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Posted: Sat May 31, 2008 4:59 am
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Posted: Sun Jun 01, 2008 10:13 am
FFIX Character Sheets Name: Age: Class: Species: Appearance: Personality: History: OC Detailed Character sheets Name: (pronunciation too) Age: Height: Weight: Body Type: Skin: Eyes: Hair: Unusual Makeup/Markings: Good/Bad: Significant Trait w/ Quote: Personality: Loves: Hates: Fears: Family: Weapon: Magic/skills: Strengths: Weaknesses: Summons: Trance Form: Themesongs: Extra facts: History: Reference pictures: First Post: OC Very detailed Character Sheets Pick Your Archetype. As a story teller you need to understand the roles of the different archtypes in order to give your stories substance. Role: Hero --> Characteristics of Role: A real person full of contradictions - strong and determind yet weak and uncertain. The hero is the one that takes the journey of discovery. -->Role: Mentor. Wise and learned. Selfless and generous. Often portrayed as an old person. Characteristics: To Teach and advise the Hero on his or her Journey. Will often give a gift that helps the Hero in their Quest e.g Of a Mentor would be Baku for Zidane. -->Threshold guiardian Characteristics: Agressive, obedient, menial of the Villian Role: To obstruct the heros progress and test their resolve on the Path. E.g Garland. -->Herald Characteristics: Friendly, loyal, and sometimes outspoken. Can be a heros lover or partner. Role: The heros messanger for the, both bringing messages and making announcements on the heros behalf. Helps motivate the Hero. -->Shapeshifter Characteristics: Changable personalities. Untrustworthy. Often represented as a femme fetale. Role:To Test the hero. Can fulfil several roles and create confusion. --> Shadow Characteristics: The darkside. The unknown. Repressed Feelings Role: To stop the hero from reaching his goal, to destroy hope. --> Trickster Characteristics: Mischievous. Troublemaker Role: Comic relief. to point out absurdities and hypocrisy. To create chaos. Name: Zidane Age: 20 Gender: Male Appearance Height: Weight: Physique: Martial Status: Hair: Skin colour: Eye Color: Distinguishing marks (natural or Inflicted): Tail How did they get there?: Is a geonome Family: Adopted by Baku Hometown: Lindblum Occupation: Theif Skills: Stealing, mugging, etc Ambitions: To explore the farthest reaches of the continent. Personality: Motivations: Weaknesses/flaws: What causes Fear: Anger: Happiness: Weapon: Magic/skills: Trance: Dyne Black: N/A White: N/A Summons: Themesongs: Extra facts:
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Posted: Sun Jun 01, 2008 11:41 am
C L A S S E S: For OC's you can have a choice of Job's that you could use to suit your character, if you dont plan on titleing your charatcer just yet, i would suggest on giving yourself the title of [Civilian]. [Location ] meaning Hometown or place of habitat. White Mage: Notable White Mages: Eiko, Dagger. Location: Dali, Alexandria, Lindblum. White magic is all about healing your party and positive buffs Black Mage: Allies: Mr 288 Location:Blackmage Villiage A Black Mage's primary ability is to cast Black Magic, which usually consists of attack spells, but also contains some effect spells. In later installments, Black Mages were given the "Focus" ability, which allowed them to store power for the next turn Red Mage Location: Daguerreo, Treno Red Mages typically cast both Black and White Magic. They are known for their versatility in abilities, but they suffer in two major ways: Their stats are incredibly low, and a specialist in a particular ability would be more useful later in the game. Their equipment reflects their versatility. Like most mages, they can equip rods and staves, but they can also equip some light daggers and even several swords. Their armor, however, is limited to lightweight vests and mage robes. Theif: Notable Theives: Baku, Talantalus, Gilgamesh Location: Lindblum The most prominent ability of a Thief is to steal items from their opponents. Many variations of this ability exist. For example "Mug" (also known as "Capture") allows a Thief to steal an item while dealing damage. Other abilities of a Thief include "Flee," which allows a free escape from a battle (usually at the cost of some GP), "Caution" (also known as "Alert"), which prevents back attacks and, depending on the game, pincer attacks, as well as the ability to run outside of battle. In later installments, Thieves were also given the power to steal Gil from their opponents as well as items Knight: Notable Knight's: Aldebert Stiener, Pluto Knights Fighters are characterized by equipping swords, shields, and armor, and having high physical stats. The Warrior is usually one of the first obtainable jobs in each game, and main characters often can be attributed to this class. Warriors' abilities include the ability to Cover for an ally, and take physical damage for them. They can also null out physical attacks and have the ability to equip a weapon using two hands, thus increasing its attack power (the downside to this is now the character cannot equip a shield). In later installments, Warriors were given the ability to lower the stats of their opponents. Paladin:Allies: Beatrix, Alexandria Knights Location: Alexandria he Paladin is a sacred knight, and acts as a counterbalance to the Dark Knight. Paladins can equip most swords and armor, and use special swords that have been imbued with sacred power, or the Holy element. They generally can use basic White Magic spells as well, and have the ability to protect allies whose HP are low. Dark Knight: Location: Lifa tree The Dark Knight is characterized by wearing black armor and wielding a sword powered by evil. Their physical stats, with exception of defense, are usually high, but their other stats depend on the game they appear in. A trait with most Dark Knight appearances, is the ability Dark Wave (or Darkness), which sacrifices some of the users life force for a powerful attack. Dragon Knight: Allies: Freya, Sir Frately Location:Burmecia Dragoons are special knights that equip spears to attack. Their stats are weighted physically, and they can equip heavy armor that is modified to look like a dragon. Their special ability is to Jump, which allows them to do an aerial attack which does more damage than a normal attack. The drawback to this attack is that it takes longer due to the Dragoon having to Jump and then fall on his or her opponent. The advantage to this, however, is that Dragoons do not take damage while airborne. Another ability, called Lancet, sometimes called Lance or DragonSword, allows Dragoons to absorb HP and MP from their opponents. Monk: Allies: Amarant Coral Location:Treno They are characterized as wearing karate gis, and for the most part, they are limited to equipping headbands and light tunics. They cannot use weapons except the Claw, which do not appear in some games. However, in the original Final Fantasy, they can equip nunchucks as well. They have some of the highest HP and physical strength values in their games. Their abilities often include Kick, which damages all opponents, Mantra or Chakra, which restores HP and status to allies, and an ability which allows them to store energy for the next turn. They also are known for their ability to counter physical attacks. Bounty Hunter: Notable Bounty Hunters: Lani Location:Treno The Bounty Hunter or Assassin job focuses on taking out the target as quickly and efficiently as possible, sacrificing defense for movement. They can also strike from afar with bows, in case the battle gets too busy. Summoner Notable Summoners: Eiko, Dagger, Jane. Location: Madain Sari Summoners are known for their ability to summon magical beasts to fight for the party. Because summoners are near enough extinct in FFIX, the chances of them appearing are very slim so thats why if anyone owuld choose to be a summoner i would suggest having only one until the plot later represents itself.
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Posted: Sun Jun 01, 2008 1:50 pm
Z i d a n e. T r i b a lAge:19 (20th soon) Class: Thief Species: Genome Appearance: Because of his carefree lifestyle, the Thief unlearned the skill of grooming and so allowed his hair to grow long, with his ponytail that dangles half way down his back. His Jaw line also seemingly a lot more defined but unfortunately his Dress sense still remains the same. Sometimes though he would often change to a pinstripe vest with long sleeved shirt. Personality: Zidane's persona till this day remains as the happy-go-lucky, playful and flirtatious Thief, however due to disturbances in the past he is faced with a burning sense of inner guilt that often leads his mind a stray. This feeling of denial often represents itself when Zidane is alone so in order to counter balance his absent mind Zidane keeps on traveling. Stepping back from the role as the protagonist he took the role as a Treasure hunter and has plans of slowly rebuilding his own syndicate to Rival that of Talantalus. History: Zidane and Dagger were still left in an embrace, even after the curtain had been drawn. Her head tucked under his chin, him stroking her long black hair. Their romance had blossomed, and for a time it was good it felt as though their happy days would never end, but alas: Reality soon intervened. And so they talked, The coronation of a new King had to be soon. Months had passed but still he couldn't accept the restrains of commitment, the folly & responsibility of Royalty. Zidane felt unprepared for prince-hood not to mention running a country, he ultimately came to a heartbreaking desion, he would leave her... Feeling disheartened by the very thought, he snuck out during the black of night leaving Garnet only a letter of apology and a heartfelt confession as to why the thought of being 'tied down' would not be possible for him. Concept Art:[x]
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Posted: Sun Jun 01, 2008 2:42 pm
Name: Maddox Age: 10 Gender: Male Role: Hero Height: 5, 4ft Physique: thin Martial Status: Single Hair: Afro Skin colour: black Eye Color: Brown Distinguishing marks (natural or Inflicted): N/A How did they get there?: N/A
Family: Grandfather Nigal. Hometown: Alexandria (The slums) Occupation: Student Skills: Monk Ambitions: To eventually pull off one of his get rich quick schemes without having to suffer the consiquences.
Personality: Maddox is a pessimistic and precociously intelligent 10-year-old who recognizes and detests the absurdities of the society in which he lives. Maddox is also a skilled martial artist, demonstrating on various occasions an ability with nunchaku, katana, bo staff, and hand-to-hand combat that far surpasses the expected capabilities of a ten-year-old. Motivations: Weaknesses/flaws: Because of his age he isn't taken seriously. tends to defend his idols even when his imitations go against common sense and righteousness. Maddox is quite brash and could often get into situations without considering first, also making him a trouble maker. He is also quite rebellious and doesn't listen to anyone Fear of: Monsters Angered by: People who step on others Happiness found in: Inspirational actions, standing up for what he belives in. Weapon: Nunchaku, Bo staff. Magic/skills: Kick Trance: None History: Maddox has lived in the slums of Alexandria his whole life and is tired of it and so when he heres about a festival with the prize being a cool 20,000gil he gladly steps up his game in order to participate. His age wouldnt be a problem as he heard that a child called Vivi entered not so long ago. Now, all he needs is enough money for an airship out of Alexandria and....
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Posted: Mon Jun 02, 2008 1:15 am
Name: Vivi Orunitia Age: 14 Class: Black Mage Species: Mist Mage Appearance: Formally a rather short and portly 9 year old, Vivi hasn’t really changed all that much. Puberty has ensured that he is taller, standing at roughly Zidane’s height; he has lost a great deal of the ‘puppy fat’ he carried as a boy. He favours a High Mage Staff in place of the Mace of Zeus since the small staff was not tall enough for him to use. Personality: Despite the passing years, Vivi has not much changed; whilst he doesn’t stammer as much any more he is still very quiet and shy. He is easily underestimated but it is probably the last thing you’d ever do. He is a very sweet, good natured teen yet he fall foul of his fair share of ill will due to being a Black Mage. Due to the existence based worried that all his kind share; Vivi can sometimes be a little morbid and sometimes drifts into very uncomfortable silences. He is the most modest of the heroes and feel uncomfortable when drawn attention to. History: Since the end of IX, Vivi has been very busy; he created and raised six mage children who are immune to whatever imperfection causes their older kin to expire after a year. Just prior to Zidane’s return to Alexandria when he was eleven, Vivi was taken ill and it was feared he would stop; the Genome’s ‘saved’ him and Vivi has since lived with the worry of not knowing when he was due to stop.
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Posted: Mon Jun 02, 2008 4:20 am
 Name: Quina Quen Age: 90-ish? maybe even 100? But who cares anyway? Class: Blue Mage Species: Qu Appearance: Large, Androgynous, Weird. Personality: Quina's primary motivation in the quest against Kuja was to travel the world with Zidane, finding more yummy-yummies..... This has not changed. Quina is still motivated entirely by food. History: Since the reunion Quina has mostly just been hanging around the marsh feeling a bit dejected. He occasionally wandered outside the marsh to try and eat monsters on his own but it just wasn't the same. Quina Sad. Quina miss friends.
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Posted: Fri Jun 13, 2008 9:19 pm
 Name: Mikoto Age: Soul has inhabited the body for about 6 years. Appears to be around the age of 17 Class: Theif/Mage (talented in both fields but not possessing considerable expertise in either) Species: Genome Appearance: Mikoto isn't too distinguishable from the other genomes who managed to survive the attack on Terra by Kuja. Because they all essentially share the same DNA she appears to be a more femanine version of Zidane and the other genomes, but like the other genomes she holds little resemblance to Kuja. Personality: Mikoto is a quiet girl who tends to be very withdrawn. She is friendly amongst her "family" of both the Black Mages as well as the Genome children but the constant reality of the Black Mages' limited lifespan as well as the lack of true souls in her brothers and sisters leaves her feeling somewhat isolated. She does have a much more outgoing side which occasionally reveals itself, usually during the heat of battle or when she is showing off her acrobatic and athletic prowess. At times she may seem to have a bit of a superiority complex and from time to time will look down on those she believes to be of lesser ability or intelligence but at the same time can become extremely affectionate to those around her; a result of her desire to possess a reliable friend and loved one who can return such feelings and she doesn't have to worry about "stopping." History: After Necron's defeat and Kuja's death Mikoto made her new home with the other genomes in the Black Mage village. There she attempted befriended the black mages, able to communicate with much more ease than her siblings. In time the other genomes were able to develop slight personalities but without a developed soul they never managed to really communicate with the all too friendly Black Mages. During her stay she managed to learn some black magic, finding that she possessed some considerable skill at it most likely from her genome abilities. Not wanting to focus entirely on magic though she began to practice with acrobatics and knife-work. This has allowed her to be pretty versatile but she still lacks the thief skills of Zidane or the black magic skills of Kuja.
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Kyou Nitsune Vice Captain
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Posted: Mon Jun 23, 2008 11:32 pm
Name: Zee Race: Brumecian (is that right? the rat-people anyway) Sex: Female Age: The equivalent to 16 in rat-age Height: 4'9" (1.45 m) Weight: Lightweight? Body Type: Thin Skin: Covered by light brown fur Eyes: Blood-red Hair: What's on her head and back is slightly larger and darker. Unusual Makeup/Markings: Has a stark white mote of hair in the tip of her tail.
Good/Bad: Gray in the middle, in dutiful service to Queen Garnet. Significant Trait w/Quote: ((What is this supposed to be?)) Personality: Zee is all bussiness. When on duty, she obeys commands without hesitation or delay. On her free time, she practices and tends her equipment nearly all the time. Such cold-heartedness is certainly unsettling. Loves: Zidane. Hates: Zidane not loving her. Fears: Zidane getting married to Garnet. Family: 7 little brothers and sisters, both parents and 10 siblings dead.
Weapon: Broad sword. Skills: Crush - Zee can attack with extra strenght. Rather than charging to execute, these attacks leave her tired and open for attack, delaying her next action. Strengths: Devotion to duties, great strenght. Weaknesses: Emtional instability. Trance Form: Currently, there's no special effect in Zee's Trance.
Themesongs: None yet. Extra facts: Zee is a rather uncertain rat. Doubtful of even her own ability, she hides in her duties and practice, certain in only one thing: She doesn't have to make a single decision in her life.
History: Zee is the oldest child of her parents. Raised in the slums, grew to be strong and resilient. Then Alexander woke up. In less than one hour, half the family was dead and Zee had to find a way from the cave-in to save the rest. Alexandria was devastated, and in a push to bolster the Army, they allowed new recruits in, opportunity that Zee took to be drafted. With token payment, Zee could take care of her siblings. Hearing of all the amazing stuff that Zidane had done, she slowly found feelings developing within her.
Reference pictures: None yet...... sorry First Post: eeh? what's that supposed to mean?
=^_^=
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Posted: Tue Jun 24, 2008 12:43 am
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Posted: Fri Jun 27, 2008 3:08 pm
lol yeah me too, its really cute ^w^
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Posted: Sat Jun 28, 2008 11:24 pm
Name: Loritz Renhearth Age: 27 Gender: Male Role: Hero Martial Status: Single Height: 5' 11" Weight: 187 {245 with armor} Body Type: Lean-muscular Skin: Pale Good/Bad: Good Family: Sir Rikkert Renhearth [father] Samantha Renheart [mother] Dominic Renhearth [Brother: Deceased] Hometown: Lindblum Occupation: Dragoon Skills: Ability to jump Ambitions: To explore the farthest reaches of the continent. Personality: Quick to temper, over confident, sharp-wit and a sharper-tongue. Motivations: To due his duty in defending Linblum and surrounding area, currently off assignment attending "The Hunt". Weaknesses/flaws: Complete immunity to Magic. What causes:Fear: Spiders Hates: being bored, steam vegetables, bad fiction Happiness: Books, Art, Music, Training Weapon: Spear Magic/skills: Expert spear wielder and melee combatant, able to leap roughly thirty feet vertically due to the blessing of Bahamut God of Dragons. Has a complete immunity to all Magic. Trance: N/A Black: N/A White: N/A Summons: N/A Themesong: Those who fight Further -Black Mages Extra facts: When he received the blessing of Bahamut his ability to absorb any other magical energy was sealed away. This makes combat particularly dangerous for Loritz since healing and protection magic do not effect him. He is however perfect for capturing or killing hostile and rogue mages dues to his immunity to magic.
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Posted: Sun Jun 29, 2008 2:40 am
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Posted: Wed Jul 09, 2008 7:22 pm
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Posted: Wed Jul 09, 2008 9:40 pm
{{Thanks for both comments}}
{{I thought the song fit him well and I thought the picture really spoke Dragoon}}
{{Though I'm hoping I'm not being egotistical and in thinking that Fujin's comment was directed to my profile sweatdrop }}
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