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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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Organization info and FAQ

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FARGORE
Captain

PostPosted: Wed Jan 09, 2008 7:01 pm


+A character can only be part of one organization at a time.

+It is very difficult but possible to leave an organization, leaving is done by a special quest ran by a DM.

+If you leave an organization you can keep your abilities gained while in it but cannot purchase new ones from the old organization (you can continue to invest in abilities that can have multiple points invested since you already know the base ability, kind of like how you don’t have to get a new AP Tamer to get a second CP in it because you already have the ability)

+The special Organization Item cannot be used for creation, traded, sold, or loaned in any fashion. If you should ever leave your Organization, the Item must be returned.

+Your pet is automatically considered to be in the same organization you are in.

+Your pet can buy any abilities that you have available to you when they get CP from a divine ramuna.

+Organization quests count as a quest and give the normal reward of 2 to 3 CP for completion (this means that you can only be in one organization quest or a regular quest at any given time). you can spend the CP gained from organization quests on anything you wish.

+A summon or transformation can have any abilities that the character has available as long as the ability does not require the use of MP or AP.
PostPosted: Tue Jan 15, 2008 8:37 am


When I join an organization can I redistribute my stats to get an ability from said organization?

Catseye Lurea


Master of Gladiators

PostPosted: Tue Jan 15, 2008 8:42 pm


It has been previously ruled, at least unofficially to me, that you can do a major change to your character if you are unsatisfied with it's current set-up, as long as this is not abused. So if you would like to change your character to better fit your Organization, you may do so, once.
PostPosted: Mon Jan 28, 2008 8:07 pm


Are the Organization threads the physical locations of the organizations and members can roleplay there or are they simply a list of stats for joining purposes only? Since these threads arent getting much use at the moment.

Radryn Tiaos


Master of Gladiators

PostPosted: Mon Jan 28, 2008 9:27 pm


Radryn Tiaos
Are the Organization threads the physical locations of the organizations and members can roleplay there or are they simply a list of stats for joining purposes only? Since these threads arent getting much use at the moment.
The first guess. The Organization threads are the physical location of the organization and members can role play there. Alternate sites may become available, such as the Angelic Choir and Children of the Demon site within the Red Dragon Lounge. But for now, these threads will do for any role play specific to the Organization thread.
PostPosted: Wed Feb 06, 2008 5:20 pm


I was wondering if I can get an example for token creation, as provided I have given something to be used as an example.

Emerald Slime [15]
A- 0
D- 0
CD- 0
M- 0
L- 30 (6)
Abilities: Healing x3

White Eulalie


Master of Gladiators

PostPosted: Wed Feb 06, 2008 7:22 pm


Chorin Of Light
I was wondering if I can get an example for token creation, as provided I have given something to be used as an example.

Emerald Slime [15]
A- 0
D- 0
CD- 0
M- 0
L- 30 (6)
Abilities: Healing x3
PM sent to FARGORE for further instructions regarding your question.
PostPosted: Mon Feb 11, 2008 8:28 am


Master of Gladiators
Chorin Of Light
I was wondering if I can get an example for token creation, as provided I have given something to be used as an example.

Emerald Slime [15]
A- 0
D- 0
CD- 0
M- 0
L- 30 (6)
Abilities: Healing x3
PM sent to FARGORE for further instructions regarding your question.
Answer; something along these lines:

Healing Potion x6
Arm Guard x3
5 Days and 1 Charge coin for single use, or
10 Days and 5 Charge coins per Die Charge

Master of Gladiators


Atrus_Legnacra

PostPosted: Fri Mar 14, 2008 2:01 pm


Master of Gladiators
Master of Gladiators
Chorin Of Light
I was wondering if I can get an example for token creation, as provided I have given something to be used as an example.

Emerald Slime [15]
A- 0
D- 0
CD- 0
M- 0
L- 30 (6)
Abilities: Healing x3
PM sent to FARGORE for further instructions regarding your question.
Answer; something along these lines:

Healing Potion x6
Arm Guard x3
5 Days and 1 Charge coin for single use, or
10 Days and 5 Charge coins per Die Charge


that sounds like something even I'd be interested in... what's a die charge?
PostPosted: Fri Mar 14, 2008 3:07 pm


When a resuable token summon dies in a dungeon, the die charge is decreased. If the die charge is at 0, you cannot use the token until you recharge it using charge tokens...

Atleast I think.

random mistakes


Master of Gladiators

PostPosted: Fri Mar 14, 2008 6:16 pm


Die Charge: a token with this type of charge only loses a charge if it dies during combat, suffering no loss of a permanent charge.

For additional information on tokens and their charge types, see the updated FAQ in the System Rules Thread.
PostPosted: Sat Apr 12, 2008 12:35 am


Heres a organization related question kinda. Can you take a token you already have and make it into a die token with a set number of charges? ((Given your a member of the Creators.)) If this were possible what ingredients would be necessary?

Example:
Goblin Patroller Token + (mysterious ingredients/time) -> Goblin Patroller Token (Die c 2/2)

TamrielicKnight


Master of Gladiators

PostPosted: Sat Apr 12, 2008 9:24 am


TamrielicKnight
Heres a organization related question kinda. Can you take a token you already have and make it into a die token with a set number of charges? ((Given your a member of the Creators.)) If this were possible what ingredients would be necessary?

Example:
Goblin Patroller Token + (mysterious ingredients/time) -> Goblin Patroller Token (Die c 2/2)
To Upgrade an existing regular Token to a (c 1/1)= 1 charge coin, Power Up, 1 Elixir of Action, 1 Elixir of Magic, 1 day per 3 CP of Token Creature. For each additional charge, add 1 charge coin, 1 Elixir of Action, and 1 Elixir of Magic, and 3 days, to a maximum of 10 charges.

To upgrade a regular Token to a (Die 1/1)= 1 charge coin, Power Up, Endurance Potion (up to 12 CP Token), or Mist of Armor (13-24 CP Token); and 3 days per 3CP of Token Creature.

To upgrade a Charge Token to a (Die 1/1, replaces all previous charge levels)= Endurance Potion (up to 12 CP Token), or Mist of Armor (13-24 CP Token); and 2 days per 3CP of Token Creature.

To add additional Die charges to an existing Die charge Token= ((1 charge coin, Elixir of Action, Elixir of Magic, Power Up, Endurance Potion (up to 12 CP Token), or Mist of Armor (13-24 CP Token); and 5 days per 3CP of Token Creature)) per charge, to a maximum of 5 charges.
PostPosted: Mon Jul 07, 2008 6:54 pm


Heres a puzzling question I've been mulling, what ingredients go into potions, like a health potion or a potion of action so on and so forth. Seems like you'd need items smaller than those things.

TamrielicKnight

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