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Tsukigakure Kekkei Genkai

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Kuma-chama
Crew

PostPosted: Fri Feb 01, 2008 10:25 pm


Kekkei Genkai (Blood Inheritance Limit)

Throughout the infinite villages of Naruto there lay many clans, each of these clans has their own unique traits that make them uniquely, identifiably theirs. However, there are only a few clans who can say that they have a kekkai genkai, or advanced bloodline in their clan. An advanced bloodline refers to something that is passed down generation to generation in a specific clan, it is in the genetic makeup of each clan that can not be duplicated or imitated by any method. Advanced bloodlines are always used to the advantage of the user, improving their chances in combat and making them a very worthy opponent. The rulers and warlords of each country had taken advantage of each bloodline to it's fullest extent to help their chances in war, and thus the people began to associate advanded bloodlines with war and pain. This reached the point of hatred towards anybody who was part of these special clans resulting in the genocide of these individuals and whole families, as was the case with Haku.

Now these abilities are special and are a very rare trait in a ninja so there can only be a limited number of members with the bloodline trait. At the bottom of each bloodline there will be a number saying (#)/(#) the number to the left is how many of that clan there are currently and the number to the right is how many of that clan there can be
example if there was 4/5 that would mean there are 4 poeple currently in that clan and 5 is the maximum number of poeple that can have that bloodline. So for this bloodline only one more person could join it until some one in that bloodline dies if some one dies in that blood line then a new user may take there place but its first come first serve so be fast.
 
PostPosted: Sat Feb 23, 2008 1:33 pm


Star clan-Mysterious Peacock Method
Kujaku Myouhou - Mysterious Peacock Method
Member Use: Trained Hidden Star Ninja
Rank: -
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack, Defense, Supplementary
Note: Special Bloodline Technique


(3/4)

Must have:
Katon - Fire as your first element
Fuuton - Wind as the second.


Kujaku Myouhou is a unique Ninjutsu style developed by Hidden Star ninja. Meditating around a meteor which fell on the country over 200 years ago grants the ninja a special purple chakra. This chakra is reportedly the users own chakra which has been pulled out through training with the meteor. This chakra will first take the form of feathers which extend from the back of the ninja. These "feathers" resemble that of a peacock. The feathers in turn can be shaped and moved to the ninja's will based upon their seal usage. If the ninja places the meteor itself close to the body, they will be granted greater control of these powers. It allows more complex and powerful peacock chakra usage.

Those who use the technique will also retain some draw to the original meteor. By focusing their powers together, they can sense which direction the unique chakra is emanating from. Also by engraving the targets unique chakra upon ones eyes, they can track this individual by following their lingering chakra trail. The chakra can also be used to revive an unconscious person. By injecting the chakra into the target, the injured person regains consciousness. Also if a trained user injects their chakra into their target and resonates it in the same manner as that of the target, the user can control the movement of the target.

To master the chakra takes much meditation and practice. To use the technique requires the ninja generally maintaining their hand seals, however highly skilled ninja may maneuver the chakra even when their arms and hands are bound. Also because the chakra proves hazardous to the health, few ninja have mastered these techniques, and those that do soon die. The training itself has gone through periods where it was practiced and then forbidden. With the stars eventual destruction, the training and usage of the technique will probably cease.


Kujaku Myouhou • Zan - Mysterious Peacock Method • Cut
Note: Special Bloodline Technique

This technique style allows the chakra "feathers" to extend in a piercing motion.

chakra points-8 points

Kujaku Myouhou • Kemono - Mysterious Peacock Method • Beast
Note: Special Bloodline Technique

This technique style allows the chakra "feathers" to contort and become spectral beasts. These beasts can extend out to bite and attack the opponent. The chakra is dense enough to repel most commonly thrown ninja weapons like shuriken.

chakra points-15 points

Kujaku Myouhou • Yoku - Mysterious Peacock Method • Wing
Note: Special Bloodline Technique

This technique style allows the chakra "feathers" to combine to form butterfly like wings. These wings prove strong enough to lift the ninja off the ground and allow them to take flight for short distances.

chakra points-10 points plus 3 points a post

Chakra no Nawa - Chakra Rope
Note: Special Bloodline Technique

This technique allows the ninja to extend their chakra out of their body into binding ropes. The chakra is said to be uncuttable.

chakra points-15 points

Chakra no Hoshoku - Chakra Predation
Note: Special Bloodline Technique

This technique allows the ninja to extend their chakra out of their body and then consume the special Kujaku chakra of their comrades, thus allowing them to increase their power. The comrades themselves will be weakened by the loss of their chakra.((note:this move can only be used by others with this bloodline))

Chakra points-20 points
this power then restores all lost chakra and x2 there origanal chakra points as well as int.

cp mad 2
str:0
def:0
spd:0
int mad 2
np:0
tp: 0

Star bonus stats

cp:40
str:0
def:0
spd:0
int:10
np:0
tp: 0

((Pictures coming soon!!))

Kuma-chama
Crew


Kuma-chama
Crew

PostPosted: Mon Nov 03, 2008 4:57 pm


Ayame Clan—Sakkakugan

(2/2 - FULL)

Ayame Clan Stat Bonus:

CP: +40
STR: 0
DEF: 0
SPD: 0
INT: +60
NP: 0
TP: 0


The Sakkakugan is the blood inheritance of the Ayame Clan. The true history of the Ayame Clan is unknown even to the current descendants of the clan, only one person is entrusted with the knowledge of the clan for traditional and self-preservation purposes. This doujutsu (eye skill) gives one the ability to destroy the ability to remember any jutsu revealed to them, unknown to all but the entrusted clan member, the Ayame Clan also has the ability to take control of their opponent’s body as well as use jutsu that they have decided to seal away, this does not include bloodline jutsu unless they are in control of the other person’s body and has witnessed them use the particular jutsu. When locking away a jutsu the clan member can only do so in memory causing the opponent to loose memory of how to do the jutsu and not the ability to do or the memory of doing said jutsu. But the only members that can seal away memories effectively are those who are blind completely. Since the Ayame Clan is so discreet with their abilities they are unknown to most outside of Tsukigakure.

The members belonging to the Ayame Clan are not born with the ability to use the Sakkakugan, they can only be activated by the one graced with the true knowledge of the clan as well as extensive training under said person to control such a powerful doujutsu. Sakkakugan is said to be so powerful of a doujutsu that it selects those who are strong enough to use it and cause excessive damage or death to those who are deemed unfit; also meaning that this doujutsu is special to those in the Ayame Clan and cannot be transferred to or use by any other without an excruciatingly painful death. But the only way to discover if one is fit to take on the Sakkakugan is to have it unlocked when the leader of the clan or the one with knowledge of the clan sees one come of age; it is the clan member’s decision to take on the Sakkakugan in the end, if they survive.

The blind members of the Ayame Clan, unlike the regular members, are able to fully lock away memories of the opponent that they are facing; but can only seal those memories that are revealed to them. In the case of a jutsu, a regular member of the Ayame Clan could only cause their opponent memory loss of how to use the jutsu that was revealed to them for however long their battled lasts, but they are unable to lock away the memory of doing it before or the ability to do it in the long run. But in the case of a blind member, they are able to fully seal away the memory of their opponent ever knowing how to do or ever doing that jutsu for the remainder of the fight; this includes bloodline jutsu.

Due to the vulnerability of the blind side of the clan they have developed over time a sensory type system as a way to “see”. Using their chakra as a guide they can send shock waves into their surroundings being able to sense where objects are and what they are by the chakra that is sent back to them. The down fall to the technique that they are only able to sense where things are and what they are, the blind members cannot tell whether it is a clone or a real person or even if there is a ditch in front of them, all they can sense is that there is dirt ahead of them.

There are six stages to the Sakkakugan, known as suji (numbers); this is due to the appearance of the eye at the time of the stage. Each suji has a different ability and specialty, the only way to progress to the next suji is by mastering the first and experimenting with its abilities and limitations before it brings the clan member to a different stage or suji. What is so special about the Sakkakugan when it comes to its suji and the user is that the suji do not progress according to the order, they progress by which path the user decides to take; this usually leads to what path the clan member with take in the end and describes their personality.

User Image

Dai-ichi Suji—Kokudo no Jigoku (Realm of Hell)
Allows the user to create powerful Genjutsu, as well as being able to sense when they are in a genjutsu, that could be considered one to two levels above their rank, as well as use the jutsu of their opponent as long as the Ayame clan member has witnessed the jutsu being used and knows its full effects.

CP: +5
STR: +5
DEF: +5
SPD: +5
INT: +15
NP: +5
TP: +5

User Image

Dai-ni Suji—Kokudo no Yurei (Realm of Ghosts)
Allows the user to use the abilities of the person they take over; effectively and perfectly, no matter the jutsu as long as they have witnessed it in action, this includes kekkei genkai jutsu. At this point the clan member can learn the full extent of the jutsu they saw being used.

CP: +20
STR: +20
DEF: +20
SPD: +20
INT: +100
NP: +20
TP: +20

User Image

Dai-san Suji—Kokudo no Kioku (Realm of Memory)
Allows the user to seal away the memory of the jutsu from the opponent as long as they saw how the jutsu was made and what it did. This is the stage where the blind clan members can fully manipulate the jutsu by locking it away for the entire battle instead of a few posts.

CP: +5
STR: +5
DEF: +5
SPD: +5
INT: +15
NP: +5
TP: +5

User Image

Dai-yon Suji—Kokudo no Asura (Realm of Asura)
Allows the user to increase the level of the jutsu that they specialize in by +100 as well as +50 to all other stats; for instance, if one is a master a Genjutsu then their intelligence increases by 100 and the rest of their stats increase by 50.

CP: +10
STR: +10
DEF: +10
SPD: +10
INT: +40
NP: +10
TP: +10

User Image

Dai-go Suji—Kokudo no Ningen (Realm of Humans)
Known as the strongest of the suji, this allows the user to increase the level of jutsu that they specialize in by +200 and the remaining stats +100. This suji usually the last one reached, do to the amount of control that it takes and the power and amount of chakra that it requires to use it. The effected eye the holds the Sakkakugan is engulfed in a black flame that is the direct source to the power of the Sakkakugan, allowing the clan member to increase their level of fighting for the remainder of the fight. But the only way to draw power from the Kokudo no Ningen is to stick the fingers into the flame and straight into the source of the power, meaning the eye, with each draw the same amount of chakra is lost and the stats boost again; unfortunately, the stats with revert back to their original position with the cost of the move still subtracted.

CP: +20
STR: +20
DEF: +20
SPD: +20
INT: +100
NP: +20
TP: +20

User Image

Dai-roku Suji—Kokudo no Tengoku (Realm of Heaven)
Allows the user to take control of their opponents’ bodies.

CP: +10
STR: +10
DEF: +10
SPD: +10
INT: +40
NP: +10
TP: +10

((Note: All Genin will learn one of either: dai-ichi sugi or dai-san sugi from the Tsukikage, they will then move on to learn the remaining one when they are a Chunin. From there they will learn either learn dai-yon or dai-roku, then learn the remaining. The final suji will only be learned through experience from use of the previous four before Kuma-chama will give you permission to move onto the final two. Once learning a suji one can change back and forth from stage to stage once they’ve learned it so that they aren’t stationary or restricted to one after advancing. Once a suji is used in battle the user can travel back to that suji without subtracting thr CP cost twice if once switches over to another.))
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