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Posted: Wed Sep 24, 2008 2:12 pm
Any comments are welcomes even if you only mention a move or two, im just looking to create the best all around team i can make without legendary pkmn. thank you
Tyranitar lv. 100 lax nature, alert to sounds. fire fang crunch earthquake rock slide
Dragonite lv.93 impish nature, very finicky stone edge outrage fly dragon dance
Electivire lv.77 jolly nature, likes to fight. earthquake giga impact thunderpunch brick break
Sceptile lv.71 naughty nature, hates to lose. leaf blade giga drain dragon claw night shash
Starmie lv.71 hasty nature, quick to flee. ice beam surf rapid spin psychic
Infernape lv.62 mild nature, likes to fight. flare blitz flamethrower thunderpunch close combat
Other Team options that ive used in the past
Alakazam lv.85 calm nature, likes to run. psychic calm mind focus blast energy ball
Lapras lv.84 rash nature, proud of its power. thunder hydro pump surf ice beam
Raichu lv.82 docile nature, mischievous thunder quick attack thunderbolt brick break
Charizard lv.82 hasty nature, likes to relax. blast burn flamethrower shadow claw fly
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Posted: Mon Dec 01, 2008 12:43 pm
As a whole, it's not bad. But, it is not great. The natures could be a ton better. Dragon Claw or Outrage might be a better choice for Dragonite than Fly. You need to replace Rapid spin on Starmie with something else. Thunderbolt would be a good idea. The only complaint about Lapras is thunder's accuratcy. For Charizard and Raichu, you need to make up your mind on if you want them to be physical or Special attackers so you can better train their EVs. Quick Attack is good for a quick finish, but with Raihu's speed it is usually unnessicary. Fly is not nessicary for Charizard. Giving it Sunny Day and Solarbeam would be more affective. With all the thunder moves, a pokemon with Rain Dance would be helpful.
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Posted: Fri Apr 24, 2009 5:12 pm
Your strong points are: ground psychic Your weak points are: ice fighting Try to eliminate your weak points
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