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Posted: Sun Aug 03, 2008 10:22 pm
Four thousand years before the rise of the Galactic Empire, the Republic verges on collapse. the evil Sith have unleashed an invincible sith lord from the past set on hunting down and destroying the Jedi
In the skies above the Dantooine the Sith battle fleet the headed by this lord nears the Jedi Enclave
in a desperate effort to stop the sith. the jedi send a strike team from Coruscant to help the jedi on Dantooine to survive this encounter
your a padwan your party includes you and your master while on Dantooine the republic forces r mobilizing for th up coming batle u can help . then there the plains kath hounds roam the land the caves r unexseible for now there is 1 Mandalorian that is far off where the mercenary camp was he talks about not having a job nothing special once your ready to leave and go stop the sith talk to the masters 7 masters idk names yet
once on the ship of the sith its similar layout of endor spire mixed with ravenger no holes but damaged u face dark jedi and sith soldiers you make your way through to the bridge 5 other jedi meet up with u at the bridge the sith lord attacks you kills everyone your master sacrifices self to save you but the lord is crashing the ship in to the planet itself you then make your way to the escape ship hits side of hills
once on Dantooine u fight your way to the estate sith troppers /no dark jedi /sith troppers with force pikes republic rebuilt and ocupie kohonda make your way to the front where captian _____ gives you an escort to the enclave (becomes party member) "your the first jedi ive seen since the fight, i think somethings happened to them. i would have sent a squad to check it out but these damn sith r every where, here take 1 of my best men id spare more but well u understand" you see an escape pod outside the enclave the sith lord force leapt over the broken bridge kills the jedi knight on the other side in 1 hit runs into the entrance chase after him. you follow him in to the enclave you see dead bodies he enters the council chamber the masters have already left he kills all the people there you send the oficer back to camp he injurs you as well near death then leaves 2 masters come back find you save you they have a ship ready.
u awake on it on your way to corrisant. u explore the ship to find a few people pilot, 2 jedi masters, 2 mando mercs a few republic solders and 3 jedi knights 1 seems like youve met him before (awwarness 4) u get to corrisant cant 2 masters leave then come back to tell u the concil wants to know your side of the story u go in yourself tell your story to the 8 masters
the jedi that seemed unusual to u walks in concil member* "what r u doing in here we have not called for u yet" jedi* "o im just here to take your life master ________" kills* guard cutsene *kills 2 masters the others run with you back to ship outside sith ships r flying destroying courisant u go from floor to floor of the temple to find the jedi r leaving u find 1 he tells u the others r dead and tells u to go to the other counils to warn them
u leave couisant after fighting your way back to the ship going to 7 diffrent planets tatooine ossus Myrkr Isht Voon Columus Sorrus (dagobah)
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Posted: Wed Apr 15, 2009 3:32 am
SITH- Graloth - 94 Hit Points: 130 Defense: 21 Attack: 9 Damage: 20 Unique
Affinity (May be in a old republic squad)
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Double Claw Attack (On his turn, this character can make 2 extra attack instead of moving; both attacks must be against adjacent enemies)
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement)
Lightsaber (+10 Damage against adjacent enemies)
Close-Quarters Fighting (+4 Attack against adjacent enemies)
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
Mandalorian Hunter (+4 Attack and +10 Damage against Mandalorian enemies)
Poisoned Blade (+10 Damage to 1 adjacent target; this counts as a melee attack. This attack deals an extra 20 Damage to a living enemy; save 11.)
Advantageous Cover
Disruptive
Vicious Attack (Triple damage instead of double on a critical hit)
Master Vaapad-Style Fighting (Scores a critical hit on an attack roll of natural 17, 18, 19, or 20)
Karmic Luck (If your initiative check is an odd number, +4 to all this character's rolls for the round; if it is an even number, -4 to all his rolls instead)
Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
Karmic Mettle (If this character spends 1 Force point to reroll, add +4 to the result. If the result is a failed attack or save, this character takes 10 damage.)
Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
Rapport (Costs 35 less when in the same squad as a character named Revan)
Force 2 Force Renewal 2 (This character gets 2 Force points each time he activates) Master of the Force 3 (May spend Force points up to 3 times in a single turn) Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
Absorb Energy Force 2: When hit by a nonmelee attack, this character takes no damage with a save of 11. Remove damage from this character equal to the prevented damage.
Knight Speed (Force 1: This character can move 4 extra squares on his turn as part of his move)
Overwhelming Force (Force 1: This character's attacks cannot be prevented or redirected this turn)
Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked)
Use the Force (Force 3: replaces attacks: This character makes a attack against an enemy. this attack roll counts as a natural 20.)
Commander Effect
Allies within 6 squares gain Advantageous Cover.
Allies gain Mobile Attack, Squad Assault, Squad Cover and Disruptive.
Droids are subject to these effects: Adjacent followers gain Bodyguard
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Posted: Sat Apr 18, 2009 12:59 am
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