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Posted: Mon Apr 28, 2008 12:24 pm
Swords Quest! Do you remember? Where you lived before?
Do you remember? Do you remember your past?
Do you remember? I remember, Do you? It's been a long time since he visited the land of conflict but 'Swords' the weapons expert has returned to the World of Conflict, and he needs your help! Long ago the weapons master 'Swords' built many weapons in hopes to come across the strongest weapons of all time, his love for weapons drove him forwards untill the World of Conflict ran dry of the resources he required. Now upon his return it has been declared that he requires certain items that can only be found in the world of conflict, but they appear rarely so.
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Posted: Mon Apr 28, 2008 12:25 pm
Your Quest:'Swords' sword master:"Welcome young travellor, I am in need of your services. Please, listen to what I have to say, you may decide afterwards if it is for you or not. Scattered around this world are many materials that have only come into fruition lately, you may have noticed them, insolan iron, powered cyron root, stone deris-...Sorry I digress. I would like to obtain many of those materials for thurther study, I have a list with the materials written on, please have a look and see if you can find them, I will offer rewards to those who have retreived these materials for me...Thankyou for your help."
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Posted: Mon Apr 28, 2008 12:26 pm
Objects/items required and rewards: 3x Bane of coresent = Mighty Pen 1x Fragment of bonedragon = Mastute Aquired by Roger. 2x Iced magma stone = Divide Aquired by Karitemaru. 5x Waterstone fragment = Ocean Dash Blade Aquired by Saphirose. 3x Enraged grass-fur = Spiked Arrow 2x Light granite = Paladin Sabre 4x Corrosive agent = Advanced shuriken 1x Storm gem = Lightning gun 2x Volcano shard = Diamond Impact 4x Skin of dark-water = Hurricane Lance
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Posted: Mon Apr 28, 2008 12:27 pm
The Rules: 1.) Each player may only carry one type of item. 2.) players may swap items or give them away. 3.) You may not return to 'Swords' with the item if you do not have the set. 4.) 'Swords' awards a specialised weapon to each person who brings back an item, however I will decide who gets prizes for the event. 5.) The items will only appear when I say they appear, I will not hunt for them. 6.) To take the items to 'Swords' travel to where 'Swords' is located, 'Swords' travels with Dante as his bodyguard. 7.) To take an item from another player, fight them and win, regardless of if you kill them or not. 8.) If need be I will deem who deserves to win battles involving the items. 9.) Follow all the guild rules. 10.) Accepting 'Swords' weapons is optional.
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Posted: Thu May 01, 2008 7:12 am
Sword Effects: Mighty Pen Description: This sword is definatly stronger then any Gun, but for a sword it's pretty weak. Effect: Automatically intercepts and reflects any bullet aimed at the user even when sheathed, not very useful in melee situations.
Mastute Description: Compiled of old bones this weapons sharp edges can peirce through nearly anything, the bones stack up to increase the length of the weapon and are held together by magical energy. Effect: Easily extendable, able to peirce almost anything and who wouldn't want the power of a dragon behind you.
Divide Description: A blue blade dotted with red and brown peices, said to have an ice spirit and a fire spirit sealed inside. Effect: Unusual make up, it tends to damage itself and requires alot of attention. It's only real ability is to summon two spirits that are sealed inside however they have a tendancy to fight between themselves.
Ocean Dash Blade Description: Once belonging to the Dark creature Dash, the unbreakable blade is perfect for defending. Effect: This sword is able to draw power from water and increase it's size and strength, it has been known to cause nearby floods.
Spiked Arrow Description: A standard arrow with a little twist, watch where you put your hand. Effect: Spikes all down the arrow make it hard to snatch from the air when aimed at you, be carefull when firing, one wrong move and you'll spike yourself.
Paladin Sabre Description: A sword built from an usual metal, emits a strange light during battle to ward off darkness. Effect: The Sabre separates darkness and reflects huge amounts of light, it draws it's power during the day but loses it during the night.
Advanced shuriken Description: An energy transfering tool usually used by ninjas, it'll take up the element of it's user. Effect: Best with Wind elementals, this object spins as it flys through the air with deadly accuracy, transfering your own energy into it may increase it's strength.
Lightning gun Description: A weapon used for disabling the movement of an opponent, it's effect may last several minuets. Effect: A surge of lightning disables the muscles in your opponent, water may cause a reverse surge and zap you instead.
Diamond Impact Description: Able to withstand any temperature, sharp as a diamond, power to match, need I go on? Effect: Good against fire moves, great at close range, unable to be sliced by sharp objects or wind based moves.
Hurricane Lance Description: A strange crystal in the middle of this lance emits a cold watery presence. Effect: Allows the user to control large amounts of water and create typhoons.
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