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DarkLord_Revan
Captain

PostPosted: Thu Jan 17, 2008 2:36 pm


We need RP's. Members too. Feel free to make RPs and recruit memebrs please.



Mass Effect Guild
[URL=http://www.gaiaonline.com/guilds/index.php?guild_id=37281][img]http://i32.photobucket.com/albums/d2/BobaFett13/MassEffect4.jpg[/img][/URL]


For Recruiting means. Please Help me.
PostPosted: Thu Jan 17, 2008 4:25 pm


Once I get onto my PC I will, I have one made, just the format is saved onto my PC, not my laptop.

Cybylt


Cybylt

PostPosted: Thu Jan 17, 2008 8:37 pm


I wont be able to put up my original RP thing, but I can make a new one based on the guilds militry system, on the assumption that everybody feels like playing as humans in that one.
PostPosted: Thu Jan 17, 2008 8:39 pm


I'm fine with human, but we could have a multi-racial crew, assuming we'll be mainstayed around a ship, and make it a joint operation led vessel that is trying to show that humans can work with other species. If it'll be a fleet-like RP, we can always have the same concept, except with multiple species ships.

My Penance


Cybylt

PostPosted: Thu Jan 17, 2008 11:12 pm


alright, so basically a second Normandy. I'll see if I can write one up right now.
PostPosted: Fri Jan 18, 2008 3:52 am


I'm all for it. If there is Aliens then the person must ask like that alien would. Like a Hanar would always get along.

DarkLord_Revan
Captain


Cybylt

PostPosted: Fri Jan 18, 2008 11:48 am


DarkLord_Revan
I'm all for it. If there is Aliens then the person must ask like that alien would. Like a Hanar would always get along.


yay for turians and their poor use of human analogies
PostPosted: Fri Jan 18, 2008 12:00 pm


They do. And they do it BADLY.

DarkLord_Revan
Captain


Cybylt

PostPosted: Fri Jan 18, 2008 3:10 pm


which is why I said poor use of human analogies
PostPosted: Fri Jan 18, 2008 4:42 pm


Don't forget about Salarians hatred for how slowly other races think, and how quickly they talk!

My Penance


My Penance

PostPosted: Fri Jan 18, 2008 11:19 pm


Could I suggest a different battle system for the RP, Razuli? It's one I've used before, and it works well and is realistic. The chances of your character dying slim down, your RPing time goes up, and it makes it flow a lot better.

Examples..

While firing an assault rifle, roll a D6. 1-2, the shots miss and enemy shoots back to wound.
3-4, the shots hit to wound. (Take down shields if they're still up.
5-6, the shots hit to kill. (Or wound if the shields are still up.)

While firing a pistol, roll a d6, for the same effects.

While firing a sniper, roll a D4...
1, the person fires back and shot misses.
2, the shot misses, but the person runs away.
3, the shot hits to wound. (Or take down shields.)
4, the shot hits to kill. (Rips straight through shielding.)

With a grenade, roll a D4
1, the grenade is a dud.
2-3, the grenade wounds.
4, the blast kills the surrounding enemies.

With anything melee, roll a D4.
1, the enemy strikes back.
2, the enemy blocks your attack.
3, you hit your enemy, or cut them with a knife.
4, you hit your enemy and knock them out, or stab them in a vital with a knife.
PostPosted: Sat Jan 19, 2008 12:37 am


that does add diversity in it. I'll try it.

Cybylt


DarkLord_Revan
Captain

PostPosted: Sat Jan 19, 2008 7:45 am


Ralen Kentovru
Could I suggest a different battle system for the RP, Razuli? It's one I've used before, and it works well and is realistic. The chances of your character dying slim down, your RPing time goes up, and it makes it flow a lot better.

Examples..

While firing an assault rifle, roll a D6. 1-2, the shots miss and enemy shoots back to wound.
3-4, the shots hit to wound. (Take down shields if they're still up.
5-6, the shots hit to kill. (Or wound if the shields are still up.)

While firing a pistol, roll a d6, for the same effects.

While firing a sniper, roll a D4...
1, the person fires back and shot misses.
2, the shot misses, but the person runs away.
3, the shot hits to wound. (Or take down shields.)
4, the shot hits to kill. (Rips straight through shielding.)

With a grenade, roll a D4
1, the grenade is a dud.
2-3, the grenade wounds.
4, the blast kills the surrounding enemies.

With anything melee, roll a D4.
1, the enemy strikes back.
2, the enemy blocks your attack.
3, you hit your enemy, or cut them with a knife.
4, you hit your enemy and knock them out, or stab them in a vital with a knife.


It is a good Idea.
PostPosted: Sat Jan 19, 2008 11:53 am


Thanks, y'all. Just thought I'd help where I could.

My Penance


Cybylt

PostPosted: Sat Jan 19, 2008 2:22 pm


I'll probably have to make some special rules and combat styles for the lightsaber and some force powers however. I'll try to put in some of the special moves I remember from KOTOR, though it has been a while. Then again I can also say that because of the introduction of Revan, the citadel armed forces are trying to copy the lightsaber as a mass-produced wapon for the new armed forces.
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Citadel Space

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