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Posted: Tue Feb 05, 2008 8:42 am
now that you've joined the guild your going to want to join a village fast or you wont last long in the ninja world. to join a village fill out this template and pm it to the village leader of the village you want to join. please send it named hidden (village you want to join) profile.
user name:(your user name duh) name:(you characters name) age:(how old your character is) Rank:(will be genin for all until you advance) village:(village you want into) personality:(your rp's personality) blood line/clan:(if any and can only have same blood line as those in your village) elemental chakra 1:(your basic element most of your jutsu will be based of this element) elemental chakra 2:(your second element can only be unlocked by junin and up so until then leave this blank or none) image or/and description:(pic of you or a written description or both) headband placement:(where on you is your headband) weapon:(any none basic weapon) background info:(anything about there past) other:(any other info you want to add) status:(almost every one starts out as a genin fresh out of the academy so they may choice 1 of three starting sets)
Ninjutsu type-strong in ninjutsu but weak in taijutsu cp:40 str:10 def:10 spd:10 int:10 np:15 tp:5
Genjutsu type-smart in genjutsu but weaker in ninjutsu cp:40 str:10 def:10 spd:10 int:15 np:5 tp:10
Taijutsu type-strong in taijutsu but lacking in genjutsu cp:40 str:10 def:10 spd:10 int:5 np:10 tp:15 jutsu:(all your jutsu/put the jutsu's rank infront of it so we no its in your range if you are unsure check the chakra library)
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Posted: Tue Feb 05, 2008 10:14 am
Username: Bluen Name: Maboroshi, Ganjou Age: 47 Rank: Mizukage Village: Kirigakure no Sato Personality: He is energetic and spry, sometimes odd Appearance:  Bank Amount: He's the freaking kage and head of a clan do you think he needs a budget. Bloodline: Kurogan Elemental Chakra 1: Raiton Elemental Chakra 2: Suiton Headband Placement: On the patch sewn onto his arm Weapon:  Background Info: Ganjou was born into the Maboroshi clan many years ago during the time when Kirigakure no Sato was known as "The Bloody Mist". When he was fifteen and a Jounin, he led an assault team against the Mizukage at the behest of his clan and his father. He would prove to be unsuccessful in this mission because he would have to fight one of his best friends whom was an ANBU to the Mizukage. They were equally matched but since the kekkei genkai were losing, he fled. Years later he would return after Hagane had been captured. And he would put on his Kirigakure headband once more as Yondaime Mizukage. Other: Being the elder of the clan, he was born with an secret Kurogan that is a special evolution of the Kurogan. Much how like Mangekyou Sharingan is a special evolution of Sharingan. It allows his Kurogan to zoom in to the cellular level using his special Taijutsu, he is able to inflict damage to the cells directly. He can even see into a human body if he wanted to. This also acts like a mega zoom where he can zero in on just about anything. Jutsu: Daibakuryuu no Jutsu - Great Exploding Current Daibakuryuu Character Use: Akadou Yoroi Rank: - Range: Close (0m ~ 5m) Type: Attack Special Note: Anime Only Daibakuryuu Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. Mizu Bunshin no Jutsu - Water Clone Technique Mizu Bunshin Viz Translation: Art of the Water Doppelganger Character Use: Momochi Zabuza, Hatake Kakashi, Hoshigaki Kisame, Oboro Rank: C Range: - Type: Supplementary Mizu Bunshin Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Mizu no Muchi - Whip of Water Mizu no Muchi Character Use: Kirisame, Hisame, Murasame Rank: Unknown Range: Close (0m ~ 5m) Type: Attack, Supplementary Special Note: Anime Only (OVA #2) Mizu no Muchi Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids. Mizu no Tatsumaki - Tornado of Water Mizu no Tatsumaki Character Use: Shibuki Rank: Unknown Range: Close (0m ~ 5m) Type: Attack, Defense Special Note: Anime Only (OVA #2) Mizu no Tatsumaki Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. Mizukuri no Yaiba - Sword of Draining Mizukuri no Yaiba Character Use: Shibuki, Suien Rank: Unknown Range: Close (0m ~ 5m) Type: Attack Special Note: Anime Only (OVA #2) Mizukuri no Yaiba Taikigakure Ryuu: Mizukuri no Yaiba (Hidden Waterfall Style: Sword of Draining) is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. Suirou no Jutsu - Water Prison Technique Suirou no Jutsu Viz Translation: Art of the Water Prison Character Use: Momochi Zabuza, Hoshigaki Kisame Rank: C Range: Close (0m ~ 5m) Type: Supplementary Suirou no Jutsu Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Taihoudan - Large Projectile Kaihodan Character Use: Amachi Rank: - Range: Close (0m ~ 5m) Type: Attack Special Note: Anime Only Kaihodan Suiton • Taihoudan is a Ninjutsu technique utilizing the Water Elements. Amachi will generate water in his mouth and spit it as a stream at his target. Teppoudama - Bullet Teppoudama Character Use: Gamabunta Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Teppoudama Suiton • Teppoudama is a Ninjutsu technique utilizing the Water Element. After forming the necessary hand seals, Gamabunta manifests a large amount of water in his mouth which he can then spit at his opponent as a large spherical projectile. Clan jutsu: Dendou Ryuu – electric transmission Style Character Use: Maboroshi Clan Dendou Ryuu is a fighting style developed by the Manoroshi clan to efficiently utilize the Kurogan in combat. It combines their ability's of sight and their use of Lighting chakra to better attack and defend. Mostly a defensive style by nature the fundamental elements are the use of the Kurogan to see the opponents nerves system and polaric energy that their enemy's chakra creates. The user uses lightning chakra to create a magnetic pulse that is exactly the opposite the kind that the enemy's chakra creates naturally, timing is crucial (costs 2cp for every successful block). These magnetic pulses are also used to block incoming metal objects (I E a kunai) by identifying the magnetic properties of the metal and repulse it.(1 cp for every successful repulse). There is also an attacking side of the Dendou Ryuu, using their lighting chakra the clan member will attack their opponents nervous system. A successful attack will render the part of the opponents body that was hit paralyzed as it will damage the flow of electrons in the nervous system. Clan members also attack the organs by “overloading” them and shutting them down (a full powered attack to the heart will stop it completely). The damage to the nervous system is more severe with a higher stage of the Kurogan active (1 chakra point for every successful attack) jutsu name: Seishou gekitai – Energy Repulse element: Lightning Rank: - (at least stage 1 Kurogan must be active) type: Defense note: Special Bloodline Technique Chakra points: 2cp for every successful block effect: Seishou gekitai is a taijutsu technique unique to users of the kekkai genkai Kurogan. When a clan member is attacked they use the Kurogan to analyze the attackers energy produced by it's chakra. Once successfully analyzed the clan member blocks the attack with an electrical pulse that is the exact opposite of the attackers energy. The result is the attacker is forcefully repelled backward from the force of the repelling forces. jutsu name: Kinzoku Gekitai – Metal repulse element: Lightning Rank: - (at least stage 1 Kurogan must be active) type: Defense note: Special Bloodline Technique Chakra points: 1cp for every successful metal object repelled effect: Kinzoku Gekitai is a taijutsu technique unique to users of the kekkai genkai Kurogan. When a clan member is attacked or threatened by a metallic object(i.e. a kunai or katana) they use the Kurogan to identify the magnetic properties of the metal and creates where the object will connect with them a pulse of magnetic energy the exact opposite of that of the metal somewhere . The momentum of the metal is added to the repulsive force and and is hurled away from the clan member. jutsu name: Flight of Shuriken element: Lightning Rank: D type: Attack/defense note: Special Bloodline Technique Chakra points: 6 effect:A ninjutsu skill unique to the user of the kekkai genkai Kuroga. After anilizeing the properties of a few handfulls of shuriken. The clan member will envelope their electrically charged chakra over the shuriken. In short this causes the shurinken so easy to manipulate all is needed is the slightest thought and the shuriken affected will obey the clan members will. Without any specific orders from the clan member the shuriken will orbit around the members body. jutsu name: swarm of Shuriken element: Lightning Rank: C type: Attack/defense note: Special Bloodline Technique Chakra points: 12 effect:A ninjutsu skill unique to the user of the kekkai genkai Kurogan. Similar to the flight of shuriken but instead of controlling several handfuls of shuriken the clan member controls several hundered handfuls of shuriken. There are so many shuriken that swarm around them that the user is obscured from view for the most part. The clan member can only see out of the swarm is the power of their Kurogan. Name: Dendou Rokujuuyonshou Type: Taijutsu Rank: C Element: Raiton Chakra: 1 CP for every successful strike (Total Strikes=64) Mimicking the style of the attack from the Hyuuga clan, the Maboroshi must have level one of the Kurogan active. This will allow the Maboroshi the ability to see the ultraviolet and infrared electric waves of the surrounding area and emitting from the opponent's body. Using the natural flow of electric chakra from the Mabaroshi, the clan member will be able to send his electric chakra through the strikes which combines with the electric waves around the opponent and sends it into the opponent's body, thus disrupting and severely damaging the nervous system of the body. Name: Dendou Hyakunijuuhachishou Type: Taijutsu Rank: C Element: Raiton Chakra: 1 CP for every successful strike (Total=12 cool Mimicking the style of the attack from the Hyuuga clan, the Maboroshi must have level two of the Kurogan active. This will allow the Maboroshi the ability to see the X-ray and Microwave electric waves of the surrounding area and emitting from the opponent's body. Using the natural flow of electric chakra from the Mabaroshi, the clan member will be able to send his electric chakra through the strikes which combines with the electric waves around the opponent and sends it into the opponent's body, thus disrupting and severely damaging the nervous system of the body. Name: DendouKuushou Type: Taijutsu Rank: C Element: Raiton Chakra: 12 Concentrating the electric chakra into the hand, the Mabaroshi will be able to send chakra directly from the hand into the opponent without using the Kurogan. This will in turn damage the nervous system and internal organs but without the precision with the Kurogan. Name: Dendouten Type: Taijutsu Rank: C Element: Raiton Chakra: 12 Using the Maboroshi natural reflex of electric chakra, the user will spin at a high velocity while letting their chakra expand into a dome shape. This dome will continue to move with the spinning of the user, thus creating a shield from incoming attacks and fending off metallic objects. Also, if this were to come into contact with an opponent, this will damage their nervous system. Name: Shugo DendouRokujuuyonshou Type: Taijutsu/Defensive Rank: C Element: Raiton Chakra: 1 CP per successful block (Total=64) Mimicking Hinata's defensive system, the Mabaroshi will use the third stage of the Kurogan to allow for maximum image intake of images. This will allow the user to create a defense of electric proportions, in which they will use the gamma, cosmic, and radio waves infused with their electric chakra to create a defensive field in which will defend against physical attacks and repel metallic objects. Also, if an opponent were to touch this defense, then they will have damage done to their system. Defense counts for this. Name: Denshi Gekitai #1 Type: Taijutsu Rank: D Element: Raiton Chakra: 1 CP per successful strike After activating the first stage of the Kurogan, the Maboroshi will be able to detect the electric charge of the electrons within the atoms. Upon every successful strike, the user will be able to repulse the electric charge of the electrons of the atoms, thus sending charges through the electron cloud which will totally short fuse the atom and render whichever body part the attack hit useless for 15 opponent posts. Name: Denshi Gekitai #2 Type: Taijutsu Rank: C Element: Raiton Chakra: 1 CP per successful strike After activating the second stage of the Kurogan, the Maboroshi will be able to detect the electric charge of the electrons within the atoms. Upon every successful strike, the user will be able to repulse the electric charge of the electrons of the atoms, thus sending charges through the electron cloud which will totally short fuse the atom and render whichever body part the attack hit useless for 20 opponent posts. Name: Denshi Gekitai #3 Type: Taijutsu Rank: B Element: Raiton Chakra: 1 CP per successful strike After activating the third stage of the Kurogan, the Maboroshi will be able to detect the electric charge of the electrons within the atoms. Upon every successful strike, the user will be able to repulse the electric charge of the electrons of the atoms, thus sending charges through the electron cloud which will totally short fuse the atom and render whichever body part the attack hit useless for 25 opponent posts. Name: Denshi Kumo: Hara Type: Ninjutsu Rank: A Element: Raiton Chakra: 48 This allows the Mabaroshi to let their electric chakra expand into the surrounding air and charge the electron clouds to a point where the electricity becomes visible. Since the amount of the electricity is amplified, the power of the electric jutsu is amplified (In the form of +60NP). This field will expand to encompass the area and will conflict with the electrons of those surrounding it. This means the air will be in a constant state of electric charge as well as the electrons the opponent is made up of. Basically, being shocked over and over, constantly until the field is dampened or dispersed. Stats: CP:485 STR:365 DEF:299 SPD:372 INT:310 NP:420 TP:560
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Posted: Wed Feb 06, 2008 9:36 am
user name:The Ignorant angel name: Haruka Kaguya age:18 Rank:genin village:Hidden Mist personality: Distant, he is often drifting off into space when he isnt in the heat of a fight, the only person he calls family is Fujin of the hidden sand village blood line/clan:Kaguya Clan elemental chakra 1: water elemental chakra 2: image or/and description:  Bank Amount:50,000 headband placement: Left wrist weapon: A staff that can break in to two segments so that it can be used as two sperate smaller staffs. background info: Not much is known about him except his bloodline. other: Has a pet dog given to him by a mysterious man in cloud  status: cp:175 str:125 def:111 spd:305 int:150 np:165 tp:103 status biggrin og cp:125 str:150 def:111 spd:216 int:65 np:72 tp:123 jutsu: Teshi Sendan - Ten Finger Drilling Bullets Character Use: Kimimaro Rank: - Note: Special Bloodline Technique Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Teshi Sendan is a Ninjutsu technique utilized by the Sound ninja Kimimaro. Using his bloodline abilities unique Shikotsu Myaku ability, Kimimaro will use his fingers to fire his distal phalange bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact. Chakra points-12 points --------------------------------------------------------------- Yanagi no Mai - Dance of the Willows Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: First of Five Dance Forms It is the first of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will grow and extend a forearm bone through the palm of his hand to form a stabbing instrument. Using fluid and precise movements, he will then impale his opponents chakra points- 10 points ---------------------------------------------------------------- Tsubaki no Mai - Dance of the Camellia Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: Second of Five Dance Forms It is the second of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will remove a long bone in the form of a sword from his shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, he will then cut through any opponent within striking distance. chakra points-20 points per sword ------------------------------------------------ Karamatsu no Mai - Dance of the Larch Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack, Defense Note: Special Bloodline Technique Special Note: Third of Five Dance Forms It is the third of five dance forms. After activating the level one cursed seal form, Kimimaro will begin to extend multiple bones from his body. Both from his rib cage and his radius and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow Kimimaro to move with little effort to impale his opponent. --------------------------------------------------------------------------- Tessenka no Mai - Dance of the Clematis Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: Fourth of Five Dance Forms Tessenka no Mai • Tsuru - Dance of the Clematis • Vine Kimimaro will remove his spinal column from his back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces. Chakra points-40 points ----------------------------------------------------------------- Tessenka no Mai • Hana - Dance of the Clematis • Flower Using this dance Kimimaro will also form a large flowering bone spear which he can also use to pierce any shield his opponent raises. The spear is said to be nearly indestructible, but Kimimaro's failing health makes such a statement questionable. chakra points- 60 points ---------------------------------------------------------------- Sawarabi no Mai - Dance of the Young Ferns Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Note: Special Bloodline Technique Special Note: Fifth of Five Dance Forms Kimimaro quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form he himself can merge into the bone trees to attack his target from whichever spike he wants. chakra points- 89 points ------------------------------------------------------------------- Bunshin no Jutsu - Clone Technique Viz Translation: Art of the Doppelganger Character Use: General Skill Rank: E Range: - Supplementary Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a substanceless copy of the ninja. The copy serves can serve as a distraction or as means to confuse their opponent. As soon the the Bunshin gets attacked or comes into contact with the opponent, they will disappear in a puff of smoke ---------------------------------------------------------------------------- Henge no Jutsu - Transformation Technique Viz Translation: Change Skill Character Use: General Skill Rank: E Range: - Type: Supplementary Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to tranform themself into any person or object. This allows the ninja to move with stealth or to trick their opponents. ------------------------------------------------------------------------------------- Kage Shuriken no Jutsu - Shadow Shuriken Technique Viz Translation: Art of the Shadow Shuriken Character Use: Uchiha Sasuke Rank: D Range: Mid (5m ~ 10m), Far (10m+) Type: Attack Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Fuuma Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware. -------------------------------------------------------------------------------------- Kakuremino no Jutsu - Magic Cloak of Invisibility Technique Character Use: Konohamaru Rank: E Range: - Type: Supplementary Kakuremino no Jutsu is a very basic Ninjutsu technique. The ninja uses a camouflage cloth to cloak themselves in the background. ----------------------------------------------------------------------------------- Kanashibari no Jutsu - Temporary Body Paralysis Technique Character Use: Orochimaru, ANBU Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat. ---------------------------------------------------------------------------------------- Kirigakure no Jutsu - Hidden Mist Technique Viz Translation: Kirigakure Jutsu Character Use: Momochi Zabuza Rank: D Range: - Type: Supplementary Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist ninja. The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target. ------------------------------------------------------------------------------------------ Mizukuri no Yaiba - Sword of Draining Character Use: Shibuki, Suien Rank: Unknown Range: Close (0m ~ 5m) Type: Attack Taikigakure Ryuu: Mizukuri no Yaiba (Hidden Waterfall Style: Sword of Draining) is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade. ------------------------------------------------------------------------------------------- Kasumi Juusha no Jutsu - Mist Servant Technique Character Use: Kagari, Mubi, Oboro Rank: D Range: Close (0m ~ 5m) Type: Supplementary Kasumi Juusha no Jutsu is a Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. ---------------------------------------------------------------------------- jutsu name: item fusion element: none Rank: D type: bloodline Chakra points: 5 effect: The member of the kaguya family that uses this technique is able to infuse his bone with chakra and into the weapon making it possible to cut chakra lines and inflict physical damage (I.e. a person could surround a blade of a sword with bone to harden, lengthen, or sharpen the attack. If the person’s weapon is soft material like a wooden staff, the person is able to create blades of multiple size and shape.) jutsu name: bone scab element: none Rank: C type: Bloodline Chakra points: small: 10 medium: 30 life threatening: 60 effect: The user is able to use the bones in his body to seal a wound protecting it from killing or effecting the user. The bone stays there until a real scab forms. --------------------------------------------------------------------------------- jutsu name: Bone armor element: none Rank: B type: bloodline defensive Chakra points: 20 effect: The user expels bone to look like scales of a dragon this armor protects against deep puncture wounds from kunai, shurikens, and senbon needles. Effect 2: Def = x2 Effect 3: if the armor is no longer needed then the user has the chance to A. shoot the scales from his body in all directions this cost’s an additional 30 cp or B. the user can absorb the scales back into his body and no cp cost. jutsu name: Anti- paralysis jutsu element: none Rank: C type: Bloodline Chakra points: 5 per post effect: In the event of the user being paralyzed, the user is able to channel his or her chakra into her bones to move, decreasing the need to use the paralyzed muscle. jutsu name: Bone platform element: none Rank: B type: Summon Chakra points: 50 + 5 for each spike summoned effect: The user will summon a platform of bone. The bone is infused with chakra so that the user can feel weight on the bone. The user is also able to summon spikes that will rise from the platform to attack the enemy. ------------------------------------------------------------------------------------- jutsu name: Advanced mist clone jutsu element: water Rank: C Type: water ninjutsu Chakra points: 40 each effect: The user summons a mist clone the is able to condense his body into the form of an attack, allowing the clone to throw punches or other attacks, the only thing that can destroy them is fire. Extra: if hidden mist technique is summoned then CP = 1/4 jutsu name: Mist clone eye element: water Rank: D type: Water ninjutsu Chakra points: 5 pt each effect: The user is able to fuse his chakra with that of his mist clones allowing the user to see what the mist clones sees. ------------------------------------------------------------------------------------ jutsu name: Advanced body change jutsu element: none Rank: A type:Bloodline Chakra points: 50 per shift effect: This Allows the user of the kaguya clan to arrange his bones to that of another animal (I.e. Dragon, Dog, ect) This gives the user the ability to use the attributes of that animal, strength speed, ect. This technique fused with the transform technique allows the user to be a more realistic animal. jutsu name: Dance of boneshift element: none Rank: B type: Bloodline/ taijutsu Chakra points: - effect: This is a fighting style that fuses the art of dance with the evasive skills needed to survive, this danceform allows the user to transform his bone into a rubber like material that allows him to evade more easily. ------------------------------------------------------------------------------------- jutsu name: bone coffin technique element: none Rank: C type: bloodline jutsu Chakra points: 30 effect: The user Extends his arm out sending a giant trunk of a bone hurtling twards their body, if this attack connects then the person will be enveloped in a cocoon of bone, which tightens around the enemy crushing their bones. jutsu name: Drowning in the mist jutsu element: water Rank: S type: ninjutsu Chakra points: 100 effect: The user of this jutsu will be able to use either the hidden mist technique or mist servant technique to drown their opponent in 3 turns. The jutsue will condense the water in the air into the opponents lungs. jutsu name: Splintered sonbon technique element: none Rank: D type: Bloodline Chakra points: 1 each effect: The user ejects sonbon- like bones from his wrist, these special bones splinter off into the opponent making it more painful and lowering moral of the opponent. ------------------------------------------------------------------------------------- jutsu name: Hollow bone element: none Rank: D type: Bloodline Chakra points: 40 effect: The user is able to hollow out the inside of the bone making his or herself lighter, this increases speed but brings the strength of our bone back down to normal level spd. = + 20 Effect = bones are more fragile and easier to break making some techniques easier to defend against. ------------------------------------------------------------------------------------- jutsu name: blood wolf element: none Rank: Varies on how many you summon E=1, D=1-3, C=1-5 type: Summon Chakra points: 30 each effect: Summons a dead-Wolf with yellow eyes that only answers to Haruka, this wolf can travel through the Sawarabi no Mai kaguya bloodline technique, and has a slow acting poison in it's claws that paralyses the part of the bodie scratched. The teeth of this beast shed inside the body of the opponent (if bitten) and grows long vines of bone from the bite that binds the victim for a short while (2 posts). jutsu name: Drilling Yanagi no Ma Rank: - type: bloodline tech Chakra points: 20 effect:Using his ability to manipulate his bone structure, Kimimaro will grow and extend a forearm bone through the palm of his hand to form a Drilling instrument that can oenetrate any armor if direct hit the bone splinters inside the body as it is spinning. Using fluid and precise movements, he will then impale his opponents jutsu name: Haruka Manor manipulation type: bloodline tech (haruka only) Chakra points: 20 for the fight effect: If Haruka is inside the Kaguya manor, he is able to infuse his chakra with the walls and he create shapr spikes that he can stab through the wall at the opponent. this is the kaguya form of security Name: Kaguya Aracnid form Type: bloodline Rank: - Element: N/A Chakra: 35 Members of the Kaguya will eject 8, 12 foot legs with razor sharp points at the end, from their back giving him added reach for attacks and the ability to evade attacks easier Name: Hydro jet Stream Type: Attack Rank: C Element: Water Chakra: 15 if in watered area 25 if there is a lack of water Haruka gathers a substantial amount of water in his finger tip when there is enough points at his enemy and fires a small stream of water at the enemy about the size of a needle in width, with enough power to cut clear through a stone, this attack is nearly unstoppable Name: Haruka's upper hand Type: summon Rank: C Element: Bloodline Chakra: 30 after performing the needed hand seals Haruka and the opponent are transported inside the Kaguya manor for the duration of the fight Name: Senbon underground attack Type: Attack Rank: D Element: Bloodline Chakra: 5 each If For any reason the senbones miss the target they sink into the ground and one out the enemy. Name: Bone vine Rank: D Type: bloodline Element: N/A Chakra: 15 per strike Vine like bone ((think spine)) stab out of a Kaguya's hand at the opponent with a spear head at the end, after the attack the bone immediatly retracts back into the hand. Name: bone shield Rank: D Type: bloodline Element: N/A Chakra: 5 per transfer ((i.e. if the shield changes from arm to back)) A curved bone ejects from the body acting as a shield anywhere on his body Name: Drilling technique Rank: C Type: bloodline Element: N/A Chakra: 15 per activation the Kaguya;s body is surrounded by spiraled bones that allow him to dig and move throught the ground easily. ((good for sneak attacks) Name: Marrow Manipulation User: Haruka Kaguya Element: n/a Rank:C Type: Attack Cp: 15 Effect: Haruka manipulates the marrow inside his bones. he can cast it out and control it almost as a separate appendage, that can be turned from gelular form to solid form. Name: water blades Character Use: Haruka - Kiri Element: water Rank: C Type: ninjutsu CP: 20 Effect: Large ((hoop shaped)) blades or water appear to the sides of Haruka, which he will then guide at the opponent using his hands, he can make up to eight blades with each use. Name: Deadly water ball Character Use: Haruka - Kiri Element: water Rank: C Type: ninjutsu CP: 15 Effect: A small ball of bone ejects out of haruka's hand, around the ball large 6" spikes jabb out. Water will then encircle the ball, spinning it and the bone spikes inside at a high velosity, which can be thrown at the opponent at high speeds. ((because of the rotation of the water i moves faster, much like a fastball in baseball making it move at *1.5 of the user's speed)) Critical Strike Character Use: Haruka Kaguya - mist Element: none Rank: D CP: 15 Type: Kekkei Genkai Effect: Haruka will jump into the air above the opponent Bones would shoot out of his body directly down on the opponent. Discription: Bones will engulf his body turning him into a large bone with spikes below him. The spikes will shoot out at crushing force in a funnel formation making it harder to escape. Shadow clone critical strike Character Use: Haruka Kaguya - mist Element: none Rank: B CP: 45 Type: Kekkei Genkai Effect: Four shadow clones immediatly appear behind around the opponent, from each of their chest at the opponent, striking throught the opponent into the opposite shadow clone destroying them instantly. Dance of the Fern Character Use: Haruka Kaguya - mist Element: none Rank: A CP: 100 Type: Kekkei Genkai Effect: An almost exact replica of dance of the young ferns, except Scattered throughout the forrest of bone there are Bendable spine like bone that will seek out and bind anyone or anything in the area, wrapping them up and hurling them directly down on the forrest of spikes
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Posted: Wed Feb 06, 2008 10:00 am
Username mad xxjonasxxx Name: Atsamaru, Gabriel Age: 24 Rank:Missing Nin-Mist Swordsman Village: Kirigakure Personality: Respects the Kage and seven mist swordsmen but is arrogant to everyone else Bloodline/Clan: N/A Elemental Chakra 1: Water Elemental Chakra 2: Lightning Image:  Bank Amount:20,000 Headband Placement: left arm Weapon: Hayras and Serapis  Background Info: Born and raised in Kirigakure, He was a prankster in his more youthful days until the death of his friend, he has been training to protect the village since. Other: is a member Seven Swordsman of the Mist Stats: cp:295 str:275 def:240 spd:320 int:245 np:240 tp:250 Name: Ultamate water prison Type: Ninjutsu Rank: B Element: water/ thunder Chakra: 25 the opponent is sealed inside a hollow dome of water with a strong current of electrisity flowing around the dome, touching this prison would cause devistating effects on the prisoner and paralysis Name: Conducting swords Type: taijutsu/ninjutsu Rank: A Element: thunder Chakra: 40 Gabriel summons lightning to strike Hayras using chakra he charges the lightning X10 and swings his blade to send a stream of lightning at the opponent Name: Serapis Dance Type: attack Rank: B Element: water/thunder Chakra: 30 Gabriel spins Serapis around his finger shooting out a small tunnle of water directly at the opponent, while a powerful bolt of electricity bounces off the tunnle walls steadily sharging until it hits the opponent, this is strong enough to puncture through the opponent. Name: Hayras body flicker Type: taijutsu Rank: B Element: water/thunder Chakra: 25 Drawing pure lightning from Haras Gabriel uses his body flicker to almost instantainioulsy appear behind the enemy where he is then able to subdue or kill the enemy using serapis. Name: Haras Sting Type: Attack Rank: B Element: Thunder Chakra: 25 Gabriel bites his thumb and slides the blood across the blade of Haras. The blood begins to engulf the blade in a dark crimson color, as electric chakra swirls the blade sharpening the blade to near unstopable capasities. ((increases STR of sword based attacks by 25%)) Name: Soldiers of Chaos Element: Thunder wind and water Type: Summon CP: 40 Gabriel bites his thumb and does the needed hand seals to summon Legendary metal soldiers from the underworld. thunder soldier - twice the speed of the Gabriel but half the Attack Wind soldier - twice the attack of Gabriel but half the Defence Waterr soldier -Twice the defence of Gabriel but is half in attack Gabriel is also able to join his body with one suit of armor temperarily giving him the abilities ... and weaknesses of the armor Name: Labyrinth of water Type: Ninjutsu Rank: C Element: water Chakra: 20 A solid tunnel of water surrounds the filed, runs through it and everywhere in between, with high pressure making the field highly dangerous, the pressure in these tubes are strong enough to knock a man’s breath out, it also carries the person in an endless loop until either the jutsu has ceased or he can stop the flow. Name: Water travel Type: Ninjutsu Rank: A Element: water/thunder Chakra: 30 to activate Gabriel when touching water can transform himself temporarily into lightning which then transfers him through the water to whatever spot he likes almost instantly. He remains in this state until his body is completely removed from the water. Then has to be reactivated. Name: Quick sand Type: Ninjutsu Rank: A Element: water Chakra: 50 Gabriel stabs his sword into the ground filling the underground with water turning the area into a pool of quicksand that immobilizes all in the area. If the jutsu isn’t escaped from or or stopped then anyone will in the sand will die in 8 turns.
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Posted: Wed Feb 06, 2008 5:43 pm
user name: Bluen name:Tsune Meijin age:19 Rank:genin village:Kirigakure/ Mist Village personality: quiet, reserved, randomly psychotic blood line/clan:Kaguya elemental chakra 1:Suiton(Water) elemental chakra 2: Doton(Earth) image or/and description:  Bank Amoutn:30,000 headband placement surprised n the back of his neck weapon: Quote: Dragon Staff Description: A extrodinarily long spine that still has the cartilage still within the vertabrae leading to the idea that the dragon was still fairly young when it died. The carilage is slightly different from that of humans and can actually compress into a very thin layer which allowed the dragon to make more fluid movements. When compressed the spine itself is as long as a human not including the sharp tail end(7ft with tail), Although when streched to its fullest it is tripled in length(21ft). The bones are more than 4 times stronger than humans making them almost as hard as daimond. Although it is dead some of it's spirit still resides within the spine and in doing so causes it to react around certain people, especially other dragon made weapons. Effects of Infusion:The spine can infuse itself into the users body(Very Painfully). Doing this causes CP to be bound in order to increase maximum(techniques cost twice as much to use and increases Max by half the technique amount). It also has the tail restricts movements causing you to build more muscle mass depending on where the tail is located(Leg=SPD Arm=STR allows 1/2 of stat increase max by 1/10 during fights or training only). As long as the spine is within the users body it increases the strength of their own bones(DEFx4). There is also an off chance the user will lose control of his body to the spirit of the dragon during a prolong intense battle(49% chance increase after each post,percentage drops 1 after each fight but doesn't go below 1%, Low number=bezerk). If control is lost the spirit takes over and using its instincts during a battle it will exahust nearly all chakra in order to either kill the opponent or survive. Other Effects:The spine itself can function just like the Kaguya bone spine sword except it is extremly heavy limiting the users SPD and STR(1/4SPD drop and 1/4STR drop increase them by 25). Summery:If inside User sad CPX2= tech and 1/2tech + MaxCP. Tail=Leg=SPD or Tail=Arm=STR 1/2Stat and 1/10+MaxStat. DEFX4. Beserker 48% drops 1êch fight % =[/stirke]0, Low #=Bezerk.) If outside User sad 3/4 SPD and STR, +25 to both.)background info:Through out his life he has been skeptical of everyone around him. Rarely trusting any body enough to talk too. Once he realized about his clan he made absolute sure that no one knew. Even suspecting his adopted parents of hiding it from him. he still countinued with their wishes of him becoming a ninja, but after failing so many times he abandoned their wishes in order to find the truth about the world.) other:He doesn't like others at first and is lazy when it comes to duty, but when he is focused he finishes the job in unexpected ways. status:Taijutsu type cp:206 str:96 def:82 spd:126 int:50 np:43 tp:55 jutsu: Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique Character Use: Hatake Kakashi Rank: D Range: Close (0m ~ 5m) Type: Supplementary Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion. Kori Shinchuu no Jutsu - Sly Mind Affect Technique Character Use: Kagari, Mubi, Oboro Rank: C Range: Mid (5m ~ 10m), Far (10m+) Type: Supplementary Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Kokohi no Jutsu - False Place Technique Character Use: Hagane Kotetsu Rank: C Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Supplementary Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. Kasumi Juusha no Jutsu - Mist Servant Technique Character Use: Kagari, Mubi, Oboro Rank: D Range: Close (0m ~ 5m) Type: Supplementary Kasumi Juusha no Jutsu is a Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. Henge no Jutsu - Transformation Technique Viz Translation: Change Skill Character Use: General Skill Rank: E Range: - Type: Supplementary Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to tranform themself into any person or object. This allows the ninja to move with stealth or to trick their opponents. Kai - Release Character Use: Higher Level General Skill Rank: Unknown Range: - Type: Supplementary Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. Kanashibari no Jutsu - Temporary Body Paralysis Technique Character Use: Orochimaru, ANBU Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary Kanashibari no Jutsu is an advanced Ninjutsu technique used to temporarily bind an individual or animal. With the person frozen in place, the ninja can either take the opportunity to attack or to retreat. Kawarimi no Jutsu - Change of Body Stance Technique Viz Translation: Art of Substitution Character Use: Basic Ninja Skill Rank: E Range: - Type: Supplementary Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. Kirigakure no Jutsu - Hidden Mist Technique Viz Translation: Kirigakure Jutsu Character Use: Momochi Zabuza Rank: D Range: - Type: Supplementary Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist ninja. The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target. Shunshin no Jutsu - Body Flicker Technique Character Use: Kakashi, Haku, Gaara, Sasuke, Yondaime Rank: D Range: - Type: Supplementary Suirou no Jutsu - Water Prison Technique Viz Translation: Art of the Water Prison Character Use: Momochi Zabuza, Hoshigaki Kisame Rank: C Range: Close (0m ~ 5m) Type: Supplementary Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Hone Kame: Bone Shell Element: Bloodline Type biggrin efensive Rank:C CP:20 Creates armadillo shell around the kaguya's entire back and their torso made of complete bones. Hone Kishi: Bone Knight Element: Bloodline Type biggrin efensive/Attack Rank:A CP:50 A more advance version of the armadillo except it covers the whole body. If fused with the Teshi Sendan to launch shell pieces as a projectile. These bones can not be regenerated once fired Kushiyose:Hone Niwa no Shokei Shimasu: Boneyard of Death Type:Summon Rank:C CP:15 Summons the valley of death with bones everywhere of just about every creature. There is a waterfall at one end of the valley thats creates a deathlike mist over the moist soil.This summon lowers bone techniques by 5CP. Hone Mane Shimasu: Bone Mimic Bloodline Rank:Varies CP:5(for anything smaller than a human) 20(for human to horse size) 40(Elephant size) 80(Anything bigger) This tequnique is similar to the chakra strings that puppet masters use. The kaguya infuses his chakra into a piece of his bone which he fires at a target. If this bone penetrates another bone it will allow the user to make its target copy all of the user's movements. Tsuyomeru (bone strengthening) Character: Tsune Element: - Rank: C Type: bloodline CP: 30 Description: By focusing their chakra on building the calcium and protein in their body a kaguya can make their bones stronger than normal usually at the cost of their own body wearing out much sooner. (doubles STR or DEF and subracts the other by half.) bone tanpa(wave) Character: Tsune Element: Bloodline/Earth Rank: C Type: Bloodline/Ninjutsu CP: 15 Description: By inserting some of their own bone into the ground they are able to convert some of the minerals already in the earth to create artificial bones spikes that will rise out of the ground in a shock wave effect covering a 20 foot radius. Bone Sazanami(ripple) Character:Tsune Element: Bloodline/Earth Rank: B Type: Bloodline/Ninjutsu CP: 50 Description: A more advance version of the bone tanpa. It's basically repeating the process except the user is capable of doing it while moving and creates 4 waves at a time. bone conjunction element:bloodline type:support Rank biggrin CP:10 Allows the kaguya the pick up any bone despite it's composition and density as long as the bone originated for the user's body. (Must have some direct link). Hollow support Element: Bloodline Type:Support Rank biggrin CP:10 per post. Allows a kaguya to transfer the density and a bit of the composition of other bones to the user over a period a time while also deminishing the strenght of the targeted item. (increase Def by 1/5 and decrease SPD by same amount per post.) Bone Parasite Element: Bloodline/earth Rank:C CP: 30 to activate 15 per post The kaguya will drop small pieces of bones on the the ground. These bones will absorb the minerals within the ground increasing it's density. (add half Nin each turn Yanagi no Mai Dangan Member Use: Tsune - Mist Rank: C Cost: 20 Type:Ninjutsu Note: Special Bloodline Technique Description: After witnessing Ryuusei's Kaze no Tsuuga he decided to fuse his element into the Yanagi no Mai. Different from Haruka's version water is projected at the base causing it to fire away from his arm like that of an arrow. SPD = NP Doton: Koma Maruishi Member Use:Tsune - Mist Rank: C Cost: 20 Type:Ninjutsu Description: Tsune will stab his finger into the ground and rotate his hand as though his is spinning a Koma(spinning top). With doing this he will pull up a large amount of rock that dwindles down and spins on a single point. This rock will fling chunks of rocks all over until it dwindles down to nothing. (Last 3 post) Hashira no Koma Kosshi Member Use:Tsune - Mist Rank: C Cost: 10 cp per piller and 5 cp per post Type: Bloodline-Kaguya Description: Tsune's alteration to his original Koma technique where instead of him pulling up rocks instead creates bone pillars to spring from the ground around his opponent. These pillars will have spikes spring from them and spin just like a Koma. The pillars can also move and follow Tsune's opponent as long as he keeps his fingers inside the ground itself other wise they will stop spinning. Kara ni Shimasu Character Use: Tsune - Mist Rank: D CP: 10 Type: Bloodline Note:This jutus requires the kaguya bloodline Description: By hollowing out his bones Tsune can increase his speed slightly although the this also lowers his defense. (takes 1/4 DEF and applies it to SPD) Dangan no Kikai Character Use: Tsune - Mist Rank: C CP: 5 CP per post Type:Ninjutsu Note: Requires the Kara ni Shimasu to be in affect Description: By anchoring himself to the ground using bones Tsune can take what ever materials that his bones are connected to and use his hollow bones as tubes in order to fire the meterials at his target. (He can only shoot what aligns with his elemental chakra, SPD = INT) Chaff Grenade Character Use:Tsune - Mist Rank: C CP: 5 Type: Bloodline Description  y using the natural chakra that is already in his bones Tsune is capable of making them explode similer to a chaff grenade. Any bone that has alread been expelled from his body he can make explode despite its size. This explosion is more of a release of the bone to seperate into smaller sharper pieces that spread out in every direction. The bones do not affect Tsune because they originated from his body. Bone Transfusion Character Use:Tsune - Mist Rank: C CP: 10cp per post. Type: Bloodline Description: Tsune being a Kaguya has a inate ability to use bones to his will. In doing so he is also capable of using other type of bones and can either add them to his body strengthing him slightly, or he can use them as weapons. He must first maintain contact with the bone first and allow a portion of it into his body in order to manipulate it. (Allows control over other people's bones. The longer contact with bone is the more he controls it, 1post=small bones, 2post=limbs, 3post=body. Takes 1/4 of opponents Def per post.) Chibi Yanagi no Mai Character Ust:Tsune - Mist Rank: C CP: 2-15 Type: Bloodline Description: Tsune managed to develop smaller versions of the Yanagi no Mai, the size of them can very from its original size(20cp) to as small as the teshi sendan(2cp).
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Posted: Wed Feb 06, 2008 6:33 pm
user name: Bluen name: Suijou Meijin age: 20 Rank: Mist Swordsmen village:Kirigakure personality: Cold, Cruel, Anylistic, Little Sadistic blood line/clan: elemental chakra 1: Water elemental chakra 2: Wind image or/and description: Bank Amount:20,000 headband placement: Back of his right hand weapon: In the picture and more. Quote: Frostbite Rank: D-S Type: Ninjutsu CP: 10 - all but 1 cp Range: Close Requirements: Opponent must have either Wind or Water affinity This is a ability that gave the sword it's name and until it was discovered the weapon had no name. By touching the blade itself the sword will automatically use it's weilder's chakra and it's target's chakra to instantly freeze the target. The degree of the freezing is dependent on the weilder of the sword. If there is no one holding the special handle of the weapon which is wrapped in the special wrapping that only Suijou has, it will automatically completely freeze what ever it touches. background info: Tsune's older adoptive brother, became a jounin at a young age and hasn't liked Tsune sense he was adopted into his family. Prefers to let his actions speak for him. other: status: cp: 310 str:255 def:240 spd:253 int:212 np:280 tp:225 Jutsus Mind Barrier Character Use: Suijou Meijin - Mist Element: N/A Rank: B Type: Genjutsu CP: 45 Effect: By making contact with the target's skull he is able to set up a mental barrier that forces it's victim to believe they are out of chakra. In doing so the user must concentrate and focus in order to break this technique without chakra. (Mostly used for training, last 5 post and raises target's INT by 15 after break) Technique Refinement Character Use: Universal among Jounin Element: N/A Rank: A Type: Nin/Gen/Tai jutsu CP: Varies Effect: This is a simple technique that all jounins know of where the user practices their techniques in order to become better skilled at them.(repeats same technique for 10 post drops tech cp by 1, performing only nin for 5 post raises NP by 1, performing only gen for 5 post raises INT by 1, performing only tai for 5 post raises TP by 1) (Jutsu's must be reapproved for refinement and must have proof upon approval) Chakra Breaker Character Use: Suijou Meijin - Mist Element: N/A Rank: A Type: Ninjutsu/Genjutsu CP: Varies Effect: Suijou will build up a large amount of chakra up in his body and and place himself in a genjutsu, This will lead him to believe that he is unable to recover chakra for a set duration. While his chakra is actually still trying to recover from the amount built up. This is a great training method as it helps increase his chakra storage. (CP used increases Max after 4 post) Eternal Seal Combination Character Use: Suijou Meijin - Mist Element: N/A Rank: B Type: Ninjutsu/Taijutsu CP: 20 per post Effect: Suijou will perform different handseals and pour his chakra into his hands as he does them. This builds his body to be able to mold the chakra faster and increases the speed of his hands. (Increases NP and TP by 5 each post active.) Blurring sight Character Use: Suijou Meijin- Mist Element: Water Type: Nin/Gen Rank: C CP: 15 Effect: This is a technique that suijou will use to delay his oppenents giving him ample time to prepare for another strike. This technique builds water in the opponent's eyes. This takes time and so there is a genjutsu placed in order to make the opponent believe that they are slowly being submerged in water. Once real water has been built into his opponent's eyes they will be unable to distinguish between objects and similar colors.(As though your looking at the world through a fountain. requires 3 post for enough water to build into opponent's eyes. Genjutsu takes effect at slightest movement seen.) Submerged motion Character Use: Suijou Meijin - Mist Type: Gen Rank: B CP: 35 Effect: This is a genjutsu that Suijou created to help him combat faster opponents. He will place his opponent and himself in a genjutsu where his opponent will believe nothing is wrong. Yet his body will move as though it is underwater. Also due to the genjutsu Suijou will be able to see and sense his opponents movements using the water particles in the air allowing him to react to the smallest movement. (if opponent's SPD is within 100 of Suijou's it becomes equal to his) Aquatic Fortress Character use: Suijou Meijin - Mist Type: Nin Rank: A CP: 40 active 10 per post. Effect: Suijou will create a gaint fortress made of water, this fortres allows Suijou to perform any water technique he wishes and only pay minimum chakra for it. Everyone except Suijou that is in the fortress will be able to see through the walls yet their vision will be extremely blurred making genjutsus nearly impossible. (Water techs cost 5 cp=E&D, 10cp=C&B, 15cp=A&S, everyone's Int - 50) Can use most Water and Wind Jutsus
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Posted: Thu Feb 07, 2008 11:18 am
user name: NPC name: Moya age: 23 Rank: Special Jounin village: Kirigakure personality: Impatient, Misunderstood, Serious, Doesn't like orders blood line/clan:N/A elemental chakra 1:Water elemental chakra 2:N/A image or/and description: Bank Amount:10,000 headband placement: Forehead weapon:Varies background info: He was an average shinobi that didn't like to take lip from anyone. After the years went by he still doesn't like being told what to do but managed to become a Jounin out of his skills in Nin and Tai jutsus. He only respects those that have managed to beat him in battle. He is the head guard for the ACF because he enjoys battling with its residence. other: Carries many small scrolls status: cp:240 str:250 def:210 spd:260 int:100 np285 tp:285
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Posted: Thu Feb 07, 2008 11:40 am
user name: NPC name: Hota age: 25 Rank: Jounin village: Kirigakure personality: Calm, Collected, Patient blood line/clan:N/A elemental chakra 1:Water elemental chakra 2:N/A image or/and description: headband placement: Left Shoulder weapon:Specially made Rensa Yaiba(chain blades) background info: He is Moya's partner and one of the few people that he he tolerates without too many complaints. He usually likes to take his time with things and rarely rushes in without a plan. Although he enjoys battles as much as Moya he doesn't go looking for them. He is the co-head guard for the ACF because he enjoys battling with its residence. other: Carries many Weapon Scrolls status:
cp:210 str:245 def:260 spd:250 int:200 np275 tp:280
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Posted: Sun Feb 10, 2008 8:41 pm
username: I am your reflection name: Auykawa Nyuuhakushoku age: 18 Rank: Special Jounin village: Kirigakure no Sato personality: moderately mischievous, but dead serious most of the time… on a rating from Ibiki to Anko, with Ibiki being one and Anko being ten… a five straight, and on a rating from Haku(the rp char or the one in the series.. either will do, actually) to Anko, most definitely a three or four. blood line/clan: Auykawa elemental chakra 1: water elemental chakra 2: (wind) goals: Oinin, ANBU, or Torture and Interrogation… or some weird combo. height: 4’ 6” eyes: completely black, as the Hyuuga’s eyes are white, but with hints of other colors gleaming in their depths, like a black opal hair: black, with silver streaks, to waist. Features and build: elfin, sharp, and wiry. Image: (new one to be started soon) Bank Amount:10,000 headband placement: around her eyes, as the completely black nature of the orbs tens to unnerve people a bit too much weapon: an assortment of steel-edged silk fans (fighting fans/battle fans), that are able to unfold into the shape of a chakram, also able to be controlled by Nin wire. note : Nyuuhakushoku is born of the black-eyed twin, who had four children. Bio : {Excerpt from Nyuuha-chan’s journal, aged six years} “‘Kaasan is dead. She had eyes like I do, black. That’s what Tousan says, anyway; he can see more than just what he calls ‘black and white’. I would disagree, that I do see color, but I don’t understand what color might mean… Obaasan tried to explain it, once. Will I die, too, like Mother? My younger siblings’ eyes are white, and Uncle Baku did not die, and his eyes are so… Our family had to study at home, on account of our eyes not waking so that we might go the Academy… But mine woke early, as did Zakuru-niisan’s, and we went to the Academy together. But then Mother died, and I stopped going, to mourn her properly. ‘Kaasan gets flowers every day, now. But soon she won’t, as Tousan has decreed that I must return to my studies. It has been many months, already… Zakuru-niisan must be so far ahead of me…” {Excerpt from Nyuuha-chan’s journal, aged twelve} “Zakuru-niisan has been out of the Academy for half a year… I almost caught up to him before he graduated, but because of my prolonged absence from the school, I was ineligible to take the exam. A shame, as I surely would have passed, or at least come pretty close. I passed yesterday, though! And I look forward to tormenting Zakuru-niisan out in the field! After all, no nin knows him better than his own cousin, for all that we were raised like siblings…” {Excerpt from Nyuuha-chan’s Journal, aged thirteen} “The Chuunin exams… That Twilight-nin stole my voice from me! Not that I am in the habit of speaking overmuch, but he stole my voice, my reactions to pain, and my first kiss on top of all that. Not that I’ll be in the habit of kissing anyone anytime soon, but it’s the principle of the thing. I have been reduced to using my finger-cymbals to speak as well as to find my way around. And then he had the nerve to send me roses! Didn’t he know that you give flowers to the dead, not to people? Or—No, I will not think about that. He is from Higure and I am from Kiri. I have absolutely no reason to trust that his intentions are honest, and as shinobi I have no time for these kind of relationships, anyway. To make time is pointless, especially if I ever want to succeed Kurome-sensei.. Or is it Kurome-chan, now? She is still teaching me things…
cp:208 str:135 def:140 spd:165 int:188 np:150 tp:110
Jubaku Satsu - Tree Binding Death Character Use: Yuuhi Kurenai Rank: B Range: Close (0m ~ 5m)
Jubaku Fuusa is a Genjutsu technique utilized by the Leaf Jounin Yuuhi Kurenai. After forming the needed hand seals, Kurenai will disappear and approach her target. Once near her target, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, Kurenai will appear from the tree itself and stab her target with a kunai.
Kakkou's Genjutsu Interrogation Technique (Unnamed) Character Use: Kakkou Rank: Unknown Range: Close (0m ~ 5m)
Hidden Rock ninja Kakkou used this Genjutsu interrogation technique on Leaf kunoichi Rin. Because it was a war-time situation, Kakkou hoped he could extract troop movements and battle plans from the young ninja. To try and break her will, he put her under a Genjutsu sensory spell. Because of Rin's strong will she was able to resist the pressure and not reveal any information.
Kamina's Genjutsu (Unnamed) Character Use: Kamina Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m)
This unnamed Genjutsu is a technique used by Kamina. Kamina will cause the area around the target to be enveloped by darkness. Once inside the black space, the target will see grotesque figures said to be tortured criminals, the previous victims of the technique. These grotesqueries will reach out and grab a hold of the target. They will then be thrown into the void to the mercy of a spectral dragon. The horrifying oni can even extend from the targets own body to attack them. All aimed at transfixing the victim with fear and shock while Kamina herself chokes and kills the target.
Kasumi Juusha no Jutsu - Mist Servant Technique CP: 6
Kokohi no Jutsu - False Place Technique CP: 12
Kokuangyou no Jutsu - Journey into Black Darkness Technique Character Use: First Hokage (Manga), Second Hokage (Anime) Rank: A Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Kokuangyou no Jutsu is a Genjutsu technique which causes the ninja's opponent to be enveloped in total darkness. While in the black void, the ninja will be unable to see any incoming attack or threat.
Kori Shinchuu no Jutsu - Sly Mind Affect Technique Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. CP: 12
Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique CP: 12
Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Technique CP: 6
Nehan Shouja no Jutsu - Temple of Nirvana Technique cp: 48
Shiro Ru-mu CP: 12 Notes: Auykawa Type: Genjutsu Shiro Ru-mu is a Genjutsu technique that the user creates a white room around him and his foe. The room seems to be infinite in all directions and it echoes casing the foe to lose a sense of stability. The User being blind is unaffected. Foe may become delusional if weak in mind but on rare occasions.
Kokuyouseki no kagami or Mirror of Obsidian is a genjutsu based attack. There are two forms of it. One is a foggy place where flaws are shown and used against you. The other is a based attack jutsu that portrays an attack but in actuality is an illusion. During both of these you can attack the target but attacking in the Rei, Mononoke, and Onryou may disrupt the victim and bring him/her out of the state. Attacking in the second wouldn’t wake them because they are in a traumatic belief that they are not in an illusion. First way can break the mind that second breaks the body and mind to the limit of potential.
Kokuyouseki no kagami: Rei Rank: D Type: Genjutsu Chakra points: 9, +1 per additional post Notes: Auykawa Effect: The victim... er... target is brought to a place of foggy blackness, facing a mirror of obsidian, and is shown a single flaw in themselves that they subconsciously knew. The flaw, however, becomes exaggerated to the point of being horrific and usually gruesome. This jutsu is designed to cut confidence and make the opponent slip up. Victim cannot take damage in this state, or else they will break out of this state.
Kokuyouseki no kagami: Mononoke Rank: C Type: Genjutsu Chakra points: 16, +2 per post Notes: Auykawa Effect: The victim... er.. target is brought to a place of foggy blackness, facing a mirror of obsidian, and is shown a single flaw in themselves that they subconsciously knew. The flaw, however, becomes exaggerated to the point of being horrific and usually gruesome. The mirrors multiply, using the voices of friends or allies to casually belittle and torment the victim. This jutsu is designed to drive the opponent into hysteria. Victim cannot take damage in this state, or else they will break out of this state.
Kokuyouseki no kagami: Onryou Rank: A Type: Genjutsu Chakra points: 48, + 3 per additional post Notes: Auykawa Effect: The victim... er.. target is brought to a place of foggy blackness, facing a mirror of obsidian, and is shown a single flaw in themselves that they subconsciously knew. The flaw, however, becomes exaggerated to the point of being horrific and usually gruesome. The mirrors multiply, using the voices of friends or allies to casually belittle and torment the victim, as well as those killed by the victim, or those who once meant much to the victim. With each word, the tension intensifies to the point where each word brings extreme pain, and each millisecond of silence brings pleasure. This jutsu is designed to drive the opponent insane, or to break them. Can be used as part of an interrogation in small or controlled ‘doses’. Victim cannot take damage in this state, or else they will break out of this state.
Kokuyouseki no kagami: Teikiatsu Rank: C Type: Genjutsu Chakra points: 14 +1 per post Notes: Auykawa Effect: The mirror of obsidian rises out of the ground and shines so bright it temporarily blinds the victim. It then vanishes and creates an illusion of being in a cyclone of water that is infinite in all directions. This Jutsu makes the victim believe that they can’t breathe in the water. Looks like a normal Suiton jutsu yet is a Genjutsu. If victim is not aware of the illusion he/she will eventually die from being stabbed or will suffocate in the illusion. Victim can take damage in this state without being brought out of this state.
Kokuyouseki no kagami: Tatsumaki Rank: C Type: Genjutsu Chakra points: 14 +1 per post Notes: Auykawa Effect: The mirror of obsidian rises out of the ground and shines so bright it temporarily blinds the victim. It then vanishes and creates an illusion creates and illusion of a field of tornados that cannot escape from. If sucked in the mind and body can be damaged. The mind will fail to cope with the experience and the body will suffer from disorientation and nausea. Victim can take damage in this state without being brought out of this state.
Fukitsugan • Kyuudou (seek truth) Rank: C Type: bloodline trait activation Chakra points: 21 Effect: The user tags a target with their chakra beforehand, then seeks it out as a part of their heat-vision, as the chakra will, as pure energy, be the brightest thing they see. Notes: Auykawa Clan
Jutsu name: Manako Suicchingu Rank: A Type: Genjutsu Chakra points: 50cp Effect: User switches eyes with opponent. Foe will be blind and unable to use Chakra to see like the user. Ends effect when foe either becomes unconscious or user releases effect. Notes: Auykawa clan members only.’
jutsu name: Shiro Ru-mu Rank: D type: genjutsu Chakra points: 12 effect: User creates a white room around him and his foe. The room seems to be infinite in all directions and i echoes casing the foe to lose a sense of stability. The User being blind is un effected. Foe may become delusional if weak in mind but on rare occasions.
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Posted: Thu Feb 14, 2008 8:27 pm
Username: I am your reflection Name: Mouko Kurome Age: 28 Rank: Mist Swordsman Village: Kirigakure no sato Personality: maniacal, mood swings, psychotic… Anko-ish. She has a very quick temper and doesn't particularly like 'brats'. She deals with some abandonment/failed-to-protect issues as well… Bloodline/clan: Mouko Elemental chakra 1: water Elemental chakra 2: wind Image/description: in progress Bank Amount:50,000 Headband Placement: upper arm, plates on gloves (see pic) Main weapons: Naginata and 3-bladed Neko-te Bio: Kurome was born to the Mouko Clan, and immediately gave a massive shock to the members of the family; her eyes, at birth, were black, solid black. They stayed that way until she reached age three, and fell into the ocean, nearly drowning. When she was revived, the Clan Elders were once again given a surprise on account of her eyes; her left was an acidic green, and the right was a soft neon pink. Now that they could see her irises, they saw that she did indeed have the slit pupils present in every Mouko, and rejoiced at the sign that she was indeed one of theirs. She was gifted with Koru, her own cat, and eventually entered the Mist Academy, passing out of it at age thirteen. Koru scratched her face once, deeply, to break her out of a genjutsu while she was still a chuunin, which gave her an even more distinctive faceand began to steer her towards the type of work that would constitute wearing masks. She rose steadily in the ranks, eventually making ANBU. It was on a long mission that Koru was killed, burned to naught but ashes, as she lay quite helpless a short distance away, severely wounded. She lost a good portion of her rationality on that day, and threw herself into training once her body was healed enough. She became one of the Seven Swordsmen as the group was reformed. She now gleefully oversees Interrogation.
Kinobori no Waza - Act of Tree Climbing Character Use: Advanced Genin skill Muon Satsujin Jutsu - Silent Homicide Technique Shikumi no Jutsu - Death Viewing Technique (Killing Intent) Suimen Hokou no Waza - Act of Water Surface Walking Character Use: Advanced Genin skill
Baku Suishouha: Suiton Rank: B Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kisame will expel water from his gullet. This will then expand into a large volume of water. Being from the Water Country, Kisame is at home with this type of jutsu. He can control the water by riding on top of the waves.
Daibakufu no Jutsu: Suiton Rank: B Daibakufu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a column of water will circle the ninja and then a large force of water will erupt to hit the attacker. Due to the force of the water the target will be fully enveloped by the water and at its mercy as is pulls them away.
Daibakuryuu no Jutsu: Suiton Rank: C Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. Goshokuzame: Suiton Rank: A Goshokuzame is a Ninjutsu technique utilzing the Water Element. Kisame will form the needed hand seals and then place his hand to the surface of the water. A shark of condensed water will emerge from each of his fingers to attack his opponent who is in the water below.
Gufuu Suika no Jutsu Rank: A Gufuu Suika no Jutsu is a Ninjutsu technique using both the Wind and Water Elements. This technique is a combo jutsu used by Yamato and Naruto combing two of their elemental attacks. Yamato will use Hahonryuu, a Water attack, and Naruto will use his Wind Rasengan. Combined together they form a swirling typhoon attack, capable of repelling a strong Fire and Wind attack.
Hahonryuu: Suiton Rank: C Hahonryuu is a Ninjutsu technique utilizing the Water Element. To use this technique Yamato will generate water to use against his opponent. This technique was seen in conjunction with Naruto's Wind Element Rasengan. These two attacks combined together to form Gufuu Suika, a large rotating water and wind vortex.
Haryuu Mouko: Hyouton Rank: unknown Haryuu Mouko is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, an ice tiger will rise from the surrounding ice to strike out against its target. Its cold nature can freeze any nearby water, and its large mass can cause a large amount of damage when it impacts.
Note that the manga establishes Hyouton as a bloodline limit ability unique to Haku's family. This means this technique conflicts with established canon concerning who can do Ice Element techniques.
Hyourou no Jutsu Rank: C Hyourou no Jutsu is a Ninjutsu technique used by the Snow ninja Kakuyoku Fubuki. After forming the needed handseals, Fubuki will touch the ground, causing columns of ice to rise from the ground at her foe. If caught, the ice will rise up around her target and imprison them. She can also use this technique as a defensive measure, raising the ice to form a shield against incoming attacks. Kokuryuu Boufuusetsu: Hyouton Rank: B Kokuryuu Boufuusetsu is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, Dotou will thrust his arm to send out a black ether-like dragon to strike his opponent. As it flies through the air it will begin to turn, when it hits the target it will use its motion to launch the opponent high into the air.
Mizu Bunshin no Jutsu Rank: D Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.
Mizu no Muchi Rank: D Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids.
Mizu no Tatsumaki Rank: C Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Mizukuri no Yaiba: Taikigakure Ryuu Rank: B Mizukuri no Yaiba (Hidden Waterfall Style: Sword of Draining) is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade.
Suigadan: Suiton Rank: B Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.
Suijinheki: Suiton Rank: C Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.
Suikoudan no Jutsu Rank: C Suiton • Suikoudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.
Suirou no Jutsu Rank: C Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.
Suiryuudan no Jutsu: Suiton Rank: B Suiryuudan no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.
Suishouha: Suiton Rank: B Suishouha is a Ninjutsu technique utilizing the Water Element. Nidaime Hokage does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.
Taihoudan: Suiton Rank: B Taihoudan is a Ninjutsu technique utilizing the Water Elements. Amachi will generate water in his mouth and spit it as a stream at his target.
Mouko Ryuu Chinjuu Konbi Henge: Soutou Mouko– Mouko Style Rare Beast Transformation: Double-Headed Tiger Rank: B Mouko Ryuu Chinjuu Konbi Henge: Soutou Rou is a Ninjutsu technique utilized by the Mouko Clan. This unique Konbi Henge is used by the clan member and their familiar, transforming them into a large mystical double headed-Tiger. In this form the clan members can utilize the Garouga taijutsu technique.
Juujin Bunshin - Beast-Man Clone Rank: D Juujin Bunshin is a Ninjutsu technique utilized by the Mouko clan. First the clan member and the familiar may ingest a soldier pill to help their strength and stamina. Then, acting in conjunction with the clan member, the feline familiar will transform themself into a copy of the clan member. While in this form they can accomplish many of the same techniques as the original.
Shikyaku no Jutsu - Four-Legged Technique Rank: D Type: Supplementary Shikyaku no Jutsu is a Ninjutsu technique utilized by the Mouko clan. After forming the needed hand seals, chakra begins to emit from the body of the clan member and they take on a more feline appearance. These body changes give them increased speed and agility.
Gatsuuga - Dual Piercing Fang Rank: C Gatsuuga is a supreme Taijutsu technique of the Juujin Bunshin style of combat. After the familiar transforms into a copy of the clan member, both the familiar and ninja will begin a spinning attack. The preferred time to attack is when their opponent is showing an opening. Using this chance the fast rotating of the two attackers will cause a damaging impact on their opponent when they connect with their claws. While using this technique, both attackers are able to rotate and strike from multiple angles.
Tsuuga - Piercing Fang Rank: D Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Tsuuga is a variation of Gatsuuga, a Taijutsu technique of the Juujin Bunshin style of combat. This version will just involve one individual clan member utilizing the spinning attack. The fast rotation will cause a damaging impact on their opponent or an nearby object when they connect with their claws. While using this technique, the ninja can rotate and strike from multiple angles.
Bakuretsu Koneko - Exploding Kitten Rank: C Range: Close (0m ~ 5m) This jutsu is basically the same as the Bakuretsu Koinu, which is described here: Bakuretsu Koinu is a Ninjutsu technique utilized by the Inuzuka familiar Akamaru. Resembling himself, the Akamaru replacement is actually a booby trap. Once an enemy is lured in thinking Akamaru is injured, the replacement dog will explode and launch a hail of kunai in every direction.
Stats: Stats: Cp: 299 Str: 275 Def: 220 Spd: 328 Int: 310 Np: 280 Tp: 315
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Posted: Mon Feb 18, 2008 6:50 pm
user name: Ironically Unstable name: Raya age: 21 Rank: Hunter-Nin village: Mist personality: Very Sarcastic. blood line/clan: Secret Arts of Water elemental chakra 1: Water elemental chakra 2: Wind image or/and description:  Bank Amount:50,000 headband placement: No headband. Wears mask when on mssions and wears nothing when she isn't on a mission. weapon: None background info: *Coming Soon* other: Looks very young. Sometimes mistaken for a girl and others a boy. Really a girl. stats: cp: 250 str:200 def:230 spd:310 int:215 np: 327 tp: 180 EP: 0 Clan Jutsus: water manipulation- the user of this clan can control the water and ice around them as well as change water into ice and vise versa chakra points- 2 per water control Sensatsu Suishou - Death by a Thousand Flying Water Needles Viz Translation: The Thousand Stinging Needles of Death Character Use: Haku Rank: B Note: Special Bloodline Technique Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Sensatsu Suishou is a Ninjutsu technique unique to Haku's bloodline. Unlike every other hand seal, Haku is able to create the technique by forming hand seals on only one hand. To create the needles, Haku forms the needed hand seal and then kicks water into the air with his foot. The water then rises into the air and takes the form of a thousand needles. These needles then come raining down on his target. Chakra points- 15 points Makyou Hyoushou - Demonic Ice Crystal Mirrors Viz Translation: Ice Crystal Magic Mirror Technique Character Use: Haku Rank: - Note: Special Bloodline Skill Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Makyou Hyoushou is a Ninjutsu technique unique to Haku's bloodline. After forming the necessary hand seals, nearby water forms long flat mirrors 360 degrees around the target. Haku himself then places himself inside one of the mirrors. Once inside the mirror, Haku can then using the mirror reflections to confuse his target. Utilizing the reflections, Haku can then almost instanteously move from one mirror to the other. Due to the speed, his target will appear to be moving in slow motion. Because of this he can then unleash numerous needles into his opponent with little difficulty. Using this technique for long periods of time however, will quickly use up Haku's chakra. chakra points- 30 to activate and 3 each post they remain out the user also gains +90 speed. Water Jutsus: Kasumi Juusha no Jutsu - Mist Servant Technique Character Use: Kagari, Mubi, Oboro Rank: D Range: Close (0m ~ 5m) Type: Supplementary Kasumi Juusha no Jutsu is a Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servants illusion body but not destroy it. Baku Suishouha - Bursting Water Collision Waves Character Use: Hoshigaki Kisame Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Supplementary Suiton • Baku Suishouha is a Ninjutsu technique utilizing the Water Element. After forming the needed handseals, Kisame will expel water from his gullet. This will then expand into a large volume of water. Being from the Water Country, Kisame is at home with this type of jutsu. He can control the water by riding on top of the waves. Daibakuryuu no Jutsu - Great Exploding Current Character Use: Akadou Yoroi Rank: - Range: Close (0m ~ 5m) Type: Attack Suiton • Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below. Suigadan - Water Fang Projectile Character Use: Uchiha Itachi Rank: Unknown Range: Close (0m ~ 5m) Type: Attack Suiton • Suigadan is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill. Suijinheki - Water Encampment Wall Character Use: Second Hokage Rank: Unknown Range: Close (0m ~ 5m) Type: Defense Suiton • Suijinheki is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals and the proceeds to blow out a jet of water from their mouth to act as a water barrier from incoming attack. Suirou no Jutsu - Water Prison Technique Viz Translation: Art of the Water Prison Character Use: Momochi Zabuza, Hoshigaki Kisame Rank: C Range: Close (0m ~ 5m) Type: Supplementary Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby. Suishouha - Water Collision Destruction Character Use: Second Hokage Rank: B Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack, Supplementary Suiton • Suishouha is a Ninjutsu technique utilizing the Water Element. The ninja does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at their target. Takitsubo no Jutsu - Waterfall Basin Technique Character Use: Yamato Rank: Unknown Range: Close (0m ~ 5m) Type: - Suiton • Takitsubo no Jutsu is a Ninjutsu technique utilizing the Water Element. The ninja will do the necessary hand seals to create a large volume of water. Yamato used this technique in conjunction with Earth Style Doryuu Jouheki. This allowed him to form a large waterfall. Mizu Bunshin no Jutsu - Water Clone Technique Viz Translation: Art of the Water Doppelganger Character Use: Momochi Zabuza, Hatake Kakashi, Hoshigaki Kisame, Oboro Rank: C Range: - Type: Supplementary Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state. Mizu no Muchi - Whip of Water Character Use: Kirisame, Hisame, Murasame Rank: Unknown Range: Close (0m ~ 5m) Type: Attack, Supplementary Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids. Pein's Chakra Detecting Rain (Unnamed) Character Use: Pein Rank: S Range: - Type: Supplementary This unnamed Ninjutsu technique allows Pein to blanket a wide area with a downpour of rain. He can maintain a connection to the rain and tell when someone is obstructing it. This also allows him to detect the individual's chakra level and skill. Wind jutsus: All Ice Jutsus: Hyourou no Jutsu - Ice Prison Technique Character Use: Kakuyoku Fubuki Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack, Defense Hyourou no Jutsu is a Ninjutsu technique used by the Snow ninja Kakuyoku Fubuki. After forming the needed handseals, Fubuki will touch the ground, causing columns of ice to rise from the ground at her foe. If caught, the ice will rise up around her target and imprison them. She can also use this technique as a defensive measure, raising the ice to form a shield against incoming attacks. Kokuryuu Boufuusetsu - Black Dragon Blizzard Character Use: Kazahana Dotou Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Hyouton • Kokuryuu Boufuusetsu is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, Dotou will thrust his arm to send out a black ether-like dragon to strike his opponent. As it flies through the air it will begin to turn, when it hits the target it will use its motion to launch the opponent high into the air. Rouga Nadare no Jutsu - Wolf Fang Avalanche Technique Character Use: Rouga Nadare Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Hyouton • Rouga Nadare is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, an avalanche of snow will rain down towards Rouga's opponent. As the snow slides down, it will coalesce into large snow wolves. These wolves can follow Rouga's bidding and attack his opponent. A sufficiently powerful straight thrust can disrupt the wolves and return them to snow. Jutsu name:Tsumetai Fuuin-Ice Seal element:ice type:ninjutsu effect:a seal is placed on a throwing weapon(such as kunai or shrukens) when the weapon hits its target, it parshly freezes it.
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Posted: Tue Feb 19, 2008 12:05 pm
user name: Kiki_kittygirl name: Loki Moto age:19 Rank: Genin village: Hidden Mist Village personality: Very quite but energetic when she feels more in her convert zone blood line/clan: Kaguya (Bone control) elemental chakra 1: Mist elemental chakra 2 sad none) image or/and description:
 headband placement: Belt 0.o on wait weapon:
 Hook blade double, good to grip, dig, clime , guard, and what else you can think ^.^ Second double blade of mini sword twins that both share the same shift but makes the load heavy
background info: Out of 7 children she came out with the high amount of Kaguya blood then most would expected, some of the 6 kids thought she was adopted but who knows. She realized she suffers from heighten sight and with out the blind fold to filter the area she would wind up blind but yet she could see some how. Certain points of her skin is cut up and horrible marked that wraps are covering the wounds of who ever did this to her in the family that made her run away. She lives in the mist wet land forest and lives with what ever the land gives her, though the other: kage soon started to figure this out but the parents tell him about the situation that she no longer is part of the family. Quote she use’s when she fights “Ever dance with the devil by the pale moon light?”
Taijutsu type-strong in taijutsu but lacking in genjutsu cp:45 str:20 def:20 spd:20 int:5 np:10 tp:30
jutsu:
Clan Jutsu:
Teshi Sendan - Ten Finger Drilling Bullets Character Use: Kimimaro Rank: - Note: Special Bloodline Technique Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary
Teshi Sendan is a Ninjutsu technique utilized by the Sound ninja Kimimaro. Using his bloodline abilities unique Shikotsu Myaku ability, Kimimaro will use his fingers to fire his distal phalange bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.
Chakra points-12 points
Yanagi no Mai - Dance of the Willows Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: First of Five Dance Forms
It is the first of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will grow and extend a forearm bone through the palm of his hand to form a stabbing instrument. Using fluid and precise movements, he will then impale his opponents
chakra points- 10 points
Tsubaki no Mai - Dance of the Camellia Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: Second of Five Dance Forms
It is the second of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will remove a long bone in the form of a sword from his shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, he will then cut through any opponent within striking distance.
chakra points-20 points per sword
Karamatsu no Mai - Dance of the Larch Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack, Defense Note: Special Bloodline Technique Special Note: Third of Five Dance Forms
It is the third of five dance forms. After activating the level one cursed seal form, Kimimaro will begin to extend multiple bones from his body. Both from his rib cage and his radius and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow Kimimaro to move with little effort to impale his opponent.
chakra points -30
Tessenka no Mai - Dance of the Clematis Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: Fourth of Five Dance Forms
Tessenka no Mai • Tsuru - Dance of the Clematis • Vine
Kimimaro will remove his spinal column from his back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.
Chakra points-40 points
Tessenka no Mai • Hana - Dance of the Clematis • Flower
Using this dance Kimimaro will also form a large flowering bone spear which he can also use to pierce any shield his opponent raises. The spear is said to be nearly indestructible, but Kimimaro's failing health makes such a statement questionable.
chakra points- 60 points
Sawarabi no Mai - Dance of the Young Ferns Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Note: Special Bloodline Technique Special Note: Fifth of Five Dance Forms
Kimimaro quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form he himself can merge into the bone trees to attack his target from whichever spike he wants.
chakra points- 89 points Deceased (Orochimaru's new body)
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Posted: Wed Feb 20, 2008 7:59 pm
User Name: thatpanda Name: Haru Maboroshi Age: 15 Rank: Special Jounin Village: Kirigakure no Sato Blood line/Clan: Kurogan/Maboroshi Elemental Chakra 1: Raiton Elemental Chakra 2: none Image or/and Description: Bank Amount:50,000 Headband Placement: attached to a scarf hanging from her neck Weapon: a set of metal tonfa, a sizable collection of shuriken and kunai stored in magnetically sealed pockets, 20’ chain Background Info: Haru grew up in a family of her father, twin older brothers, and a younger brother. Her mother, a Kurogan wielder, went insane and was institutionalized, but not before nearly killing Haru in her rampage and delaying her entry to the ninja academy while she recovered. The others suspect that it’s only a matter of time before she snaps as well. Though one would expect such a traumatic event to scar a child, Haru quickly learned to adjust and not dwell on the past, as it hindered her focus in the present. She never felt very close to her family due mostly to her independent personality and their lack of support. She distanced herself from others and trained extra hard to gain the concentration and speed required of Kurogan users. She also spent much time training with her uncle Ganjou, learning to master the Kurogan and their clan’s fighting style, Dendou Ryuu. She always felt that she related better to him than to her immediate family. Personality: Though typically confident and tolerant of others, at her worst, she can be self-centered and hostile. She mostly keeps to herself and tends to avoid fighting whenever possible, but if provoked will lash out violently. She is not upset easily and does not hold grudges, as she takes an apathetic view of other people and what they say or do. She prefers to work alone rather than on a team. It pains her to hand off responsibility to someone who may mess it up. Other: Haru will tend to watch a target and gather as much information as she can before striking. She is adept at physically attacking and immobilizing opponents, but struggles when it comes to illusionary techniques and long range. Status: Taijutsu type-strong in taijutsu but lacking in genjutsu cp: 270 str:180 def:140 spd:250 int:150 np: 145 tp:230
Jutsu:
Name: Dendou Ryuu – Electric Transmission Style Character: Maboroshi Clan Element: Raiton Rank: - Type: Kekkai Genkai/ Taijutsu Chakra Cost: (see below) Range: Close Effect: Dendou Ryuu is a fighting style developed by the Maboroshi clan to efficiently utilize the Kurogan in combat. It combines their abilities of sight and their use of lighting chakra to better attack and defend. Mostly a defensive style by nature, the fundamental elements are the use of the Kurogan to see the opponent’s nervous system and polar energy that their enemy's chakra creates. The user uses lightning chakra to create a magnetic pulse that is exactly the opposite of the kind that the enemy's chakra creates naturally. Timing is crucial (costs 2cp for every successful block). These magnetic pulses are also used to block incoming metal objects (i.e. a kunai) by identifying the magnetic properties of the metal and repulsing it. (1 cp for every successful repulse). There is also an attacking side of the Dendou Ryuu. Using their lighting chakra, the clan member will attack their opponent’s nervous system. A successful attack will render the part of the opponent’s body that was hit paralyzed, as it will damage the flow of electrons in the nervous system. Clan members also attack the organs by “overloading” them and shutting them down (a full powered attack to the heart will stop it completely). The damage to the nervous system is more severe with a higher stage of the Kurogan active (1 chakra point for every successful attack)
Name: Seishou Gekitai – Energy Repulse Character: Maboroshi Clan Element: Raiton Rank: - (at least stage 1 Kurogan must be active) Type: Kekkei Genkai/ Taijutsu Chakra Cost: 2cp for every successful block Range: Close Effect: Seishou gekitai is a taijutsu technique unique to users of the kekkai genkai Kurogan. When a clan member is attacked they use the Kurogan to analyze the attacker’s energy produced by its chakra. Once successfully analyzed, the clan member blocks the attack with an electrical pulse that is the exact opposite of the attacker’s energy. The result is the attacker is forcefully repelled backward from the force of the repelling forces.
Name: Kinzoku Gekitai – Metal repulse Element: Raiton Rank: - (at least stage 1 Kurogan must be active) Type: Kekkei Genkai/ Taijutsu Chakra Cost: 1cp for every successful metal object repelled Range: Close Effect: Kinzoku Gekitai is a taijutsu technique unique to users of the kekkai genkai Kurogan. When a clan member is attacked or threatened by a metallic object (i.e. a kunai or katana) they use the Kurogan to identify the magnetic properties of the metal and create, where the object will connect with them, a pulse of magnetic energy the exact opposite of that of the metal. The momentum of the metal is added to the repulsive force and is hurled away from the clan member.
Name: Denshi Gekitai #1 Element: Raiton Rank: D Type: Kekkei Genkai/ Taijutsu Range: Close Chakra Cost: 1 CP per successful strike Effect: After activating the first stage of the Kurogan, the Maboroshi will be able to detect the electric charge of the electrons within the atoms. Upon every successful strike, the user will be able to repulse the electric charge of the electrons of the atoms, thus sending charges through the electron cloud which will totally short fuse the atom and render whichever body part the attack hit useless for 15 opponent posts.
Name: Flight of Shuriken Element: Raiton Rank: D Type: Kekkei Genkai/ Ninjutsu Chakra Cost: 6 Range: Mid Effect: A ninjutsu skill unique to the user of the kekkai genkai Kurogan. After analyzing the properties of a few handfuls of shuriken, the clan member will envelope their electrically charged chakra over the shuriken. In short this causes the shuriken to be easy to manipulate. All is needed is the slightest thought and the shuriken affected will obey the clan member’s will. Without any specific orders from the clan member the shuriken will orbit around the member’s body.
Name: Swarm of Shuriken Element: Raiton Rank: C Type: Kekkei Genkai/ Ninjutsu Chakra Cost: 12 Range: Mid Effect: A ninjutsu skill unique to the user of the kekkai genkai Kurogan. Similar to the flight of shuriken but instead of controlling several handfuls of shuriken the clan member controls several hundred handfuls of shuriken. There are so many shuriken that swarm around them that the user is obscured from view for the most part. The clan member can only see out of the swarm is the power of their Kurogan.
Name: Dendou Rokujuuyonshou Element: Raiton Rank: C Type: KekkeiGenkai/ Taijutsu Range: Close Chakra Cost: 1 CP for every successful strike (Total Strikes=64) Effect: Mimicking the style of the attack from the Hyuuga clan, the Maboroshi must have level one of the Kurogan active. This will allow the Maboroshi the ability to see the ultraviolet and infrared electric waves of the surrounding area and emitting from the opponent's body. Using the natural flow of electric chakra from the Mabaroshi, the clan member will be able to send his electric chakra through the strikes which combines with the electric waves around the opponent and sends it into the opponent's body, thus disrupting and severely damaging the nervous system of the body.
Name: Dendou Hyakunijuuhachishou Element: Raiton Rank: C Type: Kekkei Genkai/ Taijutsu Range: Close Chakra Cost: 1 CP for every successful strike (Total=12 cool Effect: Mimicking the style of the attack from the Hyuuga clan, the Maboroshi must have level two of the Kurogan active. This will allow the Maboroshi the ability to see the X-ray and Microwave electric waves of the surrounding area and emitting from the opponent's body. Using the natural flow of electric chakra from the Mabaroshi, the clan member will be able to send his electric chakra through the strikes which combines with the electric waves around the opponent and sends it into the opponent's body, thus disrupting and severely damaging the nervous system of the body.
Name: DendouKuushou Element: Raiton Rank: C Type: Kekkei Genkai/ Taijutsu Range: Close Chakra Cost: 12 Effect: Concentrating the electric chakra into the hand, the Mabaroshi will be able to send chakra directly from the hand into the opponent without using the Kurogan. This will in turn damage the nervous system and internal organs but without the precision with the Kurogan.
Name: Dendouten Element: Raiton Rank: C Type: Kekkei Genkai/ Taijutsu Range: Self Chakra Cost: 12 Effect: Using the Maboroshi natural reflex of electric chakra, the user will spin at a high velocity while letting their chakra expand into a dome shape. This dome will continue to move with the spinning of the user, thus creating a shield from incoming attacks and fending off metallic objects. Also, if this were to come into contact with an opponent, this will damage their nervous system.
Name: Denshi Gekitai #2 Element: Raiton Rank: C Type: Taijutsu Range: Close Chakra Cost: 1 CP per successful strike Effect: After activating the second stage of the Kurogan, the Maboroshi will be able to detect the electric charge of the electrons within the atoms. Upon every successful strike, the user will be able to repulse the electric charge of the electrons of the atoms, thus sending charges through the electron cloud which will totally short fuse the atom and render whichever body part the attack hit useless for 20 opponent posts.
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Posted: Fri Feb 22, 2008 11:25 am
name: Kaguya Ionade age:19 Rank: Genin village: Kirigakure no Sato personality: Reserved, but a quick thinker on her feet. Also has a slight crush on her cousin Tsune. blood line/clan: 'PURE' Kaguya (Bone control) elemental chakra 1: water elemental chakra 2 sad none) image or/and description:  Bank Amount:5,000 headband placement: Waist weapon: Quote: Gaikotsu Claymore(Skeleton Claymore) Character:Kaguya Ionade Rank: - Type: Weapon CP: 10CP (5 per inch, 5 per STR) Range: 4ft(atleast) - ? Requirements: Atleast 20 STR This is a special sword that can only be used by a kaguya. This blade is 4ft long at it's minimum and ways 20 lbs. This sword is capable of extinding into a bladed whip. The blade channels the user's chakra and the kaguya's special ability to make bones to grow to tremendous length. As long as the user holds the sword they are unable to use any jutsus. This weapon imitates the amount of chakra the user has left by growing in length and power. (This sword does not consume chakra but merely reflects how much the person has access too. If the user puts up the blade their CP is unaffected despite how much they make it stretch. If the STR added is higher than half the original STR then the user is unable to pick up the sword. Sword returns to normal size when not weilded.) (If its too confusing then 5 cp stretchs the sword an inch and increases power by 1 point.) background info: Raised by an unknown Kaguya away from Kiri, returned to become a genin shortly after she turned 19. Taijutsu type-strong in taijutsu but lacking in genjutsu cp:72 str:25 def:23 spd:30 int: 20 np:45 tp:48 Quote: Teshi Sendan - Ten Finger Drilling Bullets Character Use: Kimimaro Rank: - Note: Special Bloodline Technique Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Supplementary  Teshi Sendan is a Ninjutsu technique utilized by the Sound ninja Kimimaro. Using his bloodline abilities unique Shikotsu Myaku ability, Kimimaro will use his fingers to fire his distal phalange bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact. Chakra points-12 points Yanagi no Mai - Dance of the Willows Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: First of Five Dance Forms  It is the first of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will grow and extend a forearm bone through the palm of his hand to form a stabbing instrument. Using fluid and precise movements, he will then impale his opponents chakra points- 10 points Tsubaki no Mai - Dance of the Camellia Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: Second of Five Dance Forms  It is the second of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will remove a long bone in the form of a sword from his shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, he will then cut through any opponent within striking distance. chakra points-20 points per sword Karamatsu no Mai - Dance of the Larch Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack, Defense Note: Special Bloodline Technique Special Note: Third of Five Dance Forms  It is the third of five dance forms. After activating the level one cursed seal form, Kimimaro will begin to extend multiple bones from his body. Both from his rib cage and his radius and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow Kimimaro to move with little effort to impale his opponent. chakra points -30 Tessenka no Mai - Dance of the Clematis Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m) Type: Attack Note: Special Bloodline Technique Special Note: Fourth of Five Dance Forms Tessenka no Mai • Tsuru - Dance of the Clematis • Vine  Kimimaro will remove his spinal column from his back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces. Chakra points-40 points Tessenka no Mai • Hana - Dance of the Clematis • Flower  Using this dance Kimimaro will also form a large flowering bone spear which he can also use to pierce any shield his opponent raises. The spear is said to be nearly indestructible, but Kimimaro's failing health makes such a statement questionable. chakra points- 60 points Sawarabi no Mai - Dance of the Young Ferns Member Use: Kaguya Kimimaro Rank: - Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Note: Special Bloodline Technique Special Note: Fifth of Five Dance Forms  Kimimaro quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form he himself can merge into the bone trees to attack his target from whichever spike he wants. chakra points- 89 points
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Posted: Fri Feb 22, 2008 5:05 pm
Username: Haku Needles Name: Kakuzu, Shukoshu Age: 17 Rank: Special Jounin Village: Kirigakure Personality: Greedy, arrogant, blind in battle Bloodline/Clan: Kakuzu/Black Tendril Elemental Chakra 1: N/A Elemental Chakra 2: N/A Image: Bank Amount:50,000 Headband Placement: Sewn into his left shoulder Weapon: Spirit masks and tendrils Background Info: Shokusho was born the only son of Kakuzu, the Akatsuki member of Takigakure. Shokusho's actual age is unknown as no one knows when the child was born, but he looks to be of sixteen years old. He was born while his father was in Akatsuki, and therefore, he never was able to meet him. Shokusho grew up in the village of Takigakure, believing that is where his true home was. But it would not be until after his fathers death did he learn that his true home, the home of his clan's creation, was in Kirigakure, the land of blood and snow. And so, he traveled their to find that the village he had read so much about was actually quite peaceful under the snowfall. It would be here that he would acquire his father's techniques through an old scroll that was kept locked up in the Mizukage's Laboratory. There he knew of his clan's secrets, and of their abilities. He set out and stole four hearts, each of a different elemental affinity. Transplanting them in his body he now controlled the elements of the five great shinobi nations. Stats:cp:349 str:327 def:351 spd:287 int:209 np:354 tp:290 Shokusho contains the Heaven Seal on his collar bone and is visible most of the time.
this is one of the most powerful seals, this seal relies on ones inner darkness to activate once active its level 1 form will allow the user great ability in all area's of a ninja. when one with the seal activates it the seal spreads over there body giving them these stats for as long as the seal is active. But the seal also has a side effect causing the owner to loose 15 chakra points per post the seal is active so use it wisely or you'll end up dead. cp: 299 x2 = 598 str: 277 +50 = 327 def: 301 +30 = 331 spd: 247 +80 = 327 int: 159 +40 = 199 np: 304 x2 = 608 Jutsu: Atsugai - Pressure DamageCharacter Use: Kakuzu Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Fuuton • Atsugai is a Ninjutsu technique utilizing the Wind Element. After releasing his black Wind elemental from his body, Kakuzu will use the spirit to release a large wind blast. Working in conjunction with his partner Hidan, they can make use of Hidan's immortality to have Hidan get in close to their target and pin them down while the blast hits them both. Hidan will survive the blast but their target will normally not be as lucky. Kakuzu's Body Hardening (Unnamed)Character Use: Kakuzu Rank: Unknown Range: Close (0m ~ 5m) Type: Attack, Defense Using the Earth elemental within his body, Kakuzu can harden his body using this unnamed technique. After using the Snake Earth Elemental hand seal, Kakuzu's body will darken. While in this hardened state, he can withstand incoming attacks. In this form he can also dish out powerful Taijutsu strikes. Because this form uses an Earth Element as its basis, Kakuzu is vulnerable to Lightning Element attacks, due to Earth's weakness to Lightning based jutsu. To that end it was successfully pierced by Hatake Kakashi's Raikiri, which in turn killed Kakuzu's Earth tendril spirit. Kakuzu's Elemental Stealing (Unnamed)Character Use: Kakuzu Rank: Unknown Range: - Type: Supplementary Akatsuki member Kakuzu uses mysterious black tendrils to hold his body together. The hearts of four other slain shinobi are housed within these tendrils, granting him their elemental affinities. Each elemental spirit takes the form of a mask, black tendril mass and heart. Each elemental spirit can be controlled by Kakuzu either when within his body or outside. For outside the mask will burst the stitches on his back and then emerge to fight alongside him. Along with a Wind, Fire, Earth and Lightning elemental, is more than likely Kakuzu's own Water affinity. This grants him access to all five powerful elemental styles. These elementals can be killed if countered by a powerful enough opposing elemental attack which the element is weak too. Kakuzu's Earth elemental was killed when it had its heart pierced by Hatake Kakashi's Earth defeating Lighting attack Raikiri. Kakuzu's Katon + Fuuton Attack (Unnamed)Character Use: Kakuzu Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Akatsuki member Kakuzu utilizes the elemental affinities of his fallen foes through the removal of their heart. In this attack his Fire elemental combines with his Wind elemental to form an even more devastating attack. The two elementals will combine their bodies and each will emit their own jutsu blast from their mouth. The two attacks then combine in the air to form an even more powerful jutsu. Because the attack also includes Wind, a mere Water attack will not be able to stop the whole blast. Kakuzu's Tendril Sewing Threads (Unnamed)Character Use: Kakuzu Rank: Unknown Range: - Type: Supplementary Dark tendrils are located within Kakuzu's body to stitch his body together. Using this technique he can extend the tendrils and use them to sew together the body parts of his comrades. He used this thread to sew on Hidan's head after it was cut off. Note that Hidan lived due to his own unique immortality jutsu, not due to any unique properties of Kakuzu's thread. This thread was also used to reattach Deidara's arm after it was imploded away by Hatake Kakashi. Gian - False DarknessCharacter Use: Kakuzu Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m) Type: Attack Raiton • Gian is a Ninjutsu technique utilizing the Lightning Element. After releasing his black Lightning elemental from his body, Kakuzu will use the spirit to release a strong bolt of electricity from its mouth. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri. Zukokku - Head Mincing PainCharacter Use: Kakuzu Rank: Unknown Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+) Type: Attack Katon • Zukokku is a Ninjutsu technique used by Kakuzu. After releasing the Fire elemental from his body, Kakuzu will command the entity to release a large flaming mass from its mouth. This mass will quickly spread along the ground and race towards its target, burning anything in its path. Gehika HaburiType: Ninjutsu/Kekkei Genkai Rank: D Element: Fuuton/Raiton Chakra: 6 By introducing the unique ability of elemental fusion through the mask spirits of the Kakuzu clan, the Kakuzu will combine their Fuuton and Raiton elements in a simultaneous blast from both masks. However, this can combine into a single but more wide-range and lethal attack. The combination of these two elements will force the lightning into a swirling mass of wind, usually in the form of a cyclone, combined with the electricity to deliver a quite shocking barrage of wind. O-ba-ro-do: Inmetsu Type: Ninjutsu/Kekkei Genkai Rank: A Element: Fuuton/Raiton/Katon/Suiton/Douton Chakra: 100 One of the ultimate attacks of the Kakuzu clan. The clan member will concentrate chakra into the mouths of the masks, and all focusing on a central spot, they will release all five blasts of the chakra at the opponent. This wave of chakra will decimate the surrounding area and reduces much of the escape from the opponent to zero. Since this blast is comprised of all five basic elements, the opponent can not help but be overwhelmed as they do not have the elemental requirements to defeat all the elements. Yuukaipou: Kuro Asaito HarouType: Ninjutsu/Kekkei Genkai Rank: D Element: Raiton/Douton Chakra: 6 After hardening their threads with their Douton spirit, the Kakuzu will build electricity in them to launch at their opponent. Since these threads are able to skewer, electric surges can be sent into the body. Also, if one were to be wrapped up in these threads, they could be shocked externally. +40 DEF Kuchiyose: FukumenType: Ninjutsu Rank: C Element: Depends on the mask that is summoned Chakra: 22 After performing a string of hand signs (specific seals required to summon specific elemental item) a mask or several masks will appear of hearts infused into masks which can be used to replace broken or destroyed hearts of the Kakuzu. Yuukaipou: AmeKyuutenType: Ninjutsu/Kekkei Genkai Rank: D Element: Suiton/Katon/Raiton Chakra: 6 After releasing his Lightning Spirit to create clouds and his Water Spirit to have the clouds rain down an oil substance, he will let his Fire Spirit shoot a powerful flame into the clouds to ignite the clouds and thus igniting the rain/oil substance, which in turn makes a raining fire. Yuukaipou: KiretsuMagumaType: Ninjutsu/Kekkei Genkai Rank: D Element: Sution/Douton/Katon Chakra: 6 After releasing his Earth Spirit into the ground while simultaneously feeding his Water Spirit and Fire Spirit into the entry point, the ground will begin to erupt into a fierce force of falling earth and magma shooting forth from the ground around his opponent. Yuukaipou: FuttouKiriType: Ninjutsu/Kekkei Genkai Rank: D Element: Suiton/Katon Chakra: 6 Simultaneously releasing his Water Spirit and Fire Spirit into the air around them from the mask point of origin, the mixture of both will turn the elements into a thick mist. This mist differs from a cover as it can also be used as an attack. This mist is extremely hot and with continued exposure, it could start to cause spontaneous combustion as well as steam burns. Yuukaipou: YukiArashiType: Ninjutsu/Kekkei Genkai Rank: D Element: Suiton/Fuuton Chakra: 6 After internally mixing the Water Spirit and Wind spirit, they will disassemble upon releasing the combined snow shower into the sky. The Wind Spirit will then kick up again and blow a massive gust of wind causing the snow particles to cyclone and become rock hard. These particles will then pelt the opponent(s) and will move fast enough to pierce like needles. However, a sufficient fire jutsu (NP must be higher) will melt the ice. Sugumichi Moodo: Kamen BensoType: Ninjutsu/Kekkei Genkai Rank: C Element: Depends on the mask used Chakra: 30 Letting his tendrils out of his body some, he will detach the masks from the mass and each will become their own bundle of tendrils with a mask for a face. They will then grow into an orb around the Kakuzu to where his defense is amplified with a boost of +60. He can also see through the mask eyes and fire concentrated blasts of elemental jutsu which costs the CP of whatever the rank is. Sugumichi Moodo: SanmaiType: Ninjutsu/Kekkei Genkai Rank: C Element: N/A Chakra: 12 After situating the masks and tendrils in a way they can intercept the attack, they will absorb the elemental and physical properties of any elemental attack used against the, providing the Kakuzu's NP is higher than the opponent's. This will add half of the CP cost of the jutsu to the Kakuzu's total CP. Sugumichi Moodo: Ijou RaishuuType: Ninjutsu/Kekkei Genkai Rank: C Element: N/A Chakra: 2 per blast Letting his tendrils form bodies with the masks, the masks will form into several attack positions, firing off rounds of concentrated elemental chakra. Sugumichi Moodo: Diskonfigure-shonType: Ninjutsu/Kekkei Genkai Rank: C Element: N/A Chakra: 15 This will let the Kakuzu spread their tendrils out to detach their limbs and other body parts from their central body cavity to more easily evade on coming attacks. Their vital organs can be pushed out as well to evade injury by the tendrils with their vital connectivities still attached to the organ. Sugumichi Moodo: Chika ShindouType: Ninjutsu/Kekkei Genkai Rank: D Element: Douton Chakra: 8 Combining his tendrils with his Earth Spirit, the tendrils will enter the ground, making tremors quake through the earth and break it up. They will then reappear anywhere the Kakuzu wishes, and will retain the earth spirit power. +20 to STR and to DEF. Sugumichi Moodo: Danketsu NuiType: Ninjutsu/Kekkei Genkai Rank: E Element: N/A Chakra: 5 A basic skill in using the tendrils, yet highly effective. This will let the Kakuzu sew himself to allies and or opponents. This will then in effect allow him to keep close to the opponent to attack him at very close ranges (point-blank) and use some of the abilities of his allies. Mostly it will be so he can heal and reattach limbs that might of been lost. Sugumichi Moodo: Supaiku ChikaraType: Ninjutsu/Kekkei Genkai Rank: D Element: Depends on the masks used Chakra: 6 The tendrils will recede inward and then a moment later, they will sprout forth from the body as long and hard spikes, capable of ripping through most materials. The masks will remain close up against the body, making them well protected as well as being able to guard the hearts from being wounded or killed. The masks will be able to elementally charge the spikes so jutsu can be used as well. Sugumichi Moodo: Yari DoomuRank: E CP: 3 Type: Ninjutsu Element: N/A Letting his black tendrils out, they will take the form of a dome in front of him with speared like tendrils whipping out of the dome to attack the enemy. Because these are made out of tendrils, they will be able to move in any direction needed to defend and or attack. +25 to STR and DEF Sugumchi Moodoo: Chika KunrenRank: D CP: 6 Type: Ninjutsu Element: Doton Morphing his tendrils into several large spinning drills, they will be used mostly to burrow underground. However, they can also be used to attack. They can be controlled by the user's will. +40 to ATK. Name: Ryojou KaigaraType: Ninjutsu Rank: D Element: Doton Chakra: 8 This unique use of the tendrils in the Kakuzu body allow the user to harden them with the Doton spirit and then meld them to create a large spike shaped shell around certain parts of their body. Mostly, the shields are create around the shoulder and arm area which means it can also be used as a battering ram. However, since this is such a heavy defensive type move, it lowers the maneuverability of the user. Multiplies the defense of the user by two, however it cuts their speed in half. These changes remain as long as the shell is out or remains intact. Name: Naibuteki Eda SakuhinType: Ninjutsu Rank: D Element: N/A Chakra: 12 per limb Using the tendrils inside the body, this will allow the Kakuzu to fashion flesh and tendril together inside their body to create new limbs or renew pieces of their body they have lost without taking some from another person. However, this causes dire stress on the body and therefore is only able to be used three times per limb. So if an arm is blown off more than three times, it can not be regenerated. The only way to use this ability again would be to take another limb from some one else and the cycle starts over once more. Name: Sasori KesseiType: Ninjutsu Rank: D Element: Doton Chakra: 9 After combining his tendrils with his Doton spirit, the user will be able to fashion scorpion like appendages such as large claws, a long stinging tail and sharp pointed legs. Name: Fukusuu Ago KaijouRank: D Type: Ninjutsu Element: N/A Chakra: 4 for every set of jaws Using the clan's obvious use of tendrils, Shukoshu has developed a way in which to conceal the jaws and teeth of others inside his own mouth without giving any indication that there is more than one. Nor do they interfere with his own. Though when he wishes to, the flesh near around his cheeks will actually split open from his mouth and fold outward, which will then show two sets of fully functional jaws and tongue inside them all bound together by the system of tendrils inside the body. This gives them the power to fire jutsu out of the body with triple the force and using the natural ability of combining jutsu, it makes it truly effective. +25 NP Name: Fukusuu Boushi KaijouRank: D Type: Ninjutsu Element: N/A Chakra: 4 for every eye Using the clan's obvious use of tendrils, Shukoshu has developed a way in which to conceal eyes of others inside his own body without giving any indication that there is more than one. Nor do they interfere with his own. Though when he wishes to, the flesh in which they are concealed will actually split open, which will then show the eyes all bound together by the system of tendrils inside the body. This will give him the ability to see in all directions if he wants to in order to avoid incoming attacks. +30 SPD Name: Ginou SettouRank: C Type: Ninjutsu Element: N/A Chakra: 20 This is in fact an inspired jutsu based of the ability of the Sharingan. Using his ability to steal elements through acquiring hearts from others, Shukoshu has developed a way in order to store brain mass from others in his own mind. This is done simply by obtaining another's brain in some way and retrieving them with his tendrils, thus adding certain parts to his brain and acquiring information, technique hand seal sequences, and anything he might need to know. Hada KaishinType: Ninjutsu Rank: C Element: N/A Chakra: 20 per heart Made in order to protect his hearts, Shukoshu developed a way in order to transfer his heart(s) out of his body without transferring them into another body for a short amount of time. The heart will be encased in a mass of flesh and tendrils then will be shot out of his body to a place of his desire, usually just for a short while in order for it to escape a fatal blow. Teishu BunshinType: Ninjutsu Rank: C Element: N/A Chakra: 25 A special bunshin that is created from the flesh and tendrils of a Kakuzu. After the hand signs were performed, flesh and tendrils would be ripped from the original body and come together to form an identical form of the Kakuzu (the tendrils sew the flesh together and use chakra to create a complete body). This would be mainly used to escape deadly attacks and or house a heart that was ejected by the previous jutsu. Gaihi Tame Gaihi TenseiType: Ninjutsu Rank: A Element: N/A Chakra: 48 A tensei technique that is particular to the Kakuzu. Using his tendrils, Shukoshu will gather the hearts in his previous body and through a mass of the tendrils, they will invade the body of another and remove the heart of the receiving person and implant the hearts and tendrils within them. This will give Shukoshu power to enter a new body even if his old one is damaged. The other would have to defeat his NP, Speed, and Strength to escape it.
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