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Posted: Fri May 30, 2008 11:59 am
Event #10d - Female Wildtype Please type up the best response you can to one of the following prompts. Post it here (we will not tolerate copying or idea stealing). You may respond to both prompt options if you wish, but if you are going to make us read more then it had best be worth reading. Terms of the Prompted Flatsale:- if there are no suitable entries within the time-limit, the Sentinel may not be awarded to any of the entrants - base price for the Sentinel is 5K - further customization will be available at flatsale pricing - you can not change the base colour, genetic markings, or sex - the winner will be announced after the entries have been judged - we may offer runner-up prizes, so don't let a really good entry stop you from trying - a particularly good RP response may qualify the winner for a position in one of the specialist or restricted tasks, at our discretion - Enter for as many as you'd like, but you can only win one of these pretty Sentinels - keep that in mind when you are writing your entry - although this is not an RP required shop, we ask that you not enter the contest if you don't intend to RP. It's just cruel to send in a fancy character form or RP prompt and then never play said character Option #1 - The Character FormWrite up a form that makes us want to RP with this Sentinel, and you could win! Just fill in the form below and post it in this thread. The Form Part I – The SentinelPlayer: (Gaia username) Name: (Self-explanatory.) Nicknames: (If any commonly known.) Species: Sentinel of Noctua Age: (This is a rough estimate, not a number: hatchling, fledgling, young adult, adult, middle aged, senior, old enough to know better, etc *) Hatch Date: (Day/Month only) Type: Wildtype Task: (Hunter, Minder, Scout, Ranger, etc.) Personality: (A brief paragraph describing your Sentinel’s outlook on life, quirks, and general attitude.) History: (Commonly known details about your Sentinel’s past.) Territory: (Just a general description of area, rough size, any particular features, etc.) Mate: (Name, or ‘None’, ‘Deceased’, etc.) Companions: (Yes or No. If Yes, fill out part 2 for each Companion) Part II – CompanionsName: (Name!) Species: (Mus, Parus, Chirop, etc.) Age: (Young, Adult, Elder) Speech Ability: (Rate from 1-5, see Companions post for details) Intelligence: (Rate from 1-5, see Companions post for details) Skill:(Something they’re particularly good at, or used for.) Option #2 - The Graduation PromptWrite up this Sentinel's reaction to the situation outlined below. Please write your entry in the style that you would normally RP in! RP Prompt The transition from fledgling to adult isn't nearly as clear-cut as it would appear to the casual observer. Most fledglings are lucky enough to be born at the same time of year as everyone else - so they graduate with everyone else, and become a part of the clan during a large and official ceremoney. Many fledglings, however, are unfortunate enough to spend an entire season at an awkward age - too young to become 'proper' members of the clan, but too old to be underfoot amongst the Minders and Teachers. This particular young adult is one of those unlucky few. After spending the better part of the last moon flitting from one Teacher to the next, it is finally time to graduate. The ceremony is small, nobody but her closest friends and family are there to witness the event, and there are but three others graduating with her. While she waits for the opportunity to step forward and choose her task, she cannot help but remember her time as a not-quite-fledgling, and the events that transpired during those nights. One event in particular stands out, and in fact that event is why she's going to take on the task she has chosen to perform for the clan... ((Describe the event, and how it influenced her decision to take on the task you have chosen for this Sentinel.)) Good luck! Note: Do you want to enter, but you're finding it difficult to do so because you're not a member of the Guild and therefore can't post here? Well, then apply to join the Guild! You don't have to own a Sentinel to be here - heck, you don't even have to own a Sentinel to RP a Sentinel character!
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Posted: Sat May 31, 2008 12:11 pm
Part I – The Sentinel
Player: Zactura Name: Sherienne Nicknames: Sheri, Sher, and basically anything else. She won't mind. Species: Sentinel of Noctua Age: Adult. Hatch Date: 12/07/?? Type: Wildtype Task: Ranger. Personality: Sherienne is calm and cheery, with a very-laid back attitude. Her one major quirk is that she insists upon preening her mate before every patrol, and she has never failed to make him look nice. (And she prides herself on this.) Sheri is a very kind Sentinel that would give her last bit of food to someone if they asked her. She is generous to a fault, and with her clear-cut values and innocence, she can be taken advantage of easily, much to her mate's displeasure. Even so, she's too...well, Sheri-ish to tell them what's on her mind, even if she's storming about it when they're not there. History: Sherienne was raised by her parents in a cedar tree in the far eastern side of the Not-Cold area. She grew up with a love of flying and roaming, so she eventually grew up to be a ranger. This was where she met Kesan. At first, it was probably one of the most awkward and accidental meetings Noctua has seen. Kesan flew right into her on accident on account of Kobold tugging at his eartuft, and they were flitting around checking if the other was okay as they both do anyway. Over time, they eventually grew to be very good friends, and then Kesan finally told her that he liked her a little bit too much for friends. Sheri and Kesan soon became mates, and they're a perfect couple. Now, the pair are inseperable and often patrol together. Sherienne and Kesan mesh well together, and they find common ground in the fact that they both are socially awkward, easy to fluster Sentinels. Territory: She lives in Kesan's teritorry, in the same tree. Mate: Kesan. (Oh man.) Companions: Yes.
Part II – Companions
Name: Flash. Species: Chirop. (Copper-colored with a white face and chest, as well as white wing membranes.) Age: Elder. Speech Ability: 3 Intelligence: 4 Skill: Flash is a very old Chirop that can't quite do his job anymore. Sherienne keeps him around for companionship, but he's still a pretty fast flyer for his age. On account of this, he's sometimes used to carry small messages in and out, rather like Kobold. Flash is mostly companionship, though, for when Kesan's gone or they're out on seperate patrols.
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Posted: Sun Jun 01, 2008 10:24 am
Part I – The Sentinel
Player: StrawberriLori Name: Dewberry Nicknames: She prefers to be called her full name. Species: Sentinel of Noctua Age: Young Adult Hatch Date: May 20 Type: Wildtype Task: Gatherer Personality: Dewberry is the closest a Sentinel probably could come to being a vegetarian. Even though she will eat meat twice a week or so, she thrives mostly on berries and other edible fruits and vegetables. Her only reasoning for this is that she prefers the taste of green things, rather than meat, but she will still eat meat for protein and such. She is one for small details rather than the big picture, so often before she will go gathering she inspects her entire area. Dewberry has a big heart and when she isn’t out gathering, she often strikes up conversations with Sentinel who look lonely. History: Dewberry grew up rather typically, except for her fascination with nuts, berries, and seeds of all kinds. She was courageous, especially socially, as a fledgling, since she would start conversations with Sentinel just for fun. After a scare with sweet peas that caused Dewberry to have trouble breathing for a good amount of her time as a fledgling, Dewberry was determined to learn which things in the wild were poisonous, and make sure all new Gatherers were aware of these things, so no Sentinel would have to suffer like she did. She is still learning which vegetation is best to eat, so she generally sticks to what she knows when she's gathering. Territory: An old pine tree near the center of the deep woods. Mate: None Companions: Yes
Part II – Companions
Name: Honeysuckle Species: Mus (White or yellow, honey colored) Age: Young Speech Ability: 3 Intelligence: 5 Skill: Honeysuckle is almost obsessed with collecting berries, nuts, and seeds, and with simple reminders from Dewberry, he generally remembers which are good to eat. He always remembers which are the best to eat, always eating a few before he takes the rest back to Dewberry, because she protects him from being eaten.
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Posted: Sun Jun 01, 2008 10:44 am
Part I – The Sentinel
Player: Scaramouche Fandango Name: Almond Nicknames: Nutso, but only when used in jest or affectionately Age: Young Adult Hatch Date: 17 July Type: Wildtype Task: Gatherer Personality: Almond is a quiet Sentinel who rarely speaks her mind. Usually, when she talks, it's to ask a question of another or to offer her services as a Gatherer. Being raised by a single Minder with too many fledglings left her without much personal attention, and as such, she's more likely to sit back quietly while the world goes on around her than she is to attempt to put a wing into the spotlight. She's very considerate of others, often putting her own needs below others'... and others' offspring... and others' companions... and others' food items... Self-deferential to a fault, Almond doesn't take much for herself and lives with the bare minimum, for that is all she needs. She loves nothing more than to listen to somebody else talk about their life and problems, then giving her best advice or trying to comfort them with honey and nuts. History: Left in the Minders' enclave long after many of her companions had graduated, Almond was a bit relieved to be so young. After all, she wasn't quite sure what she wanted to do yet! For a while she considered not leaving at all and being a Minder herself; however, she soon realized that she couldn't stand staying in one place for so long. The idea of going out and finding delicacies appealed to her, so she decided that she'd give Gathering a try. She enjoys the task, especially picking up windfallen nuts, her favorite food, but her favorite part of the job is dropping the food off. She's gotten permission to gather exclusively for her old enclave, which she does with great enjoyment, for her old Minder still is too stubborn to get a partner and extra food is always needed and appreciated. Territory: A pretty redbud tree on the banks of the Swift Cold River Mate: None yet! Companions: Yes.
Part II – Companions
Name: Wicket Species: Mus Age: Young Speech Ability: 5 Intelligence: 5 Skill: Like a Skurri, Wicket is quite good at seeking nuts. Unlike a Skurri, he gives them back
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Posted: Sun Jun 01, 2008 7:54 pm
Part I – The Sentinel
Player: dragonfire_kaen Name: Loamfeather Nicknames: Loam (though no one but her close friends would dare to call her anything but her full name) Species: Sentinel of Noctua Age: Middle-aged Hatch Date: June 3rd Type: Wildtype Task: Medic Personality: If you have the misfortune to get sick or be wounded, this formidable-looking Medic is quite probably the last face you’d want to see. She has the habit of singing little happy nonsense rhymes to her victims patients as she works – whether or not any other Sentinels are in earshot, and no matter what the age of her patient actually happens to be. Any attempt at protest usually dies on his or her hapless beak with one wide-eyed and innocent stare from Loam. And if not… well, they might fly off with a few less feathers than they started out with, generally plucked from the most painful areas possible. There’s even a rumor that she yanked out the eartufts of a particularly bossy Sentinel once – but no one really knows if that’s true or not, and certainly no one's actually seen it. And unfortunately for them, she's just good enough at what she does to be worth putting up with a few quirks... right?
The other Sentinels give her nervous glances and whisper that she’s still mad with grief over her loss, but the truth is, that was a long time ago, and she did her grieving and has moved on long since. And sometimes, Sentinels surreptitiously preening their feathers after an unfortunate encounter with Loam will suddenly whirl around, only to see her turn away, a glint of – could it be laughter? – in her blue eyes that sometimes makes them wonder...
History: Loam was always one of those mischievous younglings who were constantly getting into trouble. Perhaps that’s part of why she finally decided to become a Medic, as she spent quite a lot of time with them getting patched up after mishaps during her fledging. Then, as a young adult, a fledgling was sent to her for a twisted wing, and over the course of several other meetings the two of them grew as close as mother and daughter. The little one was excitedly planning to become a Medic just like Loam when she graduated – but she never got the chance. She was killed in an accident just a month before, and Loamfeather was absolutely heartbroken. The normally gregarious young Medic retreated to the outskirts of Sentinel life, rarely showing herself for any reason even to see her worried friends, but within a few months she returned, determined to find the limits of her ability.
Territory: An medium-sized oak tree and two much smaller oaks next to it near the northern edge of the Deep Woods – her nest in it is really not large enough to fit more than herself and Mossy comfortably, but it’s not like too many Sentinels actually seek out her company anyway, and the location speaks for itself. Mate: None Companions: Yes
Part II – Companions
Name: Mossywing Species: Parus Age: Young Speech Ability: 2 Intelligence: 4 Skill: She keeps him mostly for the company, and because he provides a pretty accompaniment for her little songs while she’s working.
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Posted: Mon Jun 02, 2008 3:26 pm
RP Prompt Wrote: The transition from fledgling to adult isn't nearly as clear-cut as it would appear to the casual observer. Most fledglings are lucky enough to be born at the same time of year as everyone else - so they graduate with everyone else, and become a part of the clan during a large and official ceremoney. Many fledglings, however, are unfortunate enough to spend an entire season at an awkward age - too young to become 'proper' members of the clan, but too old to be underfoot amongst the Minders and Teachers.
This particular young adult is one of those unlucky few. After spending the better part of the last moon flitting from one Teacher to the next, it is finally time to graduate. The ceremony is small, nobody but her closest friends and family are there to witness the event, and there are but three others graduating with her.
While she waits for the opportunity to step forward and choose her task, she cannot help but remember her time as a not-quite-fledgling, and the events that transpired during those nights. One event in particular stands out, and in fact that event is why she's going to take on the task she has chosen to perform for the clan... ((Describe the event, and how it influenced her decision to take on the task you have chosen for this Sentinel.))
There she is. Standing tall near her proud minders and the few that will be joining her as she takes the first wing beats into her future career in this private little ceremony. Upon hearing her name, Summerwind takes a step forward and speaks out loud, her voice clearer than it has ever been.
“I wish to serve our proud Clan as a Scout.”
There is a murmur of shock and she ignores the astonished expressions of those around her. The old watcher nods gently as if expecting the sudden change of heart and welcomes the wildtype female as a contributing member of the clan. Avoiding the eyes of those who watched her grow, Summerwind scratches the bark absent-mindedly with a talon as her unnaturally blue gaze pierces an innocent leaf with a blank stare.
She will have to explain her decision to them, she is aware of that. But how can one explain straying from the path that has been so carefully laid out in front of her, turning her back to The Plan that had been lovingly created for the gentle female they had raised amongst all those boisterous boys? She had never shown interest in any particular task and her minders had worked tirelessly into finding the most suitable occupation for their beloved little girl. As she had shown an above average control of her will, the kind fledgling had been told to follow the Medic profession, a strategy that had seemed rather logic at the time and as such, had been promptly accepted. But in the short period between two full moons just before the small graduation ceremony, an event rocked the very foundations of her being, shaking her to core and finally awaking from her voluntary slumber. She witnessed a conversation between a ranger and scout. A brief discussion that lasted only a few short moments but that caused the greatest impact on the impressionable female. The white egg had hatched. There was a Spectre amongst them.
Suddenly, it was as if the evil creatures from her childhood stories and the deeds that had caused so much grief to her great Clan, had found a way to return to their peaceful times, ready to cause havoc and pain and fear… Someone had laid that egg. Which meant they were still alive, those cursed hissing creatures from the past, evil beings lurking so close to the peaceful borders of her beloved Noctua, ready to act when the Sentinels least expected, stealing Noctua’s food sources as they watched patiently, waiting for their opportunity.
And then, she wanted more. More than to wait and heal the wounded. More than to follow others as they took the frontlines in a future battle that she felt lurking closer as each day passed. Now, she wants to seek out any threats to the Clan, find the origin of the recent scarcity of prey and help create a better world for the generations to come. She will give her life to protect Noctua. The secrete bitterness that she had felt at the prospect of having such a small ceremony is melting away as she is sure to have found her true purpose. The few lessons she has taken in secrecy after that fateful day reassure Summerwind that her decision was not as rash as it might seem at first. Yes, she will have to explain her choice, eventually. But as her eyes turn to face her minders as the newest member of the combatant forces of Noctua, she stands tall with a determined smile, definitely not regretting it one bit.
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