
Now that that's been said... There are many games from back in the day that I honestly refuse to believe anyone finished, due to either their difficulty or senselessness. The culprits:
- Legacy of the Wizard (NES): I honestly refuse to believe anyone ever finished this game. You have a family of characters to choose from, each of who can access different parts of the world due to their unique abilities. Ultimately, I guess, your combined efforts get you to the final boss. However, this is incredibly difficult to figure out, and requires a lot of trial and error. Combine this with incredibly dense terrain and many enemies, and you are screwed.

- Goonies II (NES): Completely disorienting, bizzare 3-d passageway environments, poor translation, no saves - all leads up to being hard as hell.

- Captain Comic (PC, others): Early PC platformer with ridiculously hard jumps and a ton of enemies (from what I remember). There was also an exploring element, if I recall correctly.

I'm sure most of you have some of the games listed above, as well as many others in your memory banks as well.
