Welcome to Gaia! ::

Shadow Lands: Shinobi Rebirth (Being re-built, PM Bluen)

Back to Guilds

 

 

Reply w
Hidden Grass Profiles

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Number X Loxagn
Vice Captain

PostPosted: Sat Feb 02, 2008 7:06 pm


now that you've joined the guild your going to want to join a village fast or you wont last long in the ninja world. to join a village fill out this template and pm it to the village leader of the village you want to join. please send it named hidden (village you want to join) profile.

user name sad your user name duh)
name sad you characters name)
age sad how old your character is)
Rank sad will be genin for all until you advance)
village sad village you want into)
personality sad your rp's personality)
blood line/clan sad if any and can only have same blood line as those in your village)
elemental chakra 1 sad your basic element most of your jutsu will be based of this element)
elemental chakra 2 sad your second element can only be unlocked by junin and up so until then leave this blank or none)
image or/and description sad pic of you or a written description or both)
headband placement sad where on you is your headband)
weapon sad any none basic weapon)
background info sad anything about there past)
other sad any other info you want to add)
status sad almost every one starts out as a genin fresh out of the academy so they may choice 1 of three starting sets)

Ninjutsu type-strong in ninjutsu but weak in taijutsu
cp:40
str:10
def:10
spd:10
int:10
np:15
tp:5
EP:3

Genjutsu type-smart in genjutsu but weaker in ninjutsu
cp:40
str:10
def:10
spd:10
int:15
np:5
tp:10
EP:3

Taijutsu type-strong in taijutsu but lacking in genjutsu
cp:40
str:10
def:10
spd:10
int:5
np:10
tp:15
EP:3

jutsu sad all your jutsu/put the jutsu's rank in front of it so we no its in your range if you are unsure check the chakra library)
PostPosted: Mon Feb 04, 2008 1:18 pm




user name: PrettyBoy1_06

name: Himo Makahashi

age: 47

Rank: KUSAKAGE(His title is Second Lord Kusakage)

village: GRASS VILLAGE

personality: He takes his job seriously, no matter the task. He is rough and direct.

blood line/clan sad (approved by Haku_Needles))He is a science experiment of the Mist Village and can use Ice Elementl Jutsu.

elemental chakra 1: Water

elemental chakra 2: Wind

image or/and description: User Image

headband placement: head

weapon: None

background info: Kimo was once the Second Kusakage but retired and chose Midou to replace him. He then spent small amounts of time in the village, but rather, travelled a lot more. He was a very firm Kage and developed many jutsu that only he and a few others can perform. He has aslo created many jutsu that are unique to members of his village.

other:

status: Second Kusakage

Ninjutsu type-strong in ninjutsu but weak in taijutsu
cp:420
str:350
def:310
spd:330
int:375
np:410
tp:360

Jutsu:

Basic

jutsu name: Grass Bind
element: None
Rank: C
type: Ninjitsu
Chakra points: 20,
effect: Grass comes from the ground and begins to tightly bind the opponent's body, beginning with the feet. Can only be cut by chakra.
Other: Only known by the previous Kusakage and Laina the teacher of the grass village.

jutsu name: Grass Sword
element: None
Rank: D or C
type: Ninjitsu
Chakra points: 16-30
effect: User creates a sword from grass that is as hard as steel. The amount of chakra put into creating it determines the strength of the weapon.
Other: Only known by the old Kusakage and Laina the teacher.

jutsu name: Rebirth
rank: D
type: Ninjutsu
element: none
cost: 15
effect: Stimulates the ground and causes grass to grow. Does not inflict damage. Unique to the Kusagakure. ((Usefull for Grass Bind and Grass Blade))

jutsu name: Growth
type: ninjutsu
rank: D
cost: 15
element: none
effect: Follows up Rebirth. Causes flowers to grow. does not inflict damage. Unique to the Kusagakure Village

jutsu name: Nightmare Weed
type: ninjutsu
rank: B
cost: 40
element: none
effect: Once Growth has been used, this jutsu can be used. A single weed grows from the grass that puts a declared target((single not multiple))into a genjutsu-like sleep. All damage done while in that dream-like state is actuall damage to the person. The target is also paralyzed while the weed is on the field. Kai(Release) can be used on that person, ut it only wakes them up and stops the damage from happening, the target is still paralyzed. The weed has to be cut, uprooted((very hard since it grows deep)) or burned.

jutsu name: Grass Blades
element: Basic
Rank: C
type: Ninjitsu
Chakra points:18
effect: Grass begins to grow all around. Big sharp blades of grass come spiking out of the ground to attack the opponent.
Other: Known only by the Grass Kage.

jutsu name: Grass Sword
element: Earth
Rank: D or C
type: Ninjitsu
Chakra points: 16-30
effect: User creates a sword from grass that is as hard as steel. The amount of chakra put into creating it determines the strength of the weapon.
Other: Only known by the old Kusakage and Laina the teacher.

Name: Meditative Attack: Primary
Element: None
Cost: None
Type: All
Effect: The first stage. The Meditative Attack is a move, more than a jutsu. If the shinobi goes into meditation, they will restore CP each turn, but this renders them useless in battle. In the Primary stage, the shinobi will restore 3 CP per post and will act as a self-defense mechinism for the shinobi, deflecting and attacking oncoming attacks or attackers using a surplus of chakra the shinobi cannot obtain outside of meditation.

Name: Meditative Attack:Intermediate
Element: None
Cost: None
Type: Any
Effect: The second stage. The shinobi has mastered the basics and is now able to fight in bttle while restoring cp. The dewonside is, they cannot call on or use any ninjutsu, or genjutsu in their attacks. The meditation state increases from 3 CP per post to 10 CP per post. The surplus of chakra remains and still atacks and defends the shinobi from physical harm, but the ninja cannot use it. It is a self-defense mechinism.

Name: Meditative Attack: Mastery
Element: None
Cost: None
Type: Any
Effect: The final stage. The user has mastered both the intermediate and advanced forms of this technique. Meditation once again increases to 20 CP per post. Also, the user can now use his/her jutsu in battle. As a plus, the cost of each jutsu is cut in half, while in meditation. Also, while n meditation, the user recieves a bonus of 40 CP every 3 posts. This CP bonus comes from the surplus of chakra that they could not access before. The downside is that they now have to protect themselves because the self-defense mechanism no longer functions.


Water

jutsu name: Trembling Geyser
element: water
type: Ninjutsu
rank: b
cost: 40
effect: After forming the necessary handseals the user slams his palms on the ground. It appears as if it does nothing, for one post, but on the next post a jet of superheated water blasts its way up through the ground under the target.

Jutsu name: Breath of Life
element: Water
rank: A
cost:70
type: Ninjutsu
Effect: After forming the necessary handseals, the user exhales a mist that absorbs itself into the bloodstream. It heightens speed and chakra by 20, but after 5 minutes((3 posts after the mist hits)) it wears off and cuts both speed and chakra levels in half.

B-Suiryuudan no Jutsu (Water Type: Water Dragon Blast Technique)
C- Mizu Bunshin no Jutsu - Water Clone Technique
D- Kirigakure no Jutsu - Hidden Mist Technique

Frostborne_PrettyGirl
Crew


Frostborne_PrettyGirl
Crew

PostPosted: Mon Feb 04, 2008 1:20 pm


user name: PrettyBoy1_06

name: Hayfu Hijima

age: 14

Rank: Chuunin

village: Grass

personality: He can be a bit of a know-it-all, and he is really smart.

blood line/clan: Hayfu

elemental chakra 1: Earth

elemental chakra 2: Unknown

image or/and description: User Image

headband placement: Waist

weapon: Staff

background info: Hijima was born into the Hayfu clan in the Grass Village. He is the only one who passed the Academy exam in his class, so a lot is expected of him.

other: Nope

status: Genin

Ninjutsu type-strong in ninjutsu but weak in taijutsu
cp:135
str:30
def:50
spd:40
int:55
np:38
tp:25
E-Points: 0


jutsu:

jutsu name:seal of strength
element:none
type:Fuuinjutsu
Chakra points:20
effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there strenth reduses by 20 points

jutsu name:seal of wisdom
element:none
type:Fuuinjutsu
Chakra points:20
effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there intelligence reduses by 20 points

jutsu name:seal of defence
element:none
type:Fuuinjutsu
Chakra points:20
effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there defence reduses by 20 points

jutsu name:seal of speed
element:none
type:Fuuinjutsu
Chakra points:20
effect:this is a sealing jutsu, by performing the hand seals the seal on a tag is activated if the enemy is hit by this tag there speed reduses by 20 points

jutsu name:seal of weapons
element:none
type:Fuuinjutsu
Chakra points:5
effect:after performing the proper hand seals the user will be able to change any paper they have or around them into a weapon of there liking. The weapon will be as strong as steal as well as, as sharp as steel if its a sharp object.

jutsu name:seal of armor
element:none
type:Fuuinjutsu
Chakra points:10
effect:after performing the proper hand seals any paper in the area will come in front of the user, or where ever the user commands the paper to go. They will then combined into a shield of paper strong as steal.


jutsu name:seal of elements
element:none
type:Fuuinjutsu
Chakra points:10
effect:after performing the proper hand seals, the user will be able to combined one of there elements within a talisman, they can then throw the talisman like a kunai but with an elemental boost


jutsu name:seal of ninjutsu
element:none
type:Fuuinjutsu
Chakra points:5
effect:by holding out a paper talisman, the talisman sucks up like a vacuum any elemental ninjutsu that was launched at the user the ninjutsu is then sealed with in the paper talisman.


jutsu name:seal of ninjutsu release
element:none
type:Fuuinjutsu
Chakra points:35
effect:after a elemental ninjutsu is sealed by seal of ninjutsu the clan member can then release the jutsu under there control launching it at the enemy.

Name: Earth Style Punch
Type: Taijutsu
Element: Earth
Rank: D
Cost: 10
Effect: The user draws bits of the earth to his/her hands to increase STR by 10.

Name: Earth Style Kick
Type: Taijutsu
Element: Earth
Rank: D
Cost: 10
Effect: The user draws bits and pieces of the earth and forms them around his/her feet to increase STR by 10. Reduces SPD by 10 while jutsu is in effect.

Name: Flying Earth Punch
Type: Ninjutsu/Taijutsu
Rank: D
Element: Earth
Cost: 15
Effect: After using Earth Style Fist, the user forms another set of handseals which, when they punch the air, will send a fist made of earth flying towards the opponent. Using this will cause STR to be reduced by 10.

Name: Earth Shattering Stomp
Type: Ninjutsu/Taijutsu
Element: Earth
Rank: D
Cost: 15
Effect: After performing Earth Style Kick, the user forms handseals. When the user kicks against the ground,he/she will send and earth breaking ripple across the ground towards the opponet, knocking them off guard if it hits. Reduces STR by 10 afterwards.

Name: Paper Clone
Rank: d
Element: None
Cost: 6 per clone
Effect: Hijima manipulates paper and creates a clone out of it. This clone poofs back into a piece of paper if hit by an attack.

Name: Hardened Paper Clone
Rank: c
Element: none
cost: 15 per clone
Effect: Hijima manipulates papaer and creates clones that are as hard as steel. They cannot be destroyed by a simple hit.

Name: Seal Summon
Rank: B
Type: Ninjutsu
Element: None
Cost: 35
Effect: Hijima makes pacts with Ninja, sealing their chakra and blood into a piece of special paper, as well as sealing his own blood. Doing this allows him to summon a clone of that ninja specifiedon the paper. These clones take on the appearance of, fighting style of, jutsu of, and chakra of the ninja who sealed his/her blood and chakra into the paper. The trick to this jutsu, however, is that only Hijima can perform it. The 'summons' are essentially Hardened Paper Clones((as hard as steel)). The clone's weakness is that their stats do not equal the stats of the original ninja, in fact, the clones take on Hijima's stats when they are at their fullest. But, their stats improve as Hijima improves and becomes stronger. The clones can only be permanently destroyed if their 'seal' is destroyed by Hijima.
SUMMONS: Moriko, Midou, Himo.

Seal-Origami Capture
Rank: D or C
CP: 20
Effect: Hijima places a small Seal on a piece of paper. When this paper comes in contact with anything it starts bnding and folding around the victim and slowly imobilizes them. The paper is as hard as steel and threfore much harder to break.
PostPosted: Wed Feb 06, 2008 10:49 am


Username: PrettyBoy1_06

Name: Maron "Dokushita" Doubutsu

Age: 13

Rank: Genin

Village: Grass

Personality: She is a very fiery person, and quick to anger.

Bloodline/Clan: None

Elemental Chakra 1: Earth
Elemental Chakra 2: ((Water))

Image and/or Description: User Image

Headband Placement: Around Waist

Weapon: Undecided

Background Info: Shortly after the Mist Chuunin Exams came to a close, Midou, the previous carrier of the Yonbi, passed on, releasing the Yonbi to once again roam the lands. This was aterrible and unfortunate happening, but Makahashi Himo, the Kusakage, was able to have the Yonbi sealed inside her. After recovering from the operation, she was trained by the Kusakage to control her demon and use its' power. She was given "The Scroll of Midou" at that time, which contained the directions to using his self-created jutsu.

Other: Has the Yonbi

Status: Ninjutsu type-strong in ninjutsu but weak in taijutsu
CP: 80
STR: 13
DEF: 10
SPD: 10
INT: 10
NP: 25
TP: 5
EP: 0


Jutsu:

Jinchuuriki Skills

Ability: This Jinchuuriki has the ability to shoot poisonous gas out of there mouth or hands(similar to Zaku's wind) these poisons and toxins are often fatal. note: no poison or acids affect this Jinchuuriki.

Spit Acid: The Jinchuuriki turns there saliva into an acid that can melt through anything but the Jinchuuriki themselves.

CP: 20

Toxin: The Jinchuuriki will shoot a cloud of toxic gas from there mouth or hands. This gas can do as much as kill any that are caught in it to putting them to sleep. This gas may also act as a light acid.

CP: 40

Flair stream: The Jinchuuriki will shoot a steady stream of explodinging toxin. When this toxin is hit by fire or a spark it will explode. The size depends on the amount of toxin.

Small: 40 cp-covers a small area
Medium: 80 cp- covers most of the area
Large: 160 cp-covers the entire area

DEMONIC SKILL – MANIFEST AURA
An ability unique to the Jinchuuriki, this allows them to manifest their demonic chakra in different ways. This will typically protect the jinchuuriki from harm and allow them to tap into their demon’s chakra.
Costs 20 CP, restores CP to full.
For this Jinchuuriki, the aura manifests as toxic green chakra, added side effect of poisoning enemies that come into contact with it.

DEMONIC SKILL - MANIFEST TAILS
An ability unique to the Jinchuuriki, as their bond with their bijuu progresses tails will begin to manifest. With each tail comes the advent of new, terrifying demon powers, though the effects of using each tail differs from demon to demon.
The demonic aura needs to be activated before a tail can manifest.
YOU NEED TO HAVE A CREW MEMBER APPROVE YOUR ABILITY TO PROGRESS TO THE NEXT TAIL.

Yonbi – Four Tails
1st tail – An acidic green chakra tail forms (All + 50)
2nd tail – All + 80
3rd tail – The Jinchuuriki starts to resemble the Yonbi. All + 100
4th tail – Full Yonbi form – All + 150


Earth

A- Yomi no Shoutaku (Swamp of the Underworld)
B-Iwa Nadare - Stone Avalanche
S-Doryuudan - Earth Dragon Projectile
C-Mud Clone

jutsu name: Rock Armor
type: Ninjutsu
rank: B
element: earth
cost: 35
effect: After forming the necessary handseals, the user slams his palms onto the ground. It breaks all types of terrain(except metal) and solidifies the minerals into rock, which them begins to form around the users body. This armor is strong agains physical atacks as well as agains wind and fire based attacks. It is weak against water and lightning based attacks, and boots defense by 20 points.

jutsu name: Iron field
Rank: A
element: Earth
cost: 50
type: ninjutsu
effect: After forming handseals, the user slams his palms on the ground. On the first post after, the terrain hardens beyond all measure. On the second post it becomes solid iron for a twenty foot radius from the user.

jutsu name: Iron Escape
rank: A
cost: 50
element: earth
type: ninjutsu
effect: After forming the handseals, the user alters his mineral structre to match that of the iron field and is able to sink wothin it and ppear anywhere on it. This only works on the twenty-foot metal field. The users body does not become as hard as metal, nor as strong, it just changes to allow passage freely within the metal field.

jutsu name: Iron Bind
type: ninjutsu
rank: A
cost: 75
element: earth
effect: The user must have cast Iron Field to use this jutsu. The user forms handseals and touches the metal field with both hands. This causes ten, iron tentacles to rise from the iron field to bind the target. 2 tencles bind the righ leg. 2 tentacles bind the left leg. 2 tentacles bind the left arm, and 2 tentacles bind the right arm. The remaining 2 tentacles bind any other appendage(arm or leg), and if there aren't any other appendages, then they play a support role to the other appendages.

Water

Water
B-Suiryuudan no Jutsu (Water Type: Water Dragon Blast Technique)
C- Mizu Bunshin no Jutsu - Water Clone Technique
D- Kirigakure no Jutsu - Hidden Mist Technique

Jutsu name: Breath of Life
element: Water
rank: A
cost:70
type: Ninjutsu
Effect: After forming the necessary handseals, the user exhales a mist that absorbs itself into the bloodstream. It heightens speed and chakra by 20, but after 5 minutes((3 posts after the mist hits)) it wears off and cuts both speed and chakra levels in half.

jutsu name: Breath of Death
element: Water
Rank: S
Type: Ninjutsu
cost: 100 cp
Effect: Only usable by Midou. After froming the necessary handseals, Midou exhales a poisonous mist that absors itself into the targets bloodstream. It causes massive damage to the target. It lasts for 5 minutes((3 posts after the mist hits)). On the first post, attack is reduced by 15. On the second post, defense is reduced by 15, on the last post chakra points areduced by 25.

jutsu name: Trembling Geyser
element: water
type: Ninjutsu
rank: b
cost: 40
effect: After forming the necessary handseals the user slams his palms on the ground. It appears as if it does nothing, for one post, but on the next post a jet of superheated water blasts its way up through the ground under the target.

Other

Basic
E-Henge no Jutsu (Transformation Technique)
C-Grass Blades

jutsu name: Rebirth
rank: D
type: Ninjutsu
element: none
cost: 15
effect: Stimulates the ground and causes grass to grow. Does not inflict damage. Unique to the Kusagakure. ((Usefull for Grass Bind and Grass Blade))

jutsu name: Growth
type: ninjutsu
rank: D
cost: 15
element: none
effect: Follows up Rebirth. Causes flowers to grow. does not inflict damage. Unique to the Kusagakure Village

jutsu name: Nightmare Weed
type: ninjutsu
rank: B
cost: 40
element: none
effect: Once Growth has been used, this jutsu can be used. A single weed grows from the grass that puts a declared target((single not multiple))into a genjutsu-like sleep. All damage done while in that dream-like state is actuall damage to the person. The target is also paralyzed while the weed is on the field. Kai(Release) can be used on that person, ut it only wakes them up and stops the damage from happening, the target is still paralyzed. The weed has to be cut, uprooted((very hard since it grows deep)) or burned.

Name: Soul Revival
rank: S
type: ninjutsu
cost: 200
element: basic
effect: This technique is used to bring life back into a corpse, without costing the life of the user. If used on a jinchuuriki, before the bijuu is removed, will prevent the death of the jinchuuriki. Both the user and the target are left physically drained. If used to bring another back to life, the user must have a DNA medium to summon the soul into the new body. It can also be used to transfer the soul of one person into a new body where it will reside forever.

Name: Kuchiyose no Jutsu- Yajuu

Element: Basic

Rank: C

Cost: 25/50

Effect: The user makes a blood contract with the Spirit Bear and is able to summon the Bear. There are two members of the Bear summon. The Baby Bear and Lord Bear. The Baby Bear, when summoned can transform into a mighty halberd. Lord Yajuu, when summoned, can actually fight or can lends the summoner his strength in the form of mighty armor.
Halberd Adds:
1/2 of max STR to STR
1/2 of max DEF to DEF
Lord Yajuu has Stats equal to that of the summoner.
Yajuu Armor Add:
1/2 of max CP to CP
1/4 of max STR to STR
1/4 of max DEF to DEF
1/5 of max SPD to SPD
1/5 of max TP to TP

Name: Meditative Attack: Primary
Element: None
Cost: None
Type: All
Effect: The first stage. The Meditative Attack is a move, more than a jutsu. If the shinobi goes into meditation, they will restore CP each turn, but this renders them useless in battle. In the Primary stage, the shinobi will restore 3 CP per post and will act as a self-defense mechinism for the shinobi, deflecting and attacking oncoming attacks or attackers using a surplus of chakra the shinobi cannot obtain outside of meditation. ((Note: Factoring of STR, DEF, and TP still apply.))

Name: Meditative Attack:Intermediate
Element: None
Cost: None
Type: Any
Effect: The second stage. The shinobi has mastered the basics and is now able to fight in bttle while restoring cp. The dewonside is, they cannot call on or use any ninjutsu, or genjutsu in their attacks. The meditation state increases from 3 CP per post to 10 CP per post. The surplus of chakra remains and still atacks and defends the shinobi from physical harm, but the ninja cannot use it. It is a self-defense mechinism.

Name: Meditative Attack: Mastery
Element: None
Cost: None
Type: Any
Effect: The final stage. The user has mastered both the intermediate and advanced forms of this technique. Meditation once again increases to 20 CP per post. Also, the user can now use his/her jutsu in battle. As a plus, the cost of each jutsu is cut in half, while in meditation. Also, while n meditation, the user recieves a bonus of 40 CP every 3 posts. This CP bonus comes from the surplus of chakra that they could not access before. The downside is that they now have to protect themselves because the self-defense mechanism no longer functions.

Jutsu Name: Kuchiyose no Jutsu - Spider
Element: None
Cost: 25/50/75
Type: Summoning
Effect: User makes a blood contract with the Spirit Spider and is able to summon spiders. There are three different spider summons at the user's disposal.
First Form: The first form is the most simple. The user summons 25 spiders that spin a 25 point, super hard(because the spiders chakra is in the webbing), web that binds the opponent, allowing the user to attack.
Second Form:The second form is moderate. The user summons a large spider thats bite is strong enough to temporarily(5 posts)paralyze the opponent (because of the poison). This spider can also bind the opponent using its super-hard webbing.
Thrd-Form: The third form is the most powerful. The user summons the Spider Queen, which is a ginormous spider. The Spider Queen can do all of the abilities of the other spider summons and can spit a poison that will burn through most objects. She also has a chakra-eating acid that will eat through chakra filled objects.

Frostborne_PrettyGirl
Crew


Frostborne_PrettyGirl
Crew

PostPosted: Thu Feb 07, 2008 9:10 am


Username: PrettyBoy1_06

Name: Mayumi Ryoku

Age: 39

Rank: "Sannin"

Village: Grass

Personality: Quiet. Keeps to herself.

Bloodline/Clan: Mayumi

Elemental Chakra 1: Wind
Elemental Chakra 2: Lightning

Image and/or Description: Coming Soon!!!

Headband Placement: Around her waist.

Weapon: None

Background Info: Ryoku is on of the progenitors of this clan. Her and her husband became afflicted with a disease that caused the genes for their arms to die off. She lost her arms, just as her husband did and together, they passed this gene onto their children, the first of which being Mayumi Naoshi who later joined Akatsuki. They lived in secrecy for many years and hid their talents and abilities, but have once again returned to mainstrem life.
Other: Hidden Grass Council
Status: Taijutsu type-strong in taijutsu but lacking in genjutsu
CP: 440
STR: 360
DEF: 280
SPD: 328
INT: 265
NP: 280
TP: 280
EP: 0


Jutsu:

Form of Hands
Rank biggrin
Element:None
CP: 10 per hand
Effect: Allows him to create purple ghost like hands, no hands seals are needed

Ring of Protection
Rank: A
Element: None
CP: 20 to form barrier
Effect: When 4 or more hands are out they can circle an ally or himself and form a protective barrier. No handseals needed.

Cage of Hands
Rank: A
Element: None
CP: 30
Effect: When 5 hands or more are out they can surround an enemy or group of enemies and surround them with a barrier, trapping them there; No hand seals needed.

Binding Grip
Rank: C
Element: None
CP: 0
Effect: When at least 1 hand is out he can grab an enemy or enemies with one or more oof the hands. The hands will squeeze and bind the enemy. No handseals needed.

Orbs of Destruction
Rank: S
Element: None
CP: 25 per Orb fired
Effect: When one or more hands are out, the hands can charge a purple orb of chakra. This orb is very powerful blast of chakra that destroys anything in its' way. No handseals needed.

Jutsu Name: Form of Arms
Rank: C
Element: None
Type: Ninjutsu
Cost:; 15cp per arm. * Must create at least 2 arms. Creates hands as well as arms*
Effect: Ryoku forms arms out of her chakra. This is a very complex form due to the anatomical process involved. Nearly every clan member can form at least two arms out of their chakra, but none, save Ryoku, have been able to create multiple arms. Ryoku created a way to form multiple arms and attach them together. The arms come in multiples of two, with two being the easiest to create. No handseals needed. Arms fade if CP drops below 20.

*Note: First Set: Regular arms.
Second Set: Look like Goro from mortal Kombat
Third Set: The arms come from the shoulder blades on the back
Fourth Set: Same as the third set.
This jutsu is known only by Ryoku at this time and has to be taught due to the anatomical complexity of the jutsu.

PostPosted: Thu Feb 14, 2008 11:53 am


Username: PrettyBoy1_06

Name: Tsubaya Jinsoku

Age: 32
Rank: Sannin

Village: Twilight Grass

Personality: He is much like the Jiraiya of old; a Super Pervert. He is carefree, but can be very serious if he needs to be.

Bloodline/Clan: Tsubaya (Aurora)

Elemental Chakra 1: Shadowy Aurora
Elemental Chakra 2:NONE

Image and/or Description: Coming Soon!!!

Weapon: None

Background Info: Jinsoku grew up in the Twilight Village and became a prodigy among his fellow clan members. He was often ostracized from his friends and family because of his distinctively different colored chakra. Unlike the rest of his clan, his chakra was much darker. Where the rest of his families chakra were vibrant hues of the rainbow, his often showed as being black, silver, and orange. This caused him to become stronger. For years he served the Higurekage until he was offered a position on the Hidden Grass Council by Mayumi Ryoku. He though hard about this and consulted with the Higurekage and they came to the decision that it would be a great opportunity to see how the other villages ran things and a great opportunity to become stronger. He accepted the offer and became a Sannin for the Hidden Grass Village, and the second member of the Hidden Grass Council.

Other: Hidden Grass Council

Status: Ninjutsu type-strong in ninjutsu but weak in taijutsu
cp: 520
str: 480
def: 430
spd: 43
int: 455
np: 490
tp: 433
EP:

Jutsu:

Jutsu name: Shadow Wings of Aurora
Element:Aurora
Chakra points:20
Type:ninjutsu
effect:after performing the hand seal, black, silver, and orange colored wings will come out of the users back there are 4 wings that beat fast looking like fairy wings allowing the user to fly

Jutsu name: Shadow Sword of Aurora
Element: Aurora
Chakra points: 20
Type: ninjutsu
effect:after performing the hand seal, a sword of black, silver, and orange colored chakra will materialize out in the users hand. this sword can extend and be used as a whip or a normal sword

Jutsu name: Aurora sound destruction
Element:Aurora
Chakra points:20
Type: ninjutsu
effect:after performing the hand seal, when the wings are out they will beat at a high speed causing sound waves to screech out of there wings this not only sends a sonic blast at the enemy but causes them to not focus right


Jutsu name: Shadowy Aurora lightning
Element:Aurora
Chakra points:15
type: Ninjutsu
effect:after performing the hand seal, black, silver, and orange colored lightning will shoot out of the users hands to strike an enemy

Jutsu Name: Shadowy Aurora Blades
Rank: C
Element: Aurora
Type: Ninjutsu
Cost: 15cp per 2 blades
Effect: Jinsoku forms the necessary handseals, causing his dark aurora chakra to form around his Pointer and Middle-finger on each hand. As he slashes through the air with his Pointer and Middle finger, blades made out of his dark chakra slice through whatever objects they come in contact with ( stat rules apply ).
*Called Aurora blades if used by another Twilight shinobi

Aurora divinity shield (heal)
Aurora divinity shield (protect)
Aurora divinity shield (destroy)
((More to Come))

Frostborne_PrettyGirl
Crew


Ironically Unstable
Crew

PostPosted: Fri Feb 15, 2008 6:21 pm


user name: I am your reflection
name: Jumon Masami (Masami-sama)
age: 33
Gender: Female
Rank: Sannin/Current Head of Clan Jumon
village: Kusagakure/Grass
personality: Cold, calculating, highly politically bloodthirsty, weakness-despising, harsh, cruel.
blood line/clan: Jumon, Mahoutsuka Utahime
elemental chakra 1: Fuuton
elemental charka 2: Raiton
image or/and description: User Image - Blocked by "Display Image" Settings. Click to show.
headband placement: On obi.
weapon: Tanto, fan
background info: The strongest of the Mahoutsuka Jumon, Masami-sama rules her clan with a will of steel (and a fist of one, too). She proved her strength by being not only one of the first to train as a ninja of Kusa, but also as the first of her clan to rise so quickly in rank and power. Though she is not the eldest of her clan, she has proved herself the strongest, and ruthlessly takes care that she remains so. She holds a strong grudge (might not even be the correct word for it) against a certain member of Oto for the loss of at least one of her parents, and seeks their destruction... as well as possibly Otogakure's.
other: Council Member
Theme song: http://mp3space.com/stream.php?id=88782

stats:
cp: 590
str: 430
def: 460
spd: 600
int: 700
np: 570
tp: 470

jutsu:

Universal Clan Jutsu:

Gaika- The Jumon will sing, lessening the effect of killing intent upon their allies, and invigorating them, increasing their chakra by twice the amount the Jumon expends on the jutsu. [effect lasts for three posts] Cp: minimum of 6

Fukashi-uta- The Jumon will hum under their breath in frequencies just on the edge of human range, creating a notice-me-not effect. i.e. attention will be diverted from them, eyes will slide over them as if there is nothing or nothing of interest there, etc. cp: 6

Kikou • Shinkokyuu – The Jumon will use their strict control of their own breath from the training they have had since shortly after their birth, and hold up to six times the amount of air, oxygen, or CO2 within their lungs , enabling them to use that many times the number of jutsu, or to hold their breath for an abnormally long amount of time. Cp: 1 for 2x, 3 for 4x, 6 for 6x. requires excellent breath and chakra control

Kikou • Guuei- The Jumon, while speaking normally, weaves chakra into them in order to perform another jutsu or to carry extra weight/impress them upon the listener’s mind. Cp: 3

Kikou• Iki- a single tone that attacks with vibrations, often targeting the channels of the inner ear to affect balance, but can be controlled in order to affect other organs or targets. Often ‘fired’ in short, sporadic bursts. Cp: 8

Kikou• Issei- a tone that acts as a physical attack to disrupt matter or cells, similar to Kinuta Dosu’s use of the mechanism on his arm that fired sound blasts. Cp: 12

Kikou• Kane- The Jumon allows their voice to resonate through their body, rather than their mouth, allowing them to speak to others through physical contact, rather than out loud, and also allowing the use of their voice and jutsu in water. Cp: 8

Kikou• Choubatsu- The Jumon focuses their voice to act like a lashing whip, slicing into whatever they direct it at. (Must face the target or partially face the target.) CP: 16

Kikou• Nibugasshou - The Jumon speaks or sings with two voices cp: 4

Kikou• Sanbugasshou - The Jumon speaks or sings with three voices cp: 8

Kikou• Shijuushou - The Jumon speaks or sings with four voices cp: 13

Kikou• Gojuushou - The Jumon speaks or sings with five voices cp: 21

Kikou• Gasshou - The Jumon speaks or sings with six voices cp: 32

Name: Ti-Do Combination
Character Use: Naka-Kun
Element: None
Rank: E
Type: Kekkei Genkai - Jumon
CP: 2 per note
Effect: The final notes in the scale and the final combination, slightly more deadlier than the previous combination.

Name: Do-Re-Mi-Fa-So-La-Ti-Do Combination
Character Use: Naka-Kun
Element: None
Rank: C
Type: Kekkei Genkai - Jumon
CP: 15
Effect: The three combinations put together combine to form the finished scale, combining all three effects of the previous combinations. The opponent(s) NP will have to be at least double what the user's is to escape the effects.

Name: Su-Pa-Sonikku Hibiki
Character Use: Naka-Kun
Element: None
Rank: D
Type: Kekkei Genkai - Jumon/Kenjutsu
CP: 6
Effect: With a swipe of his Harmony Blade, the wind will brush against the blade and send wave after wave of screeching sound out in all directions, which sounds like the ghastly wail of a Banshee.

Name: Su-Pa-Sonikku Hibiki
Character Use: Naka-Kun
Element: None
Rank: D
Type: Kekkei Genkai - Jumon
CP: 6
Effect: Resonating his voice to a pitch of low tone, Naka-Kun will create such a low frequency that it will attack the eardrums and nerves of anyone who hears it, sending shock-waves of pain through the body. This usually causes loss of equilibrium, and could result in vomiting, fainting, mental breakdown, or anything within those realms of symptoms.

Name: Do-Re-Mi Combination
Character Use: Naka-Kun
Element: None
Rank: E
Type: Kekkei Genkai - Jumon
CP: 2 per note
Effect: The Do-Re-Mi scale is harmless by itself, but in the hands of Jumon, it becomes a deadly weapon. Using the melodic voices gifted to them, the Jumon will only have to use their voice and speak the scale to inflict massive amounts of pain through the opponent's body. Each note of the scale resonates with a frequency in the bones of the human body. Saying each note singularly causes immense pain in the skeletal structure, however, singing the notes together has been known to fracture bones.

Name: Fa-So-La Combination
Character Use: Naka-Kun
Element: None
Rank: E
Type: Kekkei Genkai - Jumon
CP: 2 per note
Effect: Typically, this jutsu is the same as the Do-Re-Mi Combination, just in higher pitch. But that is what makes it slightly more deadlier. The higher pitch resonates so loudly that it has the ability to press against the air and if focused correctly, can be aimed for a pressurized blast that can bruise flesh and organs as well as fracture bone.
((more to come))
PostPosted: Tue Apr 15, 2008 8:58 am


Username: Silent in the Shadows
Name: Hissori Mayumi
Age: 13
Rank: genin
Village: Hidden Grass Village
Blood line/clan: Mayumi Clan of Shadow hands
Elemental chakra 1: Wind
Elemental chakra 2: -------
image or/and description:User Image
headband placement: On his forhead under his hair
weapon: Half katana blade on his back
background info: Hissori grew up in the village of grass very alone. His mother, Mayumi Ryoku, taught him most of the skills that he knows to date. When he was old enough he went to the Ninja academy to become a shinobi of grass. After he graduated he awaits to serve his village and help those in need.
other: Has a pet butterfly that rests on his shoulder. (the rest making as well)
status:
Ninjutsu
cp:80
str:10
def:10
spd:10
int:15
np:15
tp:5
EP:3

Jutsu

Form of Hands
Rank biggrin
Element:None
CP: 10 per hand
Effect: Allows him to create purple ghost like hands, no hands seals are needed

Ring of Protection
Rank: A
Element: None
CP: 20 to form barrier
Effect: When 4 or more hands are out they can circle an ally or himself and form a protective barrier. No handseals needed.

Cage of Hands
Rank: A
Element: None
CP: 30
Effect: When 5 hands or more are out they can surround an enemy or group of enemies and surround them with a barrier, trapping them there; No hand seals needed.

Binding Grip
Rank: C
Element: None
CP: 0
Effect: When at least 1 hand is out he can grab an enemy or enemies with one or more oof the hands. The hands will squeeze and bind the enemy. No handseals needed.

Orbs of Destruction
Rank: S
Element: None
CP: 25 per Orb fired
Effect: When one or more hands are out, the hands can charge a purple orb of chakra. This orb is very powerful blast of chakra that destroys anything in its' way. No handseals needed.

Frostborne_PrettyGirl
Crew


Frostborne_PrettyGirl
Crew

PostPosted: Tue Apr 15, 2008 9:05 am


user name razz rettyBoy1_06

name:Mayumi Naromi

age:15

Rank:Genin

village:Grass

personality:Subtle. Indifferent.

blood line/clan:Mayumi

elemental chakra 1:Wind

elemental chakra 2:

image or/and description: Naromi takes after his father, Mayumi Naoshi, and even has blue hair like him.

headband placement:Forehead

weapon:None

background info: Naromi was born in secret a few years before Naoshi deserted the village to join Akatsuki. He was kept a secret from the Grass Village until he entered the Academy. At 12, he graduated and became a genin. He still has a long way to go until he masters his Kekkai Genkai, but he does take after his father. He is the creator of a unique jutsu, in his clan, known as Form of Wings.

other:Nothing

status:

Ninjutsu type-strong in ninjutsu but weak in taijutsu
cp:80
str:10
def:10
spd:10
int:15
np:15
tp:5

jutsu:


Clan Jutsu:

Form of Hands
Rank biggrin
Element:None
CP: 10 per hand
Effect: Allows him to create purple ghost like hands, no hands seals are needed

Ring of Protection
Rank: A
Element: None
CP: 20 to form barrier
Effect: When 4 or more hands are out they can circle an ally or himself and form a protective barrier. No handseals needed.

Cage of Hands
Rank: A
Element: None
CP: 30
Effect: When 5 hands or more are out they can surround an enemy or group of enemies and surround them with a barrier, trapping them there; No hand seals needed.

Binding Grip
Rank: C
Element: None
CP: 0
Effect: When at least 1 hand is out he can grab an enemy or enemies with one or more oof the hands. The hands will squeeze and bind the enemy. No handseals needed.

Orbs of Destruction
Rank: S
Element: None
CP: 25 per Orb fired
Effect: When one or more hands are out, the hands can charge a purple orb of chakra. This orb is very powerful blast of chakra that destroys anything in its' way. No handseals needed.


Created Jutsu

Jutsu Name: Form of Wings
Rank: D
Element: None
Type: Ninjutsu
Cost:; 10cp per wing.
Effect: Narumi forms wings out of his chakra that give him the ability to float/fly(( flying comes with at least 2 wings)). They also boost his wind-based jutsu. No handseals needed. Wings fade if cp drops below 10.

Jutsu Name: Angelic Rush
Rank: D
Element: None
Type: Taijutsu
CP: 10 per wing
Effect: Narumi must have at least one wing formed. Once he forms the handseal, Narumi temporrily boosts his speed by 5 for each wing formed. The stat boost fades after 5 posts and cannot be used again for at least 5 posts.

Jutsu Name: One-winged Angel ~ Mayumi Ultimate Taijutsu Rank 1
Rank: D, low C
Element: None
Type Taijutsu
Cost: 15 (plus cp cost for 1 wing and at least one hand formed)
Effect: Narumi must have 1 wing and 1 hand formed. Narumi's chakra begins to ripple as he unleashes his onslaught. Using the wing, he hovers slightly off the ground. He charges with a 1 time burts of speed(not an actual stat boost just very quick) to land a side kick to the opponent. He follows up with a leg sweep. With one hand, he grabs 1 or both(if he has more than one hand) of the opponent's legs and swings the opponent over his head, slamming them into the ground. Finally, he forms a fist that he slams onto the fallen opponent. In order for this to succeed, he must make the first hit successfully.
PostPosted: Tue Apr 15, 2008 9:06 am


user name razz rettyBoy1_06

name: Maru Gengka

age: 13

Rank:Genin

village: Grass

personality:Timid

blood line/clan:Ranmaru

elemental chakra 1: Wind

elemental chakra 2 sad Fire)

image or/and description:Coming Soon!!!

headband placement: Forehead

weapon: Currently None

background info: Gengka was born in the Grass Village as a member of the Ranmaru clan, which had long been thought of as extinct, since it hadn't produced a ninja with their bloodline ability. He was sick as child, because his bloodline drained him physically. The elders of the clan taught him throughout his years at the academy to control this bloodline and helped him in the creation of genjutsu. Upon exiting the Academy, he was paired with Mayumi Naromi, a shinobi from a family even more secretive that Gengka's.

other: Team 2

Genjutsu type-smart in genjutsu but weaker in ninjutsu
cp:83
str:10
def:10
spd:25
int:25
np:10
tp:10
EP:0

Jutsu:


Bloodline Genjutsu

Jutsu Name: Expansive Sight
Rank: D
Type:Genjutsu
Element: None
Cost: 8
Effect: Gengka casts a genjutsu that, if successful, wll cause all physical objects to visually disappear.( They are still there, but cannot be see. This goes for people as well.) The opponent is not directly harmed by the genjutsu, but rather, they are harmed by running into walls and being hit by "invisible" people.

Jutsu Name: Disappearing Act
Rank: D
Element: None
Type: Genjutsu
Cost: 10
Effect: Gengka's eyes glow red, trapping the enemy in his genjutus if they see his eyes. Slowly, the enemy will notice that their body is disappearing. They will be thrust into a world of worry and will be scared of it. As more of their body disappears, so too does their mobility until finally they are paralyzed by their fear and cannot move(physically become paralyzed). This will allow Gengka or his team mates time to attack.

Jutsu Name: Illusionary Puppet Technique
Type: Genjutsu
Rank: D
Cost: 10
Element: None
Effect: Gengka's eyes will momentarily glow red, and will catch the enemy in his genjutsu if they see his eyes. If caught, the enemy will "lose" the ability to move. Then they wll see Gengka with outstretched hands with wire coming off of his fingertips. Slowly, Gengka will start moving his fingers and the enemy will notice that his/her body is responding to Gengka's fingertip movements. Suddenly, the enemy will draw a kunai and will proceed to stab themselves. The pain is real and will end the genjutsu. The enemy will see Gengka where he was before, with red eyes, and will find themselves holding their own kunai in their body.

Jutsu Name: Binding Grass
Rank: D
Cost: 10
Element: None
Type: Genjutsu
Effect: Gengka will trap the enemy in this genjutsu with his eyes. The enemy and Gengka will appear in an open field of Grass. Gengka will be holding a handseal and the grass will be blowing in the wind. The enemy might move to attack, or they might not, but either way, they won't get too far. The enemy will realize that they are slowly being bound by the grass. They might break free, but with each step they make, they get bound again. Eventually their movement will be halted and they will be overcome by the grass. Gengka will perform "Grass Bind" to physically bind the opponent before releasing the Genjutsu.

Frostborne_PrettyGirl
Crew


Frostborne_PrettyGirl
Crew

PostPosted: Tue Apr 15, 2008 9:08 am


user name: Ironically Unstable

name: Mayumi Shugo ((Nomu Lukomu))

age:17

Rank: Special Jounin (Wandering-Nin)

village: Grass

personality: Quiet. Observant. Not much to ever talk about

blood line/clan: Mayumi

elemental chakra 1: Wind

elemental chakra 2:

image or/and description: User Image

headband placement: Has his village symbol as earrings he wears on both ears

weapon: _____________________________________________________________

Name: Sword of Totsuka
Character Use: Nomu
Element: None
Type: Weapon
CP: 30 to pull it out of the world of spirits
Effect: A spirit sword with no true physical form. The sword of Totsuka, also known as Sakegari's Katana, is a weapon which caries sealing powers. Anyone and anything it pierces become strapped in a blissful, dream-like for all eternity. The blade itself is enchanted with a incredible sealing technique. The ultimate counter of the Kusanagi. To seal, NP must be +50 and to cast into genjutsu INT must be +35.
((Note: This sword is located always in the world of spirits.))

Name: Soul Jar
Character Use: Nomu, Shogo
Type: Tool
Effect: A simple jar formatted to hold Souls. This jar has a seal on it so it cannot be broken or opened without the unseal jutsu known to only those who sealed the soul.

Name: Shinigami Manto [Reaper's Cloak]
Type: Item
History: This is a mantle made from the very skin of the Death God himself. It was always thought to be a joke but recently, a black cloak lined in blood red designs that stole the life of its wearer has arisen.

The story behind the cloak is actually quite an old one, close 100 years in fact. It was said that the Sandaime, the 3rd Hokage, was locked in mortal combat with a student of his gone mad. The battle was fierce and eventually, the student used a forbidden jutsu of his own twisted design to summon the body and soul of both the 1st and 2nd Hokage. With the odds against him as well as age, the 3rd was left with no choice but to lock away the souls of his former teachers and his student. Using an equally forbidden jutsu created by his successor, the 4th Hokage, the 3rd was able to seal away the souls of his teachers. However, when it came to his student, the 3rd had already used up too much of his strength to seal the man away and instead, sealed away his ability to ever use Jutsu again.

After having seen this jutsu in action, the student, one Orochimaru, decided that he would get revenge not only on the village of Leaf but on the very Death God that would answer such a frivolous call from a mortal. After having healed up to a point, he took steps to gather enough knowledge to perform the same jutsu that was used on him. Eventually, he was able to teach one of his subordinates the jutsu. Using the poor soul as a sacrifice, he forced the summon of the Death God. A battle ensued as Orochimaru underestimated the strength of the God of Death. At the very last moment, he was forced to send the Death God back to his own realm before he suffered more damage. But, being the crafty snake of the village of sound, Orochimaru made sure not to leave the battle empty handed.

Using the blade Kusinagi, Orochimaru was able to cut off a large section of skin and hair from the Death God during the battle. He took this and had it fashioned into a wearable item, intending it to be nothing more than a trophy. However, while the items were being fashioned, many mishaps were said to have occurred to the tailors family and village. Death ran rampant as famine and disease struck almost instantly. Small civil wars between friendly families broke out consuming all but the tailor himself. In the end, nothing of the village was left but a dried shell drenched with the smell of rotting flesh and souls.

When presented with the finished product, Orochimaru didn't even recognize the man as he had wasted away from disease and malnutrition. In fact, it is written that at the very moment the cloak left the mans hands, he collapsed and was dead there on the spot. This gave Orochimaru cause for alarm but at the same time, peaked his curiosity. After all, the hair and skin he had cut was white and light colored. The cloak in his hand was a black as a starless, moonless sky. The designs didn't look like any shade of red that the tailor could have copied.

Showing an air of caution, Orochimaru gave the cloak to one of his subordinates. Almost immediately upon placing the cloak on, the man vanished from sight. Orochimaru was further amazed as he couldn't even sense the man's chakra nor could he hear him or smell him anymore. The man had vanished from all reasonable signs of detection. He even used his student Uchiha Sasuke to try and detect the man with the power of the Sharingan but came up empty handed. Pleased, Orochimaru allowed the subordinates to continue to wear the cloak for a time longer.

Day and night, the man wore his proud new clothing and began to rise quickly in the ranks of the village of sound. That, alas, was short lived as was he. Within a year of donning the cloak, the man was found dead in his bed. His body covered in cuts, bruises, stricken with diseases that normally took months to get to the point they were at now. And the cloak, still draped around him.

It was then that Orochimaru understood the price of such power. The cloak would take the users life in exchange for giving it power. Understandably, the cloak was sealed away not to be touch again. He tried to destroy it but no method even scratched it. What was worse was that any damage inflected upon the cloak just seemed to pass through to the object beneath it.

Over the years, several ninjas have stole the cloak for their own ambitions and faced the same fate, believing themselves to be the ones to master the cloak. None have succeeded. It is said that, after taking so many souls, that the cloak was purposely allowed to be made by the God of Death. There are some who say that you can even hear the sound of the Death God laughter ringing your head the longer you have the cloak on. Laughing...and laughing...for the entire time. Almost to the point of being maddening.


User Image


background info: Shugo always hid from his village, never staying in one place long. If he were to go out to eat he would make sure he would eat fast. From his point of view, everyone disliked him because of the fact that the founder of his clan left the village and join the Akatsuki. Now that he’s older, he’s learn to take care of himself but at the expense. Lost contact and feelings for others

Nomu's: He lived in the village in prosperity. Loved by everyone in the village and mostly in the Fukaikiri clan. He spends his life with the Clan leader of the Fukaikiri because of the similarities of their abilities. Now that the kage and ex-leader of the Fukaikiri clan passed. Nomu is not out for revenge.

other: Jinchurikki of the Nibi. Jinchurikki took over this body.
# of souls: 2
status:

cp:248
str:163
def:151
spd:192
int:360
np:97
tp:155

jutsu:

Clan Jutsu:

Form of Hands
Rank biggrin
Element:None
CP: 10 per hand
Effect: Allows him to create purple ghost like hands, no hands seals are needed

Ring of Protection
Rank: A
Element: None
CP: 20 to form barrier
Effect: When 4 or more hands are out they can circle an ally or himself and form a protective barrier. No hand seals needed.

Cage of Hands
Rank: A
Element: None
CP: 30
Effect: When 5 hands or more are out they can surround an enemy or group of enemies and surround them with a barrier, trapping them there; No hand seals needed.

Binding Grip
Rank: C
Element: None
CP: 0
Effect: When at least 1 hand is out he can grab an enemy or enemies with one or more of the hands. The hands will squeeze and bind the enemy. No handseals needed.

Orbs of Destruction
Rank: S
Element: None
CP: 25 per Orb fired
Effect: When one or more hands are out, the hands can charge a purple orb of chakra. This orb is very powerful blast of chakra that destroys anything in its' way. No hand seals needed.

Created Jutsu

Jutsu Name: Form of Wings
Rank: D
Element: None
Type: Ninjutsu
Cost:; 10cp per wing.
Effect: Shugo forms wings out of his chakra that give him the ability to float/fly (( flying comes with at least 2 wings)). They also boost his wind-based jutsu. No hand seals needed. Wings fade if cp drops below 10.

Jutsu Name: Angelic Rush
Rank: D
Element: None
Type: Taijutsu
CP: 10 per wing
Effect: Shugo must have at least one wing formed. Once he forms the handseal, Shugo temporarily boosts his speed by 5 for each wing formed. The stat boost fades after 5 posts and cannot be used again for at least 5 posts.

Jutsu Name: One-winged Angel ~ Mayumi Ultimate Taijutsu Rank 1
Rank: C
Element: None
Type Taijutsu
Cost: 15 (plus cp cost for 1 wing and at least one hand formed)
Effect: Shugo must have 1 wing and 1 hand formed. Shugo's chakra begins to ripple as he unleashes his onslaught. Using the wing, he hovers slightly off the ground. He charges with a 1 time burst of speed (not an actual stat boost just very quick) to land a side kick to the opponent. He follows up with a leg sweep. With one hand, he grabs 1 or both (if he has more than one hand) of the opponent's legs and swings the opponent over his head, slamming them into the ground. Finally, he forms a fist that he slams onto the fallen opponent. In order for this to succeed, he must make the first hit successfully.


Nomu's Jutsus:

Jutsus:

ability:Shinigami's eye, an eye that opens on the Jinchuuriki's forehead this eye can absord the souls of the dead. Also the Jinchuuriki of this Bijuu gains the power of purple spirt balls made with there chakra and the demons chakra these floating orbs are controled by the Jinchuuriki's mind. These orbs cause powerful explosions on impact causing massive destruction.

Spirit destruction balls:

spirt ball small- for every one takes 20 chakra points

spirt ball medium- for every one takes 40 chakra points

spirt ball large- for every one takes 60 chakra points

note: This abilities damage calculation relays on the users int.

Shinigami eye: one of the most devistating powers in the world this eye can see the souls of the dead when acitve. If it see's somone's soul right after they die the eye will absorb the soul into the Jinchuuriki causing them to gain more power.((pm Tosh_Crimson when yousing this power))note: this only works when you see an acual rper die it cant be a npc.

cp:20 to activate +90 int
cp:0 to take souls
stats up for every soul taken-
cp:+20
str:+20
def:+20
spd:+20
int:+20
np:+20
tp:+20


Controling the dead: for this ability to work Shimigami eye must be active, once active the eye can see and take control of the souls of the dead allowing the Jinchuuriki to use them to posses objects and even people manipulating there actions.

control an object:10 chakra per object
control a person:45 chakra a person-note: this power does not completely control the person it just controls there body and your int must be at least 20 higher to take them over


Name: Cats Nine Lives
Character Use:
Type: Ability
CP: All but 1 (Needs to survive)
Effect: In the process of the jinchurrikki dying, the soul of the jinchurriki and the Nibi will be sent out of the body they are currently in. During this process, the Jinchurriki will lie dead for 3 posts. After the third post, The souls will leave the body, replacing it with a soul collected. The souls of the jinchuuriki and the Nibi will be put into another body in any part of the World. Too take over a body of an existing user however, The jinchurriki’s Intellegence must be higher then theirs. If so, then the body of said ninja would become theirs and 1/3 of their stats would be added to his.


Jutsu Name: Nibi's Gift
Element: None
Type: Demon
CP: 50 to activate
Effect: After activating the Nibi's ability, the chakra of the Nibi will take more of a role with the jinchurriki. When activated the eyes of the jinchurriki will turn purple. This ability allows the cost of all jutsus used by the jinchurriki to be subtracted by the user’s intelligence. (Since the powers of the jinchurriki relies on the intelligence from my POV)


Ninja Art: Art of the Feline- Cheetah
Character Use: Nomu
Element: -
Rank: -
Type: Demon
CP: 35
Effect: With the relationship to cats, Nomu will move to all fours, tensing his muscles and replacing his joints in his limbs. Turning his limbs into those of a cat-like nature.
((SPD X2))


Ninja Art: Art of the Feline- Lion
Character Use: Nomu
Element: -
Rank: -
Type: Demon
CP: 30
Effect: Male lions have a most unusual feature specifically designed for this purpose which is their mane. The mane gives the male lion the illusion of size without the added burden of body weight and serves to protect against other male's teeth and claws. ((DEF=x2))


Jutsu Name: Ninpo - Art of the Feeding Panther
Element: None
Rank: A
Type: Ninjutsu
CP: 50 to activate
Effect: 1/2 of an opponent's stats are permanently added to Nomu for a consumed brain. By devouring the brain of the opponent, Nomu can absorb the knowledge and memories from the person which will allow him to gain knowledge of any jutsus the opponent once knew ((If element allowed it)). The downfall to the process however is that for each brain he devours, more memories will be filled within him mixing together with all the others. The more memories he has, the harder it will be to recognize his own.


Name: Soul Switch
Character Use: Nomu
Element: None
Rank: D
Type: Ability
CP: 5
Effect: This ability allows Nomu to switch souls inside his body. Normally it would be between Nomu's soul and the soul of the Nibi. However, if Nomu has more souls he will be able to switch between each of them, allowing him to use and harness their power. This jutsu's main purpose however is to negate the status effect of the mind. For if Nomu were to be put into a position where it effects the mind but the body wasn't fully harmed, Nomu would be able to negate such an effect.
((When switching souls, Nomu will have access to the stats and jutsus of that soul as long as the elemental jutsus are available.))


Name: Horcrux
Character Use: Nomu-Cloud
Element: None
Rank: A
Type: Fuuinjutsu
CP: 50
Effect: A sealing of the soul. Nomu will split a piece of his own soul and seal it into another being, or even a common item. What this allows is the power to revive himself once one soul is destroyed. Nomu will have consciousness of where and what happens to the horcrux. However, if the horcrux happens to be a human/animal then if Nomu's INT is higher then he can control the mind and body of said person/animal for only 5 post at a max with a 20 post resting period.


Name: Advanced Soul Absorption
Character Use: Nomu
Element: None
Rank: -
Type: Demon
CP: 80 – With 1-tails activated its 40 and with 2 tails activated it’s 20.
Effect: This ability is an advanced version of the Nibi’s soul absorption. Nomu will open his eye, like usual, and will begin to suck any, recently dead, soul from anywhere in the country. In order to receive the points of the soul, Nomu must be able to know where and when they died. ((basically, As long as Nomu knows of the death, no matter where they are in the naruto world he’ll be able to suck the soul to himself.))


Name: Soul Detection
Character Use: Nomu
Element: None
Rank: B
Type: Ninjutsu
CP: 30 to activate, 2cp every post
Effect: Nomu opens his third eye and focuses chakra into it. The eye will begin to spin around in Nomu’s head in high speed and stay in this position. This allows the eye to scan all of it’s surroundings from his local area to far distances. His third eye must be open for this to work and once it’s closed the jutsu is canceled.


Jutsu Name: Soul Armor
Element: None
Rank: C
Type: Ninjutsu
CP: 20
Effect: Nomu would cover his body with different portals to the spirit world, transforming them into different pieces of full body armor. The armor would have the Nibi's face on the middle of the chest plate and the shoulder pads with a growl which he could fire spirit balls from (basically, the spirit balls doesn't have to come from his eyes). This armor defends Nomu in another way however. When made contact with any piece of the armor, it will immediately suck the opponent/projectile into it. If the opponents SPD is higher then they could avoid their entire body from going but whatever made contact with them would be sucked inside (basically, if you speed is higher and you punched him then your hand would be sent away but not your entire body, if you tried to get away however. Are exceptions though).


Jutsu Name: Soul Consumption
Element: None
Rank: C
Type: Ninjutsu
CP: 30
Effect: A different way of absorbing the soul from an opponent. Instead of the soul being absorbed through the eye, Nomu would instead “eat” the soul. Allowing Nomu to devour a more pure soul. This allows Nomu to gain ½ of the opponent’s stats when the soul is absorbed.


Jutsu Name: Death Cannon
Element: None
Rank: Depends
Type: Ninjutsu
CP: Depends
Effect: This jutsu requires for at least one tail to be manifested. Each tail would rest on Nomu's shoulders, charging up until firing a blast that could even rival the Kyuubi Chakra Blast. Once firing, the tail that fired would disperse, tiring out Nomu. The jutsu adds all stats and adds it to the NP for one post. The left, 1st, tail destroys the body while the right, 2nd, soul destroys the soul. If he were to fire both at the same time it would double the power and perform both statistics. The following determines the rank and Cp the jutsu would cost.

Left tail only: B rank: 30
Right tail only: A rank: 60
Both tails: S rank: 100


Jutsu Name: Soul projection
Element: None
Rank: C
Type: Ninjutsu
CP: 35
Effect: The jinchurriki leaves his body leaving it unguarded. Once it left its body it turns into a soul projection being able to travel around without being harmed to anything except other souls. In this state, he is able to possess opponents by walking into them, as long as his intelligence is higher, and use their jutsu. While they are outside of a body they are able to use jutsus on the souls around him but not on physical beings. If the jinchurriki tries to stray too far from his body then he will be blocked from what would seem to be a barrier.


Jutsu Name: Spirit World
Element: None
Rank: C
Type: Ninjutsu
CP: 25
Effect: A black hole with purplish aura appears from under Nomu. Suddenly it expands throughout the area changing the entire scenery. This entire area will be full of heavy fog with many cliffs making it hard to see. The rock formations are of a mysterious form which you would not likely see elsewhere (in other words there could be cliffs that are upside down). You can hear eerie noises and moans coming from either afar or right behind your ear. This area is full of spirits. Good or bad, this is the home of all spirits. While in this area, all of Nomu’s Soul jutsus will be cut in half.


Name: Spirit World: Avoidance
Character Use: Nomu
Element: None
Rank: D
Type: Ninjutsu
CP: 5
Effect: Nomu opens a portal or door towards the spirit world in front of him. Instead of walking into it however he leaves it open for any attack coming his way. With this, any projectile weapon or jutsu will be sucked into the spirit world and avoid contact with Nomu.


Name: Spirit World: Conquer
Character Use: Nomu
Element: None
Rank: C
Type: Ninjutsu
CP: 20
Effect: Nomu creates 20 portals/doors towards the spirit world all around himself and the opponent/s. These portals would go away once one goes through it. Anyone may go through the portal/door but only Nomu would have the ability to come back from the spirit world.


Name: Spirit World: Gate
Character Use: Nomu
Element: None
Rank: E
Type: Ninjutsu
CP: 5
Effect: A simple jutsu which summons a gate. This gate only appears within the spirit world. The gate serves no purpose other then revealing the path to "The Forest of Death". The orginial home of the Nekomata.


Name: Forest of Death
Character Use: Nomu
Element: None
Rank: A
Type: Ninjutsu
CP: 50 and 15 per post
Effect: Located in Hokkaido, to the north. This is the home of the Nekomata and his master. The only entrance to the Forest of Death is through the gate located within the spirit world. In this world, it draws the power of a persons power meaning that Nomu will be forced into his full demon state along with all other jinchurriki's. Because this is the home of the Nibi, once entered his stats will be increased by x1.5. If for any reason, one is able to exit the forest of death, they would return to the spirit world.


Jutsu Name: Soul Barrage
Element: None
Rank: C
Type: Ninjutsu
CP: 20
Effect: After opening his third eye, Nomu will summon souls from the area(20 of them). They will all circle around Nomu and then fly at the opponent/s. These souls will last until they hit their target, which resulting to them fading back to where they came. Physicle attacks do not harm them but elemental ninjutsu do. ((Np must be higher then Int))


Jutsu Name: Soul Weapons
Element: None
Rank: C
Type: Ninjutsu
CP: 15
Effect: Nomu will summon his soul balls and form them into any weapon he so desires. Because they are made from his and the Nibi's chakra he is able to control the weapon and where it goes.


Jutsu Name: Soul Revival
Element: None
Rank: Depends on revival
Type: Ninjutsu
CP: also Depends
Effect: Nomu Summons any previous soul he has once absorbed and brings it back to fight for his bidding. The soul will have the same moves and stats as he/she had when they were alive. For each rank the soul was is how much chakra he must focus.
-Genin: C 20cp
-Chuunin: B 35cp
-Jounin & ANBU: A 50cp
-Kage& Above: S Rank 100cp


Jutsu Name: Soul Memory
Element: None
Rank: E
Type: Ninjutsu
CP: 3
Effect: Nomu opens his eye and a wide, flat purple beam scans the area. This beam causes no harm to the opponent. WHen touched by this beam all of the ninjas past information and secrets are revealed. This process is preformed by scanning the soul and all that it has witness and been apart of.


Jutsu Name: Soul Beam
Element: Fire
Rank: C
Type: Ninjutsu
CP: 15
Effect: With Nomu's third eye open he can focus the Nibi's chakra into a flaming soul beam that not only effects the opponent physically but attacks the soul and makes the opponent disoriented.


Jutsu Name: Mini Nibi
Element: Fire
Rank: B
Type: Summon
CP: 60
Effect: Nomu uses his chakra and the chakra of the Nibi to manefest a miniture Nibi. This nibi is the size of Nomu and has all of it's abilities. (Note: Nomu doesn't turn into the Nibi but rather the Nibi fights alongside of Nomu) The stats of the Nibi is the same as Nomu. Since this is a manifestation of the Nibi, the Nibi's actual being is still inside of Nomu.


Jutsu Name: Soul Explosion
Element: None
Rank: D
Type: Ninjutsu
CP: 5 per explosion
Effect: Nomu opens his thrid eye, revealing all the souls around him. He then controls them with his mind and make them explode whenever he pleases. Because they are souls, no one other then those with special bloodlines will be able to tell when the soul will explode or where it will explode.


Jutsu Name: Soul Destruction
Element: None
Rank: A
Type: Ninjutsu
CP: 20 per explosion
Effect: Nomu opens his third eye. This time however, the Nibi also activates his power more. With the power of the Nibi Nomu is able to destroy a soul from inside the person. However, with the soul destroyed he cannot absorb the soul afterwards and gain power.


Name: Spirit Conversion
Character Use: Nomu
Element: None
Rank: C
Type: Demon
CP: 40
Effect: While in the Spirit World, Nomu will mix his chakra with the Nibi and transfer it the Nomu’s third eye. The eye will fire a beam at the opponent. If hit, The opponent will be turned into a soul without a body. This effect will only last while they are both in the Spirit World.


Name: Slip into the Spirit World
Character Use: Nomu
Element: None
Rank: E
Type: ninjutsu
CP: 10
Effect: With Nomu’s third eye open, He is able to open a tear in space to open the world of the Spirits. Nomu will then walk through it while it closes immediately once he’s inside. Instantaneously, he will appear in any location he chooses from the Spirit world. ((This move is used for travel and escape in battle))


Name: Spirit Vectors: #7
Character Use: Nomu, Shogo
Element: None
Rank: C
Type: Ninjutsu
CP: 20
Effect: The user performs the hands signs needed and forms his and the demons chakra towards his back. The chakra will take the shape of 2 invisible hands and arms. The length will equal to 5 meters and be able to disable a body part temporarily if the hand were to go through it.


Name: Spirit Vectors: #3
Character Use: Nomu, Shogo
Element: None
Rank: C
Type: Ninjutsu
CP: 30
Effect: The user performs the needed hand signs and form much more of his and the demons chakra towards it's back. The chakra would take the shape of 26 invisble arms and hands. The length of each one will equal to be 8 meters. Unlike other vectors, these are actually faster then the others but with the same strength as the user. ((Each hands speed is mine + 50. So each hand has it's own speed.))


Name: Spirit Vectors: #35
Character Use: Nomu, Shogo
Element: None
Rank: B
Type: Ninjutsu
CP: 45
Effect: The user performs the needed hand signs and form much more of his and the demons chakra towards it's back. The chakra would take the shape of 50 invisble arms and hands. The length of each one will equal to be 11 meters. Unlike #15 though, these will not be able to disable any body part but each hand will have the power to lift extremly heavy objects. ((Each hands strength is mine + 50. So each hand has it's own strength.))


Name: Soul Betrayal
Character Use: Nomu
Element: None
Rank: D
Type: Genjutsu
CP: 10
Effect: The opponent on which the genjutsu is used on suddenly stops any actions it's currently doing. From within, the soul, or demon if one has one, will forcefully start to come out of the body. Once far enough out, it will try to attack the body of the opponent. While the soul is attacking them it is still coming out more and more until it is completly out and it's a battle between the opponent and their soul, and or demon. While this is happening, the opponent is standing still since this is a internal ffight within the mind.


Name: Purple Flame
Character Use: Nomu
Element: Fire
Rank: C
Type: Ninjutsu
CP: 25
Effect: Nomu manifests the Nibi’s chakra with his elemental chakra turning his fire jutsu into purplish flame. With this flame, Nomu can increase the power of all his fire jutsus x2.


Name: Jutsu Wipe
Character Use: Nomu
Element: None
Rank: C
Type: Ninjutsu
CP: 30 +5 for each wipe
Effect: Nomu’s eye will glow purple and perform a wide beam at the opponent. This does not perform any physical damage but attacks your actual memory of past jutsus. Every post, Nomu will be able to choose to get rid of any rank that is available to him. If he would choose to wipe away a higher rank, then he would only be able to eliminate one jutsu of a higher rank per turn. The character that has been hit by the beam will lose the knowledge of their jutsus until the end of the battle.[



Henge no Jutsu - Transformation Technique
Viz Translation: Change Skill
Character Use: General Skill
Rank: E
Range: -
Type: Supplementary

Nawanuke no Jutsu - Escaping Skill
Character Use: Uchiha Sasuke
Rank: E
Range: -
Type: Supplementary

Kai - Release
Character Use: Higher Level General Skill
Rank: Unknown
Range: -
Type: Supplementary

Kawarimi no Jutsu - Change of Body Stance Technique
Viz Translation: Art of Substitution
Character Use: Basic Ninja Skill
Rank: E
Range: -
Type: Supplementary
PostPosted: Tue Apr 15, 2008 9:30 am


User name:bleachgirl24

Name: Moriko

Age:15

Rank: Chuunin

village: Grass

Personality: usually quiet and cool, she has both a fun side and a serious side.

Blood line/clan:N/A
elemental chakra 1:Earth
elemental chakra 2 sad locked)

Image or/and description: User Image


Headband placement: Her right thigh

Weapon: two long daggers

Background info: Both her mother and her father were ninjas. When her mother was killed in action her father retired and raised her and her elder brother.

Other: The scarf she wears was her mothers.

Status: Chuunin

Ninjutsu
cp: 83
str: 32
def: 30
spd: 52
int: 36
np: 45
tp: 27
e-points: 8

Jutsu:

Jutsu name: Hokori no rokukankaku (6th sense of dust)
Element: Earth
Rank: D
Type: Ninjutsu
Chakra points: 5cp to activate 1cp for each point active.
Effect: The user gathers a layer of fine dust around their body. This layer is sensitive in that the user can sense any disturbance acted upon the dust. An example would be the that the user could detect an incoming object such as a kunai or an attackers fist moments before said object actually hit the users body. This sense is also more difficult to fool with genjutsu than the 5 basic senses.

Name: Earth Style Punch
Type: Taijutsu
Element: Earth
Rank: D
Cost: 10
Effect: The user draws bits of the earth to his/her hands to increase STR by 10.

Name: Earth Style Kick
Type: Taijutsu
Element: Earth
Rank: D
Cost: 10
Effect: The user draws bits and pieces of the earth and forms them around his/her feet to increase STR by 10. Reduces SPD by 10 while jutsu is in effect.

Name: Flying Earth Punch
Type: Ninjutsu/Taijutsu
Rank: D
Element: Earth
Cost: 15
Effect: After using Earth Style Fist, the user forms another set of handseals which, when they punch the air, will send a fist made of earth flying towards the opponent. Using this will cause STR to be reduced by 10.

Name: Earth Shattering Stomp
Type: Ninjutsu/Taijutsu
Element: Earth
Rank: D
Cost: 15
Effect: After performing Earth Style Kick, the user forms handseals. When the user kicks against the ground,he/she will send and earth breaking ripple across the ground towards the opponet, knocking them off guard if it hits. Reduces STR by 10 afterwards.

Doro Gaeshi - Mud Overturn
Character Use: Jiroubou
Rank: C
Range: Close (0m ~ 5m)
Type: Defense
effect:
Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.


Shunshin no Jutsu - Body Flicker Technique
Character Use: Kakashi, Haku, Gaara, Sasuke, Yondaime
Rank: D
Range: -
Type: Supplementary
Effect:
Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.


Kawarimi no Jutsu - Change of Body Stance Technique
Viz Translation: Art of Substitution
Character Use: Basic Ninja Skill
Rank: E
Range: -
Type: Supplementary
effect:
Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.


Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique
Viz Translation: Earth Style ~ Groundhog Technique Decapitation
Character Use: Hatake Kakashi
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
effect:
Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu techinque utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized.

Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique
Character Use: Hatake Kakashi
Rank: D
Range: Close (0m ~ 5m)
Type: Supplementary
effect:
Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion.


Frostborne_PrettyGirl
Crew


der Haku
Captain

Business Tycoon

9,700 Points
  • Marathon 300
  • Partygoer 500
  • Millionaire 200
PostPosted: Fri Jun 20, 2008 4:16 pm


Username: Haku Needles

Name: Jumon, Nakamutsumajii (Naka-Kun)

Age: 16

Rank: Genin

Village: Kusagakure no Sato

Personality: He toys with people; conniving; Orochimaru-esque

Bloodline/Clan: Jumon

Elemental Chakra 1: Fuuton
Elemental Chakra 2:

User Image

Headband Placement: Unknown

Weapon: Harmony Blade

Background Info: Naka was born into the small Jumon family, the head family called the "Mahoutsukai." This means he naturally excels in the melodic ways of his voice and the physical and mental induces it has on others, more specifically, the mind. He is an adept Genjutsu user, opting to use his voice rather than his fists to defeat his enemies. He was not the first born, he has an older brother, Sairen, who left the village when Naka was five years-old.

Other: He has an older brother who left the village; image one is Genin attire, and the second image will be when he leaves the village

Stats:
CP: 110
STR: 50
DEF: 60
SPD: 90
INT: 110
NP: 75
TP: 30
EP: 0

Jutsu:

Universal Clan Jutsu:
Gaika- The Jumon will sing, lessening the effect of killing intent upon their allies, and invigorating them, increasing their chakra by twice the amount the Jumon expends on the jutsu. [effect lasts for three posts] Cp: minimum of 6

Fukashi-uta- The Jumon will hum under their breath in frequencies just on the edge of human range, creating a notice-me-not effect. i.e. attention will be diverted from them, eyes will slide over them as if there is nothing or nothing of interest there, etc. cp: 6

Kikou • Shinkokyuu – The Jumon will use their strict control of their own breath from the training they have had since shortly after their birth, and hold up to six times the amount of air, oxygen, or CO2 within their lungs , enabling them to use that many times the number of jutsu, or to hold their breath for an abnormally long amount of time. Cp: 1 for 2x, 3 for 4x, 6 for 6x. requires excellent breath and chakra control

Kikou • Guuei- The Jumon, while speaking normally, weaves chakra into them in order to perform another jutsu or to carry extra weight/impress them upon the listener’s mind. Cp: 3

Kikou• Iki- a single tone that attacks with vibrations, often targeting the channels of the inner ear to affect balance, but can be controlled in order to affect other organs or targets. Often ‘fired’ in short, sporadic bursts. Cp: 8

Kikou• Issei- a tone that acts as a physical attack to disrupt matter or cells, similar to Kinuta Dosu’s use of the mechanism on his arm that fired sound blasts. Cp: 12

Kikou• Kane- The Jumon allows their voice to resonate through their body, rather than their mouth, allowing them to speak to others through physical contact, rather than out loud, and also allowing the use of their voice and jutsu in water. Cp: 8

Kikou• Choubatsu- The Jumon focuses their voice to act like a lashing whip, slicing into whatever they direct it at. (Must face the target or partially face the target.) CP: 16

Kikou• Nibugasshou - The Jumon speaks or sings with two voices cp: 4

Kikou• Sanbugasshou - The Jumon speaks or sings with three voices cp: 8

Kikou• Shijuushou - The Jumon speaks or sings with four voices cp: 13

Kikou• Gojuushou - The Jumon speaks or sings with five voices cp: 21

Kikou• Gasshou - The Jumon speaks or sings with six voices cp: 32

Name: Ti-Do Combination
Character Use: Naka-Kun
Element: None
Rank: E
Type: Kekkei Genkai - Jumon
CP: 2 per note
Effect: The final notes in the scale and the final combination, slightly more deadlier than the previous combination.

Name: Do-Re-Mi-Fa-So-La-Ti-Do Combination
Character Use: Naka-Kun
Element: None
Rank: C
Type: Kekkei Genkai - Jumon
CP: 15
Effect: The three combinations put together combine to form the finished scale, combining all three effects of the previous combinations. The opponent(s) NP will have to be at least double what the user's is to escape the effects.

Name: Su-Pa-Sonikku Hibiki
Character Use: Naka-Kun
Element: None
Rank: D
Type: Kekkei Genkai - Jumon/Kenjutsu
CP: 6
Effect: With a swipe of his Harmony Blade, the wind will brush against the blade and send wave after wave of screeching sound out in all directions, which sounds like the ghastly wail of a Banshee.

Name: Su-Pa-Sonikku Hibiki
Character Use: Naka-Kun
Element: None
Rank: D
Type: Kekkei Genkai - Jumon
CP: 6
Effect: Resonating his voice to a pitch of low tone, Naka-Kun will create such a low frequency that it will attack the eardrums and nerves of anyone who hears it, sending shock-waves of pain through the body. This usually causes loss of equilibrium, and could result in vomiting, fainting, mental breakdown, or anything within those realms of symptoms.

Name: Do-Re-Mi Combination
Character Use: Naka-Kun
Element: None
Rank: E
Type: Kekkei Genkai - Jumon
CP: 2 per note
Effect: The Do-Re-Mi scale is harmless by itself, but in the hands of Jumon, it becomes a deadly weapon. Using the melodic voices gifted to them, the Jumon will only have to use their voice and speak the scale to inflict massive amounts of pain through the opponent's body. Each note of the scale resonates with a frequency in the bones of the human body. Saying each note singularly causes immense pain in the skeletal structure, however, singing the notes together has been known to fracture bones.

Name: Fa-So-La Combination
Character Use: Naka-Kun
Element: None
Rank: E
Type: Kekkei Genkai - Jumon
CP: 2 per note
Effect: Typically, this jutsu is the same as the Do-Re-Mi Combination, just in higher pitch. But that is what makes it slightly more deadlier. The higher pitch resonates so loudly that it has the ability to press against the air and if focused correctly, can be aimed for a pressurized blast that can bruise flesh and organs as well as fracture bone.

Name: Kowakuteki Enkatsu
Character Use: Jumon
Element: -
Rank: D
Type: Genjutsu
CP: 6
Range: -
Effect: Using the hauntingly-enchanting voice gifted to the Jumon, some will be able to perform powerful Genjutsu. This Genjutsu in particular allows the Jumon to filter their voice into the air and disrupt sound waves, using them against anyone else they choose. This Genjutsu effects the nerves in the ears and sends sound waves into the brain which relays them to the rest of the body. The harmonization puts the enemies into a deep sleep. If some other jutsu is being used while this Genjutsu is being used, the user of this jutsu has his/her INT multiplied by 1.5

Name: Ketatamashii Himei
Character Use: Jumon
Element: -
Rank: D
Type: Ninjutsu
CP: 10
Range: -
Effect: A more harsh use of their voice; the Jumon will build up the amplitude of their voice and release it in one large burst, erupting into a large and powerful shriek with the power to shatter glass, create wind currents, and possibly destroy ear drums.

Name: Hyoushi Dyuetto
Character Use: Jumon
Element: -
Rank: D
Type: Genjutsu
CP: 6
Range: -
Effect: After using the jutsu which allows a Jumon to speak and sing in two voices, they can use this Genjutsu in which allows a harmonizing duet which combines the two voices into a melodic binding. This will stop the enemies in their tracks, keeping them from moving.
PostPosted: Fri Aug 29, 2008 7:51 am


user name: Vamplord444

name: Itashi Hatake

age:15

Rank: Genin

village: Hidden Grass

personality: Patient ,but with an explosive anger

blood line/clan: none

elemental chakra 1: katon

elemental chakra 2:

image or/and description: Scars cover his body, his head is wrapped with bandages

headband placement surprised n his arm

weapon:spiked gloves

background info: as a young child he accidenally killed his best friend
when an explosion of fire chakra ripped from his body as he tried to protect her from a rouge stone ninja, now he hates all stone ninjas on sight.

other: has a brand on his shoulder where the ninjas headband burned his skin

status:
cp:40
str:10
def:10
spd:10
int:5
np:10
tp:15
EP:3

jutsu: secret art of fire: flaming wheel
Secret art of fire: smoke dopplegangers

Frostborne_PrettyGirl
Crew

Reply
w

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum