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Number X Loxagn Vice Captain
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Posted: Fri Feb 01, 2008 4:00 pm
now that you've joined the guild your going to want to join a village fast or you wont last long in the ninja world. to join a village fill out this template and pm it to the village leader of the village you want to join. please send it named hidden (village you want to join) profile.
user name sad your user name duh) name sad you characters name) age sad how old your character is) Rank sad will be genin for all until you advance) village sad village you want into) personality sad your rp's personality) blood line/clan sad if any and can only have same blood line as those in your village) elemental chakra 1 sad your basic element most of your jutsu will be based of this element) elemental chakra 2 sad your second element can only be unlocked by junin and up so until then leave this blank or none) image or/and description sad pic of you or a written description or both) headband placement sad where on you is your headband) weapon sad any none basic weapon) background info sad anything about there past) other sad any other info you want to add) status sad almost every one starts out as a genin fresh out of the academy so they may choice 1 of three starting sets)
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:40 str:10 def:10 spd:10 int:10 np:15 tp:5 EP:3
Genjutsu type-smart in genjutsu but weaker in ninjutsu cp:40 str:10 def:10 spd:10 int:15 np:5 tp:10 EP:3
Taijutsu type-strong in taijutsu but lacking in genjutsu cp:40 str:10 def:10 spd:10 int:5 np:10 tp:15 EP:3
jutsu sad all your jutsu/put the jutsu's rank in front of it so we no its in your range if you are unsure check the chakra library)
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Posted: Fri Feb 01, 2008 4:23 pm
user name: Summoner_Naomi name: Noelani Satetsu age: 37 Rank: Shichidaime Kazekage village: Sunagakure personality: It really depends. If she likes you, get your hug and cherish it. If she REALLY likes you, she will do everything in her power to get you until you either tell her no or give in. If she doesn’t like you… Run. blood line/clan: Satetsu elemental chakra 1: Wind elemental chakra 2: Earth image or/and description:  Of course, she’s not in Akatsuki and her headband is Sand. headband placement: Forehead weapon: Iron Sand, also her fists. background info: She’s Sasori II’s older sister, and took on the job after his disappearance. In addition, Mina is her neice. other: status: cp:370 str:350 def:370 spd:350 int:350 np:350 tp:325 jutsu:
BLOODLINE
Satetsu - Iron Sand Character Use: Sandaime Kazekage Rank: - Range: - Type: Supplementary Satetsu is a Ninjutsu technique utilized by Sandaime Kazekage. It was this most feared jutsu in Hidden Sand which granted Sandaime the honor of being called the strongest Kazekage yet. This jutsu was developed by Sandaime after seeing a previous Shukaku host do something similar. The sand is emited from the mouth and Sandaime can form it into any weapon he needs. Sandaime could do this because his body held special traits which allowed him to change his chakra into a magnetic field. When Sandaime was made into a puppet by Sasori, Sasori's skills allowed the puppet to retain the ability to use its original forms jutsu as well. Sasori would use this Satetsu ability to use the Satetsu Shigure technique. 20 CP to activate + 2 per post
Satetsu Kaihou - Iron Sand World Method Character Use: Sandaime Kazekage Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Satetsu Kaihou is a Ninjutsu technique utilized by Sasori in conjunction with Sandaime Kazekage. Using the Sandaime Kazekage puppets ability to manipulate Iron Sand, Sasori would mix in his deadly poison to bolster the techniques lethality. Using a massive amount of iron sand, Sasori will cause a huge 3D lattice work of spikes to form, piercing most anything in its path. If one gets scratched by the poisoned sand spikes, the individual's body goes numb almost instantly and stops moving. Within three days the individual will die unless an antidote is administered. 50 CP
Satetsu Shigure - Iron Sand Autumnal Showers Character Use: Sandaime Kazekage Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Satetsu Shigure is a Ninjutsu technique utilized by Sandaime Kazekage. Using his body's special ability to change his chakra into a magnetic field, Sandaime Kazekage could form the sand into small piercing clumps which could rain down on his opponent. Because of the deadliness of the attack, a ninja must do all they can to avoid it, rather than make any attempt to block it. 20 CP
WIND
Cripes, just assume it’s all of them.
EARTH
Again, I’m too lazy to post them all. SILENCE!
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Posted: Fri Feb 01, 2008 4:44 pm
user name: Summoner_Naomi name: Mina Satetsu age: 17 Rank: Special Jounin village: Sand personality: She doesn’t take crap from anybody, and if angered her general policy is ‘kick them in the nuts first, ask questions while they’re cowering on the floor.’ She has borderline-psychotic tendencies that accompany the insomnia that goes with her demon. blood line/clan: None elemental chakra 1: Wind elemental chakra 2: to be Fire image or/and description:  headband placement: gourd weapon: She carries a large gourd, similar to Gaara’s but without the red marks. She’s very prone to hitting people with it if they make her mad, and it’s HEAVY. background info: She originally moved to Sand with her aunt when she was very young. When it was found that the Sixth Kazakage had been assassinated, the Shukaku was sealed into her. She’s not very experienced with using her Jinchuuriki, but she considers herself a decent fighter. other: contains the Shukaku status:
cp:100 str:60 def:130 spd:60 int:55 np:105 tp:65
Jutsus
DEMON ABILITIES
Ability:this Bijuu gives its Jinchuuriki a lot of sand that never leaves them the sand reacts on its own without the Jinchuuriki's will to protect him/her this takes no chakera but to make it attack or control sand other than the demon sand takes the Jinchuuriki's chakra.
Daisan no Me - The Third Eye Character Use: Gaara of the Desert Rank: - Range: - Type: Supplementary
Daisan no Me is a Ninjutsu technique unique to the Sand ninja Gaara. Created out of sand, the Eye allows Gaara to view an opponent when he is either encased in his Suna no Muya or when he needs to be able to see his opponent's actions when he has no clear line of sight with his own eyes.
Chakra points-2
Sabaku Fuyuu - Desert Sand Floating Character Use: Gaara Rank: - Range: - Type: Supplementary
Sabaku Fuyuu is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his ability to levitate sand, Gaara will bring together sand into cloud shape clumps. These clumps are dense enough for Gaara or another ninja to rest on. This can allow Gaara to rise above any threat from below.
Chakra points-4 per post
Suna Shuriken - Sand Shuriken Character Use: Gaara Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack The Sand Shuriken is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his chakra to control nearby sand, Gaara will hurl disks of sand at his opponent. Spinning through the air the disks are deadly in strength, inflicting large amounts of damage to his target and surrounding objects.
Chakra points-10 points
Suna no Tate - Shield of Sand Character Use: Gaara Rank: - Range: Close (0m ~ 5m) Type: Defense Suna no Tate is a Ninjutsu technique created by the Shukaku demon imbued into Gaara. The shield that protects Gaara does so under its own will. Since the time Gaara was a baby, the sand incarnation Shukaku has protected Gaara using this shield of sand. When needed, Gaara can also use his own chakra to control the sand to act as a barrier. Because the protection is reliant upon how quickly the Shukaku demon can respond, it is possible a fast enough ninja can bypass the sand and strike Gaara. If the shield fails, Gaara uses his Suna no Yoroi to act as secondary protection from attack.
Chakra points- 0 points
Suna Bunshin no Jutsu - Sand Clone Technique Character Use: Gaara Rank: Unknown Range: - Type: Supplementary
Suna Bunshin is a Ninjutsu technique utilized by the Sand ninja Gaara. The clone functions like a normal Bunshin, except it is made out of sand. The clone itself can be formed out of the Suna no Tate that protects Gaara. When a ninja goes to attack the Bunshin, the malleability of the sand allows the blow to sink into the sand, which can then wrap itself around the limb to constrain the attacker.
Chakra points-15 per clone
Gokusamaisou - Sand Prison Burial Character Use: Gaara Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack
This unnamed sand submersion jutsu is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his ability to manipulate sand, Gaara will loosen the ground below his target and cause them to sink deep within the earth. By being imprisoned at this depth, the pressure will completely limit their ability to move.
Chakra points-15
Sabaku Kyuu - Desert Coffin Character Use: Gaara Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Sabaku Kyuu is a Ninjutsu technique utilized by the Sand ninja Gaara. Gaara will cause sand to rise from the ground and wrap around the legs of his target, making them restrained in place. The sand will then rise up to full encase the target. This technique alone can crush the bones of his opponent but the technique is usually used to prepare the victim for the Sabaku Sousou technique.
chakra points-20 points
Sabaku Sousou - Desert Funeral Character Use: Gaara Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Sabaku Sousou is a Ninjutsu technique utilized by the Sand ninja Gaara. Gaara will cause sand to rise from the ground and encase his target using his Sabaku Kyuu technique, making them captured in place. Gaara will then do this jutsu to constrict and crush his target killing them. The blood of the victim will then mix with the sand which returns to Gaara's gourd. The blood then gives more power to the Shukaku demon imbued in Gaara.
Chakra points-50 points
Suna no Muya - Cocoon of Sand Character Use: Gaara Rank: - Range: - Type: Supplementary Suna no Muya is a Ninjutsu technique utilized by the Sand ninja Gaara. It serves as one of Gaara's absolute defenses. After forming the needed hand seals, a sphere of sand will surround his body. This sand cocoon is made as a defensive measure and is also made to allow Gaara to enter into his Shukaku state. Where his body becomes encased in Sand to make him resemble a smaller form of the Shukaku demon. While in the cocoon Gaara will use the Daisan no Me (Third Eye) to view his opponent and the surrounding battlefield.
Chakra points-30 +5 per post it remains up the user gains x2 def as long as this barrier is up
Sabaku Rou - Desert Prison Character Use: Gaara Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Sabaku Rou is a Ninjutsu technique utilized by the Sand ninja Gaara. With the further expansion of his powers, Gaara has been able to control larger and larger amounts of sand. Sabaku Rou is a large scale version of Sabaku Kyuu. With this technique, Gaara will cause a large sphere of sand to encircle and trap his target.
Chakra points-80 points
Ryuusa Bakuryuu - Quicksand Waterfall Current Character Use: Gaara Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Ryuusa Bakuryuu is a Ninjutsu technique utilized by the Sand ninja Gaara. The technique functions similar to his Sabaku Kyuu except on a much larger scale. With the development of Gaara's powers he has gained further control over the nearby environment. By crushing rocks and pebbles in the ground with his sand, he can create more useable sand. After focusing his power, a large tidal wave size amount sand will rise from the ground to cover his target and the surrounding area. This technique serves to set up his Sabaku Taisou technique.
Chakra points- 40 points
Sabaku Taisou - Desert Imperial Funeral Character Use: Gaara Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Sabaku Taisou is a Ninjutsu technique utilized by the Sand ninja Gaara. The technique functions similar to his Sabaku Sousou except on a much larger scale. With the development of Gaara's powers he has gained further control over the nearby environment. By crushing rocks and pebbles in the ground he can create more useable sand. After focusing his power he uses his Ryuusa Bakuryuu technique to cover the surrounding environment in sand. He then places his hands down to the ground and causes the sand to constrict and harden, thereby crushing everything it is covering.
Chakra points- 50 points
Shukaku no Tate - Shield of Shukaku Character Use: Gaara Rank: - Range: Close (0m ~ 5m) Type: Defense Shukaku no Tate is a Ninjutsu technique said to be Gaara's Saikou Zettai Bougyo (Supreme Absolute Defense). To stop an incoming attack, Gaara will mainfest a small form of the Shukaku demon out of sand. Gaara collects extremely solid minerals from underground and mixes them into his sand using pressure from his chakra. This creates a very strong defensive barrier.
Chakra points-80 points, def x4 when the enemy attack is blocked by this shield
Suna Raishin - Sand Lightning Needles Character Use: Gaara Rank: Unknown Range: Close (0m ~ 5m) Type: Attack Special note: Movie Two Only Suna Raishin is a Ninjutsu technique utilized by the Sand ninja Gaara. Gaara will hurl sand into the air which will come down around his target as hard pikes. Electricity will be generated from the pikes to arc towards and attack his opponent.If his opponent utilizes lightning, it appears this technique will neutralize its usage in the target.
Chakra points-20 points
Suna Shigure - Sand Shower Character Use: Gaara Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack The Suna Shigure is a Ninjutsu technique utilized by the Sand ninja Gaara. Using his chakra to control nearby sand, Gaara will levitate small clumps of sand above his opponent. This sand can be used to distract his target while he starts his Sabaku Kyuu technique or to provide further sand for the sand coffin itself.
Chakra points-10 points
Sands of Time Character Use: Mina Rank: S Element: Sand (Demon) Type: Ninjutsu CP: 50 Mina summons a giant hourglass filled with red sand, then causes it to flip over, beginning a time limit. This time limit is directly proportional to the number of people Mina has 'fed' to the Shukaku. Which means, for a number of posts equal to the number of people Mina has killed with her demon powers plus 1, Mina will become absolutely invulnerable, able to ignore even the most devastating of attacks unless they are Holy in nature. As a drawback, Mina will be rendered immobile the post following the technique's use. This technique is exempted from the effects of the Sandstorm Jutsu.
Sandstorm Character Use: Mina Rank: C Element: Sand/Wind Type: Ninjutsu CP: 20 Mina summons large amounts of Sand into the air, the sand being buffeted by wind. The presence of this Sand halves the cost of all Mina's demon jutsus, and constantly causes minor damage to any and all exposed skin. Wind jutsus gain a 'Sand' element automatically as well.
DEMONIC SKILL - MANIFEST AURA An ability unique to the Jinchuuriki, this allows them to manifest their demonic chakra in different ways. This will typically protect the jinchuuriki from harm and allow them to tap into their demon’s chakra. Suna no Yoroi - Armor of Sand Character Use: Gaara Rank: - Range: Close (0m ~ 5m)) Type: Defense Suna no Yoroi is a Ninjutsu technique utilized by the Sand ninja Gaara. If Gaara's Suna no Tate fails, Gaara uses an almost invisible thin layer of sand to cover his body. For the sand to cover Gaara's body, he has to use his body's chakra. When covered by the sand Gaara becomes heavier and it is more difficult for his body to maneuver. Though the sand does provide some protection, sufficient strikes will break the armor to expose Gaara's natural body. Chakra points-20. This restores the CP to full, and adds 50 to your DEF.
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Posted: Fri Feb 15, 2008 7:35 pm
user name: xxxjonasxxx name: Mitsude Kazushi age: 10 Rank: Genin village: Sand personality: Really fun and easy to be around playful and funny blood line/clan: Mitsude elemental chakra 1: N/A elemental chakra 2: image or/and description: (White Hair and purple eyes)  headband placement: Usual forhead placement weapon: 6 wakizashi katana background info: Growing up in the mitsude clan Kazushi was always frowned apon by his fellow clan mates because he was too nice to be a mitsude. Most people claimed that he was a b*****d because he lacked the hermit like qualities of the mitsude. He also trained in the the use of traditional weapons. other: an off branch of the mitsude clan. He has a small pet fox named rash that he carries on his shoulder at all times Named: Rash  status: Genin Genjutsu type-smart in genjutsu but weaker in ninjutsu cp:60 str:10 def:10 spd:20 int:155 np:20 tp:0 Basic Skills: All Mitsude Clan members are born with these abilities; they don't have to learn them. Terekineshisu [Telekinesis]: Using Ley Lines, the ninja can move objects around at will. This is a pretty easy technique to use. If the target object is: Under the ninja's own weight: It costs 1 cp to move the object 50 feet. Between 1 and 1.5 times NOW: 2 cp / 50 feet 2 - 3 times NOW: 3 cp / 25 feet 4 - 6 times NOW: 6 cp / 20 feet 6 - 8 times NOW: 8 cp / 20 feet 8 - 14 times NOW: 15 cp / 20 feet 15 + times NOW: 30 cp/ 20 feet Ishindenshin [Telepathy]: Mitsude clan members can send and receive messages with their minds, conveying the signals along Ley Lines. This ability does NOT allow them to break into other people's minds, however; they have to initiate contact. No chakra is used. Shin-Bakufuu no Jutsu [Mind Blast Technique]: The ninja compresses Ley Lines into a ball and thrusts his open palm out, launching what seems to be a blast of condensed air at the opponent. Basically the psychic equivalent of a punch from a person of average strength. Uses 1 cp, but can be increased by channeling more chakra. (X more points spent = X points added to attack's power) Shin-Toku no Jutsu [Mind Shield Technique]: The ninja condenses the Ley Lines surrounding him, creating a tough barrier big enough for one person, which appears as a thin blue aura. Uses 10 cp per turn, but can be expanded to encompass others at a cost of an additional 5 cp per person per turn. Adds 10 points to defense. Special Jutsus: These are the techniques that must be learned, contained in scrolls held only by the current head of the clan. At the Genin level: Shin-Yaiba no Jutsu, Jun-Ichi [Mind Blade Technique, Mark One]: The ninja condenses a single chakra-loaded Ley Line into his hand, igniting it. This becomes visible as a glowing, dark purple stick of energy, not yet powerful enough to cut skin, but skin can be seared by the flowing chakra. Costs 6 cp to use, an additional cp for every turn it is maintained. (for one turn, use 6 cp, 2 turns = 7 cp, etc.) D-Rank Jutsu At the Chuunin level: Shin-Yaiba no Jutsu, Jun-Ni [Mind Blade Technique, Mark Two]: This technique requires the use of an actual sword, or swordlike object (a stick off the ground would do). Ley Lines converge around the object, igniting it with chakra. Once ignited, the object MUST remain connected with the user, otherwise that's a waste of perfectly good chakra. Costs 12 cp to maintain for two turns, an additional 3 cp per extra turn (12 cp for two turns, 15 for 3, 18 for 4, etc.) C-Rank Jutsu Chakra-Kujiku no Jutsu [Chakra Break Technique]: The ninja delivers a shock to the opponent's system, briefly interrupting chakra flow and stopping an opponent's Jutsu from being cast. 24 cp. B-Rank Jutsu At Jounin level: Shin-Kujiku no Jutsu [Mind Crush Technique]: Quite simple really; Ley Lines converge around an opponent, manifested as dark purple flames. These Ley Lines simply crush the opponent, a la Gaara's Desert Burial. 24 cp. B-Rank Jutsu Shin-Yaiba no Jutsu, Jun-San [Mind Blade Technique, Mark Three]: The final form of the Shin-Yaiba. A REAL sword made of METAL must be used in this technique. Essentially, the ninja can infuse the sword with Ley Lines, giving the sword the ability to ignite and hold chakra, as well as be separated from the user. The initial Jutsu uses 60 cp, but each ignition costs 24 cp per every three turns. B-Rank Jutsu At Elite Jounin Level: Shin-Kadou-Tama no Jutsu [Mind Vortex Sphere Technique]: This attack draws Ley Lines into the user's palm, where they begin rotating rapidly, condensing a dark black sphere. This sphere can be thrown at an opponent, dealing massive damage to the victim. Think psychic Rasengan, and you've got the right idea. Costs 50 cp. A-Rank Jutsu All Mitsude instinctively know the following technique: Saishuu no Gisei: Kinmotsu Shin-Munashii no Jutsu [Final Sacrifice: Forbidden Mind Void Technique]: The ultimate attack of the Mitsude clan, this deadly Jutsu is forbidden for a reason: the technique causes Ley Lines to condense into an ultra-high pressure sphere, effectively creating a black hole in the user's chest. It sucks everything in its path in, destroying all it touches. The catch? The technique uses ALL of the user's chakra. This means that the user will DIE, and most likely kill his teammates in the process as well. All members of the clan know how to perform this technique, but thankfully only very few are able to focus their chakra to such a degree as to condense Ley Lines that thickly. S-Rank Jutsu ------------------------------------ Name: Genjutsu prison element: N/A Rank: D Type: ninjutsu CP: Sends a pink glob at the enemy if hit the opponent is captured inside a gel like prison that automatically sends the opponent into a genjutsu of my choosing. Name: Ley Dart element: N/A Rank: DE Type: ninjutsu CP: 5 The user takes a ley line and manipulates it into a needle like form ad darts it at the opponent. Once inside the user is then more susceptible to mind manipulation and genjutsu. Name: Ley barrier element: N/A Rank: D Type: ninjutsu CP: 3The user manipulates all the ley lines around him into a dome shield that surrounds him. He remains visable but the dome is a slightly transparent pink bubble. This Dome is impenetrable by normal nin tools such as the kunai or shuriken but can be broken by physical attacks if attack is greater than the caster’s INT ((all these are for my new character)) Name: Psych trance element: N/A Rank: D Type: ninjutsu CP: 3 The user closes his eyes and focuses on the pattern of leylines around him. If any of the leylines are disturbed the user knows with pinpoint accuracy where it is and is able to attack without even looking at the opponent. Name: Demonic orb blast element: N/A Rank: C Type: ninjutsu CP: 30 The User holds out his palms and 100 small pink orbs made out of chakra charged ley lines begin to fill his hands, using his mind he launches the balls at the opponent which then explode a small blast that leaves a small burn. Name: Demonic orb trap element: N/A Rank: C Type: ninjutsu CP: 30 The same as orb blast except the orbs do not explode instead they fly all over the arena, meant to trip up the opponent. Name: Scare Tactics element: N/A Rank: C Type: ninjutsu CP: 25 The caster Uses ley lines to give the belief of elemental manipulation. Thunder. The user charges a large ball of chakra into a ley line and fires it, following the ley lines giving the appearance of lightning Fire – The user explodes a ley line across the ground catching the grass on fire. ((other elements will be added when I come up with them)) Name: Friendship ley element: N/A Rank: E Type: ninjutsu CP: 7 The user manipulates the leylines into a large pink air filled orb to catch people if they are falling or if they are flying. jutsu name: Shin Rendan no Jutsu (Psychic Barrage) element: N/A Rank: C type: Shinjutsu Chakra points: 10 effect: Karu forms the sign of the Dragon, then looses multiple bursts of chakra into the Ley lines, blasting his opponent into the air. Name: Usodekatameru (literally 'to fabricate a web of lies') Element: N/A Rank: D Type: Mitsude Bloodline Jutsu (Shinjutsu) CP: depends on target ninja's INT Karu can manipulate the thoughts (to a certain degree) of a person. By looking them directly in the eyes and layering his voice with a telepathic undertone, he can implant a powerful urge to do or say something in another ninja's mind. Eye contact has to be maintained throughout, and it can be fought in much the same way a genjutsu can be fought. If Karu's INT is higher than the target's, then the move only costs 1 chakra. However, if the target's INT is higher, the chakra expended is twice the difference between the numbers. jutsu name: Shinbou no Jutsu (Psychic Web Technique) element: N/A Rank: D type: Shinjutsu Chakra points: 5 effect: Karu focuses chakra into his fingers, and then channels it into the Ley Lines, and can cast them wherever he pleases. The chakra-charged Ley Lines glow slightly in the dark, and are very lightly visible in daylight, and are about as strong as normal steel wires. Not only does this serve as a barrier, but is a highly effective reconnaissance jutsu, as everything that touches it triggers telepathic receptors in his mind that can tell him exactly who or what is caught in his web. jutsu name: Art of Ley Infusion element: N/A Rank: B type: Bloodline Chakra points: 30 effect: An ancient technique of the Mitsude Clan, the user can forge a metal object (such as a weapon or other object, but it has to be metal and they have to use it WHEN the object is being made) so that Ley Lines are naturally forged into it, allowing the object to channel Mitsude chakra naturally. Mitsude ancestral weapons such as Eimin and Eisei were made in this manner. This also makes the object completely indestructible. Sword of Nirvana Element: N/A Type: Bloodline Rank: B CP: 30 An old sword technique developed by the Mitsude, this uses a Ley Weapon's internal Lines to create an extended blade of chakra. The blade cannot exceed 2 times the original blade in length. Jutsu Name: Haruka no Kanran [Remote Viewing] Type: Bloodline Jutsu (Shinjutsu) Rank: D Element: none Chakra: 6, an additional 1 per post after activation This jutsu allows the user to extract his mind from his own body, and 'walk' around. They can pass through walls, people, even chakra-based barriers. However, they cannot be seen, heard, or felt by, nor can they interact with, objects on the physical plane. Users of powerful Doujutsu (like Byakugan or Sharingan) can see the user's mind as a ghostly form of the original person. jutsu name: Chakra Gift element: N/A Rank: B type: Ninjutsu Chakra points: X (as in the user can specify how many chakra points to use) effect: The user places a hand on another ninja's forehead, and the target ninja gains X amount of Chakra points. Name: Hikari no Kodoku (Light of Solitude) element: N/A Rank: D Type: ninjutsu CP: 3 for ignition, 2 for every third post after Effect: focuses chakra into a small sphere in the palm, then ignites it, creating a ball of light that can light up an area of about a 20 foot radius. This ball floats up, and then follows the user in the air until it is dispelled. However, only the user (or people who already know the user is using it) can see the light. A very effective stealth jutsu. Name: Kaigan no Toransu (Enlightenment Trance) Element: N/A Rank: C Type: Ninjutsu Chakra: 10 Effect: Karu assumes the lotus position, making the handsign for 'Dragon' in his lap. He focuses his Chakra, and in this state his awareness is decreased; only physical contact, or Karu himself, can wake him from this state, and even his telepathy is cut off. However, after two posts of being in this state, his INT will raise by 5 points. After three, his INT and DEF both raise by 8. After four posts, his INT and DEF raise by 10, and his chakra is restored by 50 percent. After five posts, Karu automatically wakes up, and all his stats other than STR and TP are given a fifteen-point boost. (note: these are NOT cumulative; after five posts, he has a fifteen-point boost, not 38 points) Name: Mitsude stitching element: N/A Rank: D Type: ninjutsu CP: small 5 medium 20 large 40 The user manipulates leylines to act as stitches. sealing the wound temerarily making it easier for tou to continue the fight jutsu name: Mind barrier element: Mitsude Rank: C type: Fuuinjutsu effect: A mitsude manipulates leylines into the form of a seal and permanently embeds it on to the body of a person of his choosing this seal can be activated at anytime by either the mitsude that placed it or the victim ((mitsude has absolute controll though))at the cost of 30 CP to activate for 3 turns. This seal charges the laylines surrounding the brain increasing the intel of the victim by 1/2 .
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Posted: Sun Feb 17, 2008 4:02 pm
User Name: Haku Needles Name: Genkaku, Shisen Age: 15 Rank: Special Jounin Village: Sunagakure Personality: Mentally unstable Blood line: Chiyo Elemental Chakra 1: Wind Elemental Chakra 2: Weapon: Puppets

Headband Placement: In pic
Shisen, named after his late father of Akatsuki, was never really the outgoing type. He was quiet, and reserved, always studying. His studying included most of the time working on his puppets and perfecting them, earning him the title of a genius. He was called a 'crafting' genius as he built many puppets. He has revered all puppet masters before him, and hopes to become like them.
The reason in why he is the way he is, is because at the age of twelve, he converted his body to that of a puppet to insure his obtaining of the Five God Puppets. These puppets were all amazingly powerful. They were so powerful, that he locked them away in a chest inside a summoning scroll until he was able to use them. He discovered the basic plans for previous puppets of Sasori, Chiyo, and Hiruko, while taking the puppets of the dead Kankurou II which included some of the puppets for Kankurou I. Collectively, he has the biggest puppet collection in the world. Rumor has it that he even has some of the original puppets of Chikamatsu Monzaemon.
cp:290 str:210 def:230 spd:275 int:260 np:255 tp:265
Jutsu:
Clan:
Jutsu Name: Puppet Part Clone Jutsu Element: None Rank: D Type: Ninjutsu Chakra Points: 5 per part Effect: Can create a clone of certain parts of puppets.
Name: Kairai Engeki • Kuro Higikiki Tenshiisshi (Puppet Theater • Black Secret Technique Angels Arrow) Rank:- Element: Wind CP: As much needed for the penetration needed. When it transforms and releases its bow, the arrow that is fired is charged with wind chakra, increasing its piercing power and its speed.
Name: Kairai Engeki • Kuro Higikiki Akumatategami (Puppet Theater • Black Secret Technique Demons Mane) Rank:- Element: Wind CP: As much needed for penetration and slashing. The Demon arms covered in scaly spines that with the wind chakra will help slash up the enemy even if the enemy misses the cuts extend off the spines giving it a little more range.
Name: Kairai Engeki • Kuro Higikiki Amanohara no Jigokumai (Puppet Theater • Black Secret Technique Heaven and Hells Dance) Rank: C CP: 30 The seals which are still on the arms glow with chakra. This causes the both arms to start glowing with the chakra. The Angel arm releases a poison gas that's white using the chakra in the one arm to temper the poison gas already there to a laughing gas and the demon arm creates a pure black gas that is a corrosive gas that melts all that it comes in contact with except the user. When the two combine they become a powerful combo because as you laugh you get melted, but at least you can die with a smile on your face.
Name: Kairai Engeki • Kuro Higikiki Amatsuarashi (Puppet Theater • Black Secret Technique Heavenly Storm) Rank:- Cp: 0 The puppets will be pulled in to the sky then release huge amounts of weapons such as kunai; shuriken; senbon; and other flying weapons hidden on the puppets at the opponent. The large amount of kunai coming makes he sky dim a bit like a storm is about to rain down when the weapons come down on the opponent.
Name:Kairai Engeki • Kuro Higikiki Ennetsujigoku (Puppet Theater • Black Secret Technique Flames of Hell) Rank:- CP: 0 (Or the amount to preform Doku Kiri) Uses the puppets ability to fire poison bombs (or Doku Kiri) to completely fill the area with poison then lights it on fire, the flames taking out all in its path.
Name: Kairai Engeki • Kuro Higikiki Kakisakuretsu (Puppet Theater • Black Secret Technique Fire Explosion) Rank:- CP: 1 cp per Kunai/Shuriken/ other thrown weapon used to place tracer Kankuro developed special kunai that can seek his own chakra. He attaches explosive notes to them and then loads them in to his puppets. He first uses regular kunai or shuriken to place the chakra needed on the opponents body and then fires the seeking kunai at his opponent. The kunai can not deviate form the opponent and the tags are designed to explode once they reach a certin radius of the chakra on the oponent.
Name: Kairai Engeki • Kuro Higikiki Enkatsuoomi (Puppet Theater • Black Secret Technique Harmony Blades) Rank:- CP: 1 (to place needed tag) The seeking kunai fly about at high speeds and create a harmonious hum. As they do you can see flashes of them moving. The blades will then slash the opponent in to pieces.
Name: Kairai Engeki • Kuro Higikiki Ishuu no Joushi (Puppet Theater • Black Secret Technique Swarm of Arms) Rank: C CP: 30 The puppets arm opens and symbols are inside the panels of the arms then a blade ejects form the palms of the hand the symbols then summon arms and those arms summon more and they summon more and so on and so on till it hits the opponent.
Name: Kairai Engeki • Kuro Higikiki Seichienmu (Puppet Theater • Black Secret Technique Holy Ground Haze) Type: Genjutsu Rank: C CP: 35 The Genjutsu places the person in a world that feels like its filled with holy energy but sounds of torture are heard all around as well as a haze that surrounds the person. Outside of the haze walks an image of the puppet(s) appear and start to attack the affected; the actual puppet is then attacking in real life. But the illusion is used to make it appear that the attack is coming from the front or the side when the attack is then brought in from the blind spot created while trying to block.
Dokugiri Zuyoku Baribaru Shikaku Renpatsu- Poison Fog Blind Spot Destroyer Uses Karasu and Kuroari. Kurasu fires smoke bombs to hide the actions outside the smoke then they fire thousands of needles in to the smoke to kill the enemy.
Kugutsu no Jutsu - Puppetry Technique Character Use: Kankurou, Sasori, Chiyo See also: Karasu, Kuroari Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Defense, Supplementary
Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.
Hitokugutsu - Human Puppet Character Use: Sasori Rank: - Range: - Type: Supplementary
Hitokugutsu is a Ninjutsu technique used by puppet master Sasori. This technique allows Sasori to make a puppet which can contain and use chakra. Sasori does this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja unique body traits will be passed on to its puppet form. Thus Sasori can still use all the original jutsu the ninja once utilized.
Akahigi • Hyakki no Souen - Red Secret Technique • Performance of the Hundred Puppets Character Use: Sasori Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack, Defense, Supplementary
Akahigi • Hyakki no Souen is a Ninjutsu technique used by puppet master Sasori that is said to have brought down a whole country. The skill of a puppet master is said to be proportional to the number of puppets they can manipulate at one time. In his puppet form, Sasori has been able to greatly increase the number of chakra strings he can emit from his body at one time. A normal puppet master like Chiyo limits herself to ten strings and puppets, focusing on quality over quantity. For Sasori, this technique goes for the brute force approach, seeking to overwhelm his opponent.
To start the technique, Sasori will remove the summoning scroll from his back. Opening his right chest compartment, he will emit approximately a hundred chakra strings to reach into the scroll and control the puppets. These puppets are former opponents of Sasori's who he has made into hitokugutsu puppets. This allows the puppets to retain the skills and abilities they used in life. For that reason many of the puppets will retain the weapons they once used.
Shirahigi • Jikki Chikamatsu no Shuu - White Secret Technique • Ten Puppet Collection of Chikamatsu Character Use: Chiyo Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Defense, Supplementary Fun Fact: Chikamatsu Monzaemon was a legendary Japanese puppet dramatist
Shirahigi • Jikki Chikamatsu no Shuu is a Ninjutsu technique used by puppet master Chiyo that is said to have leveled a fortress. It is said to be her ultimate technique. With this technique, Chiyo will summon ten puppets, with each puppet being manipulated by one finger on each hand. These puppets were made by the first Kugutsu no Jutsu user, Chikamatsu Monzaemon. These puppets can be used to initiate techniques in their own right, such as the Sanbou Kyuukai combination, chain attack combos and hidden weapon emplacements.
Chakra no Tate - Chakra Shield Character Use: Chiyo Rank: Unknown Range: Close (0m ~ 5m) Type: Defense
Chakra no Tate is a Ninjutsu technique used by puppet masters. This shield is created when chakra is emited in the form of a disk from panels which fan out from the puppet arms. This chakra can block many deadly attacks but some attacks, such as Satetsu can gum up the puppet joints and render the arms useless.
Sanbou Kyuukai - Three Buddhist Treasures Vacuum Destruction Character Use: Chiyo (Chikamatsu Puppets) Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Defense Fun Fact: The three treasures are the Buddha, priesthood and spirtual acts, the very kanji marking the mouths of these three puppets
Sanbou Kyuukai is a Ninjutsu technique used by three of puppet master Chiyo's Chikamatsu puppets. The puppets come together to form a pyramid. After forming a hand seal, a great suction will draw in all the surrounding targets to the area between their bodies. Once the sucked in materials reach this area they are broken down into nothingness in the swirling vortex.
Chikamatsu Puppet Sealing Technique (Unnamed) Character Use: Chiyo Rank: - Range: Close (0m ~ 5m) Type: Supplementary
This unnamed Fuuinjutsu technique is created by one of the ten Chikamatsu puppets. This seal prevents the one sealed from manipulating chakra. There are two methods for this seal.
In the first, the puppet will expel a hazy orb from its mouth which can be thrown. While flying through the air, the orb will lose it's haze and grow in size to a huge gaping beast-like head. The large teeth can grab ahold of the person it hits and pin them to a wall. Once the it impacts the wall, it will immediately release the seal onto the surface.
In the second form, the main puppet will expel the seal from its mouth onto a surface it is touching.
Red Secret Technique - Single Hand Summoning Cost: 100 CP This lets Hiruko summon his 5 scythed puppets on one hand
Name: Bunraku: Yoru no Ikusen Senbon ((Puppet Theater: Night of a Thousand Needles)) Rank: C Type: Kugutsu no Jutsu Element: N/A CP: 12 Effect: After trapping some one inside the stomach of Kairai, the senbon launchers will turn inward and launch at the person that has been held inside stabbing them all over their body and either killing them or severely injuring them.
Jutsu Name: Kairai Arashi (puppet storm) Element: None Rank: D Type: Kugutsu no Jutsu Chakra points: 6 Effect: After summoning Kairai, Monzae will pull it apart into separate pieces. Unfolding from these pieces long blades dipped in the Chiyo family poison, they will begin to circle the opponent continually slashing at the opponent until the chakra threads are disabled or the master stops the attack.
Kugutsu Fuuin Character Use: Genkaku, Shisen - Suna Type: Fuuinjutsu Rank: B Element: N/A Chakra: 25 per seal For centuries, Kugutsu masters have always had to be cautious with who they were fighting because they had to expend so much control and time manipulating their puppets. But with this seal that Shisen developed, he has eliminated that problem. After placing the seal upon the puppet, Shisen can control all it's functions with his will and thought alone, eliminating the need for threads.
Setsuna Tenkin Character Use: Genkaku, Shisen - Suna Type: Ninjutsu/Fuuinjutsu Rank: B Element: N/A Chakra: 10 per puppet Shisen developed another seal which he can place upon his puppets. This seal activates with a single thought and instantly transmits a puppet to a desired location. It is based upon the same principle as Yondaime Hokage's rite.
Kugutsu Higi Character Use: Genkaku, Shisen - Suna Type: Genjutsu Rank: C Element: N/A Chakra: 20 This simply makes the recipient believe he or she is under the illusion that they are upon an operating, slowly being made into a Hikugutsu, alive.
Puppets:
Name: Karasu Name Meaning: "Crow" Hidden Village: Sand Village Master: Shisen Type: Attack Primary Weapons: Detachable limbs, extended poisoned blades from limbs, Firing poison gas, Razor blade ribs, Mouth kunai launcher

Name: Kuroari Name Meaning: "Black Ant" Hidden Village: Sand Village Master: Shisen Type: Defense Primary Weapons: Saw blades on arms, Large expanding chest cavity for capture

Name: Sanshouuo Name Meaning: "Salamander" Hidden Village: Sand Village Master: Shisen Type: Attack Primary Weapons: Massive kunai launcher in mouth Poisoned kunai, Bladed tail Segments Poisoned,Seperatable segments with blades poisoned, Wores coem out of its back to trap it then blades of Crows parts cna enter slits to slice the enemy up but then Black ants parts cna also peirce the enemy. THe Tail is now a drill and has a Kunai and poison gas bomb launcher in the tip. the Masive kuani launcher fires more kunais and is more concentrated it has been given more launchers and the launchers are closer together to make it harder to dodge. There are spines on the back that are blades and poisoned. All the new kunai launchers are poisoned kunai and the tail drill is poisoned. THe tail has a thin but strong layer of metal around it so its harder to damage. Hidden under his cape is an impenitrable metal Sheild

Name: Hiruko Village: Sand Master: Shisen Type: Attack and Defence Weapons:Large poisoning "tongue" tail, Fireable needle launching arm, Mouth needle launcher Flame thrower in the mouth and Kunai launcher in the tip of his tail.

Name: Sasori's Mother Hidden Village: Sand Village Master: Shisen Type: Attack, Defense Primary Weapons Arm fan for chakra shield, Cutting wires, Hidden bladed weapons

Name: Sasori's Father Hidden Village: Sand Village Master: Shisen Type: Attack, Defense Primary Weapons Arm fan for chakra shield, Cutting wires, Hidden bladed weapons

Name: Sasori Hidden Village: Sand Village Master: Sasori Type: Attack, Defense Primary Weapons Large poisoning stomach cable, Bladed shoulder blades, Flamethrower scroll

Name: Puppet Gods Summoning Type: Ninjutsu CP: 50 for a single For all250
This Jutsu Summons Five Puppets The amount of Chakra needed to control all of them is ommence due to the intracacy of these puppets. the puppets can summoned individualy though.

(Exclude the humen in the middle)
Starting from Left to right. The first is Orochitenshu With Four arms each as there own weapon he can launch them and they are attached to chains as he can fight close and long range numeous other hiden kunai launchers cover the puppet. the head can open and launch out Tiny snake puppets that are covered in blades and covered in a deadly poison. Th head also has fangs that are poisoneus the tals tip si a spear and the segments cna release blades incase some on etryes to grab the tail.
next is Hissoritenshu This Puppet unlike others is used for the silent kill designed not to click and clatter as it moves about. The blade on its back canBe set ablaze with no need for an excelerent or a spark. The kunai that he can launch from the numerous hidden parts under hsi cloack can do the same at the Controlers will. (To spark 5 CP)
next is Tsuchitenshu He has pure brute strength his arms are strong enough to lift the earth off the ground and use it as a club.
Next is Sendotenshu He has Eight hands Two sets are normal hands that are used with hsi large scythe the blade is poisoned the rest of the hands are bladed weapons fo some sort. He uses no long range assults as he is used t bring a swift in yrou face death on his opponents.
Last is Yamitenshu With his Giant metal fan he blocks and uses wind based jutsu as defences. He has soem phisical strength as so he can force back enemies that come at his master but thats about it his short legs have claws on them a so he wont be pushed bakc whiel defending.
Name: Kaze Name Meaning: Wind Hidden Village: Sand Village Master: Shisen Type: Attack Primary Weapons: Poisoned claws for hands poison knife launcher in mouth, poisoned blade in mouth, hidden blades under hands wire launcher from left elbow, Right elbow has a poison bomb launcher
Name: Ju Jak Name Meaning: Red Peacock Hidden Village: Sand Village Master: Kankurou Type: Support Primary Weapons: Can Fire poison knifes from mouth, talons are poisoned and can fly
Name: Chung Ryong Name Meaning: Blue Dragon Hidden Village: Sand Village Master: Shisen Type: Attack Primary Weapons: Can fly with out wings, Flame thrower in mouth, Poisoned claws, bladed tail poisoned, compartment in stomach that cna drop Poison gas bombs
Name: Bak Ho Name Meaning: White Tiger Hidden Village: Sand Village Master: Shisen Type: Attack Primary Weapons: Poisoned Claws and Teeth, Poison smoke bomb launcher in mouth, Bladed tail poisoned
Name: Hyun Mu Name Meaning: Black Turtle Serpent Hidden Village: Sand Village Master: Shisen Type: Defense Primary Weapons: Extremely hard defensive shell, Poison gas bomb launcher in snake tails mouth, Poison kunai launcher in mouth, Shell is also a chakra shield.
Name: Scorpion Village: Sand Master: Shisen Type: Attack Weapons: Poisoned extendable tail with kunai launcher hidden in opening tip, AN opening in the stomach the will release Poison gas bombs, Fires poison kunais from mouth, Poison pincers with poison knife launchers on the back of claws, Blades are ejected from the feet and the shoulder joints of the eight legs.
Name: Cerberus Village: Sand Master: Shisen Description: Looks liek a three headed dog Large about up to my waist at the top of his body. Middle head has red eyes left head has yellow eyes and right head has blue eyes. Type: Attack Weapons: Red eyed head breaths fire Blue eyed head breathes ice and yellow eyed head breathes lightning. Can lob Poison gas bombs from back poison claws. Poison teeth on all heads.
Puppet name: Hisan oujou(Flying death) Master: Shisen Description: A gaint bird that is about 10 ft high, 30ft long, and 20 ft wide from wing tip to wing tip. It's neck is 5 feet long, tail is 5 feet long, head 6 ft long,body 14 ft long Type: Transportation Weapons: No weapons but has wires in it's feet and can open it's body to drop out small puppet birds Chakra: due to it's massive size it requires 60 chakra points to summon it
Puppet name: Mokumoku shikaku (Silent assassin) Master: Shisen Description: small birds that come out of Hisan oujou. About 6 in. tall, 10 in. long from tail to beak, 14 in. wide. tail 3 in. ,body 4 in. , head 3 in. wings 5 in. long and body 4 in. wide Weapons: Poisoned talons and a small blade in the mouth Chakra: 12 chakra for every two birds
Puppet names:Oujou (death), Hakkyou (insanity), Zetsubou (despair) Master: Shisen Description: (Oujou) A giant puppet with a single horn in the center of it's head. (Hakkyou) A giant puppet with two horns on it's head. (Zetsubou) A giant puppet with three horns on it's head. all three are about 30 ft high with what looks like fur cloaks on them. These puppets are the source of his devastating power. Weapons: They each have 10 ft long blades in their right arms and kunai launchers in their right and left hands. Each of the weapons are poisoned, One horn flame thrower in mouth. Two horn Massive ax, Three horn Massive club. Chakra: 50 chakra for each
Puppet name: Adauchi (vengeance) Master: Shisen Description: Looks completely human except for the lines of his mouth and his eyes. He has red hair and yellow eyes, he also wears the same type of fur cloak like the three giants but his is average human size. about 5 ft tall Weapons: a poison gas bomb launcher in its mouth and two long blades Chakra: same as a normal puppet Puppet name: Aikou (Love) Master: Shisen Description: Looks like Shisen except the puppet has brown hair and stands at six feet. He's wearing the traditional sand clothing Weapons: None as of yet but can be modified Chakra: same as a normal puppet Puppet Name: Kankuro II Master: Shisen Description: Looks like kankuro with Puppet arms Angel and Devil Weapons: Multitude of hidden Kunai launches flame throwers poison launchers eight puppet hands hidden under cloak attached to sand holding pack. Multiple puppet arm summon. Angel and Devil transform in to claws with many Multiple weapons.
Puppet Name: Sakura Master: Shisen Description: The Puppet has a large bushy set of hair that has a cloak on the cloak coveres his whole body. He has made a Whole army of this puppet. Weapons: Hidden in all of there bodies are explosive Seals. They can be used at any time and make them Expendable Puppets. Since he has made so many he uses them in waves.
Name: Musei puppet:#1 appearance:Here Type: Offensive Primary Weapons: 1. Large scythe that can emit a chakra shield 2. Water Jutsu - A water launcher inside it's mouth 3. Scrolls in the torso that summon and launch various exploding weapons Note: A Hitokugutsu
Name: Numeri puppet:#2 appearance:Here Type: Offensive Primary Weapons: 1. Large scythe that can emit a chakra shield and open up to combine with the puppet 2. Panels that open up revealing several seals which summons hundreds and hundreds of bamboo arms 3. Spinning drills and saw blades that spring from the back and arms 4. Chakra shield that allows it to hover once the legs fold up Note: A Hitokugutsu
Name: Uxeito puppet:#3 appearance:Here Type: Offensive and Defensive Primary Weapons: 1. Large curved scythe that can emit a chakra shield and open up to combine with the puppet as well as letting wire flow from it's handle 2. Earth Jutsu 3. Right Hand: Chakra Seal that seals the opponent's chakra - Left Hand: Movement Seal that seals the movement of the opponent 4. Diamond Shield: Large wings unfold from her back to wrap around her with wings covered with diamond shards Note: A Hitokugutsu
Name: Weizo puppet:#4 appearance:Here Type: Offensive Primary Weapons: 1. Short scythe that can emit a chakra shield and open up to combine with the sister puppet - The scythe is able to emit wire once combined 2. Fire Jutsu 3. Rotating hands that can spin weapons at such a high speed, they deflect most weapons 4. Flame Thrower in mouth and hands Note: A Hitokugutsu
Name: Kaita puppet:#5 appearance:Here Type: Offensive Primary Weapons: 1. Long and large scythe that can emit a chakra shield and open up to combine with the sister puppet - The scythe is able to emit wire once combined as well as a combined spiral of the scythes 2. Fire Jutsu 3. Wire connected arms that allow the arms to stretch out and spin the scythe more effectively 4. Flame Thrower in mouth and hands Note: A Hitokugutsu
Name: Midoriko puppet:#6 appearance:Here Type: Offensive Primary Weapons: 1. Long sword that is able to fire off chakra blasts 2. Exploding orbs 3. Chakra Shield Launcher: As well as being a chakra shield, the puppet can fire chakra blasts through it 4. Chakra Orb: Concentrating chakra at the mouth, the blast can be fired at an opponent Note: A Hitokugutsu
Name: Orona puppet:#7 appearance:Here Type: Defensive and Offensive Primary Weapons: 1. Rice Paper Parasols - Needles fly from these when twirled 2. Snake Jutsu 3. Right Eye: White Serpent Genjutsu is a genjutsu that sends the opponent(s) into a paralyzed state - Left Eye: Black Serpent is a ninjutsu that when the opponent(s) see it, their stats are decreased by half Note: A Hitokugutsu
Name: Takai puppet:#8 appearance:Here Type: Offensive and Defensive Primary Weapons: 1. Twin katana laced with poison 2. Exploding weapons that are launched from the torso 3. Chakra threads that launch from the clasp on the robe 4. Chakra shields that come from the back; torso; legs; and arms Note: A Hitokugutsu
Name: Kairai puppet:#9 appearance:Here Type: Offensive and Defensive Primary Weapons: 1. Two large scorpion tails dipped in tail which are able to elongate 2. Weapon launchers 3. Opening in the bottom and top - The bottom used to capture 4. Large Wind Vacuum: A vacuum that comes up from its back that fire concentrated air
Name: KonRyuu and Sasame puppet:#10 appearance:Here Type: Offensive and Defensive Primary Weapons: 1. Puppet master turned into a hitokugutsu 2. Weapon launchers 3. Large floating dragon head 4. Large fire cannon
Name: Fugetzu puppet:#11 appearance:Here Type: Offensive Primary Weapons: 1. Two large back scythes 2. Long spear on the tail steeped in deadly poison 3. Large fans steeped in deadly poison 4. Chakra cannon in chest
Other: He found old schematics and parts of the puppets listed in his file and was able to recreate, rebuild, and repair them into what they were, thus giving him the ability to use them.
tenrai no Shuu (Divine Secret Technique)- This jutsu is just when he summons all or 9 of his 10 puppets and attaches puppet strings to them. The reson its all or 9 is because he is usually in his 10th puppet at all times. ~ 210cp for 9 - 220cp for 10
jutsu name:Red sand eclipse element:fire Rank:A type:genjutsu Chakra points:30 effect: When Akara is caught in a genjutsu he can use this jutsu to escape it by turning his body into a red sand. Once turned a sand storm of red sand encases the entire area, the opponent is now in a desert of red sand with the sky being pure white. This dessert is very hot and some times there are white flashes in the area.
puppets:
Name:Musei Kyojin (Silent Giant) puppet:#1 appearance: a puppet that looks like a large man Type: defensive Primary Weapons: 1.chakra shields come out of both arms 2.back opens up so Akara can fit inside 3. orbs that come out of it's palms seek out the target and blow them up.
Name:nemuri kame (sleeping Turtle) puppet:#2 appearance: a giant tortoise that has the name Kame on the back of its shell. Type: defense Primary Weapons:
Shell saw: jagged blades come out along the shell as the head and legs retreat into the shell the shell then spins and flys at the enemy to attack.
hidden shell wires: the shell opens up shooting out many wires to capture the enemy. These wires then act as a sealing jutsu stopping all movement in the captured prey as long as they are captured by the wires. Can hold up to 3 people but they all have to be caught in the same shot. (the one trapped cant cut the wires but others can)
Chakra sealing method: the turtles neck will expand looking like he is about to throw up something. He then launches a giant orb at the enemy with the word SEAL on it. This sealing jutsu completely cuts the user off from using there chakra.
Chakra shield generator: the turtles arms and legs fold down and the shell opens in many places as a white orb like object rises from the shell. This orb then spins creating a white dome barrier around who ever Akara wants to protect and keep them inside the barrier. Although inside the barrier the turtle is unable to move or react so its not likely to be used to hold an enemy.
Name:uxeito yamome (Waiting Widow) puppet:#3 appearance: a human like puppet with a young maidens mask and long white dress Type: Offensive Primary Weapons:
Nails: Her nails grow into large knife like blades these blades have a poisen that can slow down the opponent.
Hidden hands set 1: a set of folded up arms that are right below her normal arms. These arms are hidden behind her white dress. in the palm of there hands there are green orbs. These orbs are pressed against the enemy and shoot a blast of chakra out of each orb. This blast goes out in a circle and imites a great force knocking the ninja back a good distance. Although this attack isent ment to damage it can break the ninjas ribs.
Hidden hands set 2: this set of arms are directly under the 1st set. these arms are hidden behind her white dress. these hands have spikes in the palms these hands can shoot out exteremly fast and stab into and enemy to hold them in place. These spikes are also tiped with the speed poisen.
Mouth: the chin of the puppet moves down, and the cheecks to the left and right side. There is a spinning device inside that shoots many poisened needles at a fast rate.
Name:waizu hito (Wise Man) puppet:#4 appearance: an old man with a hunched back with a cane Type: Defensive Primary Weapons:
Cane: his cane can unsheathe itself into a poison tipped blade
Mouth: his mouth shoots a thick smoke screen to hide his presents
Hands: his hands open up to shoot poison gas bombs at the enemy
Chest: when his chest opens up it shoots out chakra threads. These threads can drain chakra from what ever they ensnare and absorb it into his masters strings and into him.
Eyes: his eyes can create a bright flash blinding the enemy for a couple seconds
Name:aigyou baasama (Loving Grandmother) puppet:#5 appearance: a short old woman in a white cloak Type: Offensive Primary Weapons:
left hand Sleep: her left hand has the symbol "sleep" carved into it and this symbol will glow when activated. If this palm hits the enemy it sends an overwhelming genjutsu through there body knocking the ninja out cold or into a "gental slumber". The symbol on her hand will then appear where the enemy was struck on there skin (if it hit there cloths then it will appear on the skin beneath the clothing). Once one is caught in this genjutsu the symbol on the body seals the genjutsu on them making them effected by the jutsu until the seal is removed or worn off (1 day after the seal is placed it will where off).
Note: release can not be performed to break this genjutsu
Right hand Destroy: her left hand has the symbol "destroy" carved into it and this symbol will glow when activated. If the palm hits the enemy it sends an overwhelming wave of destructive chakra into the spot it hits. This blast is enough to kill/cripple in one blow if it hits.
Mouth: her mouth can open up and make a horrifying shriek that makes most people cover there ears those with enhanced hearing will be effected by this even more.
Name:Hangan Matsuro (Judge Of Fate) puppet:#6 appearance: Type: Offensive Primary Weapons: A sword with the handle in the middle and two blades coming out of each end. This blade glows white with light chakra.
Name:Hangan Chuushin (judge of heart) puppet:#7 appearance:  Type: defensive Primary Weapons: 1. kunai launcher in his chest plate 2. 2 large red shields on each hand each shield has a blade at the end theses shields glow with light chakra.
Name:Hangan Kyouko (judge of strength) puppet:#8 appearance:  Type: Offensive Primary Weapons: 1. A long white bow that shoots arrows made from light chakra 2. both arms can open and shoot thousands of needles made from light chakra
Name:Hangan Jurei (judge of life) puppet:#9 appearance:  Type: defensive Primary Weapons: 1. Two maces that spin on the inside of the weapons. This creates sonic energy around them allowing this puppet greater striking force. 2. This puppets hands can admit a healing light made of light chakra
Name:Hangan Shuuryou (judge of the end) puppet:#10 appearance: Type:Offensive Primary Weapons: 1. his left arm can turn into a rather large cannon that fires a great amount of light chakra at once 2. A knights sword dipped in a deadly poison 3. a small shield that can generate a larger shield of light chakra.
Chikamatsu Monzaemon

Chiyo

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Posted: Fri Feb 29, 2008 7:09 pm
User name: Tasukaru no Kurokaze Name: Mitsude Yamanaki Age: 40 Rank: ANBU (retired) Village: Sunagakure personality: Yamanaki is the current head of the Mitsude clan, and thus serves as Karu’s legal guardian. He’s well practiced at his trade, and through years of training has even overcome his bloodline’s inherent natural weaknesses. Yamanaki is pretty laid-back about pretty much everything, though he is completely serious about battle. His enormous scythe, Eimin, has been a feared weapon among the enemies of the Sand for years. Clan: Mitsude Elemental chakra : none Image: On the rightHeadband placement: around his neck Weapon: Eimin (literally ‘Eternal Sleep’) Background info: Yamanaki is, like all Mitsude, extremely intelligent, with an IQ of 213. His brother, Kouryou Mitsude, was the head of clan until his untimely death 16 years ago. Since Karu left, Yamanaki is the only Mitsude still in Sand. Other: Yamanaki’s scythe, Eimin, has two special retractable blades in addition to the main one, which he uses in his scythe techniques. He is also a member of Sunagakure’s Anbu Black Ops. Stats cp: 230 str: 180 def: 180 spd: 160 int: 455 np: 195 tp: 0 Jutsu: Chakra Gift element: N/A Rank: B type: Ninjutsu Chakra points: X (as in the user can specify how many chakra points to use) effect: The user places a hand on another ninja's forehead, and the target ninja gains X amount of Chakra points. Bloodline Jutsus: Terekineshisu [Telekinesis]: Using Ley Lines, the ninja can move objects around at will. This is a pretty easy technique to use. Ishindenshin [Telepathy]: Mitsude clan members can send and receive messages with their minds, conveying the signals along Ley Lines. This ability does NOT allow them to break into other people's minds, however; they have to initiate contact. No chakra is used. Shin-Bakufuu no Jutsu [Mind Blast Technique]: The ninja compresses Ley Lines into a ball and thrusts his open palm out, launching what seems to be a blast of condensed air at the opponent. Basically the psychic equivalent of a punch from a person of average strength. Uses 1 cp, but can be increased by channeling more chakra. (X more points spent = X points added to attack's power) Shin-Toku no Jutsu [Mind Shield Technique]: The ninja condenses the Ley Lines surrounding him, creating a tough barrier big enough for one person, which appears as a thin blue aura. Uses 10 cp per turn, but can be expanded to encompass others at a cost of an additional 5 cp per person per turn. Adds 10 points to defense. Shin-Yaiba no Jutsu, Jun-Ichi [Mind Blade Technique, Mark One]: The ninja condenses a single chakra-loaded Ley Line into his hand, igniting it. This becomes visible as a glowing, dark purple stick of energy, not yet powerful enough to cut skin, but skin can be seared by the flowing chakra. Costs 6 cp to use, an additional cp for every turn it is maintained. (for one turn, use 6 cp, 2 turns = 7 cp, etc.) D-Rank Jutsu Shin-Yaiba no Jutsu, Jun-Ni [Mind Blade Technique, Mark Two]: This technique requires the use of an actual sword, or swordlike object (a stick off the ground would do). Ley Lines converge around the object, igniting it with chakra. Once ignited, the object MUST remain connected with the user, otherwise that's a waste of perfectly good chakra. Costs 12 cp to maintain for two turns, an additional 3 cp per extra turn (12 cp for two turns, 15 for 3, 18 for 4, etc.) C-Rank Jutsu Chakra-Kujiku no Jutsu [Chakra Break Technique]: The ninja delivers a shock to the opponent's system, briefly interrupting chakra flow and stopping an opponent's Jutsu from being cast. 24 cp. B-Rank Jutsu Shin-Kujiku no Jutsu [Mind Crush Technique]: Quite simple really; Ley Lines converge around an opponent, manifested as dark purple flames. These Ley Lines simply crush the opponent, a la Gaara's Desert Burial. 24 cp. B-Rank Jutsu Shin-Yaiba no Jutsu, Jun-San [Mind Blade Technique, Mark Three]: The final form of the Shin-Yaiba. A REAL sword made of METAL (or in Yamanaki’s case, his scythe) must be used in this technique. Essentially, the ninja can infuse the sword with Ley Lines, giving the sword the ability to ignite and hold chakra, as well as be separated from the user. The initial Jutsu uses 60 cp, but each ignition costs 24 cp per every three turns. B-Rank Jutsu Shin-Kadou-Tama no Jutsu [Mind Vortex Sphere Technique]: This attack draws Ley Lines into the user's palm, where they begin rotating rapidly, condensing a dark black sphere. This sphere can be thrown at an opponent, dealing massive damage to the victim. Think psychic Rasengan, and you've got the right idea. Costs 50 cp. A-Rank Jutsu Yosen no Karite: Jinsei [Primary Reaper: Life]: An attack known exclusively to Yamanaki, this attack uses the first blade of Eimin. He focuses Ley Lines into his scythe, swinging wide with it, which produces a blade of chakra, which flies at an opponent. Uses 30 cp. B-Rank Jutsu Futai no Karite: Takai [Secondary Reaper: Death]: An attack known exclusively to Yamanaki, it uses the second blade of Eimin. He focuses Ley Lines into his scythe, this time slamming it into the ground, causing a large rend in the earth to travel to his opponent, which erupts with black flames. Uses 50 cp. A-Rank Jutsu Saishuu no Karite: Umarekawari [Final Reaper: Rebirth]: An attack known exclusively to Yamanaki, it uses all three blades of Eimin. He focuses Ley Lines into his scythe, and charges it heavily with his chakra. The scythe begins to glow with black flames, and then he runs at his opponent, swinging Eimin. He slices upward with the scythe, sending his opponent flying, then teleports behind the opponent, slashing at them multiple times, before slamming them into the ground, where he throws the weapon down at the opponent, causing tremendous damage. Uses 90 cp. S-Rank Jutsu Kuchiyose no Jutsu - Zetsumei Type: Summoning Rank: - Element: N/A CP: 50 By drawing his own blood using Eimin, Yamanaki summons Mitsude Zetsumei, who was the original maker of Eimin along with the other Ley-Line weapons. Zetsumei wields seven katanas in battle, one between each knuckle and the seventh clenched in his teeth. He was well-known in the past generations for inventing the 'Shichi no Inochizaigo' sword style. His physical skills far surpass Yamanaki's own. Shichi no Inochizaigo - Trinity Divination Type: Ninjutsu Rank: S Element: N/A CP: 60 Yamanaki carves a Trinity Seal into the ground, standing in the center of it. Zetsumei will join him in the seal, then disintegrate into ashes; these ashes will then be absorbed into Yamanaki's body, the trinity seal forming on his forehead, granting Yamanaki a 100-point boost to his stats. Eimin will then transform into the seven blades. Shichi no Inochizaigo - Septagram Divination Type: Taijutsu Rank: A Element: N/A CP: 10/each successful strike, 30 for the final strike (90 total) Usable once Zetsumei and Yamanaki have fused, he stabs his blades into the ground, forming a septagram around them. He then throws the target high into the air, grabbing a blade and slashing them, repeating the process with each blade. Once he reaches the seventh blade, he stabs it into them, driving them into the ground, sealing them to the ground, the kanji for 'wrath' appearing on the ground beneath them. A powerful burst of chakra can break the seal, but the sword will not move by conventional means. Once this jutsu is used, the Trinity Seal will dissipate, and Yamanaki's CP will be reduced to 1. VALEN’S RELICS Over 200 years ago, when the Hidden Village of Sand was formed, there were a few select shinobi who stood by the Shodaime Kazekage. One was Chikamatsu Monzaemon, the infamous inventor of the Puppetry jutsu. Another was the person who would eventually seal the first Jinchuuriki for the Shukaku. The third… was a man named Valen Mitsude. He built the Mitsude estate, and gathered virtually every single person in the entire world who had the Ley Line ability, essentially creating the clan as it is today. His strength was unrivalled, his spiritual power unheard of. Valen was made all the more powerful by three items he had on his person at all times. These three items were known as Valen’s Relics, blessed and sealed so that no evil could ever touch them. Any ninja can wear them, though if one who uses any kind of ‘dark’ chakra were to attempt to use them, they would die almost instantly. Third Eye Type: Bloodline Artifact CP: 5 per post One of three ancient artifacts belonging to Valen Mitsude (founder of the Mitsude Clan), now used by Yamanaki. A strange golden circlet made so it looks like the wearer has a third eye made of gold, with the iris made of amethyst. It allows the user to forsee the opponent’s movements, though if the user is not fast enough to counter them, the attacks will still hit. Heaven Plate Type: Bloodline Artifact CP: 10 per post One of three ancient artifacts belonging to Valen Mitsude (founder of the Mitsude Clan), now used by Yamanaki. A strange gold chestplate with angelic ‘wings’ engraved on the back, a single ruby set into the center of the front. It serves a double-purpose; not only does it temporarily double the user’s chakra, but once activated white chakra wings will burst from the user’s back, allowing them the power of flight. CP,NP x2 Illusionary Mirror Blade Type: Bloodline Artifact CP: 25 per reflection One of three ancient artifacts belonging to Valen Mitsude (founder of the Mitsude Clan), now used by Yamanaki. In its natural form it looks only like a plain rapier, but when used it will transform into the user’s weapon of choice, the handle looking to be made of solid gold while the blade made of a strangely reflective metal that will never dull. However, it has a second ability; it allows the user to reverse the effects of a genjutsu and redirect it upon the one who cast the genjutsu. (Of course, if the other’s INT is higher, they can break out of it.)
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Fri Feb 29, 2008 7:25 pm
user name: Number X Loxagn name: Kuratsu Midori age: 38 Rank: Medic-nin village: Sand blood line/clan: Chiyo elemental chakra 1: Fire elemental chakra 2: Lightning image or/and description: On the left headband placement: around right arm weapon razz uppets
Name: Kurogumo (Black spider) image/description: Link traps: See above weapons: See above
Name: Shinigami (Death God) image/description: Link traps: See above weapons: See above
Name: Akishin (Fierce red god) image/description: Link traps: grenade launchers in chest, numerous poisoned wire hooks weapons: katars, incredibly flexible Note: also has tendril threads similar to Kakuzu’s. This is how Midori was able to easily reattach Yamanaki’s arm.
Name: Masashi image/description:  One of Midori’s most closely-guarded secrets, this puppet was created from the corpse of his sensei Hikotsu Masashi, the legendary master of the Four Gods Fist fighting style, a unique style that combines the elements of four different styles, blending them into a lethal combination of incredible strength. traps: all limbs have poison injectors, as well as Chakra emitters in certain places. weapons: steel-reinforced inner shell Note: Hitokugutsu
Name: Mido-chan Image: Mido-chan Midori’s very first puppet, one he has had since the age of five, it was originally a stuffed animal. However, Midori later weaponized it. It now serves as a defense-only puppet, a chakra shield installed in its body. Traps: none Weapons: none Due to small size, treat it as an object controlling, not a puppet (3 CP)
Name: Aoi Description: looks just like Midori, only with long hair. A very basic puppet Midori uses for training purposes. Traps: none Weapons: none
background info: former teammate of Yamanaki and Kiana Mitsude other: has a viewfinder attachment for his glasses that allows him to see anything his puppets see status: cp:180 str:160 def:165 spd:140 int:170 np:150 tp:145
Jutsus:
Kugutsu no Jutsu - Puppetry Technique Character Use: Kankurou, Sasori, Chiyo See also: Karasu, Kuroari Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Defense, Supplementary Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target. chakra points- 12 per puppet or 3 per object((none puppets like Kunai))
Hitokugutsu - Human Puppet Character Use: Sasori Rank: - Range: - Type: Supplementary Hitokugutsu is a Ninjutsu technique used by puppet master Sasori. This technique allows Sasori to make a puppet which can contain and use chakra. Sasori does this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja unique body traits will be passed on to its puppet form. Thus Sasori can still use all the original jutsu the ninja once utilized. chakra points-20 points per puppet controled 85 points to make this kind of puppet((note:to make this puppet you must find or kill a ninja and take there body not many will be able to get these puppets))
Chakra no Tate - Chakra Shield Character Use: Chiyo Rank: Unknown Range: Close (0m ~ 5m) Type: Defense Chakra no Tate is a Ninjutsu technique used by puppet masters. This shield is created when chakra is emited in the form of a disk from panels which fan out from the puppet arms. This chakra can block many deadly attacks but some attacks, such as Satetsu can gum up the puppet joints and render the arms useless. chakra points-15 points per puppet using it and an extra 3 points per post the shield/shields are up
Amagumo - Raining Spiders Character Use: Kidoumaru Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Amagumo is a Ninjutsu technique utilized by Kurogumo. After Midori summons his puppet, it will release hundreds of "baby" spider puppets. These spiders will then rain down upon his opponent. The spiders will spin a strand of webbing as they fall, as they circle the opponent the webbing can stick and bind onto the target. Attached to each one is an explosive note. Kumomayu - Spider Cocoon Kumonendo - Spider Sticky Vomit Kumoshibari - Spider Bind Kumosouka - Spider Cobweb Flower Kumosoukai - Spider Cobweb Opening
Arijigoku no Jutsu - Ant-Lion Technique Character Use: Fuuma Kagerou Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Ninpou: Arijigoku no Jutsu is a Ninjutsu technique used by Akishin. Akishin will form a large conical crater in the ground which will draw and trap careless opponents. Tsuuga - Piercing Fang Character Use: Akishin Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Tsuuga is a variation of Gatsuuga, a Taijutsu technique of the Juujin Bunshin style of combat. This version will just involve one individual clan member utilizing the spinning attack. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws. While using this technique, the ninja can rotate and strike from multiple angles. Shishi Rendan - Lion Combo Character Use: Akishin Rank: C Range: Close (0m ~ 5m) Type: Attack ShiShi Rendan is a Taijutsu technique developed by Uchiha Sasuke after he used his Sharingan to copy the movements of fellow Leaf ninja Rock Lee. Sasuke first uses the Konoha Kage Buyou to manuever his opponent in a vulnerable aerial position. While shadowing his opponent, Sasuke will attempt to strike them from a vulnerable angle. If he is unable to make a clean strike, he will strike anyway as a feint, to draw his target's attention and defense to one area. He can then strike the undefended area and begin knocking them downwards towards the ground. As the enemy falls back to the earth, Sasuke will deftly rotate his body around to deliver a full force kick to their chest.
Fire Jutsus
Goukakyuu no Jutsu - Great Fireball Technique – 12 Housenka no Jutsu - Mythical Fire Phoenix Technique – 12 Karyuudan - Fire Dragon Projectile – 24 Karyuu Endan - Fire Dragon Flame Projectile – 24 Kasumi Enbu no Jutsu - Mist Waltz Technique – 12 Ryuuka no Jutsu - Dragon Fire Technique – 12 Bunshin Bakuha - Shadow Clone Explosion – 48 Kasumi Enbu no Jutsu - Mist Waltz Technique - 12
Lightning Jutsus
Ikadzuchi no Kiba - Lightning Bolt Fang – 24 Ranshinshou - Chaotic Mental Collision – 48
Medical Jutsus
Chakra no Mesu - Chakra Scalpel – 24 Chikatsu Saisei no Jutsu - Healing Resuscitation Regeneration – 48 Shousen Jutsu - Mystical Hand Technique – 48 Kenboushou Jutsu - Loss of Memory Technique - 50
Other
Kage Bunshin no Jutsu – 24 Doku Kiri - Poison Mist - 24 All basic genin skills
Kairai Engeki – Midori Higiki: (Puppet Theatre – Secret Green Technique: Twin Gods Assault) Rank: C Type: Puppet Technique CP: 10 A combination attack with Akishin and Shinigami, the two will lock hands and Akishin will swing Shinigami like a massive flail, the pendulum slicing everything in range.
Kairai Engeki – Midori Higikki: (Puppet Theatre – Secret Green Technique: Elemental Mimicry Scrolls) Rank: A Type: Puppet Technique CP: 20 per scroll, 30 to activate combination scrolls A set of five scrolls that are used in combination with Mido-chan. Once an individual scroll is activated, Mido-chan can create special effects based on the scroll used. Each scroll can be used constantly for up to five posts. Fire Scroll – A jet of powerful flames erupts from Mido-chan’s mouth. Earth Scroll – Mido-chan can control nearby soil Water Scroll – A continuous stream of water is fired. The width of the stream can be altered. (If you have seen the Sasori fight you know what I mean) Lightning Scroll – Mido-chan can fire balls of electric chakra. (works 10 times) Wind Scroll – Massive blast of cutting wind, about same strength as Dai Kamaitachi Water+Wind – Breath of ice that freezes everything in its path. Water+Earth – Vines lash out and bind the opponent. Wind+Fire – Creates blades of fire that fly at the opponent
Kairai Engeki – Midori Higiki: (Puppet Theatre – Secret Green Technique: Performance of Five) Rank: C Type: Puppet Technique CP: 20 A combination with all five of Midori’s puppets, Mido-chan will launch toxic smoke bombs at the enemy and activate its shield to hold them in, while Shinigami impales them on its ribs and sends them flying upwards. Masashi will then punch the opponent downwards and into Kurogumo’s abdomen cavity, which will then seal itself. Finally, Akishin will split, its limbs extending large blades to impale the opponent inside.
SHINTO NO TEKKEN – Four Gods Fist Fighting Style
The following techniques are combination techniques Midori can use in conjunction with Masashi.
Shinto no Tekken - Byakko no Waza (Four Gods Fist - Arts of the White Tiger) Rank: C/S Type: Taijutsu Branch Style CP: 20/0 A branch of the Four Gods Fist style developed by Masashi Hikotsu, Byakko no Waza uses chakra to artificially trigger the adrenal gland, which produces a sort of berserker trance and vastly increasing the user's senses and physical capabilities. A true master of the style can trigger it without Chakra. However and it does have a side effect; Use of this technique does leave the user exceptionally tired after use and to the point that an exerting battle can cause a Byakko user to pass out. Genin: STR/TP + 30 Chuunin: + 40 Special Jounin: +50 Jounin: +60 Elite Jounin/Medic/Hunter-nin: +80 ANBU: + 100
Byakko - Toraken Dageki (Tiger Fist Strike) Type: Taijutsu Rank: C The most basic technique of the Byakko branch. It uses the adrenal boost to put massive amounts of POWER into the fist.
Byakko - Toratsu Dageki (Tiger Claw Strike) Type: Taijutsu Rank: B CP: 5 The second-level technique of Byakko. It focuses chakra to the fingertips, forming 'claws' at the ends of the fingers. Though not very long and the claws can sever even chakra lines within the body.
Byakko - Torakiba Rendan (Tiger Fang Barrage) Type: Taijutsu Rank: S CP: 30 The top-level Byakko technique. It creates three foot-long blades of pure chakra ON each hand. These blades are so incredibly powerful they could cut through anything short of a barrier placed by a Kage.
Shinto no Tekken - Genbu no Waza (Four Gods Fist - Arts of the Black Tortoise) Rank: B/S Type: Taijutsu Branch Style CP: 30/10 A branch of the Four Gods Fist style developed by Masashi Hikotsu, Genbu no Waza uses chakra to force contraction of the muscles. This results in an 'iron defense' that doesn't rely heavily ON chakra barriers. Physical Taijutsu are rendered almost completely useless, and even blade strikes are repelled by the chakra running through the user's muscles. A true master of the style can trigger it with very small amounts of Chakra and can even repel chakra-based attacks. However and it does have a side effect; Use of this technique has a lingering effect of stiffness in the muscles and which can be very painful if one has not trained well in it. Chuunin: DEF/TP +40 Special Jounin: +50 Jounin: +60 Elite Jounin/Medic/Hunter-nin: +80 ANBU: + 100
Genbu - Kamekawa Goei (Tortoise Shell Guard) Type: Taijutsu Rank: C The most basic technique of the Genbu branch. The user curls up into a ball, contracting the muscles in their back, neck, and arms, so that they cannot retaliate and but no attack can reach any vital organs.
Genbu - Suppon Tetsuago (Snapping Turtle Iron Jaw) Type: Taijutsu Rank: B CP: 10 The second-level technique of Genbu. The user will block an attacker's strikes with his open palm, grabbing it. They will then force the muscles in their hand to contract and crushing the attacker's bones.
Genbu - Kinmotsu Kame no Hebi Kujo (Forbidden Tortoise and Serpent Destruction) Type: Taijutsu/Kinjutsu Rank: S CP: 50 The top-level Genbu technique. The user will hook two fingers into the target's brachial plexus, inserting chakra into the opponent's body. This allows the user to force their muscles to contract in the same way. However and unless the target has been exclusively trained in the use of Genbu, this will render the target completely immobile. Then the user will ram his fist into the target's gut, forcing another contraction and which if successful will shatter every bone in the victim's body that is directly connected to a muscle. This is classified as a Forbidden Technique simply because it is so powerful and destructive.
Shinto no Tekken - Seiryuu no Waza (Four Gods Fist - Arts of the Blue Dragon) Rank: C/S Type: Taijutsu Branch Style CP: 30/10 A branch of the Four Gods Fist style developed by Masashi Hikotsu and Seiryuu no Waza is primarily an evasion taijutsu; It uses Chakra to 'supercharge' the nervous system and thereby drastically decreasing response time and creating lightning-fast reflexes. Masters of the technique require much less Chakra. However and it does have a side effect; Use of this technique tends to leave a feeling of numbness in the peripheral nervous system. Genin: SPD/TP +30 Chuunin: +40 Special Jounin: +50 Jounin: +60 Elite Jounin/Medic/Hunter-nin: +80 ANBU: + 100
Seiryuu - Ryutouhi (Dragon's Evasion) Type: Taijutsu Rank: C The most basic technique of the Seiryuu branch. Using the increase in speed the user will use the momentum of a dodge to strike their opponent while they are off-balance from the hit.
Seiryuu - Ryuken Hangeki (Dragon Blade Counterattack) Type: Taijutsu Rank: B CP: 5 The second-level technique of Seiryuu. When attacked with a blade or limb, the user will grab the attacking object, then using their other hand will ram an open palm into the object and snapping it at the contact point (Obviously and it won't work ON certain weapons.)
Seiryuu - Joushouryuu (Rising Dragon) Type: Taijutsu Rank: S CP: 40 The top-level Seiryuu technique. Using Chakra to further double their speed, the user will unleash a flurry of palm strikes and kicks that move so quickly the air around them burns with blue flames. Treat SPD as x2 during technique's use.
Shinto no Tekken - Suzaku no Waza (Four Gods Fist - Arts of the Red Phoenix) Rank: A/S Type: Taijutsu Branch Style CP: 40/0 A branch of the Four Gods Fist style developed by Masashi Hikotsu, Suzaku no Waza focuses Chakra to enhance the senses of touch, sight and smell, and hearing to superhuman levels. This will allow the user to learn things about their opponents that would never be possible otherwise. A master of the technique would not need chakra to do this, and could sense their opponent's movements based solely ON air movements alone. This also greatly improves accuracy. However and it does have a side effect; Use of this technique will leave the senses temporarily dulled. Special Jounin: INT/TP +50 Jounin: +60 Elite Jounin/Medic/Hunter-nin: +80 ANBU: + 100
Suzaku - Shishou no Kuchibashi (Stabbing Beak) Type: Taijutsu Rank: C The most basic technique of the Suzaku branch. The user uses their senses to strike an opponent's pressure points and which produce different effects. Note that this is different from the Chakra Points.
Suzaku - Tsumetetsu (Iron Talon) Type: Taijutsu Rank: B CP: 10 The second-level technique of Suzaku. The user focuses chakra into their fingertips and forming a long 'needle' of chakra to do massive damage to the pressure points.
Suzaku - Fenikkusu Sutoraiku (Seven-Tailed Phoenix Strike) Type: Taijutsu/Kinjutsu Rank: S CP: 10 per strike and 70 total The top-level Suzaku technique. The user forms their chakra into their hands and then strikes seven points in this order: Solar Plexus to stun, Kidneys to injure, Sternum to shatter the breastplate, Brachial Plexi to dislocate the arms, Trachea to cut off breathing, Suprasternal Notch to mortally wound and finally the Heart to kill. By themselves any one of these strikes would prove to be critically injuring, but should all seven hits land and the victim will die without fail. Naturally, this is classified as an S-Rank forbidden jutsu. Deceased: Used Chiyo's Tensei Technique on Fujin
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Posted: Wed Apr 09, 2008 4:58 pm
user name:Kain233223 name:Itchi Chiyo age:14 Rank:genin village:Sand personality:Real Gloomy Always has Something To complain about. blood line/clan:Chiyo elemental chakra 1:Fire elemental chakra 2: image or/and description:http://i166.photobucket.com/albums/u117/Shikamaru1775/Sasori.jpg headband placement:On Right Leg weapon:image/desciption:http://i53.photobucket.com/albums/g74/zenmusic17/Karasu weapens: image/desciption: traps:pOISON DRENCHED Blades,Poison bombs,Incinedary Kunai weapens biggrin ragonKatana Blades on a long Staff background info:Killed Parents and Brother and sister. Let Grand mother and father die on theryre own Lived on the streets other: status:Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:40 str:10 def:15 spd:10 int:20 np:15 tp:5 EP:3 jutsu:Kugutsu no Jutsu - Puppetry Technique Character Use: Kankurou, Sasori, Chiyo See also: Karasu, Kuroari Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Defense, Supplementary Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.
chakra points- 12 per puppet or 3 per object((none puppets like Kunai))
Hitokugutsu - Human Puppet Character Use: Sasori Rank: - Range: - Type: Supplementary Hitokugutsu is a Ninjutsu technique used by puppet master Sasori. This technique allows Sasori to make a puppet which can contain and use chakra. Sasori does this by making a living human into a puppet. This puppet will maintain the same chakra its original body held when alive. If the original ninja was highly skilled, its puppet can retain these abilities as well. Even the ninja unique body traits will be passed on to its puppet form. Thus Sasori can still use all the original jutsu the ninja once utilized.
chakra points-20 points per puppet controled 85 points to make this kind of puppet((note:to make this puppet you must find or kill a ninja and take there body not many will be able to get these puppets))
Chakra no Tate - Chakra Shield Character Use: Chiyo Rank: Unknown Range: Close (0m ~ 5m) Type: Defense Chakra no Tate is a Ninjutsu technique used by puppet masters. This shield is created when chakra is emited in the form of a disk from panels which fan out from the puppet arms. This chakra can block many deadly attacks but some attacks, such as Satetsu can gum up the puppet joints and render the arms useless.
chakra points-15 points per puppet using it and an extra 3 points per post the shield/shields are up
Chikamatsu Puppet Sealing Technique (Unnamed) Character Use: Chiyo Rank: - Range: Close (0m ~ 5m) Type: Supplementary his seal prevents the one sealed from manipulating chakra. There are two methods for this seal.
1.In the first, the puppet will expel a hazy orb from its mouth which can be thrown. While flying through the air, the orb will lose it's haze and grow in size to a huge gaping beast-like head. The large teeth can grab ahold of the person it hits and pin them to a wall. Once the it impacts the wall, it will immediately release the seal onto the surface.
2.In the second form, the main puppet will expel the seal from its mouth onto a surface it is touching.
chakra points-89 points
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Posted: Mon Jun 16, 2008 12:19 pm
user name: NPC name: Shorinmaru Kageyoshi, the 'Bunshin Master' age: 29 Rank: ANBU village: Sand personality: Calm, very mellow. blood line/clan: none elemental chakra 1: Earth elemental chakra 2: Water image or/and description:  headband placement: Forehead weapon: Simple katana background info: He mastered many Bunshin techniques at a young age, and is a master of all but the most complex clone techniques. other: status: Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:320 str:210 def:210 spd:215 int:210 np:235 tp:225 Jutsus: All water/earth plus anything that has to do with clones. Yes, even sand clones. Other people than Gaara can do that because they showed Sasori doing it.
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Posted: Mon Jun 16, 2008 12:32 pm
 user name: NPC name: Elina Izuri, the Summon Mistress age: 28 Rank: ANBU village: Sand personality: Kind, experienced medic. blood line/clan: none elemental chakra 1: Wind elemental chakra 2: Earth image or/and description: On the right headband placement: Sand symbol is on ANBU mask, see pic. weapon: Spears background info: She has made many summoning contracts over the years, which she uses frequently in battle. other: status: Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:260 str:210 def:210 spd:275 int:230 np:235 tp:205 Jutsus: Kuchiyose no jutsu - As I think of them. They won't be anything extravagant, animals mostly. Medical Jutsus name: Wu-Xi Liang, the Combat Mistress age: 29 Rank: ANBU village: Sand personality: Loyal, rarely talks. blood line/clan: none elemental chakra 1: Fire elemental chakra 2: Wind image or/and description: Center headband placement: Sand symbol is on ANBU mask weapon: Broadsword background info: She uses a great deal of taijutsu techniques, is learning Shinto no Tekken. other: status: Taijutsu type-strong in taijutsu but lacking in genjutsu cp:260 str:210 def:210 spd:240 int:205 np:230 tp:240 Jutsus: Bunch of Taijutsu. Chakra gates. You figure it out. name: Zera Akagumo, the Illusion Mistress age: 27 Rank: ANBU village: Sand personality: Sadistic b***h. blood line/clan: none elemental chakra 1: Wind elemental chakra 2: Earth image or/and description: On the left headband placement: Sand symbol is on ANBU mask weapon: Large circular blade on a string. background info: She knows a lot of genjutsu. other: status: Genjutsu type-smart in genjutsu but weaker in ninjutsu cp:240 str:210 def:210 spd:210 int:300 np:225 tp:230 Jutsus: Bloody Genjutsu. Lots of them.
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Posted: Mon Jun 16, 2008 2:17 pm
(With Number X Loxagn's approval)
user name: Summoner_Naomi name: Seishin Ijousha age: 35 Rank: Head of the Detention Center village: Sand personality: Psychopath. blood line/clan: none elemental chakra 1:n/a elemental chakra 2:n/a image or/and description:  headband placement: none weapon: Serrated Katana background info: He's always been noted for having an utterly massive level of chakra. He was appointed to the Detention center, which the government felt would be the most prudent application of his natural brutality. other: He has a similar problem to Rock Lee; his chakra coils were malformed at birth and thus he has very limited chakra control. Thus, he is forced to use Taijutsu. He's capable of using chakra gates. status: cp:800 str:600 def:350 spd:520 int:195 np:180 tp:600
Jutsus None
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Posted: Mon Nov 10, 2008 7:44 am
((Approved by Ironically Unstable))
name:Natsu Mihoni age:12 Rank: Genin village:village hidden in the sand personality: Natsu is often quiet, and speaks when he feels he has to. He always has an emotionless expression and tone, due to the fact blood line/clan: Satetsu elemental chakra 1:wind elemental chakra 2 sad your second element can only be unlocked by junin and up so until then leave this blank or none) image or/and description: except of course a little younger and shorter(come on he looks twelve) and a gourd full of iron sand on his back almost like gaara's but is black. headband placement: left arm weapon:the sword in the picture, is made of the iron sand also and can be broken into smaller pieces, and of course iron sand background info: Natsu is considered a mistake birth and treated as such. He hates it but often keeps this to himself, he knows the Kazekage is of the other last member of the clan then him though tries and avoids her. Deep down he hates her, but respects her orders and authority other: status: Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:40 str:10 def:10 spd:10 int:10 np:15 tp:5 EP:3 BLOODLINE
Satetsu - Iron Sand Character Use: Sandaime Kazekage Rank: - Range: - Type: Supplementary Satetsu is a Ninjutsu technique utilized by Sandaime Kazekage. It was this most feared jutsu in Hidden Sand which granted Sandaime the honor of being called the strongest Kazekage yet. This jutsu was developed by Sandaime after seeing a previous Shukaku host do something similar. The sand is emited from the mouth and Sandaime can form it into any weapon he needs. Sandaime could do this because his body held special traits which allowed him to change his chakra into a magnetic field. When Sandaime was made into a puppet by Sasori, Sasori's skills allowed the puppet to retain the ability to use its original forms jutsu as well. Sasori would use this Satetsu ability to use the Satetsu Shigure technique. 20 CP to activate + 2 per post
Satetsu Kaihou - Iron Sand World Method Character Use: Sandaime Kazekage Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Satetsu Kaihou is a Ninjutsu technique utilized by Sasori in conjunction with Sandaime Kazekage. Using the Sandaime Kazekage puppets ability to manipulate Iron Sand, Sasori would mix in his deadly poison to bolster the techniques lethality. Using a massive amount of iron sand, Sasori will cause a huge 3D lattice work of spikes to form, piercing most anything in its path. If one gets scratched by the poisoned sand spikes, the individual's body goes numb almost instantly and stops moving. Within three days the individual will die unless an antidote is administered. 50 CP
Satetsu Shigure - Iron Sand Autumnal Showers Character Use: Sandaime Kazekage Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Satetsu Shigure is a Ninjutsu technique utilized by Sandaime Kazekage. Using his body's special ability to change his chakra into a magnetic field, Sandaime Kazekage could form the sand into small piercing clumps which could rain down on his opponent. Because of the deadliness of the attack, a ninja must do all they can to avoid it, rather than make any attempt to block it. 20 CP
Name: iron wall technique Character Use: Natsu Element: n/a Rank: c Type: Kekkei Genkai CP: 10 Range: self Effect: Natsu uses the iron sand to create a wall of iron only in front of him that blocks the blow of most nin and taijutsu.
Name: Great iron dome jutsu Character Use: Natsu Element: n/a Rank: d Type: Kekkei Genkai CP: 13+5per post Range: short Effect: Natsu creates a dome using the iron sand around him and possibly others around him. Its has the fault that the ground under him is exposed to enemy attack.
Name: Dancing blades technique Character Use: Natsu Element: n/a Rank: b Type: kekkei genkai CP: 20+5 per post Range: mid Effect: Natsu uses the iron sand to create ten minature blades that goes around him in a circle, they may be used to attack or defend. They go after the opponet when the user is attacked or on command.[/
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