kameela]~>


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1. Obey the Gaian ToS at all times.
2. Do not go making posts telling me how useless this thread is. Just leave and don't come back.
3. Don't be an overall jerk. Or do anything clearly stupid.
4. I don't expect you to type in complete literacy but please try to make an effort. "plz help me" is okay but "j00 G1V3 h3p n4000 p10xz0rz" Is not accepted.
5. Please do not quote any of the first nine posts. Any quotes will be deleted without warning.
6. I can't think of anything else right now but these rules are subject to change by me without prior warning.


<~[Alta Oron Sondus Kameela]~>
 

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PostPosted: Fri Oct 26, 2007 4:39 am


<~[Alta Oron Sondus Kameela]~>


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18th October 'Oh Seven - Thread born. Human abilities posted.

<~[Alta Oron Sondus Kameela]~>
 
PostPosted: Fri Oct 26, 2007 4:40 am


<~[Alta Oron Sondus Kameela]~>


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This is for people who are nice and help me
My little brother for pointing out spelling mistakes.

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This is for people who aren't and don't
None yet. ;D

<~[Alta Oron Sondus Kameela]~>
 

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PostPosted: Fri Oct 26, 2007 4:41 am


<~[Alta Oron Sondus Kameela]~>


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None yet. So start asking.

<~[Alta Oron Sondus Kameela]~>
 
PostPosted: Fri Oct 26, 2007 4:42 am


<~[Alta Oron Sondus Kameela]~>


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SOLDIER - BATTLE TECH
First Aid: Heals a small amount of hitpoints and removes status alignments
Type: Action
Range: 0 (yourself)
AOE: Targeted square
Element: None
MP Cost: 0
Powerbreak: Weakens the attack points of target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Mindbreak: Weakens the magic power of the target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Magicbreak: Damages MP
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Speedbreak: Lowers the speed of the target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Mug: Damages target and steals small amount of gil
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Provoke: Inflicts beserk on an enemy
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost:0
Sensor: Detects hidden items (What does this actually do?)
Type: Action
Range: 1-4
AOE: Targeted square
Element: None
MP Cost: 0
Monkey Grip: Allows you to hold a two handed weapon in one hand letting you use a shield
Type: Support
Shieldbearer: Allows you to use a shield regardless of job.
Type: Support
Combat Combo: Never miss attack used by soldiers
Type: Combo
Range: Weapon range


PALADIN - CHIVALRY
Nurse: Heals a small amount of hitpoints and removes status alignments
Type: Action
Range: 0 (yourself)
AOE: Targeted square and adjacent squares
Element:None
MP Cost: 0
Defense: Raises DEF and RES for one turn
Type: Action
Range: 0 (yourself)
AOE: Targeted square
Element: None
MP Cost: 0
Cover: Protects target for one turn
Type: Action
Range: 1-4
AOE: Targeted square
Element: None
MP Cost: 0
Subdue: Deals weak damage to the target
Type:Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Drop Weapon: Disarms the target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Parley: Convinces the target to leave the battlefield
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Saint Cross: Deals holy damage to targets surrounding you
Type: Action
Range: 0 (yourself)
AOE: Squares adjacenct to you
Element: Holy
MP Cost: 24
Holy Blade: Deals holy damage to target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: Holy
MP Cost: 32
Reflex: Evades a regular attack
Type: Reaction
Weapon Def +: Increases weapon defence
Type: Support
Knight Combo: Never miss attack used by paladins
Type: Combo
Range: Weapon range


FIGHTER - FIGHTER TECH
Rush: Deals knockback damage pushing the target back one square
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Wild Swing: Damages targets surrounding you
Type: Action
Range: 1
AOE: Squares adjacent to you
Element: None
MP Cost: 0
Beatdown: Strong but low hitrate
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Blitz: Weak but high hitrate
Type: Action
Range: Weapon range
AOE: Targeted square
Element: None
MP Cost: 0
Air Render: Long range damage
Type: Action
Range: 1-3
AOE: Targeted square
Element: None
MP Cost: 0
Far Fist: Long range damage
Type: Action
Range: 1-4
AOE: Targeted square and adjacent squares
Element: None
MP Cost: 0
Air Blast: Attacks with air
Type: Action
Range: 1
AOE: "T"
Element: None
MP Cost: 0
Backdraft: Self damaging attack
Type: Action
Range: 1
AOE: Targeted square
Element: Fire
MP Cost: 0
Bonecrusher: Counters with 1.5x damage after taking weapon
damage
Type: Reaction
Strikeback: Dodge and counter, does not work against Action
abilities
Type: Reaction
Doublehand: Allows you to wield one-handed weapons in two hands
and improves ATK
Type: Support
Fight Combo: Never miss attack used by fighters
Type: Combo
Range: Weapon Range


THIEF - STEAL
Steal Armor: Steals target's armor
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Shield: Steals target's sheild
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Access.: Steals target's accessory excluding shoes
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Helm: Steals target's helmet
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Weapon: Steals target's weapon
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Gil: Steals target's gil
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Exp: Steals target's experience points
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal JP: Steals target's judge points
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Steal Ability: Steals target's learnable ability
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 0
Counter: Counters an enemy attack
Type: Reaction
Maintenance: Prevents items being stolen or damaged
Type: Support
Theif Combo: Never miss attack used by thieves
Type: Combo
Range: Weapon range


NINJA - NINJA SKILL
Throw: Throw stocked weapon
Type: Action
Range: 1-4
AOE: Targeted square
Element: None
MP Cost: 0
Wood Veil: Small damage and inflicts immobilize
Type: Action
Range: 1-4
AOE: Targeted square
Element:
MP Cost: 4
Fire Veil: Small damage and inflicts confusion
Type: Action
Range: 1-4
AOE: Targeted square
Element: Fire
MP Cost: 4
Earth Veil: Small damage and inflicts slow
Type: Action
Range: 1-4
AOE: Targeted square
Element: Earth
MP Cost: 4
Metal Veil: Small damage and inflicts darkness
Type: Action
Range: 1-4
AOE: Targeted square
Element: None
MP Cost: 4
Water Veil: Small damage and inflicts silence
Type: Action
Range: 1-4
AOE: Targeted square
Element: Water
MP Cost: 4
Unspell: Nullifys status enhancements, good or bad.
Type: Action
Range: 0-1
AOE: Targeted square
Element: None
MP Cost: 4
Oblivion: Inflicts addle
Type: Action
Range: 1
AOE: Targeted square
Element:None
MP Cost: 4
Auto Haste: Casts haste when on critical HP
Type: Reaction
Double Sword: Enables the use of two single handed weapons
Type: Support
Ninja Combo: Never miss attack used by ninjas
Type: Combo
Range: Weapon range


WHITE MAGE - WHITE MAGIC
Cure: Level 1 healing spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 6
Cura: Level 2 healing spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 10
Curaga: Level 3 heaing spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 16
Esuna: Cures all status problems
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 18
Life: Revives KO'd unit to half health
Type: Action
Range: 0-4
AOE: Targeted square
Element: Holy
MP Cost: 10
Full-Life: Revives KO'd unit to full health
Type: Action
Range: 0-4
AOE: Targeted square
Element: Holy
MP Cost: 20
Auto-Life:
Type: Action
Range: 0-4
AOE: Targeted square
Element: Holy
MP Cost: 16
Shell: Increases target's RES
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 6
Protect: Increases target's DEF
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 6
Turbo MP: Doubles MP cost but increases effectiveness and hit
rate
Type: Support
White Combo: Never miss attack for white mages
Type: Combo
Range: Weapon range


BLACK MAGE - BLACK MAGIC
Fire: Level 1 fire spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Fire
MP Cost: 6
Fira: Level 2 fire spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Fire
MP Cost: 12
Firaga: Level 3 fire spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Fire
MP Cost: 24
Thunder: Level 1 lightning spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Lightning
MP Cost: 6
Thundara: Level 2 lightning spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Lightning
MP Cost: 12
Thundaga: Level 3 lightning spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Lightning
MP Cost: 24
Blizzard: Level 1 ice spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Ice
MP Cost: 6
Blizzara: Level 2 ice spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Ice
MP Cost: 12
Blizzaga: Level 3 ice spell
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: Ice
MP Cost: 24
Return Magic: Returns offensive magic spell used on character
Type: Reaction
Geomancy: Reduces enemy elemental resistance by one level
[Absorb>Nullify>Half>Normal>Weak]
Type: Support
Black Combo: Nevermiss attack for black mages
Type: Combo
Range: Weapon range


ILLUSIONIST - PHANTASM SKILL
Prominence: Deals fire damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: Fire
MP Cost: 32
Tempest: Deals lightning damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: Lightning
MP Cost: 32
Freezeblink: Deals ice damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: Ice
MP Cost: 32
Star Cross: Deals non-elemental damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: None
MP Cost: 32
Stardust: Deals non-elemental damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: None
MP Cost: 32
Deluge: Deals water damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: Water
MP Cost: 32
Soil Evidence: Deals earth damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: Earth
MP Cost: 32
Wild Tornado: Deals wind damage to all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: Wind
MP Cost: 32
Absorb MP: Absorbs MP from spells cast on you
Type: Reaction
Half MP: Halves your MP cost but makes your attacks slightly
weaker
Type: Support
Spell Combo: Never miss attack used by illusionists
Type: Combo
Range: Weapon range


BLUE MAGE - BLUE MAGIC
Goblin Punch: Deals random damage
Type: Action
Range: 1
AOE: Targeted square
Element: None
MP Cost: 8
Magic Hammer: Deals MP damage
Type: Action
Range: 1-3
AOE: Targeted square
Element: None
MP Cost: 8
Acid: Inflicts a random status alignment
Type: Action
Range: 1-3
AOE: Targeted square
Element: None
MP Cost: 12
Blowup: Kamikaze attack, deals massive damage to surrounding
enemies
Type: Action
Range: 1
AOE: Adjacent squares
Element: Fire/None (Help please?)
MP Cost: 2
Mighty Guard: Increases DEF and RES
Type: Action
Range: 0-1
AOE: Targeted square
Element: None
MP Cost: 8
Guard-Off: Lowers target DEF and RES
Type: Action
Range: 1
AOE: Targeted square
Element: Fire
MP Cost: 10
Dragon Force: Ups all stats
Type: Action
Range: 0-1
AOE: Targeted square
Element: None
MP Cost: 12
Night: Inflicts sleep status on all enemies
Type: Action
Range: Whole field
AOE: All enemies
Element: None
MP Cost: 24
Twister: Cuts target HP in half
Type: Action
Range: 1-3
AOE: Targeted square and adjacent squares
Element: wind
MP Cost: 20
LV3 Def-less: Reduces the RES and DEF of targets with levels
divisible by three
Type: Action
Range: 0-3
AOE: Targeted square and adjacent squares
Element: none
MP Cost: 12
Matra Magic: Switches target's MP with HP
Type: Action
Range: 1-3
AOE: Targeted square
Element: none
MP Cost: 24
Poison Claw: Damage and poison target
Type: Action
Range: 1
AOE: Targeted square
Element: none
MP Cost: 8
Hastebreak: Slows a target or stops a hasted target.
Type: Action
Range: 1
AOE: Targeted square
Element: none
MP Cost: 12
Bad Breath: Can inflict sleep, poison, darkness, frog and
silence on a target
Type: Action
Range: 1
AOE: Targeted square
Element: none
MP Cost: 20
Stare: Inflicts confusion on a target
Type: Action
Range: 1
AOE: "T"
Element: none
MP Cost: 12
Roulette: Inclicts death on a random target
Type: Action
Range: Whole field
AOE: All targets
Element: none
MP Cost: 20
Drain Touch: Damage and drain HP
Type: Action
Range: 1
AOE: Targeted square
Element: none
MP Cost: 12
LV? Flare: Shadowflares all units which share the same last
digit as the user.
Type: Action
Range: Whole field
AOE: Units which meet the requirements
Element: none
MP Cost: 30
White Wind: Heals HP equal to that of the user
Type: Action
Range: 0-3
AOE: Targeted square and adjacent squares
Element: Holy
MP Cost: 12
Angel Whisper: Heals and bestows auto-life.
Type: Action
Range: 0-3
AOE: Targeted square
Element: holy
MP Cost: 24
Damage > MP: Enemy attacks deal damage to your MP instead of HP
Type: Reaction
Immunity: Gives resistance to some status alignments
Type: Support
Learning: Learn monster attacks used against you
Type: Support
Blue Combo: Never miss attack used by blue mages
Type: Combo
Range: Weapon range


ARCHER - AIM
Boost: Doubles damage on next attack
Type: Action
Range: 0(yourself)
AOE: Targeted square
Element: none
MP Cost: 0
Aim: Legs: Immobilizes target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Aim: Arms: Disables target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Cupid: Inflicts charm on target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Burial: Remove an undead from battle
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Take Aim: Increased hti rate but decreased damage
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Faster: Bypasses reactions
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Blackout: Inflicts darkness on a target
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Block Arrows: Evades all enemy arrow attacks
Type: Reaction
Concentrate: Increases accuracy
Type: Support
Bow Combo: Never miss attack used by archers
Type: Combo
Range: Weapon range


HUNTER - HUNT
Sonic Boom: Deals area damage
Type: Action
Range: 0-4
AOE: Targeted square and adjacent squares
Element: none
MP Cost: 0
Oust: Removes monster from battlefield
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Advice: Ups the critical rate of target
Type: Action
Range: 1
AOE: Targeted square
Element: none
MP Cost: 0
Aim: Vitals: Inflicts a random status alignment
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Hunting: Earns JP
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Addle: Temporarily
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Ultima Shot: Inflicts heavy damage
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 60
Sidewinder: Heavy damage to monsters
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Capture: Sends weakened monster to the monster bank
Type: Action
Range: Weapon range
AOE: Targeted square
Element: none
MP Cost: 0
Auto-Regen: Activates regen once hit
Type: Reaction
Weapon Atk+: Increases weapon damage
Type: Support
Hunt Combo: Never miss attack used by hunters
Type: Combo
Range: Weapon range


<~[Alta Oron Sondus Kameela]~>
 

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x -F a e r i e L o v e- x
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PostPosted: Fri Oct 26, 2007 4:45 am


<~[Alta Oron Sondus Kameela]~>


[Reserved]

<~[Alta Oron Sondus Kameela]~>
 
PostPosted: Fri Oct 26, 2007 4:46 am


<~[Alta Oron Sondus Kameela]~>


[Reserved]

<~[Alta Oron Sondus Kameela]~>
 

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PostPosted: Fri Oct 26, 2007 4:51 am


<~[Alta Oron Sondus Kameela]~>


[Reserved]

<~[Alta Oron Sondus Kameela]~>
 
PostPosted: Fri Oct 26, 2007 4:52 am


<~[Alta Oron Sondus Kameela]~>


[Reserved]

<~[Alta Oron Sondus Kameela]~>
 

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masterkaicannon35

PostPosted: Sun Jun 29, 2008 10:46 am


Here are some things that you miss-spelled.
You spelled ailments alignments on the Soldier First Aid Ability
You spelled ailments alignments on the Paladin Nurse Ability
The Paladin Ability Cover Allows the Paladin to take damage for another character not Protect target for one turn.
For the Ability Weapon Def+ it is spelled Defense not defence
PostPosted: Tue Sep 30, 2008 9:48 am


Suggestion: Could you put what you need to equip for the abilities?

Kym Werelupe

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