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War of 3018

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Robert.Thibodeau
Captain

PostPosted: Thu Apr 03, 2008 1:27 pm


The year is 3018, we have been at war for almost 20 years. We are not from Earth. Earth, is just finally getting out of their solar system. We have made contact with them six or seven times. We are the reason they are in space. But Earth has nothing to do with this war. This was was started because of one Race. Ka'Jpal. I think is it said Chakail but truthfully I don't care. All I care about is that almost 20 years ago they came to our mining fields and started to attack our miners. We quickly stopped that but in doing so started a war. Before this we had almost 1000 years of space travel. We were a peaceful Planet. We have made peace with four other Planets before the war. They have been given numbers in the order they joined plus kept their original names. Planet 1, my world, it is called Gorne'. My people are called Gornias.
Planet 2, they are more battle ready but less space ready, their world is called Twavo. Their people are called Justions. Planet 3, they also are more battle ready then my world but less then planet 2, however they are more space ready then planet 2. Thier planets name is spelt really weird but it translates to Uka. They are called Tangs. Planet 4, is like my world. They are less battle ready but more space ready. Their planet oddly does not have a name. Their people are called Wiwa. Planet 5 is the only planet in the group that has not fully entered space. Their ships are slow and useless. Their combat skills suck too. Their Planet is called Fairgo. Their people are called Gori-Anns.
PostPosted: Thu Apr 03, 2008 1:45 pm


Rules & other Important Stuff


First each Planet has diffrent skill points they start off with but they each have their own requirements to what you need before you can use your character. This may change whenever I want it to. If you have already made your character he or she will be forced to take it if her or his planet wants him or her too.
Second, Everyone must be useful in battle. If he or she is not useful in battle they'll be sent home, if that happens you'll have to make a new character. Also each character has to have a job on the ship. Again if your not useful you'll be sent home. I'll be the one to judge if your useful or not.
Third, I am using the G.U.R.P.System. If you do not understand the G.U.R.P.System then please PM me. I believe I am using 3.0 but I could be wrong, don't worry about it I'll be editing stuff as we go anyway. I'll also do all the rolls so that no one can lie about what they rolled. You'll have no limit to Disavantages but each will come into effect.
Fourth, No Magic.

Planet 1: 400 Skill Points
Planet 2: 350 Skill Points
Planet 3: 350 Skill Points
Planet 4: 300 Skill Points
Planet 5: 200 Skill Points

Each Race must have atleast 1 Melee attack of some kind and 1 Ranged attack of some kind.
Each Race must have atleast 1 job on the ship, like Medical skills or Pilot.
You also have to take Pilot Fighter. And no you can't have your on ship job as this.

Planet 1: Must have an I.Q of atleast 16 plus a second jobs on the ship.
Planet 2: Must have either 1 more melee or Ranged attack then Requested
Planet 3: Must have either 1 more melee or Ranged attack then Requested
Planet 4: Must have an I.Q of atleast 16.
Planet 5: Must just have the requirements.

Anything else I want to come up with I'll add.

Robert.Thibodeau
Captain


Robert.Thibodeau
Captain

PostPosted: Thu Apr 03, 2008 1:55 pm


because this war has gone on for 20 years and most of the mining fields are being attacked Ships have become limited. The Goverment have stated that if they do not win this war within 10 years they'll lose and all five planets will fall.

Planet 1: 15 Ships, They get 1 ship every 3 months.
Planet 2: 05 Ships, They get 1 ship every 8 months.
Planet 3: 08 Ships, They get 1 ship every 6 months.
Planet 4: 12 Ships, They get 1 ship every 4 months.
Planet 5: 02 Ships, They get 1 ship every year.

Planet 1: Their Ships get plus 1 for every scanner and engine checks.
Planet 2: Their Ships get plus 1 for every weapon and scanner checks.
Planet 3: Their Ships get plus 1 for every weapon and shield checks.
Planet 4: Thier Ships get plus 1 for every pilot and engine checks.
Planet 5: Thier Ships get plus 1 for all hall checks.

You can fix up the ship you are on but you have to make sure the Capt. is okay with it.
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