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Roy Salad

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PostPosted: Fri Jan 18, 2008 5:32 am


We all know that there are plenty of characters potential to join brawl, but what about their movesets if they actually do make it? I was thinking it'd be a neat way to pass the time or just whenever a spark of creativity comes along that we could create a moveset for a potential newcomer.

The most basic could be just the Specials and the Final Smash, but you could go the extra step and describe their other movements as well.

I'll toss my own up once I get it organized. Anyone can go ahead and toss up their own ideas. Use of pictures are ok to if one has a hard time explaining ones idea.
PostPosted: Fri Jan 18, 2008 5:50 am


Ok, got it organized. Will probably add on to it later but heres mine so far.

User Image - Blocked by "Display Image" Settings. Click to show.AC Villager (Animal Crossing)

Neutral Special (Slingshot)- ACer shoots with his slingshot. The slingshot is chargable, but if charged too much will cause backfire.
Side Special (Axe Slam)- ACer Slams his axe forward. Has slow recovery time.
Up Special (Fishing Rod)- ACer uses his fishing rod for a tether recovery. If it hits another player, ACer will slam them (or throw them if used in midair) down.
Down Special (Shovel Dive)- ACer jumps up then pulls out his shovel and falls back down while standing on the blade, damaging anyone on the way down. If used in mid-air, he just does the second part, since the jump isn't require then. The attack will go through thin platforms so it is not suggested to above them.

Final Smash- Litter Bug

ACer completely empties his inventory of leaves, which turn into furniture and other items. He tosses the leaves frantically from one spot and cannot move during it nor does he flinch when hit. The leaves change in mid toss, making it look like he's tossing furniture from nowhere. The damage from the furniture varies from 5% to 50%. Also, the furniture can be picked up and thrown once they hit the ground, so things can go bad if others manage to avoid the furniture.

Roy Salad

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Kutsu_Higouri

PostPosted: Fri Jan 18, 2008 12:43 pm


I made a Scyther moveset once way back when...if I can find it I'll post it.
PostPosted: Fri Jan 18, 2008 2:48 pm


Mine won't make it in.... but I was bored at school. So I came up with this.

Calvin and Hobbes


Neutral Special: Water Balloon/Snowball - This attack is chargable. In the Summer/Spring you use water balloons for this attack. In the Winter/Fall you use snowballs.
Side Special: I'M HOME! - Calvin shouts "I'm home!" and Hobbes lunges forward. This attack is immediately recoverable, as Calvin is the playable one of the two.
Up Special: Balloon - Calvin and Hobbes float up on a balloon. It pops after 3 jumps.
Down Special: Stupendous Man! - Calvin transforms into Stupendous Man! Hobbes sits down wherever he's at and reads a comic book until Calvin turns back into Calvin. Stupendous man is like Sheik. I'll make up a moveset for him later. XD

Final Smash: Calvinosaur!

Calvin Turns into the Calvinosaur! He is 2 times as big as Giga Bowser! Hobbes is in a jet while Calvin is a Calvinosaur. Calvin turns back into Calvin after 2 minutes.

Alt Costumes:
Original
Blue shirt Blonde Hair / Hobbes is a darker orange
Green shirt Brown Hair / Hobbes is green
Yellow shirt Red Hair / Hobbes is Black and Orange
Negative colors
Orange Shirt Black Hair / Hobbes is yellow and red.

FFFFFFFFFFFFFRAGE


AzeNaku

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PostPosted: Fri Jan 18, 2008 6:45 pm


AzeNaku
He could have the spin dash (down B), chaos spear (over B), an upward boost from his thruster shoes (up B), and of course a gun (B) mrgreen


I posted this somewhere else. Throw in Chaos Blast, Control, or any other one for that matter, for a Final Smash.

Alternate colors are obvious if you've ever played Shadow the Hedgehog.
PostPosted: Fri Jan 18, 2008 7:09 pm


I don't have any clue for an icon, but...

Lloyd Irving

UP B: Tempest
SIDE B: Beast
DOWN B: Sword Rain
STANDARD B: Demon Fang

FINAL SMASH: Phoenix Crest

outfits
RED: normal
BLUE: swimming trunks
GREEN: green version of normal

OTHER: royal, pirate

AzeNaku

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UnGod Carsyn

PostPosted: Sat Jan 19, 2008 10:00 am


Damnit AzeNaku I wanted to do that one. Oh well.

Regal Bryant

B= Swallow Kick
<>B= Wolverine
Down B= Bastion
Up B= Super Swallow Dance

FS= Regal's Hi-Ougi (I don't know what its called, I didn't play the Japenese version).

Ex Costumes:
Swimming Outfit
Chef

Viewtiful Joe

B= Voomerang
<>B= Red Hot 100 Punch
Down B= Sliding (on ground)/ Red Hot Kick (mid-air)
Up B= Zoom Jump

FS= Six Majin.

Ex Costumes:
Yellow Version of costume
"Another Joe" skin
PostPosted: Sat Jan 19, 2008 6:23 pm


AzeNaku
AzeNaku
He could have the spin dash (down B), chaos spear (over B), an upward boost from his thruster shoes (up B), and of course a gun (B) mrgreen


I posted this somewhere else. Throw in Chaos Blast, Control, or any other one for that matter, for a Final Smash.

Alternate colors are obvious if you've ever played Shadow the Hedgehog.


I'm not sure if you've played Sonic Battle, but there are a lot of things from it that would work perfectly for Shadow. In fact, Sonic's down-air attack in Brawl is a combination of his and Shadow's air attacks from Sonic Battle.

-Mid-air jump would utilize his air shoes. Causes temporary flight/hovering. Can be deactivated prematurely.
-Dash would be his warp-dash from Sonic Battle. Does not make him invulnerable to attacks during the warp.

-Nuetral attack would be his chop--kick--spin-kick combo from Sonic Battle.
-Smash attacks would all be variations of Chaos Nightmare from Sonic Battle.
-Dash attack would be his slide attack from Sonic Battle. Causes fire damage. Slow recovery time.
-Down air would be his downwards air kick from Sonic Battle.

-Nuetral special (pending)
-Side special would be either Chaos Spear or Chaos Magic from Sonic Battle. Chargeable (for distance) and semi-directable.
-Up special would be Chaos Control. Long distance, but slow to start. Chargeable (for distance) and directable. No damage to opponents.
-Down special would be Chaos Burst from Sonic Battle. (I'm not sure if the warp should be used)

Final smash (pending)

[Arukai]


Daisuke Diru

PostPosted: Sat Jan 19, 2008 9:21 pm


Goku (it will probably never happen though)


Goku's entrance: He appears normal mode than turns super saiyan 1


B: Goku shoots Ki blast at the enimies

Side B: KA ME HA ME HA!

Up B: Dragon dash upward.

Down B: Ki charge or super explosion wave.
FINAL SMASH: Goku turns super saiayn 3 and does Dragon fist to any opponent.
PostPosted: Sat Jan 19, 2008 11:11 pm


Conker the red squirrel [no, this isn't making it, yes this is too risque for Smash Bros but meh.]

B: Frying Pan
Side B: Shotgun
Up B: Helicoperty Tail Thing
Down B: Pee stream

FS: Bank Job [Conker changes into his leather suit and goes all out with his duel machine guns.]


Pious Augustus

B: Magical Attack (Chargeable)
Side B: Throw Staff
Up B: Levitation
Down B: Trapper

FS: Summon Black Guardian

Devlin Darkness


AzeNaku

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PostPosted: Sun Jan 20, 2008 1:25 am


[Arukai]
AzeNaku
AzeNaku
He could have the spin dash (down B), chaos spear (over B), an upward boost from his thruster shoes (up B), and of course a gun (B) mrgreen


I posted this somewhere else. Throw in Chaos Blast, Control, or any other one for that matter, for a Final Smash.

Alternate colors are obvious if you've ever played Shadow the Hedgehog.


I'm not sure if you've played Sonic Battle, but there are a lot of things from it that would work perfectly for Shadow. In fact, Sonic's down-air attack in Brawl is a combination of his and Shadow's air attacks from Sonic Battle.

-Mid-air jump would utilize his air shoes. Causes temporary flight/hovering. Can be deactivated prematurely.
-Dash would be his warp-dash from Sonic Battle. Does not make him invulnerable to attacks during the warp.

-Nuetral attack would be his chop--kick--spin-kick combo from Sonic Battle.
-Smash attacks would all be variations of Chaos Nightmare from Sonic Battle.
-Dash attack would be his slide attack from Sonic Battle. Causes fire damage. Slow recovery time.
-Down air would be his downwards air kick from Sonic Battle.

-Nuetral special (pending)
-Side special would be either Chaos Spear or Chaos Magic from Sonic Battle. Chargeable (for distance) and semi-directable.
-Up special would be Chaos Control. Long distance, but slow to start. Chargeable (for distance) and directable. No damage to opponents.
-Down special would be Chaos Burst from Sonic Battle. (I'm not sure if the warp should be used)

Final smash (pending)

*gasp* no gun?!
PostPosted: Sun Jan 20, 2008 1:29 am


I just thought about this...

They could put in Silver, but give him Mewtwo's moves from melee.
And they'd get away with it, too... lol

AzeNaku

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Rehawk

PostPosted: Mon Jan 28, 2008 6:59 am


User ImageBowser j.r.
B move: fireball
B side move: koopa shell throw
B up move: high jump
B down: transform to shadow Mario
Final Smash: Airship attack ( he goes in his airship and can shoot bullet bills at you)
Shadow Mario
B move: Tounge lash
B side move: teleport ( the little thing he turns into when he teleports)
B up move: high jump excatly like Mario's
B down move: turn back into Bowser J.R.
Final Smash: Paint blast( similar to Mario's final but if you don't die you get stuck in the paint)
Wat do you think?
PostPosted: Sat Feb 16, 2008 10:43 am


Bowser Jr.: B paint stick slap, covers them in paint, does damage and they slip
B up Same as Bowsers
B over Spin Paint, He spins around, hits people and the paint that flies out hits people.
B down Transform, He pulls his Bib up and turns into Shadow Mario
Shadow Mario: B Paint balls, Same as Mario but with paint
B up Spews paint out onto the ground like a jetpack
B over Ground Paint, Swings his Paintstick around and can hit people then paints the ground and people slip
B down Transform, pulls Bib down
Final Smash: Mecha Bowser appears, shoots Bullet Bills, Fire, and Paint
FLUDD: I know that there definitely isn't FLUDD but here is move list
B Spray Nozzle: Spray's water balls at the enemy and does damage like Falco's gun
B over Hover Nozzle, Uses the Hover Nozzle and tackles into them
B up Rocket Nozzle, Shoots up and hits people
B down Turbo Nozzle, Runs around quickly on the ground knocking into people
Final Smash: A real Flood pushing people towards the edge and logs and other stuff comes in and hits them

LogTimeKeeper

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