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Number X Loxagn Vice Captain
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Posted: Fri Feb 01, 2008 4:58 pm
Kekkei Genkai (Blood Inheritance Limit)
Throughout the infinite villages of Naruto there lay many clans, each of these clans has their own unique traits that make them uniquely, identifiably theirs. However, there are only a few clans who can say that they have a kekkai genkai, or advanced bloodline in their clan. An advanced bloodline refers to something that is passed down generation to generation in a specific clan, it is in the genetic makeup of each clan that can not be duplicated or imitated by any method. Advanced bloodlines are always used to the advantage of the user, improving their chances in combat and making them a very worthy opponent. The rulers and warlords of each country had taken advantage of each bloodline to it's fullest extent to help their chances in war, and thus the people began to associate advanded bloodlines with war and pain. This reached the point of hatred towards anybody who was part of these special clans resulting in the genocide of these individuals and whole families, as was the case with Haku.
now these abilitys are specail and are a very rare trait in a ninja so there can only be a limited number of members with the blood line trait. at the bottom of each blood line there will be a number saying (some number)/(some number) the number to the left is how many of that clan there are currently and the number to the right is how many of that clan there can be example if there was 4/5 that would mean there are 4 poeple currently in that clan and 5 is the maximum number of poeple that can have that blood line, so for this blood line only one more person could join it until some one in that blood line dies if some one dies in that blood line then a new user may take there place but its first come first serve so be fast.
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Posted: Fri Feb 01, 2008 5:00 pm
Souma no Kou - Attack of an Evil Spirit Pair Sakon and Ukon of the Sound Four have the ability to unify some or all of one's body with the other's body. Typically, Ukon is dormant in Sakon's body, with his head protruding from the back of Sakon's neck. In heated battles, Ukon can lend his arms or legs (literally) to add force to Sakon's physical attacks, and even split completely into two bodies. Ukon can also merge with an opponent's body with Kisei Kikai no Jutsu (Parasite Demon Demolition Technique), gradually killing the new host body. (those with this blood line make two ninja in there profile that have to be twins) Souma no Kou - Attack of an Evil Spirit Pair-bonus Cp:10 Str:5 Def:5 Spd:5 Int:10 Np:0 Tp:0 0/1 TarenKen and TarenKyaku - Multi-Connecting Fist and Leg Character Use: Sakon, Ukon Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique TarenKen is a Taijutsu technique utilized by the Sound ninja Sakon. Using his body's quick speed, Sakon will move his arm to multiple locations during each strike. This allows a higher spread of damage to the area targeted. Tarenkikku is a kick whereby Ukon extends his legs from the body of his brother Sakon. This provides Sakon with more force when he kicks his opponent. chakra points- 0 points Kisei Kikai - Parasitic Ghost Destruction Character Use: Ukon Rank: - Note: Special Bloodline Technique Range: Close (0m ~ 5m) Type: Attack Kisei Kikai is a specialized Ninjutsu assassination technique used by Ukon. Using his bloodline ability to break down his body at a molecular level, he can fuse into the body of another. This allows him to rip apart the cells of his target and also damage the internal chakra pathways of the ninja. These pathways are heavily intertwined with the major organs, tissue, cells and even the proteins of the body. While in his level two cursed seal form, he can freely disassemble and reconstruct these cells with his chakra. When done he can use his power to reconstruct himself back to the way it was as he leaves his targets body. Unfortunately because this fusion makes him and the ninja share the same body, he can be damaged by any harm their body takes if it was not done by his careful manipulation. chakra points- 40 points
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Fri Feb 01, 2008 5:03 pm
Tayuya clan- Haunts of the demonic melody This clan is an ancient clan that was allowed to join sound, They offer there new born son/daughter 3 human sacrifice to be there guardians. These 3 sacrifices have there mouths sown shut and there eye's taken out and then blindfolded, they are then killed and sealed into a special summoning that only the summoner may call on. When the sacrifices are summoned by the clan member they grow much bigger than when they where human and have taken on demonic forms/traits. These summonings are then controlled by the clan members melody, what ever instrument the clan member has will play a tune that each note controls the summonings in a different way. Note: When making characters from this clan, you start off with three Oni. These Oni will have the same TOTAL stats as your clan member, meaning that you can rearrange the stats as you please. They have no chakra of their own. 1/2 Oni summoning Location: Hidden Sound Classification: Demon Summon Character Affiliation: Tayuya See also: Tayuya A blind demon spirit, this creature moves according to the musical commands of Tayuya. The Oni is more or less a special form of Tayuya's chakra.    Chakra points-10 points per oni summoned Mateki • Genbusoukyoku - Magic Flute • Phantasm Warrior Manipulation Melody Character Use: Tayuya Rank: B Range: - Type: Supplementary Mateki • Genbusoukyoku is a Ninjutsu technique utilized by Sound kunoichi Tayuya. After summoning her Oni, Tayuya will play a melody on her flute which allows her to direct their movement. When needed, she can form a handseal and disperse the spirits. chakra points-0 Mateki • Mugen Onsa - Demon Flute • Illusion Tune Chains Character Use: Tayuya Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Supplementary Mateki ~ Mugen Onsa is a Genjutsu techinque utilized by the Sound ninja Tayuya. To use this illusion she needs to enter her cursed seal level two form. When she plays the music for this illusion on her flute, her opponent's mind enters a barren wasteland. While in this illusion the ninja feels retrained by chains which bind the user as their skin and muscle begins to melt off their bones. Because they feel restrained in the illusion, they are retrained in real life as well. Chakra points-20+4 per post they are traped in it Makyou no Ran - Disorder of Demonic Haunts Character Use: Tayuya Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Makyou no Ran is a Ninjutsu technique utilized by Sound kunoichi Tayuya. After summoning her Oni, Tayuya will play a melody which causes them to emit an etheral ghost of chakra from their mouths. These ghosts are basically chakra imbued with mental energy, they starve for physical energy and only have a desire to feed on the chakra of anyone close. If they manage to consume the chakra of someone close, it will limit her opponent's ability to create any more chakra of their own. This can prove very valuable in Tayuya's battles.((when they eat the chakra of an enemy the enemy looses 10 chakra and the clan memeber gains 10 chakra points)) Chakra points-30 points +2 points per post they are out Death Elixir Rank: - Type: Clan Item - Tayuya CP: 180 to make The Death Elixir is one of the more coveted items in Sound village, because it is the source of the Tayuya Clan's power. This chemical is responsible for the creation of Oni, though the process of making it is highly controversial. It requires a human sacrifice, imbuing the human's life-essence into a liquid form. This liquid life-essence, which is a pale blue color, has the unique power to animate a dead corpse, transforming it into an Oni. The elixir will heal most wounds on the corpse to ensure its functionality, though the process may twist its appearance. The elixir even has the power to re-grow flesh; all that is needed is a complete skeleton. One sacrifice produces five 'uses' of the elixir. To fully reform a corpse takes two 'uses'. Oni created in this method retain the stats they had in life. Tayuya clan-bonus cp:50 str:0 def:0 spd:0 int:10 np:0 tp:0
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Posted: Fri Feb 01, 2008 5:06 pm
Abumi Clan - Wind release The Abumi Clan, like most other ninjas of sound, have a special trait to them that set's them apart. In the Abumis' case, each member is equipped with hollow ventilation tubes that run through their arms and the system is closely tied to the chakra circulatory system. Through these vents, an Abumi can force air through at varying pressures and amounts, depending on the user's strength and preference, the vents can also use pressure differentials in the air pushed out in order to emit certain pitches of sound. The Abumi can fine tune his range, allowing him to propel a combination of air pressure and sound in various ratios, controlled by his chakra. 0/2 Firsy Element MUST be Wind Location: Hidden Sound Classification: Air release Character Affiliation: Abumi Zaku See also: Zaku Abumi Jutsus Name: Gyakufuu Tanagokoro (Headwind Palm) Rank: - Type: Taijutsu Style The Abumi clan can solely utilize this style. The user ejects slight amounts of wind from their vents in order to accomplish a multitude of tasks. An Abumi can use the wind in order to deflect projectiles, push objects, soften blows by the palm of his hand, and even increase the damage dealt to the opponent by a reletively small increment. Chakra cost: one per use. Name: Shuriken Suiryoku(Shuriken Propulsion) Rank: C Type: Ninjutsu This genjutsu required the Abumi clan's exhaust jets in order to perform. The Abumi will pull a shuriken from their pouch, aligning it inside their palm so that one of the points is lodged inside the vent of their right arm. The abumi will then emit a large blast of chakra-infused wind from the exhaust, firing the shuriken like a rocket straight for their target. Also, depending on how they distribute the air pressure, the Abumi can then place a certain degree of spin on the projectile, causing a curve to throw the opponent off. Name: Zankuuha "Decapitating Air Wave", English Type: D-rank, Offensive, Defensive, Short range (0-5m) Users: Zaku Abumi Using the air tubes implanted in his arms, Zaku can control air pressure, creating supersonic blasts of air. These blasts are powerful enough to destroy stone. Chakra Cost: 6 Name: Zankuukyokuha, "Extreme Decapitating Air Waves" Type: C-rank, Offensive, Short to mid-range Users: Zaku Abumi A more powerful version of the Decapitating Air Wave, the user creates a massive gust of cutting wind capable of totaling the surrounding area, wiping out anything in its path. Chakra Cost: 12 Abumi Clan Bonus CP: 20 Str:0 Def: 10 Spd: 0 Int: 5 NP: 10 TP: 0 E-Points: 0
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Fri Feb 01, 2008 5:07 pm
Kidomaru's Clan - Arachnid Attribute Kidomaru's clan Is known as The Spiders Of Sound, for many obvious reasons. Members of the clan possess four extra arms for a total of 8 limbs(two legs, normal two arms, four extra arms). The member's, beginning with Kidomaru himself, are notorious for playing with their opponent before swinging in for the kill. Kidomau's clan has the unique ability to create a web-like substance by mixing chakra with normal body fluid such as saliva, and can harden the webbing into a golden armor-like material and even secrete it from his sweat glands, this golden material can become armor, kunai, or even a bow and arrow. As if the spider powers aren't enough, these Nins have unique talent for analyzing an opponent and finding weaknesses. 0/1 Location: Hidden Sound Classification: Spider Webs Character Affiliation: Kidomaru See also: Sound four, Eastern Gate Name: Nenkin no Yoroi, 粘金の鎧, literally "Armor of Sticky Gold" Type: Hiden, No rank, Defensive, Short range (0-5m) Users: Kidomaru By excreting his Sticky Gold from his pores, Kidomaru can quickly create a temporary armor that is capable of blocking chakra once exposed to oxygen. Chakra Cost: 10 To activate + 2 for each repair made Name: Amagumo, 雨蜘蛛, literally "Rain of Spiders" Type: B-rank, Offensive, All ranges Users: Kidomaru After Kidomaru summons his giant spider, it will release an egg sac full of baby spiders roughly the size of a small dog. Kidomaru then cuts open the sac, causing the spiders to rain down on his opponent. The spiders will spin a strand of webbing as they fall, circling the opponent in webbing and sticking them to the ground. Chakra Cost: 24 + 1 for every five spiders Name: Kumo Shibari, 蜘蛛縛り, literally "Spider Bind" Type: Hiden, No rank, Supplementary, Short range (0-5m) Users: Kidomaru After gathering his spider webbing into his mouth, Kidomaru spits it out into a wide web pattern. This web can envelop his foes and tie them down to a nearby surface. This stickiness is caused by him mixing his chakra with his body fluid, making the web stronger and more refined than steel. The technique is so refined that even after having left his body, his chakra will continue to flow through the thread to hold his opponent in place. Chakra Cost: 2 per web Name: Kumo Mayu, 蜘蛛繭, literally "Spider Cocoon" Type: Hiden, No rank, Supplementary, Short range (0-5m) Users: Kidomaru This technique makes a cocoon of web around the opponent, immobilizing and leaving them open for other attacks. Chakra Cost: 5 Name: Kumo Sōkei, 蜘蛛巣域, literally "Spider Web Area" Type: Hiden, No rank, Supplementary, All ranges Users: Kidomaru If Kidomaru is in enemy territory and needs to rest while still remaining on guard, he can lay spider thread throughout the surrounding area. Most ninja will recognize the thread as common spider web; however, this thread runs all the way back to a finger on Kidomaru's hand. Slight movement against a webbing thread will pull it all the way back to Kidomaru's finger and alert him to the enemy's presence. Chakra Cost: none Kidomaru's Clan Bonus CP: 35 STR: 0 Def: 10 SPD: 0 INT: 5 NP: 5 TP: 0 E-Points: 0
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Posted: Fri Feb 01, 2008 5:11 pm
Jiroubo's Clan – Acheivment of Nirvhana Members of the clan are infamously powerful and extremely strong (demonstrated when Jirobo lifts the mountai sized Choji during the sasuke retreival arc). Most of this clan's attacks rely on the combination of brute physical strength and the ability to use chakra to harden earth into it's most solid form. 0/1 First Element MUST be Earth Location: Hidden Sound Classification: Raw Power Character Afiliation: Jiroubo See also: Sound Four, Southern Gate Name: Rakanken, 羅漢拳, literally "Achiever of Nirvana Fist" Type: C-rank, Offensive, Short range (0-5m) Users: Jirobo Jirobo's signature style of combat, Achiever of Nirvana Fist focuses on simple physical attacks augmented with Jirobo's incredible strength. Using simple palm strikes, shoulder thrusts, knee strikes, and punches enhanced with his incredible strength, he can easily defeat an opponent in one or two blows. Chakra Cost: 2 per LANDED hit Name: Doton Kekkai: Dorōdōmu, 土遁結界・土牢堂無, literally "Earth Release Barrier: Dungeon Chamber of Nothingness" Type: B-rank, Offensive, Supplementary, Short to mid-range (0-10m) Users: Jirobo This jutsu traps the victims inside a self-repairing dome of earth. Jirobo is able to absorb the chakra of anyone trapped inside, something he enjoys greatly. Jirobo's chakra is distributed throughout the dome, but not equally. Near the back (relative to him), his chakra is much weaker, making the dome weaker in that spot. Chakra Cost: 20 + two per post per person trapped. Name: Doton: Doryū Dango, 土遁・土陵団子, literally "Earth Release: Earth Mausoleum Dango" Type: B-rank, Offensive, Short to mid-range (0-10m) Users: Jirobo Jirobo is able to overturn the earth into a large dumpling-shaped chunk of earth the size of a mausoleum. Using his immense strength, he can lift up the ball and hurl it at his opponent, flattening everything in its path. Chakra Cost: 24 Name: Doton: Doroku Gaeshi, 土遁・土陸返し, literally "Earth Release: Earth Shore Return" Type: C-rank, Defensive, Short range (0-5m) Users: Jirobo After striking the ground with his hands, Jirobo creates a large wall of earth that rises into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall. Chakra Cost: 6 Jirobou's Clan Bonus CP: 10 STR: 40 Def: 5 SPD: 0 INT: 0 NP: 10 TP:0 E-Points: 0
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Fri Feb 01, 2008 5:12 pm
Kazumi clan; Electro-reception
Description: The Kazumi's are infected at birth with a disease that attacks the brain's vision receptors, cutting off all communication to the eyes, causing blindness. This disease is hereditary and Incurable, due to its direct effect on the brain. Thanks to Darwinian evolution, the clan is not left vulnerable thanks to this disease. In response, their brains adapt their other senses to more than make up for their disability. One adaptation is due to the nervous system, they become sensitive to electrical impulses around them, caused by muscle contractions, this allows them to sense movement in living things. This unique ability gives the Kazumi's great advantages when in the field, allowing them to detect and avoid ambushes. The females of the Kazumi clan are notorious for resourcefulness, as well as having the most beautiful of eyes, even though they lack sight. The males' eyes usually are sensitive to light, allowing them to "see" in the dark.
0/3
Kazumi clan Bonus: CP: 20 STR: 0 Def: 10 Spd: 15 Int: 0 NP: 10 TP: 5
Name: Impulse fist Type: Taijutsu style The Kazumi's charge a bit of electricity into their fists by amplifying their own electrical impulses. By doing this, and coming in contact with their opponent, they can release the receptors from the opponent's nervous system, causing numbness. The opponent retains motion in their body, but cannot tell, unless by sight, if it actually happens, as the effectors still keep functionality. Cost: one chakra for each point of contact.
Name: Empathy spark Type: Genjutsu Rank: C The Kazumi's utilize their Impulse Fist style in this. By striking the opponent's head and amplifying their electrical impulses even further, the Kazumi can cause a temporary state of blindness, without the benefits that the Kazumi's have. Cost: 20
Name: Stimulus delay Type: Genjutsu Rank: C Cost: 12 Type: Kekei Genkai: Kazumi clan The Kazumi is able to intensely focus their chakra into their natural electric feilds. This fact is the most important factor in the utilization of Stimulus Delay. The Kazumi focuses a large amount of chakra into their nervous system, making their actions appear to the outside onlookers slower than they actually are, causing a nin to block after the attack has already landed, or attack when the Kazumi is already in a different position.
Name: Spark Silhouette Type: Ninjutsu Rank: B Cost: 22 Element: Kazumi clan: electro-reception The Kazumi can amplify and project the natural charge of electrical energy in order to make a clone of themselves. This clone is a basic embodiment of the Kazumi's impulse fist and can utilize it without the use of extra chakra. This clone is capable of electro-reception in order to know where to strike, as well as it is linked with the mind of the user. The clone can be recalled at any time, simply by coming back into contact with the Kazumi. there are other ways of disposing of the clone, but none have yet found them out.
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Posted: Fri Feb 01, 2008 5:14 pm
Shin Clan- the wandering Bard
this clan is a very small one that are not very strong ninja on there own but when paired with other ninja they can be most deadly. This clan uses Ocarina's/flutes to use all there clan abilities. By playing there enchanted songs they can provide support for there comrades. Many of there songs will weaken themselves in order to give there comrades more power making them useless ninja on there own but with a group they can cause an enemy much trouble. Most of the people in this clan are very delicate and beautiful even the males take on a somewhat feminine appearances they are frail and not able to fight good but will do there all to support others. Do to there lack in combat ability they have grown to running from battle making them faster than normal ninja.
Shin stats cp:40 str:0 def:0 spd:20 int:5 np:0 tp:0
0/3
first element must be wind
Clan jutsu
seinou tensou: ability transfer- by playing this song the clan member can transfer there chakra/strength/speed into another
cp 12: +10 spd,str,cp to 1 ninja other than the clan member -10 spd,str to yourself lasts for 4 posts cp 24: +20 spd,str,cp to 1 ninja other than the clan member -20 spd,str to yourself lasts for 8 posts cp 48: +40 spd,str,cp to 1 ninja other than the clan member -40 spd,str to yourself lasts for 16 posts
chiyu nami: healing wave- when the clan memeber plays this song it causes all there allies to be temperarily healed
cp 8: all allys in the area are healed of injury for 4 posts cp 16: all allys in the area are healed of injury for 8 posts cp 24: all allys in the area are healed of injury for 16 posts
kinen rosu: memory loss- by playing this song the clan member that plays it and only them will loose all of there memorys for 3 days
cp: 4
Sousai no Ne: Counterbalancing sound- when this tune is played by the clan member they can disrupt any jutsu that uses sound causing the attack or effect to weaken or stop
cp:15
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Number X Loxagn Vice Captain
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Number X Loxagn Vice Captain
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Posted: Fri Feb 01, 2008 5:16 pm
Yajuu Clan – Devouring Feral Beasts
Living on the very outskirts of society they are spoken of in disturbed whispers by those that know of them. Feral shinobi that devour their opponent’s bodies and souls like demons. To those that see them they are commonly mistaken for members of the Inuzuka Clan, a foolish observation, the Yajuu are animals by nature genetically, not by choice. Longer arms make it so that locomotion on all fours isn’t only easier but practically necessary for over half of their lives. Their chakra reinforces their naturally born claws and fangs to a horrific degree. Their hair grows long and unkempt and their jaw muscles are highly defined along with wide jaws. The most horrific traits of the bloodline come from their behavior. They are cannibals, hunting down humans for fun and food, and their bodies process their food differently. They equally devour flesh and chakra, growing stronger over time. Their ferocity is unmatched. Tales drift back of villages being wiped out by raids from the Yajuu, that no matter how much they are struck they continue to fight and devour. Even with their amazing bodies the most amazing part of the clan members is their tongues. A Yajuu's tongue is rough and incredably flexible, but what's amazing is what it does to their sense of taste and smell. The Yajuu clan can literally taste chakra, even being in a close vicinity to it they can pick it out distinctly, they can then identify strength, elemental variety and which individual it comes from and their family bloodline. In extreme cases a clan member can taste what jutsu was preformed by distinguishing the different pattern and flow of the chakra. Being vicious and wild animals at best the Yajuu Clan wanders abroad most of their lives. Still holding a pack mentality clan members frequently join up with other depraved individuals that don’t mind the clan members’ habit of eating raw human flesh.
Yajuu Clan Bonuses: CP: + 0 Str: + 15 Def: + 5 Spd: + 25 Int: + 0 NP: + 0 TP: + 10
Handicaps: Yajuu Clan members have no aptitude for mental tricks and abilities. They can never learn any genjutsu techniques.
0/1
Clan Jutsu Name: Steel Jaws Rank: E Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 1 One of the first things members of the Yajuu Clan learn is to bite and never let go. Clan members physically bite onto their opponent and refuse to budge, this leaves only a few options open: 1. The target can pry off their attacker but they must exhibit a strength score 1.5 times higher than the clan members. 2. Attack their assailant, although this leads to immediate counterattacks. 3. Rip free. If a target has a strength score of up to 20 below the clan members they can rip free at the cost of gaping wounds.
Name: Keenest Edge Rank: D Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: Varies ( 1 to 48, 5 being most common ) It is nightmarish to even think of the Yajuu clan, horrible animals that tear human flesh with claws and fangs, devouring chakra and soul. Yet the clans abilities stem from their bloodline and their unique bodies, one of the most feared is the Keenest Edge. From birth the Yajuu’s fangs and claws grow as hard as steel, being constantly reinforced by chakra over their lives, what isn’t known very well is that it goes beyond that. The claws and fangs of a Yajuu clan member actually contain part of the individual’s chakra network, this allows them to slice through nearly anything with ease. Normally blades that have chakra poured into them can have their range extended or their durability enhanced but little else. The benefit of the Yajuu’s claws is that they are effectively blades that can be powered with chakra directly, creating an impossibly sharp edge. In combat the clan member forces chakra into their claws or teeth ( costing 1 for each claw used and 28 if the jaws are used ), then when that claw or fang strikes its target the victims defense is considered divided in half for the purposes of doing damage.
Name: Wild Beast Rank: E Type: Taijutsu Style Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 0 The Yajuu clan is known for fighting like wild animals, even to other close combatants they show an individual ferocity that is unmatched. Sprinting around on all fours they slash with all of their limbs to attack and rip with their sharp teeth in a disorganized fashion that never the less has an underlying order. Faced with something so erratic and different most opponents have difficulty mounting a physical counterattack against the clan member. While utilizing this taijutsu style the shinobi is treated as if his speed was 10 points higher for the purposes of attack and evasion so long as they are in melee.
Name: Wild Beast – Ricochet Rank: E Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 3 per bounce Running on all fours greatly increases a Yajuu clan member’s mobility. This coupled with naturally long limbs, flexibility and sharp claws allows a clan member to bounce off almost any surface in a redirected lunging attack. Using this a clan member can never be caught prone and can make a single melee charge attack at 1.5 times their speed.
Name: Wild Beast – Rending Grapple Rank: E Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 3 If a Yajuu clan member has a strength score equal to or higher than an opponent they can stop attacks and prevent and opponent from attacking by grappling their limbs. With this benefit it doesn’t prevent the clan member from attacking, they dig their claws into their pinned foe and rip chunks out of their flesh slowly.
Name: Wild Beast – Spinning Slash Rebuke Rank: D Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 6 Blocking any attack while unarmed allows a Yajuu clan member to immediately mount a counterattack. As soon as the opponent is blocked lightly the clan member spins off sideways out of reach while twisting their claws into their opponent and ripping flesh as they move to safety.
Name: Wild Beast – Earth Claw Shield Rank: D Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 6 Part of a charging attack that provides excellent defense. A Yajuu clan member digs their claws into the ground and twists them as they move forward, ripping the ground up and transforming it into a shield of dirt and rocks that spreads from the ground after the claws. The main trick to this technique is that it obscures an opponent’s sight of the clan member as they charge that amplified with the amount of debris they tear up slows strikes coming towards them and can completely deflect them.
Name: Wild Beast – Steel Splitting Bite Rank: C Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 12 Because the Yajuu clan has their chakra network into their fangs and claws (one of the reasons that said claws and fangs are so brutally sharp and hard by years of reinforcement) they can do things that most other people would find terrifying, like break metal with their teeth. The powerful jaws of the Yajuu can latch on to almost anything, even catch a shuriken or kunai with little effort, when they do this they can then channel chakra directly through their fangs and strengthen their already powerful jaw muscles. Quite literally what this allows the clan member to do is break metal with their teeth. This technique does create problems, such as difficulty catching a sword blade in their mouth without risking decapitation, along with that supremely worked metals may not break but simply dent, as well as items with chakra poured into them will remain unaffected unless the Yajuu pours more chakra into their bites than the item has (a nearly impossible feat).
Name: Wild Beast – Flying Claws Rank: C Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 10 The deadly Yajuu clan is capable of attacking from distance when they so desire. A phenomenon of high speed movement the clan member plies chakra directly into their claws and swings at high speed, the strike actually is so fast that it doesn’t push through the air but splits through it. The slashing power of the Yajuus claws is then projected out and carried between two vacuums that extend a massive distance and amplify. Since there is no arm to stop you must dodge it or suffer the consequences, possibly meaning being split in half.
Name: Wild Beast: Cleaving Slashes Rank: B Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 20 The unusual trait of the Yajuu clan of having their chakra network extend into their claws and fangs can allow them to perform deadly techniques. In the Cleaving Slashes technique the clan member focuses chakra into their claws and slashes at their foe. The chakra extends out to a meter from the ninjas claws and splits through most objects not infused with chakra, being able to slip past most defenses.
Name: Wild Beast – Whirling Dervish of Shredding Ferocity Rank: A Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 50 There are few people to see this dreaded technique and escape unscathed, nobody has been the target of this technique and gotten away without some grievous injury. The Yajuu are animals, this is a link to the more primal and destructive side of nature. To explain this skill simply, it is a sensory overload. Feeding their own chakra throughout their nervous system the clan members senses go ballistic, they can feel even the slightest movement as the air around them bends, they can hear the panicking of their victims heartbeat, see blood as it pulses the veins beneath the skin, their own body even reacts faster than usual. Of course this sudden rush of information processing would kill most people; the Yajuu of course can get around this limit due to their bodies. When this move is utilized the majority of the clan members higher brain functions temporarily shut down, problem solving, morality, self preservation among other things ceases to function. In this state clan members are uncontrollable only barely recognizing friend from foe by the taste of their chakra and even then attacking 50% of the time. While using this technique the clan members’ speed is considered 3 times higher than normal and are unaffected by genjutsu or ninjutsu that impairs the senses and lasts for 10 posts. After the technique ends all of the clan members stats are considered divided in half for 20 posts though this can be reduced by spending 15 points of chakra for post subtracted.
Name: Devour Chakra Rank: C Type: Taijutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 1 for initial activation They horrifying ability of the Yajuu Clan apart from their brutal savagery is their ability to drain chakra from their victims. The methods of the clan differ from the normal methods of accomplishing this however, and are far more brutal. Clan members absorb an enemy’s chakra through their mouths, making them almost vampiric when attempting to latch their fangs into their prey. Because they pierce the skin deeply when they bite the clan members have a much closer access to their foes chakra network so they can consume their prey’s chakra quickly and in great volumes. For each post the clan member has their fangs in an opponent the drain chakra equal to one fourth the clan members Ninjutsu points. If an opponent attempts a jutsu during this time it costs twice as much chakra and the clan member drains twice as much. Chakra drained this way not only restores the clan members’ chakra but also can create an overflowing balance of chakra similar to that created by a soldier pill, although this chakra dissipates within ten minutes if not used.
Name: Consume Muscle Memory Rank: C Type: Ninjutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 30 The repulsive habits of the Yajuu clan of consuming their opponents is matched only by the terrifying knowledge that they gain power from it. Due to the unique way that the Yajuu’s bodies process food they can learn what a body remembers. This technique allows a clan member to learn any taijutsu techniques or other physical capabilities that their prey knew and has repeated constantly. The clan member must still possess the proper rank and attributes to perform the new skills but even if they don’t meet the prerequisites for performance they retain intimate knowledge of the skills.
Name: Flesh to Flesh Rank: C Type: Ninjutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 15 The unique bodies of the Yajuu derive different things from the raw flesh they consume from their enemies, coupled with a ludicrous amount of stamina and durability it’s disconcerting to think that such animals could heal their bodies by feeding on their opponents. This ability is frighteningly unique; when a Yajuu’s body is damaged they can heal themselves by consuming parts of their opponent. This is not a regeneration of the clan member’s cells as some believe; it is actually closer to a system of replacements. The clan member devours proteins along with chakra and plies it into cells closely associate with the ones damaged, at which time the replacement cells fuse with the damaged ones to become perfectly new. This entire process of not using ones cells is thought to possibly extend life spans and other biological cycles though it is unproven.
Name: Consume Jutsu Rank: B Type: Ninjutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 32 The unique tongues of the Yajuu clan that allow them to literally taste chakra can be applied to their consumption of enemies. When a clan member feeds on the flesh and chakra network of an opponent they uncover many of the abilities of their opponent and memorize them by following distinct patterns in common chakra flow and elemental use and levels. Using this, the Yajuu can learn almost all the techniques that their victim knew and can imitate them perfectly; however they must still have the necessary level and elemental decipher to perform the techniques.
Name: Consume Memory Rank: B Type: Ninjutsu Element: Kekkei Genkai: Devouring Feral Beasts Chakra: 32 Even in death the brain holds a mild electrical current for a short time. A fresh body can provide a wealth of information to those that can unlock them, to the Yajuu clan this is childs play. Devouring the fresh brain of a human a Yajuu clan member consumes the intertwined chakra network with the mind as well as the unique imprints to every mind. Doing this allows the clan member to absorb many of their victims memories, however, because of the way they are acquired the majority of memories are imperfect, there are gaps or minor details missing from dozens memories, although the more important and closely remember the thing was the less likely this is to occur.
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