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Posted: Fri Dec 28, 2007 12:26 am
For the future Battle amongst fellow players and monsters, we encourage that people try to describe their battle strategies as best they can to us so that we may be ready for the Battle MMO program. (If in the event you can't describe it, draw it out, take a picture, save said picture to your computer, post it on photobucket in your own album, and then use said album on photobucket to pull out the picture into your post.)
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Posted: Mon Jan 07, 2008 8:32 pm
good battle stragiey dont fight mages or rangers they r cheap!!! And fighting a monster or person to high for u run in a circle and hit them every once in a while it really works i swear! xd
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Posted: Wed Jan 09, 2008 3:16 pm
kisueo good battle stragiey dont fight mages or rangers they r cheap!!! And fighting a monster or person to high for u run in a circle and hit them every once in a while it really works i swear! xd Talk about an ameteur move, but he's somewhat right.
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Posted: Thu Jan 10, 2008 6:41 am
TH Bank Mule kisueo good battle stragiey dont fight mages or rangers they r cheap!!! And fighting a monster or person to high for u run in a circle and hit them every once in a while it really works i swear! xd Talk about an ameteur move, but he's somewhat right. yes ameteur move but it works some times
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Posted: Tue Jan 15, 2008 12:12 am
kisueo TH Bank Mule kisueo good battle stragiey dont fight mages or rangers they r cheap!!! And fighting a monster or person to high for u run in a circle and hit them every once in a while it really works i swear! xd Talk about an ameteur move, but he's somewhat right. yes ameteur move but it works some times Yeah SOMEtimes
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Posted: Sat Jan 19, 2008 10:17 am
hey some times is better then....umm no-times!
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Posted: Mon Jan 21, 2008 12:18 pm
Probably best in boss-fights.
Line of tankers in the front of the monster, Behind them a line of archers and mages, Behind them the buffers and healers, both focusing on the tankers,
Additionally weaker-tankers would be used to flank the monster from the sides and from behind.
That way the monster can't escape and is forced into fighting on your terms.
Of course you need to make sure that you are versatile enough for retreat if needed.
So if the line of tankers is breached, the archers etc will retreat back to the edge of their range. The gap left will be fixed up with the flankers. If the group are weakened the archers etc will continue their retreat and the flankers will follow shortly behind.
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Posted: Fri Feb 22, 2008 3:39 pm
This idea is good but the whole archers retreating, archers can tank.
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Posted: Fri Feb 22, 2008 7:14 pm
Thanks BlueRaven, you have come up with a play used very commonly in ancient wars. It's called a Phalanx Formation, and on average, it works with both one massive enemy, and many enemies. So, yet again, thanks.
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