Healer
The class that is favored most by the Matron, since she was once a healer herself. This class is probably one of the most useful inside and outside the clan. The healer is acquitted with all responsibilities referring to healing the weak, both familiar and unfamiliar. They are a peaceful bunch, resonating among the clan as almost harmless. But don't let that fool you about their nature, the healers do know how to protect themselves if there is no one else to come to their aid. They're the best in healing, but that doesn't mean they're weak.
Definitely most parties will be equipped with a healer at their side. The healer is usually position somewhere in the central part of the party, protected in order to heal without distraction. They constantly have to work in order to keep the party alive, consistency being the utmost importance. Healers also have to have experience in some form of fighting, so losing won't come as easy. Healers need to represent themselves in a very high stature, they ARE the Matron's favorites (Even though she loves her whole clan one in the same.).
Health is not an argument to a healer.
