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Relena Malin Qwon
Captain

PostPosted: Sat May 17, 2008 4:50 pm


Here is where everyone will post there Attacks, Moves, or Spells for all the roleplays they are in. I have gotten rid of the magic spell thread in the encyclopedia as seeing it as a waist of time and effort and space. I am trusting you to be reasonable on what you post here.

Think of this before you post a spell, move, or attack:

1.) What roleplay am I in?
2.) What level am I?
3.) What species/Race am I?
4.) Do I have common sense?
5.) Am I being a God?
6.) Am I acting high and mighty?


I want you to think of this when you post your list below. None of is meant to be an insult to your intelligence or ego. I just don't want, for example, an beginner dragon rider posting a extremely powerful spell in his/her post. Come on...your a beginner....you should only know a few beginner type spells!!!

I am also having you make up your own spells, attacks, and moves. Make up their name, description, element, effect, and so forth. They are your own unique ability.

!!Be creative!!Be Unique!!Be Your Own!!Be Reasonable!!
PostPosted: Sat May 17, 2008 4:51 pm


Attack/Spell/Move Template Below

Relena Malin Qwon
Captain


Relena Malin Qwon
Captain

PostPosted: Sat May 17, 2008 4:53 pm


Gaian Name:

Character Name:
NPC or Main:

Farthen-Dur Dragon Riders



Spell Name:
Spell Element:
Spell Rank:
Spell Toll:
Spell Description:


Vampire Kingdom


Attack Name:
Attack Element:
Attack Level:
Attack Description:

Hidden Kingdoms


Mixy-Chan...since this is your guild...I am letting you fill-in this part. Just do the template in the same style as above alright. Just start where I left off...don't make another post. Just edit this one. 3nodding
PostPosted: Sat May 17, 2008 4:54 pm


!!OTHER TIBITS!!



Please follow the same rules as the Character Templates. Each character gets his/her own post/page. If a part of the template doesn't not apply then don't fill it out. If you need to repeat a part of the template, copy and paste.


If your character is the same character in multiple roleplays then please only use one post instead of making seperate post for each roleplay. The template is set up so one character can be in all the roleplays but have all their attacks, moves, and spells in one post.

Please don't remove any of the template even if you do not use it. You may eventually or sometime add the same character to another roleplay. This will make it easier so all you have to is fill-in the blanks because you will already have a template made out.

If you character is a NPC in one roleplay and a main in another then whereit saids "NPC or Main" please put what roleplay it is an NPC and what roleplay it is an Main Character in. For Example: NPC or Main: Main in Vampire Kingdom, NPC in Farthen-Dur Dragon riders.


!Please use my own post as examples if you need help!

Relena Malin Qwon
Captain


Relena Malin Qwon
Captain

PostPosted: Sat May 17, 2008 4:55 pm


Reserved
PostPosted: Sun May 18, 2008 9:46 am


Reserved

Relena Malin Qwon
Captain


Relena Malin Qwon
Captain

PostPosted: Sun May 18, 2008 9:47 am


Reserved
PostPosted: Sun May 18, 2008 9:48 am


Reserved

Relena Malin Qwon
Captain


Relena Malin Qwon
Captain

PostPosted: Sun May 18, 2008 10:11 am


Gaian Name: Relena Malin Qwon

Character Name: Relena Malin Qwon
NPC or Main: Main in both Vampire Kingdom and Farthen-Dur Dragon riders

Farthen-Dur Dragon Riders



Spell Name: Flash
Spell Element: Light
Spell Rank: Beginner
Spell Toll: Minimum
Spell Description: Bright blinding light radiates from hand. Used to blind opponents or for escape.

Spell Name: Dragon Eye
Spell Element: None
Spell Rank: Beginner
Spell Toll: Minimum
Spell Description: Allows you to see through the eyes of your dragon.

Spell Name: Fire Blast
Spell Element: Fire
Spell Rank: Basic or Moderate
Spell Toll: Varies on how long the spell is in use.
Spell Description: Creats a wave of fire at your opponent. Good for blocking or distractions. Stonger form of Fire Ball. Can also give your slight power over fire...to multiplate it.


Vampire Kingdom


Attack Name: Elemental Dragons
Attack Element: All
Attack Level: Low
Attack Description: Able to make Elemental Serpant Dragon from any element, talent, or ability. The more of the material used to make the dragon the stronger it is and easier to make. Each Dragon can count as one Elemental Dragon, allowing multiple possibile and numbers in battle.

Attack Name: Con-Tri
Attack Element: Raw Power
Attack Level: Moderate
Attack Description: Enchantes raw power into target. Good for hand to hand fighting to strenght blows.

Attack Name: Heavenly Strike
Attack Element: Light
Attack Level: Moderate
Attack Description: Bow and Arrow attack. A light attack will a built-in homing device. Just aim, lock, and fire. Chances of missing are extremely rare!

Attack Name: Celestial Arrow
Attack Element: Light
Attack Level: Moderate to High
Attack Description: Bow and Arrow attack. When "Scatter" is said the one dark arrow becomes millions raining down on the opponent.

Attack Name: Death Strike
Attack Element: Dark
Attack Level: High
Attack Description: Bow and Arrow attack. If arrow hits target anywhere the opponent is kill instantly. Must have specialized Death Arrow to work and accuracy is only as good as the archer.

Attack Name: Sickle Anemia
Attack Element: Wind and Lightning
Attack Level: Moderate
Attack Description: Sword attack. When sword is swung sickle shape blade or wind and lightning launch at the target from the blade with the ability to slice through anything. One attack can send up to six blade attacks, each can be will in movement by the caster.

Attack Name: Elementreia
Attack Element: All
Attack Level: Extremely High
Attack Description: All Elemental Dragon merge together to creat one insanel large, two mouth, serpent dragon. Having three attacks, Oblivion: Destroy only target and nothing else, first mouth, Obstruction: Destory everything, both mouths, and Aura: Heals target or targets, second mouth. All attack only last until the dragon runs out of power which relies on the caster and how many element dragon and their strenght when the merged together. Usually only one attack can be completed before the dragon becomes many once again. Varies greatly.

Hidden Kingdoms
PostPosted: Thu May 29, 2008 9:23 pm


Updated on 29 JULY 08

Gaian Name:morti_cacciatore

Character Name: Sang Feu
NPC or Main: Main in Farthen-Dur Dragon riders

Farthen-Dur Dragon Riders



Spell Name: Searing Blast
Spell Element: Fire
Spell Rank: Beginner
Spell Toll: Over all drain on the body feels like a 50 meter sprint.
Spell Description: A straight flowing pillar of flame, that acts like a javelin, in the sense that once the target and direction had been fired on the flame can not change course till a new one is launched. Accuracy is dependent on the aim of the person casting as well as other aspects including wind and movement. Range is dependent on the over all power placed into the initial burst from the caster. Rain can shorten the range of the spell if their is not enough energy placed into the initial burst. Location of launch is determined by the caster and not limited to just the hands, fingers, mouth, and eyes.
Adversely the more spells cast can increase the effects and over all fatigue.
Multiple casts can be performed at the same time if the caster can contain the energy building up.

Spell Name:Quick Guard
Spell Element: none
Spell Rank:beginner
Spell Toll: depends on duration and amount of force acting against the guard.
Spell Description: A burst of energy created within a few feet of the caster, with the main purpose is to stop,redirect, or diminish the damage that is going to be dealt to the caster. with more skill and experience with the spell can bring a more elaborate ability's and stronger pulse; relative effects can range form getting a little out of breath, punched in the gut, or knocked out, for sudden blasts.
if the spell needs to be held for long times it feed off the over all energy of the body, first areas to be effected by fatigue are the primary mussels groups. i.e. arms legs.

Spell Name: Iron Vein
Spell Element: Fire
Spell Rank: Moderate
Spell Toll: initial casting requires time, aprox 5 seconds, of total mental coordination as well as the feel of light running. duration has same effect of maintain a running pace.
Spell Description: a form of weapon and attack enhancement, thin and solid veins of concentrated fire wind around a desired object or weapon stretching out like the blood network of the person casting. The flames are a concentrated layer of flames that can be thrown around like a thick gel from the tip of the weapon or splashed upon impact. Mental state contributes to the containment of the flames in the sense if he is not in control of his emotions an erratic the flames will operate in the same fashion spraying when not meant to or just not working beyond the point of producing heat on the weapon.

Spell Name: Dead Light
Spell Element: light/wind
Spell Rank: moderate to difficult
Spell Toll: Dependent on the size of the initial cast. but is a equivalent to having strips of fabric rubbed down your arm.
Spell Description: A small tightly wrapped ball of concentrated light contained in a cocoon of constantly spinning winds. designed to be used as ether a light in caves or at night, but can be used as an defensive spell by hurling a large enough orb towards a desired target. upon impact the winds die down, causing a sonic boom noise. as well as the light erupting burning as bright as a star for a short duration of time, 2-3 seconds. over all effects are temporary blindness, and disorientation from the noise. odds of going completely blind or deaf are about 1:1,000,000, increased exposure can heighten risks.

Spell Name: Dragon Eye
Spell Element: None
Spell Rank: Beginner
Spell Toll: Same deal with contacts or glasses, just takes a little getting used to.
Spell Description: Allows you to see through the eyes of your dragon.

morti_cacciatore
Vice Captain

3,375 Points
  • Risky Lifestyle 100
  • Brandisher 100

morti_cacciatore
Vice Captain

3,375 Points
  • Risky Lifestyle 100
  • Brandisher 100
PostPosted: Tue Jul 29, 2008 11:05 am


Created on 29 JULY 08

Gaian Name:morti_cacciatore

Character Name: Ruchlos Licht
NPC or Main: NPC in Farthen-Dur Dragon riders

Farthen-Dur Dragon Riders



Spell Name: None available at this time
Spell Element:
Spell Rank:
Spell Toll:
Spell Description:
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