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Guide to Stats (Learn to make the best team EVER!)

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Hibikitikibi

PostPosted: Wed Jan 28, 2009 1:46 pm


INTRODUCTION

Hey, I'm new here so I'm not sure if this has been posted.... but I thought it may be helpful. I will most likely do this a few times for other subjects but this I thought was the grad daddy of the game. also I think I'm going to split each section into post just to make it easier to read. So please PLEASE do not post on this till I give the ok.

BASE STATS


Stats.... the reason why your totally cute pikachu, even though at the same level as your opponent (a level 100 Salamence in his case) still gets it's butt kicked. Yes, even though type also plays a large role in battles, even more so I feel stats really turns the tide. Stats are by far the most important and hardest thing to understand in the game. the first thing about stats that you should look into when planing a party are your pokemon's base stats. Base stats rage from 1- 255. First lets look at our match up-

User Image User Image

Pikachu has the base stats of 300 while Salamence has 600. this means overall salamence is stronger, but those 600 stats go into different areas-- HP, attack, special attack, defense, special defense, and speed.

for salamence the base stats look like this
HP: 95
ATT: 135
DEF:80
SPA:110
SPD:80
SPE:100

Keep in mind that MOST pokemon that has any base stat of 255 will only be legendarys, so don't be thinking salamence is weak because none of his stats reached that, it is one of the strongest non legendary pokemon out there.

As for lil pikachu his stats look like this.
HP:35
ATT:55
DEF:30
SPA:50
SPD:40
SPE:90

Pikachu was not the best choice for this battle.... neutral

pokemon of the same species always have the same base stats but there are other factors that determines there overall stats, as I go on in my next part you will understand this too. Finding out the base stats of a pokemon can be tricky, since most pokemon will have IVs, EVs and nature. To find out those stat effects can't be counted. a lvl 100 pokemon will have stats that are 5 more than double its base stat, and again all extra stats must be disregarded to find this, and if your pokemon is not lvl 100 the math can get hard. burning_eyes But never fear bulbapedia is here, and has made it easy. Just look up the pokemon you want to know and it will give you a lot of info.

NEXT PART- IV and EV
PostPosted: Wed Jan 28, 2009 4:57 pm


PART TWO

IV & EV EXPLANATION


in the last part I metioned IVs and EVs a few times but didn't say what they are. Well EVs and IVs are what makes your butterfree stronger than the other guys butterfree. Don't be fooled though IVs and EVs names soud close, they are very different. So I will be explaining both individually. Over all this section should be pretty easy to understand. (and EVs can be really fun)

INDIVIDUAL VALUES (IV)



I'll start with IVs, IVs range from 0-31 and is harder to understand then EVs.... crying but still very important. Besides base stats IVs will most likely determine your pokemons strength and weakness the most. Like every thing else the starts are divided into the six parts- HP, attack, defense, sp attack sp defense, and speed. The sad thing about IVs though is that they are determined at the time of meeting/hatching (ouch) so theres not much you can do about IVs besides hatching or catching in bulk.... and then doing more math. Because I'm still trying to understand pokemon math better, this is a bit hard for me to explain, so most of the math and explanations I will be using are from serebii. So first I would like to recommend is when you are making your party hatch your pokemon as much as you can, they tend to be stronger then wild pokemon. Okay so here is the math instructions for finding IVs---

IV = ((Math.Ceiling(Stat / Personality Value) - 5) * 100 / Level Value) - 2 * Base Stat – Math.Floor(Effort Points / 4)

and for finding the HP IV the equation looks like this-
((Stat – Level Value - 10) * 100 / Level Value ) - 2 * BaseStat – Math.Floor(EV / 4)

.... okay so here is your equation, I'll try to explain things when I can right now the explanation is- when we have the numbers to put in it will look better. and about the math.ceiling / math.floor just means basically round up or down ceiling=up floor=down.(to the closest 10) for the personality Value you put in a number depending if the pokemons personality effects the stat, if it gives a +10% you put 1.1, if it will not effect you put in a 1, if it is -10% you put in .9. level value you just put in the pokemons level.

Next you look at your pokemon. on serebii they use fortress, so I'm just going to use their example.

Forretress 1
Level 43, Mild Nature
Hit Points: 121
Attack: 94
Defense: 114
Sp. Attack: 72
Sp. Defense: 57
Speed: 41
No EV's gained

Now how problem should look. Only try to find one IV at a time, for this your looking for attack. (going to put my notes in red to help out a bit)

IV = ((Math.Ceiling(Stat / Personality Value) - 5) * 100 / Level Value) - 2 * Base Stat – Math.Floor(Effort Points / 4)
again here is the equation without the numbers.

IV = ((Math.Ceiling(94 / 1) – 5) * 100/43) – 2 * 90 – Math.Floor(0/4)
now put in the attack in place of the "stat" then the one with the first * is where they rounded up, second one is where the round down. because they are looking for attack mild nature will not effect that stat so in the "personality value" spot there is a 1. Then 43 is the level of the pokemon, easy.

IV = ((89) * 100 / 43) – 180
this one and after are just the steps of solving the math, pretty self explanatory

IV = (8900 / 43) – 180

IV = ~207 – 180

IV = ~27
ok so here is a number that is a just about your pokemons IV for the stat, it may be a lil bit higher or lower. so just compare your pokemon to find the best one. Remember these cannot be changed, so pick the best pokemon. and keep in mind that the HP equation is a lil bit different.


Effort Value (EV)

OK, this part is much better! EVs are the points you gain from batteling pokemon, thats right, you dont just gain exp for lvls! Every pokemon will start with 0 EVs in all stats.(from wild or egg) so as always your EVs go into your attack, sp attack, defense, sp defense, HP, and speed. anyways after you defeat your opponent, you get a certain amount of EV points put into your stat. you can gain a total of 510 EV points on one pokemon but can only have 255 on a stat- meaning that you can have two stats with 255 EVs, great! Typically a pokemon will give 0-4 EV points, BUT if you have an item like Power Weight (Hit Points), Power Bracer (Attack), Power Belt (Defense), Power Anklet (Speed), Power Lens (Special Attack), or Power Band (Special Defense) they will double the stat that they are used for, but will lower your speed (just while you have it on). another item you could use is macho brace, it will double all EVs given in battle. There is also something known as "poke'rus" its an illness that is very good to have and will give the same effect and work with one of the items too. as for the pokemon that give the best EV's, its a lot to write so here are the lists on serebii--
HP Attack Defense Speed Sp Att Sp Def
The pokemon with
  • give EVs in more than one stat, keep that in mind because you'll most likely want to keep track of how many EVs your pokemon has in each stat.

    NEXT PART- Personality and Natures

  • Hibikitikibi


    Melphaligal the Challama
    Crew

    PostPosted: Wed Jan 28, 2009 5:01 pm


    This is very helpful but it should be put into the Team Rating part of the guild since, well, it would just fit more there I guess. Don't worry I will move it for you and delete this when you get the message. Just wanted to inform you. I will even give it a sticky for you for doing such a good job!
    PostPosted: Wed Jan 28, 2009 7:42 pm


    PART THREE

    NATURE AND PERSONALITY EXPLANATION

    This will be a pretty stretched out part, but not as technical, by far the simplest concept of my stat explanation. Both natures and personality will be on the second page on your pokemon's profile. For the most part its not as important as the last two parts, but you should never overlook it.



    NATURES
    This is the one that will actually make a dent in your pokemon's stats. (good and bad) This is how they work- they give +10% in a stat but also take -10% from another. Some don't give bonuses or deductions. Also if you are a contest kind of person they also determine what kind of food your pokemon likes/dislikes. Here comes the table!

    +10% Attack
    Lonely...............-10% Def
    Brave................-10% Speed
    Adamant............-10% Sp Atk
    Naughty.............-10% Sp Def

    +10% Defense
    Bold..................-10% Atk
    Relaxed.............-10% Speed
    Impish...............-10% Sp Atk
    Lax....................-10% Sp Def

    +10% Speed
    Timid..................-10% Atk
    Hasty..................-10% Def
    Jolly....................-10% Sp Atk
    Naive..................-10% Sp Def

    +10% Special Attack
    Modest................-10% Atk
    Mild....................-10% Def
    Quite..................-10% Speed
    Rash...................-10% Spe Def

    +10 Special Defense
    Calm...................-10% Atk
    Gentle.................-10% Def
    Sassy..................-10% Speed
    Careful................-10% Sp Atk

    No Stat bonus or deduction
    Serious
    Hardy
    Bashful
    Docile
    Quirky

    If you are a high HP kind of person, sorry there is no nature to improve Hp.


    Personality
    This wont really effect your pokemon in anyway, it is just to give you a hint to one of its IVs. the personality is located under the level you met the pokemon, on the same page as the nature. Here is a table on personalitys and what its IV MIGHT be.

    If your pokemon-- loves to Eat, Often dozes off, Likes to Relax, Scatters things often, or often scatters things (really? confused ) Then this is a hint to your pokemons HP.

    The Table

    Personality.............. Possible IV for Stat

    Hit Points
    Loves To Eat........................[0][5][10][15][20][25][30]
    Often Dozes Off....................[1][6][11][16][21][26][31]
    Scatters Things Often............[2][7][12][17][22][27]
    Often Scatters Things............[3][8][13][18][23][28]
    Likes To Relax......................[4][9][14][19][24][29]

    Attack
    Proud Of Its Power................[0][5][10][15][20][25][30]
    Likes To Thrash About...........[1][6][11][16][21][26][31]
    A Little Quick Tempered........[2][7][12][17][22][27]
    Likes To Fight.......................[3][8][13][18][23][28]
    Quick Tempered...................[4][9][14][19][24][29]

    Defence
    Sturdy Body.........................[0][5][10][15][20][25][30]
    Capable Of Taking Hits..........[1][6][11][16][21][26][31]
    Highly Persistent...................[2][7][12][17][22][27]
    Good Endurance...................[3][8][13][18][23][28]
    Good Perserverence.............[4][9][14][19][24][29]

    Special Attack
    Highly Curious.....................[0][5][10][15][20][25][30]
    Mischievous.........................[1][6][11][16][21][26][31]
    Thoroughly Cunning.............[2][7][12][17][22][27]
    Often Lost In Thought...........[3][8][13][18][23][28]
    Very Finicky.........................[4][9][14][19][24][29]

    Special Defense
    Strong Willed.......................[0][5][10][15][20][25][30]
    Somewhat Vain....................[1][6][11][16][21][26][31]
    Strongly Defiant...................[2][7][12][17][22][27]
    Hates To Lose......................[3][8][13][18][23][28]
    Somewhat Stubborn.............[4][9][14][19][24][29]

    Speed
    Likes To Run.........................[0][5][10][15][20][25][30]
    Alert to Sounds.....................[1][6][11][16][21][26][31]
    Impetuous And Silly..............[2][7][12][17][22][27]
    Somewhat Of A Clown...........[3][8][13][18][23][28]
    Quick To Flee........................[4][9][14][19][24][29]

    Thats about it.

    NEXT PART- STATS RAISING/LOWERING ITEMS, ABILITYS, AND ATTACKS

    Hibikitikibi


    Hibikitikibi

    PostPosted: Wed Jan 28, 2009 7:43 pm


    RESERVED
    PostPosted: Wed Jan 28, 2009 7:45 pm


    FAQ
    Don't think I will need it but just incase.

    Hibikitikibi


    Hibikitikibi

    PostPosted: Wed Jan 28, 2009 7:51 pm


    I will do one more part and it will be on Items, Abilitys, and attacks that raise/lower stats,but first a break. and you may comment and such now.
    And thank you very much Melphaligal, I'm glad you thought it was good. It was hard to get that all out off the top of my head, next time I ned to pre type it xD. (yes next time.... I have other guides in mind) and ya if you can delet that post, that would be swell.
    Reply
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