:.: Physical :.:


~Sword
Vertical Slash; 70 dmg, costs 10 energy
Tornado Slash; 80 dmg, costs 20 energy
X Slash; 75 dmg, costs 15 energy
Ninja Blade; cant miss 70 dmg, costs 20 energy
Perfect Sword Strike; 85 dmg, costs 25 energy

~Staff-like
Whack; 50 dmg, costs 5 energy
Forward Jab; 65 dmg, costs 10 energy
Pole Kick; 75 dmg, costs 15 energy
Hammer Spin; 80 dmg, costs 20 energy
Pummel; 70 dmg, costs 10 energy

~Ranged
Aim and Fire; 75 dmg, costs 15 energy
Quick Shot; 60 dmg, costs 5 energy
Laser Shot; 80 dmg, costs 25 energy
Point Blank; can't miss 70 dmg, costs 15 energy
Fire At Will; 85 dmg, costs 25 energy

~Hand to hand
Spin Kick; 60 dmg, costs 5 energy
Headbutt; 100 dmg/20 dmg to self, costs 20 energy
Uppercut; 65 dmg, costs 10 energy
Body Slam; 80 dmg, costs 20 energy
Aerial Kick; 75 dmg, costs 20 energy
Surprise Attack; 75 dmg, costs 25 energy, can't miss


:.: Fire :.:


Phoneix Kick; 75 dmg, costs 15 energy
Flaming Punch; 80 dmg, costs 20 energy
Hell Fire; 85 dmg, costs 30 energy
Burning Wind; 65 dmg, cost 10 energy
Inferno; 80 dmg, costs 25 energy


:.: Water :.:


Waterfall; 80 dmg, costs 20 energy
Tidal Wave; 85 dmg, costs 25 energy
Whirlpool; 60 dmg, costs 5 energy
Acid Rain; 70 dmg + 5 dmg per turn, costs 20 energy



:.: Ice :.:


Ice Punch; 75 dmg, costs 15 energy
Ice Kick; 70 dmg, costs 10 energy
Winter Chill; 60 dmg, costs 5 energy
Icesicle Storm; 85 dmg, costs 20 energy



:.: Wind :.:


Gust; 75 dmg, costs 20 energy
Whirlwind; 70 dmg, costs 215 energy
Tornado; 80 dmg, costs 25 energy
Sky Attack; 85 dmg, costs 25 energy



:.: Lightning :.:


Shock Chop; 70 dmg, costs 10 energy
Lightning Strike; 75 dmg, costs 15 energy
MegaVolt; 80 dmg, costs 20 energy
Thunderstorm; 85 dmg, costs 25 energy
Discharge; 65 dmg, costs 10 energy



:.: Earth :.:


Tremor; 70 dmg, costs, 10 energy
Landslide; 85 dmg, costs 25 energy
Quick Sand; opponent cant attackfor 1 turn, 40 dmg, costs 20 energy
Sandstorm; 75 dmg, costs 15 energy



:.: Plant :.:


Leaf Strike; 75 dmg, costs 15 energy
Vine Shot; opponent cant dodge next turn, 60 dmg, costs 10 energy
Wood Wall; blocks opponent's previous attack, costs 25 energy
Overgrowth; 80 dmg, costs 20 energy
Timber; 70 dmg, costs 15 energy



:.: Buff/Debuff :.:


Auto Dodge; dodge the NEXT 2 opponent attacks, costs 30 energy
Zero In; opponent can't dodge next attack, costs 20 energy
Heal; recover 200 dmg times your level, costs 25 energy
Aim; next 2 attack don't miss, costs 25 energy
Focus; regain 50 energy