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Posted: Tue Sep 16, 2008 7:36 pm
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Posted: Sun Oct 19, 2008 4:55 pm
this is an amazing game and I know a really great moogle formula check it out: Job- Juggler 1st action ability-Acrobatics from the Juggler job 2nd action ability-Clockwork from the Tinker job Reaction ability- Regenerate from the Tinker job Supprt ability- Ribbon-bearer from the Tinker job
okay this setup is all about annoyance being able to stop and disable your enemies while allowing your allies to take thier turn right away here is the suggested equipment list: Weapon- Cinqueda: Atk.+42, Spd.+5, Eva.+4% Hat- Ribbon, Immune-all Light Armor- Ninja Gear: Eva+5%, Spd.+1, Def+33, MagRes+6 Accesory 1- Bone Armlets: Eva+5%, Atk+2, Def+5, Res+2 Accesory 2- Red shoes: Atk+3, Mag+5, Eva+5
With all this equipment plus his natural evasion he will have a 24% chance of evasion add in Your Agility up privilege to really dodge those enemies attacks. And if he doesn't he's got regenerate.
The reason why I say clockwork ability is because even tough it's very risky all you have to do is equip everyone with accesories to nullify the bad effects and have fun. For example if your spell of choice is Black ingot which is mine which deals the Doom debuff(automatic K.O. in three turns) then outfit everyone in yoiur party with fortune rings. Well that's all I got for now try out the combo and let me know what you think.
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