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Number X Loxagn Vice Captain
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Posted: Wed Jan 30, 2008 6:52 pm
Kekkei Genkai (Blood Inheritance Limit)
Throughout the infinite villages of Naruto there lay many clans, each of these clans has their own unique traits that make them uniquely, identifiably theirs. However, there are only a few clans who can say that they have a kekkai genkai, or advanced bloodline in their clan. An advanced bloodline refers to something that is passed down generation to generation in a specific clan, it is in the genetic makeup of each clan that can not be duplicated or imitated by any method. Advanced bloodlines are always used to the advantage of the user, improving their chances in combat and making them a very worthy opponent. The rulers and warlords of each country had taken advantage of each bloodline to it's fullest extent to help their chances in war, and thus the people began to associate advanded bloodlines with war and pain. This reached the point of hatred towards anybody who was part of these special clans resulting in the genocide of these individuals and whole families, as was the case with Haku.
now these abilitys are specail and are a very rare trait in a ninja so there can only be a limited number of members with the blood line trait. at the bottom of each blood line there will be a number saying (some number)/(some number) the number to the left is how many of that clan there are currently and the number to the right is how many of that clan there can be. For example, if there was 4/5 that would mean there are 4 poeple currently in that clan and 5 is the maximum number of poeple that can have that blood line, so for this blood line only one more person could join it until some one in that blood line dies if some one dies in that blood line then a new user may take there place but its first come first serve so be fast.
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Posted: Wed Jan 30, 2008 6:57 pm
The Kekkonii Clan- The Bloodstained Clan
Kaeruchi (alter blood) is the blood inheritance limit of the Kekkonii Clan. The Kekkonii reside in and around the country of Rain, in miniscule groups, as they are hunted for their blood, literally. They can transform their blood into acid, poison, a truth-serum, or a heal-all, as well as manipulate blood in general. However, they were hunted almost into extinction. Instead of tears, they cry blood, if they cry at all. Forgotten at best, the clan (there was only a single family unit left) deserted their Village and moved far away, to settle at the northeasternmost border of Rain. Tears passed, and they were truly forgotten. But now, they are once again appearing in the Hidden Rain.
The Clan’s blood inheritance is called Kaeruchi (alter blood). For this to be used, the 1st elemental chakra must be water, and the second must not exist. Now, the way it works is that the ninja of the Kekkonii clan performs three handseals, one to indicate the second element, one to focus and the last to connect it all. The user will then bleed onto or into their victim. They can also coat their weapons in blood and apply the technique to the weapons. When activated, the blood will glow in time to the user’s heart, unless the user is dead, and then it will feed off of the victim and glow in time to the victim’s heart. The blood will take these forms:
If they used these sequences of seals: Ox, reverse-ram, tiger - lightning Bird, reverse-ram, serpent- earth Dragon, reverse-ram, horse - Wind Hare, reverse-ram, rat- fire
These elements will get these results: Earth: poison (potency depends on strength of user) Lightning: acid Wind: truth-serum Fire: heal-all
Charka cost: 18
However, once a Kekkonii has activated their blood in a certain manner too many times in one element, the blood will remain that way in their own body permanently. A way to avoid this is to activate it outside of their body, but it is not always convenient to do so.
Though these are not jutsus limited only to the Clan, they did originally belong to them as secret Clan jutsus:
Niruchi no Jutsu • Blood-boiling Technique Rank: S or high A element: water, air chakra cost: 58 effect: this jutsu requires physical contact, or the user's chakra (preferably infused into an object (weapon) on or in the victim's body) to perform. It basically does what the name implies; it makes the victim's blood boil, the pressure change of which will them make the victim explode. seals: ram, tiger, dragon, bird, single-palm-parallel pointing to victim, can be done one-handed (short version: ram, tiger, palm parallel to victim)
Iteruchi no Jutsu • Blood-freezing Technique Rank: S or high A Element: water, ice Chakra cost: 58 effect: this jutsu requires physical contact, or the user's chakra (preferably infused into an object (weapon) on or in the victim's body) to perform. It basically does what the name implies; it makes the victim's blood freeze solid, shutting the victim’s body down and effectively killing them with very little (i.e. none) mess. seals: ram, ox, dragon, bird, single-palm-parallel pointing to victim, can be done one-handed (short version: ram, ox, palm parallel to victim)
Other techniques: Yameruchi (blood-stop) Rank: D Element: -- Chakra cost: 8 Effects: This technique immediately closes wounds with congealed blood that will not open back up like a normal scab. The scab will fall off after 36 hours, whether the wound is healed or not. Note: special bloodline technique
Name: Naosuchi (Blood-heal) Rank: high C to B Element: water, ice Effects: Similar to Blood-stop, this technique creates a scab that will not come off for 36 hours. However, the scab will also temporarily take on some of the user’s own blood’s properties when using the element ice, healing the wound. Chakra cost: Tiny cut/scratch: 12 -little cut: 17 -gash: 26 -really big wound: 31 -mortal or life-threatening from blood loss: 48 -mortal because of organs etc: 84
The blood clones are also a big favorite with this clan.
2/3
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Wed Jan 30, 2008 7:09 pm
~Origami Arts~
2/3
This is a fairly old clan, though a powerful one. These ninjas' jutsus revolve primarily around their fantastic origami art, which is extremely versatile because of paper's natural malleability. These ninja are almost always excellent fighters in battle because of their innate creativity.
Stat Boosts:
CP: +20 STR: 0 DEF: 0 SPD: +30 INT: +10 NP: 0 TP: 0
CLAN JUTSUS
~Konan’s Unnamed Origami Jutsu - 6 Character Use: Konan Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m + ) Type: Supplementary Akatsuki member Konan is able to perform many strange and unique Origami Ninjutsu. This jutsu allows her to control any Origami she makes from afar, even using it for spying purposes. One weakness of this ability, though, is that it is rendered useless once her origami is doused in fluid, such as oil or water.
~Konan’s Paper Shuriken Technique – 1 per shuriken Character Use: Konan Rank: Unknown Range: Mid (5m ~ 10m) Type: Attack Kami Shuriken is a Ninjutsu technique used by Akatsuki member Konan. Using her high origami skills, Konan will form her paper into bird-like shapes. After throwing these at the target, they can fly through the air and cut through the victim. When she was younger, Konan required the use of a Fuuton technique to add "punch" to the thrown shuriken. After she advanced her skills, she appears to be able to launch them with enough deadly force by herself.
~Kami Bunshin no Jutsu – Paper Clone Technique – 12 Character Use: Konan Rank: Unknown Range: Mid (5m ~ 10m) Type: Supplementary Kami Bunshin is a Ninjutsu technique used by Akatsuki member Konan. Using her high origami skills, she will create a clone made from paper that when defeated bursts into thousands of sheets of paper.
~Konan’s Unnamed Paper Transformation - 24 Character Use: Konan Rank: Unknown Range: Self Type: Supplementary The Akatsuki member Konan is able to perform various and unique origami Ninjutsu. This specific ninjutsu allows her to transform her own body into paper. Once done, she can produce countless sheets of paper. These sheets can be controlled individually by her will and formed into various shapes for an immense variety of purposes, such as butterflies for scouting, spears for attack, or darts with which to pummel opponents. Konan can even form wings from that allow her to fly. One weakness of this ability, though, is that it is rendered useless once her body is doused in fluid, such as oil or water.
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Posted: Sat Feb 23, 2008 5:39 pm
Yagami Clan - Photosynthetic Autotrophism
1/2 Note: I will be very selective indeed about who gets this bloodline.
This 'bloodline' has existed for a very long time in Rain, and has been kept secret. Somewhat similar to the Larka Clan of Waterfall, this clan has inherited the incredible capabilities of plants...
Requirements: First element must be earth, second must be water. THIS DOES NOT ALLOW YOU TO USE MOKUTON JUTSUS.
Stat Boosts:
CP: 0 STR: 0 DEF: 0 SPD: 0 INT: 0 NP: 0 TP: 0
CLAN JUTSUS
Photosynthesis The greatest (and only) ability of the Yagami clan. Simply by standing or laying in sunlight, the user will restore a certain amount of CP per post, and can even heal wounds this way. Because of this ability, clan members do not have to eat, sleep, or even move, as long as they have sunlight and water. Note: this ability will not allow the user to rise above their max chakra. 0 CP to activate. Genin- 10 CP per post, 50% increase in healing rate Chuunin - 20 CP per post, 60% increase in healing rate S. Jounin - 25 CP per post, 70% increase Jounin - 30 CP per post, 80% increase Medic/Hunter/E.Jounin - 40 CP per post, 90% increase ANBU - 50 CP per post, healing rate doubled Kage/Sannin - 5x healing rate.
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Sat Mar 22, 2008 1:05 pm
MizuMyaku (Water Pulse)
A clan that had developed a specific abnormality that causes them to perspire more than normal people. Everyone within the clan requires them to consume large amounts of water in order to sustain their daily lives. Due to this abnormality the clan has been able to master most water techniques fairly easily along with a new method for fighting.
Stat Boost
CP: 0 STR: 5 DEF: 5 SPD: 10 INT: 0 NP: 10 TP: 25
0/3
Techniques:
Saberu Genkotsu (Sliding Fist) Rank: D Element: Bloodline CP Cost: 5 (activation and use) Description: This is the fighting technique that was developed by the clan. By secreting a liquid that is a combination of their own sweat and large amounts of chakra they are able to make most physical attacks useless. Although this has hardly any effect on edged weapons such as swords and kunai but renders blunt objects useless like clubs or maces.
Sazanami Te no hira (rippling palm) Rank: D Element: - CP Cost: 10 Description: This technique an added technique to the Genkotsu and can only be activated after the Saberu Genkotsu. This technique creates ripples in the body on impact causing the target to be temporarily disoriented. (1 post) Ase Dangan (Sweat Bullets) Rank: C Element: Water CP Cost: 20 Description: This technique utilizes the abnormality within the clan where the user uses the chakra-infused sweat to sling at their opponents. Due to the bullet being made of their own bodily fluids the user will swing their arm towards their opponent turning their body into a sling sending the liquid at high speeds. By adding more chakra to their sweat they increase its density so that when it is in motion it is more dense than even lead.
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Posted: Thu Mar 27, 2008 3:36 pm
Utami Clan – Demonhunter Clan A long unknown mid-size clan, this clan has devoted itself to preventing demons, those of dark origin, or those whom use dark chakra from doing great damage to the world by making a sacred pact with the heavens. In return for the eternal devotion of the clan for all eternity, they received the knowledge to create great tools to combat the dark and the service of a powerful anti-demon weapon, The Blade of the Sundered Heavens.
Each clan member is gifted at birth with bracelet attuned to the chakra of the clan. This bracelet allows them to summon their Chakra Element Weapon Release, a physical manifestation of their first chakra element unique to each member, or The Blade of the Sundered Heavens (which will break the bracelet when it is released). The weapon is formed from the member’s first chakra element, and takes a form representing their personality.
Being devoted to the protection of the world, the Utami clan members are pacifistic in nature and refrain from hurting other living beings unless provoked or attacked first. They are also friendly, helpful and very social.
Utami Clan stat bonuses: cp:+10 str:+0 def:+5 spd:+10 int:+5 np:+10 tp:+15
Members: 1/3
Utami Clan jutsu:
Arts of the Pacifist: Fluid Movement Jutsu Character: Utami Clan Element:- Rank:- Type: Taijutsu (Kekkei Genkai) CP: 5 to activate By expanding the chakra in their muscles, clan members allow themselves to move with extreme precision, giving them the ability to dodge or redirect the momentum of most physical attacks. A side affect of this jutsu is that all of their movements become like flowing water. (Adds Str and Spd to Def when blocking.)
Arts of the Pacifist: Light Refracting Through Water Character: Utami Clan Element: - Rank: B Type: Taijutsu (Kekkei Genkai) CP: 20 to activate (or 15 if Fluid Movement has already been activated) By further lowering the density of their muscles, the clan member’s body becomes like a sponge for chakra. When hit by a chakra-based attack they can absorb a portion of the chakra and redirect the attack (in a weakened form) at a different target. If the attack is greater than they can handle they can redirect part of it to limit the damage they take. They can absorb up to three times their chakra in one day before suffering damage to their nervous system and organs. (When they are hit by a chakra based attack they can absorb ¼ (rounded down to nearest point) of the CP and add it to their own as long as the attack costs less than three times the total of their NP and Def. If the attack costs more then they can spend ¼ (rounded up) of the attack’s CP cost to refract most of the chakra away from them and take less damage.) Note: This causes minor damage to their nervous system every time they use it.
Arts of the Pacifist: Reflexes of the Fox Jutsu Character: Utami Clan Element: - Rank: D Type: Taijutsu (Kekkei Genkai) CP: 10 to activate (or 4 if Fluid Movement has already been activated) By charging their low density muscles, clan members can temporarily increase the speed at which his limbs react. However, if they strike an opponent during that time the boost is transferred to their strength and they suffer a backlash of energy. (Adds their TP score to their Spd for two posts. If they strike an opponent during that time the bonus is transferred to their Str for the rest of the post and the limb they struck with is disabled.)
Name: Blade of the Sundered Heavens Character Use: Utami Clan Element: - Rank: C Type: Weapon (Kekkei Genkai) CP: 20 (none if a tail is released near them) Effect: Each person in the clan is gifted with a bracelet at birth that can summon the person’s chakra weapon form or the Blade. The Blade can be summoned by reciting an ancient incantation or, in the presence of demonic chakra, the Blade will drain chakra from the surrounding area and summon itself. Formed from pure chakra, the Blade is unbreakable and can cut through anything short of the chakra of another, more powerful person. Being a ‘blessed’ weapon, it can ignore the protective chakra cloak of a demon, no matter the strength; though if the demon blocks the attack with something physical, the strike can still be blocked. (When the blade is summoned, it restores the user’s chakra to full and adds a +5 bonus to all stats.)
Name: Heaven’s Mandate Character Use: Utami Clan Element: - Rank: - Type: Kekkei Genkai CP: 2 per post Effect: All members of the Utami Clan are protected by a divine aura that protects them from demon kind and gives them a slight advantage. (All stats x1.5 vs. those using 'dark' or demonic chakra.)
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Number X Loxagn Vice Captain
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