Stats
HP: (1 - 99,999) amount of damage that can be taken before dying
MP: (0 - 99,999) amount of magic that can be cast before exhaustion (will be 0 unless your character has non-Synth materia)
Lvl: overall reverse ranking, compared to the avarage population (1 = lowest, 99 = highest)

Str: (1 - 255) Physical strength - determines the weight of weapon and armour that be carried, weighs towards attack rating
Ag: (1 - 255) Speed, flexibility and overall range/speed of movement.
Atk: (1 - 255) Strength, accuracy and overall effectiveness of attack
Def: (1 - 255) Endurance and ability to defend/take attacks.
Mg: (1 - 255) Strength, effectiveness and range of magic.
Mg-Atk: (1 - 255) Determines the strength of magic attacks.
Mg-Def: (1 - 255) Endurance and protection against magic attacks.
Lck: (1 - 255) Effects probability and chance, things may more often go your way.
Ev: (1 - 255) Ability to avoid or dodge attacks


For the sake of semi-realistic roleplay, please don't mention your stats IC. Be stronger, faster, more agile, luckier, tired, weak, sleepy, alert, have an adrenaline rush. Obviously they're not there for overly exact D&D mode RP, but if a char has high defense then a weak attack won't effect them much, and if a char has high evasion, they might not get hit by lower-level characters at all. So consider them a guideline.


Wpn: the name and/or type of the weapon, given in the profile you submit
Mat: any materia owned/equipped (empty unless your character is one of the mage classes)
slot 1: for items that may appear at a later stage
slot 2: for items that may appear at a later stage



Attack List

This is where the spells and special attacks or moves of your characters will be listed. There will only be a few to begin with, with more arriving as the character levels up or goes through special events.

Your character can attack normally, of course, but consider those non-listed attacks as the standard 'attack' command of an RPG game. This list is for combos, special attacks, limit breaks, spells... Basically any kind of above-average move has to be listed here for you to use it.


The set up is as follows:

Attack name | description (range/limitation) | number of times can be used

eg.
Demi | Gravity based attack (1/8 ) | unlimited
(( Demi is a gravity based attack that takes one eigth of the targets' HP, and it can be cast an unlimited amount of times each battle ))

Fira | Medium-class fire attack (s) | 3
(( Fira is the middle of the three fire spells, it attacks a single target and can be cast three times before the user needs to rest and replenish it ))