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Posted: Sat Dec 08, 2007 8:29 am
Name: Kayastha Palandir Race: Half Elf Align: CG Class: Wizard Level: 9 Deity: Boccob
Str: 14 Dex: 19 Con: 17 Int: 22 Wis: 14 Cha: 13
AC: 16 Init: 4 HP: 52
Fort save: 6 Ref save: 7 Will save: 8
Melee attack: 6 Ranged attack: 8
Melee Weapon: (please include weapon damage, critical information, and special attributes) Quarterstaff +2 BAB: 8, Crit: 19-20, Damage: 1d6 +2
Ranged Weapon: (please include weapon damage, critical information, ranged distance, and special attributes) Light Crossbow +1 BAB: 9, Crit: 19-20, Damage: 1d8 +1, Range: 80ft
Inventory: (please also list how many of something you have.) Bolts (10) (4) Backpack 2lb (1) Bedroll 5lb (1) Blanket 3lb (1) Bottle (2) Caltrops 2lb (20) Candle (10) (1) Chalk (10) (2) Flask (3) (1) Flint/steel (1) Grappling hook 4lb (1) Ink (1) Inkpen (1) Lamp 1lb (1) Mirror (2) Paper (4) Parchment (4) Pot, iron 10lb (1) Pouch, belt 3lb (2) Rations 1lb (5) Rope (50ft) 5lb (1) Sewing needle (1) Vial (2) Waterskin 4lb (2) Acid flask 1lb (2) Alchemist's fire 1lb (3) Smokestick 1lb (1) Spell book 3lb (1) Wand of Missiles (1) (10 charges)
Armor: (please list what armor [this includes shields] that your character is wearing. Include any bonuses and special information) Robes of the Magi Armor bonus +2 Intelligence bous +2
Skills: Concentration: 17 Craft: 7 Decipher Script: 9 Forgery: 7 Intimidate: 3 Knowledge Arcana: 7 Knowledge Planes: 7 Listen: 5 Ride: 6 Search: 11 Sense Motive: 6 Spellcraft: 18 Spot: 7 Swim: 4 Tumble: 6 Use Rope: 6
Feats: brew potion combat casting maximize spell skill focus (Concentration) spell penetration Scribe scroll
Spells: (if applicable. Please also list what the spell does, the bonus/damage time it lasts and how many times per day you can cast it. If it has components, please list those as well.) Prestidigitation Open/Close Silent Portal Dancing Lights
Shield Orb of Fire Identify Magic Missile Burning Hands Summon Monster I
Melf's Acid Arrow Flaming Sphere Glitterdust Daylight Summon Monster II Rope Trick
Flame Arrow Fireball Wind Wall Slow Invisibility Sphere
Minor Globe of Invulnerability Summon Monster IV Evard's Black Tentacles
Animate Dead Passwall
Special Abilities: (please list bonuses abilities give, how many times per day it can be used and damage [if any] that it does) Summon familiar
Background: (if you have one)
Special: (anything else you want to tell me about your character or items)
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Posted: Tue Jan 20, 2009 10:21 pm
Name: Kayastha Palandir Race: Half Elf Align: CG Class: Wizard Level: 3 Deity: Boccob
XP: 6046
Str: 14 [+2] Dex: 18 [+4] Con: 17 [+3] Int: 19 [+4] Wis: 14 [+2] Cha: 13 [+1]
AC: 15 Init: 4 HP: 20 (Damage: 0 )
Fort save: 1 Ref save: 1 Will save: 4
BAB: 2
Melee attack: 4 Ranged attack: 6
Melee Weapon: (please include weapon damage, critical information, and special attributes) Quarterstaff +1 BAB: 5, Crit: 19-20, Damage: 1d6 +1
Ranged Weapon: (please include weapon damage, critical information, ranged distance, and special attributes) Light Crossbow BAB: 6, Crit: 19-20, Damage: 1d8, Range: 80ft
Inventory: (please also list how many of something you have.) Bolts (10) (4) Backpack 2lb (1) Bedroll 5lb (1) Blanket 3lb (1) Bottle (2) Caltrops 2lb (20) Candle (10) (1) Chalk (10) (2) Flask (3) (1) Flint/steel (1) Grappling hook 4lb (1) Ink (1) Inkpen (1) Lamp 1lb (1) Mirror (2) Paper (4) Parchment (4) Pot, iron 10lb (1) Pouch, belt 3lb (2) Rations 1lb (5) Rope (50ft) 5lb (1) Sewing needle (1) Vial (2) Waterskin 4lb (2) Acid flask 1lb (2) Alchemist's fire 1lb (3) Smokestick 1lb (1) Spell book 3lb (1) Mysterious Gem (1) Boots of Heavy Fortification -- Short Sword (1) Half Eaten Rat (1) Unidentified Blob (1) Rat Tails (3) Spikey Metal Bits (4) Potion of Aid (1) Cure Light Wounds (3) Unidentified Scroll (1) Small Ruby (1) Studded Leather Armor (1) -- GP: 20 CP: 14
Armor: (please list what armor [this includes shields] that your character is wearing. Include any bonuses and special information) Robes of the Magi Armor bonus +1
Skills: Alchemy +6, Concentration +10, Bluff +2, Knowledge (Wiz) +6, Spot +3, Listen +3, Search +3, Scry + 8, Spellcraft + 9
Feats: Spell Penetration (+2 bonus to caster level checks for monster SR) Combat Casting (+4 bonus to Concentration checks made while on the defensive) Scribe Scroll
Spells: (if applicable. Please also list what the spell does, the bonus/damage time it lasts and how many times per day you can cast it. If it has components, please list those as well.) Level 0: (spells per day: 5) Ray of Frost (2) Ranged touch attack 1d3 cold damage V,S
Mage Hand (1) Move an object that weighs 5 lbs or less within 15 ft in any direction V,S
Light (2) Duration: 10 min/lvl Makes an object glow in a 20ft radius. V,M
Level 1: (spells per day: 4) Burning Hands (1) 10 ft long semicircle of flames 1d4/level (max 5d4) V,S
Sleep (2) Puts 4HD of creatures into comatose slumber Range: 100ft +10ft / level – 15ft radius burst Duration: 1 min/level, Will negates V,S,M
Level 2: (spells per day: 3) Flaming Sphere (2) 3ft radius burning sphere 2d6 Fire damage Duration: 1 round / level Range: moves 30ft / round, must be within 100 +10 / level feet of the caster V,S,M
Summon Monster II (1) Summons one monster from the 2nd level list or 1d3 of the same type from the level 1 list Duration: 1 round / level Range: 25 ft + 5 ft / 2 levels V,S,F
Special Abilities: (please list bonuses abilities give, how many times per day it can be used and damage [if any] that it does) Summon Familiar
Background: (if you have one)
Special: (anything else you want to tell me about your character or items)
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Posted: Mon Oct 19, 2009 12:12 pm
Name: Imi Shadowbane Race: Elf Align: CG Class: Rogue Level: 1 Deity: Corellon Larethian
Str: 13 Dex: 20 Con: 14 Int: 12 Wis: 12 Cha: 15
HP: 8 AC: 18 Init: +9
Fort save: 2 Ref save: 7 Will save: 1
Base Attack Bonus: 0
Melee attack: +1 Ranged attack: +5
Melee Weapon: (please include weapon damage, critical information, and special attributes) Longsword: 1d8, 19-20 x3
Ranged Weapon: (please include weapon damage, critical information, ranged distance, and special attributes) Composite Longbow: 1d8, 19-20 x3, Range : 110ft
Armor: (please list what armor [this includes shields] that your character is wearing. Include any bonuses and special information) Studded Leather Armor: +3, Max Dex Bonus: +5
Inventory: (please also list how many of something you have.) Backpack Bedroll Blanket Chalk (2) Flask (2) Flint and Steel Lantern - Hooded Oil (1 pint flask) Belt Pouch (2) Rations (7) Rope - Hemp (50ft) Waterskin (2) Sunrod Grappling Hook (2) Caltrops Thieves' Tools Crowbar Spade Explorer's Outfit Chain Lock - Average Lucky rat's foot
Skills: Climb: +3 Decipher Script: +3 Diplomacy: +4 Disable Device: +5 Escape Artist: +7 Gather Information: +4 Hide: +9 Intimidate: +4 Intuit Direction: +3 Listen: +5 Move Silently: +5 Open Lock: +9 Search: +3 Spot: +7 Use Magic Device: +3 Use Rope: +6
Feats: Improved Initatitive
Spells: (if applicable. Please also list what the spell does, the bonus/damage time it lasts and how many times per day you can cast it. If it has components, please list those as well.)
Special Abilities: (please list bonuses abilities give, how many times per day it can be used and damage [if any] that it does) Sneak Attack +1d6
Background: (if you have one)
Special: (anything else you want to tell me about your character or items)
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