You can accept ONE moderator quest per day at the Guild Hall. You can accept up to three player driven quests per day, with at least an hour between each.
Some quests will be driven by the players. This means that the location and objective are given to you, and the outcome, as well as the events that occur during the quest are all based on your creativity. A moderator has the power to throw in a few obstacles for you to overcome, but everything still rests in the groups hands. The main focus of these is to offer rpers another way to have fun.
There will also be quests that are strictly moderator [crew] driven. In these, the mod in charge will take you, and your group if you have one, through the quest by narraration. In comparison to the player driven quests, you will be given a situation to react to. In these quests however, the moderator will roleplay your enemy, and based on your groups skills, it is very possible for you to lose.
Quest Rewards
These can range from gold to level ups. The player driven quests will most likely have weak rewards, as there is no challenge in completing them. The moderator quests however, can pack up some nice benefits.
