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Posted: Thu Jan 17, 2008 3:09 am
Okay, I know this game's old (a bit newer than Diablo 2, not by much) but it's still quite addictive to me.
The key with this one is that, unlike other, newer RPGs (Oblivion, for example. No, I'm not dissing Oblivion, just listen to what I'll say,) is that the game could be modded quite easily. Now, don't be n00b and confuse modding with godmodding. Modding is adding stuff to the game itself, or modifying the game's parameters via a file with an extension the game recognizes as part of it. In games like Diablo 2, Dungeon Siege/2 or Unreal Tournament, the real fun with the game starts once you are done with them and want to try something new. Then you find the mods, and... You're hooked.
I mean, for Dungeon Siege, you've got Star Wars mods (which are lame since the weapons are too fast and powerful, making the game too easy,) Dragon Ball mods, some assorted mods to add inventory space or make monsters respawn or even raise the difficulty (there's not such thing as "this game's too hard" for me,) or my favorite of all: Cat Mansion.
There's nothing like seeing a schoolgirl-catgirl warrior girl beating the living crap out of a massive dragon... With a paper fan. Or being able to throw plates at your enemy.
But the fun doesn't stop there. You can always get bored of the normal maps (the game only had two very large maps, after all, took twelve and twenty hours to beat them, respectively,) and want to face new challenges... Well, you can also create your own maps (takes weeks,) or download those other players created.
The only thing missing nowadays as far as DS goes, is the multiplayer online mode. But DS's online mode was more of a nuissance than a feature to me, as it was plagued with cheaters and godmodders.
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Posted: Wed Jul 30, 2008 2:26 pm
I still have that game, it's still fun. If i get bored with the game itself i just download a new mod and have fun. Although my mom is getting worried that i trash talk to npcs.
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Posted: Wed Jul 30, 2008 5:41 pm
Dungeon Siege 2 really went out there with mods after a while... Started off boring, but nowadays... I've moved on to DS 2 and I'm going to stay there until Diablo 3 shows its ugly kick-a** nose at last.
DS2's key victory point over other RPGs? Dual-able classes (Melee/Nature and Ranged/Combat for Broken World, but there's mods to add other dual classes.)
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Posted: Wed Jul 30, 2008 7:30 pm
Yeah i bought it but at the time my comp couldn't handle it. So i let a friend borrow it. When i did get a good enough comp. My friend lost the cd key.
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Posted: Wed Jul 30, 2008 8:23 pm
Get another one?
I dunno, in my area everything's pirated, so CD keys are easier to get.
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Posted: Thu Jul 31, 2008 4:56 am
lol i live in a town were the cops have nothing better to do but arrest you if they think your stealing doughnuts.
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Posted: Sat Aug 09, 2008 5:11 am
OMG!!!! eek eek eek Someone actually likes Dungeon Siege! You people have won my respect. Personally I think the only thing MODable is the campaigns. I have yet to see it hacked like in Diablo. I dunno, just me.
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Posted: Sat Aug 09, 2008 3:50 pm
If you never saw it hacked, you never played it in the old (and apparently dead) online mode.
But 'meh,' DS1 is old for me, and DS2 BW, after the good mods started showing up, overkills it easily.
Because, really, nothing says "excellent RPG" like being able to freakin' mod the skill tree itself. Or the level limiter... I'm playing it to 1,500 levels, no shortcutting, and with a mod that has monsters always be your level (You've never fought a final boss until you try fighting Zaramoth level 140 or above. Even the best gear is useless against his attack power.)
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