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Posted: Sat Jan 17, 2009 7:53 am
Come on. Either nobody looks at this part of the forum anymore, or nobody played this?
If it's the later, then.... WHUT?
This game's got 'it all.' The bad points: It glitches at times, which means you'll have to save often. Character interactions aren't really too affected by your actions. NPC followers are, not counting three of them, stupid and have no sense of wall-walking (as in, even running around a wall will become a chore for them, sometimes.) Also, don't be fooled by whatever others tell you. The ending is s**t. s**t with s**t on top, laced with even more s**t, no matter if you play a good, bad, or neutral character.
But even then? The game's damn worth playing. Not like I even bother doing the main quest in Oblivion anymore (and you can keep playing in Oblivion after completing it.) You can go around for hours walking in a completely devastated wasteland, shooting zombies, mutants and raiders down, killing both good and evil characters (or choose, if you're picky,) and even getting to convince people to do your bidding by sweet-talking them.
In short, this is Oblivion, but after Mad Max got it.
And ******** it, nothing beats pinning the head of your opponents to a wall with a railway spike... Or blasting twenty foes in one shot from afar with a mini-nuke (or even better, shooting someone straight in the face with a mini-nuke. Ow.)
I give it a 9/10 because of the glitches and the shitty music.
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Posted: Wed Jan 21, 2009 1:09 pm
Maybe when I Finish Oblivian (Yeah I just got Oblivian finally.)
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Posted: Wed Jan 21, 2009 4:06 pm
This game is technically shorter than Oblivion. Capped at level 20 (can be modded,) the main quest's end ends the game itself (can be modded, too,) and since it's got the look of an FPS but weapons' aim depends on your skill with them, it can be a b***h to play unless you do "turn-based" combat all the time (can be modded.)
It's what I like about games like Oblivion, FO3, Half-Life and such... Whatever is 'wrong' with the game can be modded back to goodness.
Oh, if you get used to Oblivion's system, then FO3 can be hard to beat... Because in Oblivion you're mostly going to be using melee until you're a pro with spellcasting and bow physics, whereas in FO3 it's all the way around, you start off using guns and when you feel like risking it, you get to the melee weapons.
Seriously, a combat knife against a nuke launcher/missile launcher? Since when was that not called carnage?
And unlike Oblivion, unless you're level 20 (vanilla) or level 50+ (modded, depending on mods,) then attacking someone inside a city will not end well for you (everymotherf'ingone has a gun or five.)
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Posted: Thu Jan 22, 2009 11:12 am
Ah I see.
And yeah that is a good thing with PC games. they can fix all the problems in a mod.
Of course the game will be hard to beat I'm a J RPG fan and those things are never hard. Oblivion is owning me. Still I'm enjoying it. There is just so much to do. I'm forty hours in and I'm maybe a quarter in the main quest, I tend to stop at every case/fort/ruin I find.
And I always wanted to play a Fallout game.
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Posted: Thu Jan 22, 2009 11:34 am
I've found something similar to what I did in Oblivion... I use a silenced 10mm handgun, while in sneak mode, to kill enemies from very far. Sniper rifles are for lamers. >.>
Oblivion's fun, but you can't affect the world as much as you can in this one. You get an option to blow up a city with a nuke, or to have 'zombies' (ghouls) kill everyone in a snob-filled building. You can negotiate with some 'evil' groups and finish many quests without firing a single bullet... Or you can be gung-ho and kill everything that looks slightly threatening. Or if you're sneaky, you can sometimes activate mean machines of doom and configure them to blast your enemies to shreds.
You can even place frag mines near you and then attract your enemies towards you, and take cover... When you hear the blasts and the screams, you'll know it's time to reap the fruits of your bastardness. (Loot the corpses, bah.)
Also, the randomness in the game beats Oblivion by far. You get people run to you and tell you some mutants strapped a bomb on them, and that you gotta defuse it... Of course, if you fail, they're dead, but they may take you down with them. Oh, and you may one day find a group of mutated ants somewhere, and think "oh, this is an easy route" only to come back a week or so later and find a pack of mutated bears there (and trust me, you don't want to mess with this game's bears, unless you're very armed.)
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