Attack rings biggrin GR:
Defensive rings biggrin FR:
Healing rings :HLR:
Attack Rings
(rings that inflict damage and debuff) biggrin GR:
(Damage) (Health) (Exhaustion) (Range) (Targets) (Knockback) (CC Duration) (Recharge Duration)
Feeble < Weak < Moderate < Strong < Superb < ???
(Damage) (Health) (Exhaustion) (Range) (Targets) (Knockback) (CC Duration) (Recharge Duration)
Feeble < Weak < Moderate < Strong < Superb < ???
Turn that hip around and BUMP your opponent away from you.
Obtain by: Enemy Drop in ???
(Damage: Moderate) (Health: Feeble) (Exhaustion: Feeble) (Range: Short) (Targets: Enemy Only) (Knockback: Strong) (Recharge Duration: Short)
Whirling at an incredible speed, the user of this ring deals damage to all opponents within close range at the same time.
Obtain by: Enemy Drop in ???
(Damage: Weak) (Health: Feeble) (Exhaustion: Feeble) (Range: Point Blank) (Targets: Enemy Only) (Knockback: Moderate) (Recharge Duration: Moderate)
Wrap your target up and keep it from moving. NOTE: Hitting a target while it is taped will weaken the tape and allow it to move again.
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets) (CC Duration: Moderate) (Recharge Duration: Short)
Summon burning rain from the sky to fall in a small area around yourself. All your enemies will suffer from the effects, but your friends will not.
Obtain by: Enemy Drop in ???
Make a target's feet sticky by gumming them to the ground and slowing them down substantially.
Obtain by: Enemy Drop in ???
When all else fails, haul out the artillery and fire away!
Obtain by: Enemy Drop in ???
(Damage: Weak) (Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Enemy Only) (Knockback: Moderate) (Recharge Duration: Short)
A powerful, close-combat abiilty that does raw damage to an opponent.
Obtain by: Enemy Drop in ???
(Damage: Moderate) (Health: Feeble) (Exhaustion: Feeble) (Range: Short) (Targets: Enemy Only) (Knockback: Moderate) (Recharge Duration: Moderate)
Mildly radioactive balloons are tossed, creating powerful explosions at the target point.
Obtain by: Enemy Drop in ???
Hurl a nest of hornets at the ground, creating a swarm that will attack any enemies in that area.
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Moderate) (Range: Extreme) (Targets: Enemy Only) (Recharge Duration: Moderate)
Set your target's feet on fire, causing pain for several seconds after the attack occurs
Starter ring
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Enemy Only) (Recharge Duration: Moderate)
These arrows may not hit particularly hard, but your target won't be able to run well with the arrows stuck in it.
Obtain by: Enemy Drop in ???
(Damage: Weak) (Health: Feeble) (Exhaustion: Feeble) (Range: Extreme) (Targets: Enemy Only) (Knockback: Feeble) (Recharge Duration: Short)
Summon an ethereal katana to deal swift damage to opponents at close range.
Starter ring
(Damage: Moderate) (Health: Feeble) (Exhaustion: Feeble) (Range: Short) (Targets: Enemy Only) (Recharge Duration: Very Short)
Cause the ground at an area to get boggy and hard to cross. Your enemies will become slower when they cross into the Quagmire.
Obtain by: Enemy Drop in ???
Land sharks move through the ground, attacking the target of your choice.
Obtain by: Enemy Drop in ???
(Damage: Weak) (Health: Feeble) (Exhaustion: Feeble) (Range: Medium) (Targets: Enemy Only) (Knockback: Strong) (Recharge Duration: Moderate)
Hurl sharp spiny objects of pain at the target of your choice.
Obtain by: Enemy Drop in ???
The blow dealt by this close-combat ring leaves a negative energy signature that keeps causing damage for a few seconds after the blow lands.
Obtain by: Enemy Drop in ???
(Damage: Moderate) (Health: Feeble) (Exhaustion: Feeble) (Range: Short) (Target: Enemy Only) (Knockback: Moderate) (Recharge Duration: Short)
Focus the power of the sun into a beam that can reach out and touch your target, at almost any range.
Starter ring
(Damage: Moderate) (Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Enemy Only) (Recharge Duration: Short)
Defense Rings
(rings that protect or buff) biggrin FR:
(Speed) (Health) (Exhaustion) (Range) (Targets) (Armor) (Accuracy) (Reflection Threshold) (Recharge Duration) (Reflection)
(Speed) (Health) (Exhaustion) (Range) (Targets) (Armor) (Accuracy) (Reflection Threshold) (Recharge Duration) (Reflection)
A quick burst of adrenaline can get you out of trouble when all else fails.
Obtain by: Enemy Drop in ???
Coyotes are quick and agile. Get fast by imbuing the spirit of the coyote within yourself.
Obtain by: Enemy Drop in ???
(Speed: Moderate) (Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Self & Allies) (Recharge Duration: Moderate)
This ring summons lifeforce energy to increase the rate at which you get rid of Exhaustion, even during combat!
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Superb) (Range: Point Blank) (Targets: Self & Allies) (Recharge Duration: Very Long)
Obtain by: Enemy Drop in ???
When surrounded by this Sphere, the laws of probability are tweaked severely and sometimes attacks just simply bounce back at the attacker. How does this work? Very, very improbably.
Starter ring
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Allies Only) (Reflection Threshold: Weak) (Recharge Duration): Long (Reflection : Small)
If you're being slowed, charmed, slept, or attacked by any willpower-based ability, Iron Will creates a fortress around your mind that keeps those effects from taking hold of you.
Obtain by: Enemy Drop in ???
This ring helps you determine exactly where to attack so you hit more often.
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Feeble) (Range: Point Blank) (Targets: Self Only) (Accuracy: Moderate) (Recharge Duration)
This ability focuses the combat abilities of any of your allies like the razor-sharp edge of a blindingly sharp knife.
Starter ring
Meat makes a body big and strong. Eat more meat and you'll always be healthy. (Paid for by the Meat Association and the People that Abhor Vegetables.)
Starter ring
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Self & Allies) (Recharge Duration: Very Long)
Are you getting knocked all over the place by monsters? Would you like to weigh more to prevent that without losing your svelte figure? Do it by increasing the density of your body with this ring.
Obtain by: Enemy Drop in ???
When someone is shooting at you from range, try using the Pot Lid to deflect the incoming attacks and keep them from hitting you at all. NOTE: Deflection occurs only occasionally, but prevents all damage from that deflected attack.
Obtain by: Enemy Drop in ???
Rock armor only stops a little bit of damage at a time, but it does so for a long time, so this is good protection to keep on when roaming through dangerous areas.
Starter ring
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Allies Only) (Armor: Weak) (Recharge Duration: Long)
It's hard for trouble to stick to you when you're covered in Teflon. This effect reduces incoming damage.
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Self & Allies) (Armor: Feeble) (Reflection Threshold: Feeble) (Recharge Duration: Moderate) (Reflection: Small)
This effect doesn't last long, but sometimes, when trouble is overwhelming, the best thing to do is curl up in your shell, hunker down, and hope the bad things go away.
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Feeble) (Range: Point Blank) (Targets: Self Only) (Armor: Superb) (Recharge Duration: Very Long)
This ring raises up a lof of your stats by a little bit. Nothing huge in any one category, but taken across the board, it helps you be tougher in many respects.
Obtain by: Given from various Cons the Kiki tour attended.
Support Rings
(rings that heal or provide alternate actions) :HLR:
(Health) (Exhaustion) (Range) (Targets) (Recharge Duration)
(Health) (Exhaustion) (Range) (Targets) (Recharge Duration)
Starter ring
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Self & Allies) (Recharge Duration: Moderate)
Summon a member or your crew to your location from anywhere else in the world
Obtain by: Enemy Drop in ???
When used on a Dazed ally, this ring allows you to Awaken them. The more rage used to power this effect, the more ring slots will be available to them after they are Awakened.
Obtain by: Enemy Drop in ???
This ring analyzes the wounds of all allies in the area immediately surrounding you and heals them all slightly.
Starter ring
(Health: Feeble) (Exhaustion: Feeble) (Range: Point Blank) (Targets: Self & Allies) (Recharge Duration: Moderate)
What you can't see CAN hurt you. Be the ghost that can hurt by using this ring.
Obtain by: Enemy Drop in ???
Create this halo over an ally and they will regenerate health more quickly, even during combat!
Obtain by: Enemy Drop in ???
(Health: Superb) (Exhaustion: Feeble) (Range: Point Blank) (Targets: Self & Allies) (Recharge Duration: Very Long)
Something about the vibrations of the cat screeches this ring emits causes targets to run in panic when they hear it.
Obtain by: Enemy Drop in ???
Notes: Don't use this ring if you're a Melee based attacker. This ring works great for soloing hard monsters, but only if you can kill them from far away.
(Health: Feeble) (Exhaustion: Feeble) (Range: Medium) (Targets: Enemy Only) (CC Duration: Moderate) (Recharge Duration: Moderate)
Are your friends in trouble? Do you want to distract those enemies to keep your friends safe? Try this baby on for size.
Obtain by: Enemy Drop in ???
When your friends are wounded, you will often wish they weren't hurt so they could protect you from harm. This ring lets that happen. Cast it on any of your allies to heal up some of the damage they're suffering.
Obtain by: Enemy Drop in ???
(Health: Feeble) (Exhaustion: Feeble) (Range: Long) (Targets: Allies Only) (Recharge Duration: Moderate)
wahmbulance wahmbulance SET WARNING, set warning wahmbulance wahmbulance
Medic, Regeneration Bonus!
Adrenaline,Bandages,Defibrillate, Diagnosis
Pirate, Increased Speed
Shark Attack, Slash, Hack, Keen Aye
Chef, Armor Bonus
Knife Sharpen, Teflon Spray,Pot Lid
Ninja, Accuracy Increased
Mantis, Ghost, Dervish, Shuriken
Space Marine, Weight Bonus [not fatter, less knock back]
Solar Rays,My Density, Improbability Sphere, Guns, Guns, Guns
Demon, Increased Stamina Regeneration
Hot Foot, Fire Rain, Iron Will, Scaredy Cat
Shaman, Increased Willpower
Hornet's Nest, Coyote Spirit, Rock Armor, Quicksand
Angel, Increased Luck
Hunter's Bow, Healing Halo, Divinity, Wish
Prankster, Increased Speed and Dodge Rate
Improbability Sphere, Gumshoe, Heavy Water Balloon, Duct Tape
Athlete, Increased Maximum Health
Bump, Taunt, Fleet Feet, Fitness
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Use this as a reference as to what the rings do, how to obtain them, and any other information in regards to it. If you can, while you play the battle system, add information to existing rings. 3nodding
credit to Errodu
