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| How much gold could a gold poll poll if a gold poll could poll gold? |
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| Total Votes : 3 |
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Posted: Sat Jun 21, 2008 4:37 am
So, the roots for my latest gaming scheme can be traced to two sources: project aonand Let's PlayThe first is, for those of you who might be wondering, a series of choose-your-own-adventure books. Good ones, too. They have a skill system, combat, items, all the trappings of a solid RPG. They're called Lone Wolf. The second link belongs to a community of people who play video games and then post a write-up of the playthrough. Not like a review, though. More like a dramatic reading, with extra plot or the occasional critique. Some are better than others, but the concept overall is pretty fun. The idea here is to combine the two. Which means that you, dear Entropic Forge guild members, will be able to collectively play Lone Wolf in this thread. I'll post the stats for the game, ask you to pick skills, select items, and get the adventure rolling. Whenever the book reaches a decision point, I'll ask you guys what to do. First person to post chooses. Or, if a number of people post, it gets decided by popular vote. I'll try to do some amateur story-telling along the way, since that's the kinda thing I enjoy. I'll embellish the book where I can and, if it does something outright stupid, I will make fun of it. I'm sure you all remember choose-your-own-adventure books from back in the day. The question is, does Entropic Forge have what it takes to beat one of them?
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Posted: Sat Jun 21, 2008 4:45 am
Okay, let's start with the introduction to "The Flight From the Dark."
...
In the northern land of Sommerlund, it has been the custom for many centuries to send the children of the Warrior Lords to the monastery of Kai. There they are taught the skills and disciplines of their noble fathers.
The Kai monks are masters of their art, and the children in their charge love and respect them in spite of the hardships of their training. For one day when they have finally learnt the secret skills of the Kai, they will return to their homes equipped in mind and body to defend themselves against the constant threat of war from the Darklords of the west.
In olden times, during the Age of the Black Moon, the Darklords waged war on Sommerlund. The conflict was a long and bitter trial of strength that ended in victory for the Sommlending at the great battle of Maakengorge. King Ulnar and the allies of Durenor broke the Darklord armies at the pass of Moytura and forced them back into the bottomless abyss of Maakengorge. Vashna, mightiest of the Darklords, was slain upon the sword of King Ulnar, called 'Sommerswerd', the sword of the sun. Since that age, the Darklords have vowed vengeance upon Sommerlund and the House of Ulnar.
Now it is in the morning of the feast of Fehmarn, when all of the Kai Lords are present at the monastery for the celebrations. Suddenly a great black cloud comes from out of the western skies. So many are the numbers of the black-winged beasts that fill the sky, that the sun is completely hidden. The Darklords, ancient enemy of the Sommlending are attacking. War has begun.
On this fateful morning, you, Silent Wolf (the name given to you by the Kai) have been sent to collect firewood in the forest as a punishment for your inattention in class. As you are preparing to return, you see to your horror a vast cloud of black leathery creatures swoop down and engulf the monastery.
Dropping the wood, you race to the battle that has already begun. But in the unnatural dark, you stumble and strike your head on a low tree branch. As you lose consciousness, the last thing that you see in the poor light are the walls of the monastery crashing to the ground.
Many hours pass before you awake. With tears in your eyes you now survey the scene of destruction. Raising your face to the clear sky, you swear vengeance on the Darklords for the massacre of the Kai warriors, and with a sudden flash of realization you know what you must do. You must set off on a perilous journey to the capital city to warn the King of the terrible threat that now faces his people. For you are now the last of the Kai--you are now the Lone Wolf.
...
That's some pretty heavy stuff, right?
Blah, blah, blah, fate of the universe rests in your hands, blah, magic sword, blah, blah, the darkness, blah, blah, magical druidic ninja monks...
Wait, what?
Magical druidic ninja monks. You did read that correctly. Lone Wolf is the last in a long line of magical druidic ninja monks, and he has corresponding special abilities.
Which you get to choose.
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Posted: Sat Jun 21, 2008 5:11 am
Pick five of the following.
...
Camouflage
This Discipline enables a Kai Lord to blend in with his surroundings. In the countryside, he can hide undetected among trees and rocks and pass close to an enemy without being seen. In a town or city, it enables him to look and sound like a native of that area, and can help him to find shelter or a safe hiding place.
Hunting
This skill ensures that a Kai Lord will never starve in the wild. He will always be able to hunt for food for himself except in areas of wasteland and desert. The skill also enables a Kai Lord to be able to move stealthily when stalking his prey.
Sixth Sense
This skill may warn a Kai Lord of imminent danger. It may also reveal the true purpose of a stranger or strange object encountered in your adventure.
Tracking
This skill enables a Kai Lord to make the correct choice of a path in the wild, to discover the location of a person or object in a town or city and to read the secrets of footprints or tracks.
Healing
This Discipline can be used to restore ENDURANCE points lost in combat. If you possess this skill you may restore 1 ENDURANCE point to your total for every numbered section of the book you pass through in which you are not involved in combat. (This is only to be used after your ENDURANCE has fallen below its original level.) Remember that your ENDURANCE cannot rise above its original level.
Weaponskill
Upon entering the Kai monastery, each initiate is taught to master one type of weapon. If Weaponskill is to be one of your Kai Disciplines, pick a number in the usual way from the Random Number Table, and then find the corresponding weapon from the list below. This is the weapon in which you have skill. When you enter combat carrying this weapon, you add 2 points to your COMBAT SKILL.
The fact that you are skilled with a weapon does not mean you set out on the adventure carrying that particular weapon. However, you will have opportunities to acquire weapons in the course of your adventures. If you pick the axe, you are lucky enough to be skilled in the one weapon Lone Wolf is carrying from the start of the adventure.
Mindshield
The Darklords and many of the evil creatures in their command have the ability to attack you using their Mindforce. The Kai Discipline of Mindshield prevents you from losing any ENDURANCE points when subjected to this form of attack.
Mindblast
This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your COMBAT SKILL. Not all the creatures encountered on this adventure will be harmed by Mindblast. You will be told if a creature is immune.
Animal Kinship
This skill enables a Kai Lord to communicate with some animals and to be able to guess the intentions of others.
Mind Over Matter
Mastery of this Discipline enables a Kai Lord to move small objects with his powers of concentration.
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Posted: Sat Jun 21, 2008 5:14 am
Oh, ignore the whole business about picking random numbers to determine your weapon. That's ludicrous. Pick one from the following list for every rank of weaponskill that you take:
dagger sword spear axe mace sword short sword quarterstaff warhammer broadsword
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