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Breaking the Dark Covenant ((OOC & Recruiting Thread)) Goto Page: 1 2 [>] [»|]

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silverwicca_wind
Crew

PostPosted: Sun Feb 03, 2008 3:43 pm


A I posted In the Bard's Inn I am looking for people to join in on this adventure/campaign.
PostPosted: Sun Feb 03, 2008 4:23 pm


I want to join. What is the starting ECL? and what books are allowed???

Narsyssa
Crew


MT the Clown

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PostPosted: Sun Feb 03, 2008 5:56 pm


Tell me what I am allow and not allowed to do.
PostPosted: Mon Feb 04, 2008 12:57 pm


Yeah. And starting gold. (I will make the party healer/tank) I have a decent Horc Cleric to try out...

biggrin DDD And what books do you allow?

Narsyssa
Crew


silverwicca_wind
Crew

PostPosted: Thu Feb 28, 2008 1:31 pm


silverwicca_wind
Rules:
1. Follow Gaia TOS
2. Stay in Character
3. Have fun
4. Bribes will be allowed
5. Don't PO the DM.


Starting Gold= Class starter gold * 100
World Setting:
Custom (Mix of Asian and Forgotten Realms)



How Adventurers come together:
A Call to Arms.




Starting Point:
The Village of Sayatora.


Enemy(ies):
The Dark Covenant; consists of Vampires, Drow, Black Dragons, Priests of Bane, and A Pale Master.


Level Start up:
10.

Bribes:
4 skill points= 500 gold
8 skill points= 1000 gold.

The races allowed are the basic ones , but custom classes are allowed as long as they follow with the World setting.
Player's Handbook v 3.5
DM'S Guide v 3.5
Monster Manual v 3.5
and This Website
PostPosted: Sat Mar 01, 2008 11:32 am


w00t!!!! IM rollin up a character now. biggrin

Narsyssa
Crew


Narsyssa
Crew

PostPosted: Sat Mar 01, 2008 11:39 am


Will you allow classes from Complete arcane? and feats from Unearthed Arcana? And do you allow Varient Rules from The PHB 2.

Im looking at making a..

Human Half-Dragon(Silver) (LA +3)

Monk 4, Wizard 1, Blood Magus 2
Narsyssa rolled 12 6-sided dice: 6, 4, 4, 6, 6, 5, 4, 4, 4, 6, 6, 3 Total: 58 (12-72)
PostPosted: Sat Mar 01, 2008 12:35 pm


Rolling Stats...

4d6, 4d6,4d6,4d6,4d6,4d6 = 24d6

Narsyssa
Crew

Narsyssa rolled 12 6-sided dice: 1, 6, 6, 3, 6, 1, 1, 3, 2, 2, 1, 6 Total: 38 (12-72)

Narsyssa
Crew

PostPosted: Sat Mar 01, 2008 12:38 pm


rolling last 12
Narsyssa rolled 4 8-sided dice: 7, 8, 5, 6 Total: 26 (4-32)
PostPosted: Sat Mar 01, 2008 12:50 pm


Rolling Hit Points

4d8 (4 levels of monk)

Narsyssa
Crew

Narsyssa rolled 1 4-sided dice: 1 Total: 1 (1-4)

Narsyssa
Crew

PostPosted: Sat Mar 01, 2008 12:51 pm


Rolling 1d4 for wizard level
Narsyssa rolled 2 6-sided dice: 6, 4 Total: 10 (2-12)
PostPosted: Sat Mar 01, 2008 12:52 pm


2d6 for blood magus

Narsyssa
Crew

Narsyssa rolled 5 4-sided dice: 3, 3, 4, 1, 3 Total: 14 (5-20)

Narsyssa
Crew

PostPosted: Sat Mar 01, 2008 1:00 pm


And for starting cash. 5d4*100
PostPosted: Sat Mar 01, 2008 1:12 pm


But yeah i do need to know about the Item Familar feat as well. It will alter how many spell slots and how many skill points i have for levels 3 to 7.

It can be found on Page 170 of Unearthed Arcana, and Here

http://www.d20srd.org/srd/variant/magic/itemFamiliars.htm

Narsyssa
Crew

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