Here's a list of abilities. If you don't see one or have an idea for a new one, please let me know.
Only crew members can have abilities that grant more abilities.
Absorb Ability (copy) - gain the ability of someone you fight
Absorb Ability (take) - gain the ability of someone you fight AND they can't use their ability for one week
Intuitive Coprehension - gain the ability of someone when you DEFEAT them
Pyrokinesis - +10 dmg x lvl added to fire attacks
Electrokinesis - +10 dmg x lvl added to electric attacks
Cryokinesis -+10 dmg x lvl added to ice attacks
Aerokinesis - +10 dmg x lvl added to wind attacks
Hydrokinesis- +10 dmg x lvl added to water attacks
Earth Control - +10 dmg x lvl added to earth attacks
Super Strength - +20 dmg to attacks x lvl
Flight - +2 points in speed x lvl
Healing - heal 20 dmg per turn x lvl
Super Speed - +3 points in spped x lvl
Time Control - attack first in battle
~Teleportation - opponent must spend to speed points to dodge
Telepathy - opponent must spend double energy to attack
Inpenetrable Skin - +3 points in defence x lvl
Radiation Power - opponent takes 20 dmg per turn x lvl
Telekinesis - +2 points in stregth and defence x lvl
Invisibility - opponent can't dodge attacks
Bug Power - +2 points in strength, defence, and speed
Super Hearing- idk yet
Lie Detector - idk yet
Official Heroes Guild
The original, open, official guild to represent the Heroes TV show on Gaia. Complete with Episode Discussion/Recaps, Spoilers, and an RP.
